| // Copyright 2015 Google Inc. All Rights Reserved. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include "cobalt/renderer/renderer_module.h" |
| |
| #include "base/debug/trace_event.h" |
| #include "cobalt/renderer/rasterizer/blitter/hardware_rasterizer.h" |
| #include "cobalt/renderer/rasterizer/blitter/software_rasterizer.h" |
| #include "cobalt/renderer/rasterizer/egl/hardware_rasterizer.h" |
| #include "cobalt/renderer/rasterizer/egl/software_rasterizer.h" |
| #include "cobalt/renderer/rasterizer/skia/hardware_rasterizer.h" |
| #include "cobalt/renderer/rasterizer/stub/rasterizer.h" |
| |
| namespace cobalt { |
| namespace renderer { |
| |
| namespace { |
| |
| scoped_ptr<rasterizer::Rasterizer> CreateRasterizer( |
| backend::GraphicsContext* graphics_context, |
| const RendererModule::Options& options) { |
| TRACE_EVENT0("cobalt::renderer", "CreateRasterizer"); |
| #if COBALT_FORCE_STUB_RASTERIZER |
| return scoped_ptr<rasterizer::Rasterizer>(new rasterizer::stub::Rasterizer()); |
| #else |
| #if SB_HAS(GLES2) |
| #if COBALT_FORCE_SOFTWARE_RASTERIZER |
| return scoped_ptr<rasterizer::Rasterizer>( |
| new rasterizer::egl::SoftwareRasterizer( |
| graphics_context, options.surface_cache_size_in_bytes)); |
| #elif defined(COBALT_FORCE_DIRECT_GLES_RASTERIZER) |
| return scoped_ptr<rasterizer::Rasterizer>( |
| new rasterizer::egl::HardwareRasterizer( |
| graphics_context, options.skia_glyph_texture_atlas_dimensions.width(), |
| options.skia_glyph_texture_atlas_dimensions.height(), |
| options.skia_cache_size_in_bytes, |
| options.scratch_surface_cache_size_in_bytes, |
| options.surface_cache_size_in_bytes)); |
| #else |
| return scoped_ptr<rasterizer::Rasterizer>( |
| new rasterizer::skia::HardwareRasterizer( |
| graphics_context, options.skia_glyph_texture_atlas_dimensions.width(), |
| options.skia_glyph_texture_atlas_dimensions.height(), |
| options.skia_cache_size_in_bytes, |
| options.scratch_surface_cache_size_in_bytes, |
| options.surface_cache_size_in_bytes)); |
| #endif // COBALT_FORCE_SOFTWARE_RASTERIZER |
| #elif SB_HAS(BLITTER) |
| #if COBALT_FORCE_SOFTWARE_RASTERIZER |
| return scoped_ptr<rasterizer::Rasterizer>( |
| new rasterizer::blitter::SoftwareRasterizer( |
| graphics_context, options.surface_cache_size_in_bytes)); |
| #else |
| return scoped_ptr<rasterizer::Rasterizer>( |
| new rasterizer::blitter::HardwareRasterizer( |
| graphics_context, options.skia_glyph_texture_atlas_dimensions.width(), |
| options.skia_glyph_texture_atlas_dimensions.height(), |
| options.scratch_surface_cache_size_in_bytes, |
| options.surface_cache_size_in_bytes, |
| options.software_surface_cache_size_in_bytes)); |
| #endif // COBALT_FORCE_SOFTWARE_RASTERIZER |
| #else |
| #error "Either GLES2 or the Starboard Blitter API must be available." |
| return scoped_ptr<rasterizer::Rasterizer>(); |
| #endif |
| #endif // #if COBALT_FORCE_STUB_RASTERIZER |
| } |
| } // namespace |
| |
| void RendererModule::Options::SetPerPlatformDefaultOptions() { |
| // Set default options from the current build's Starboard configuration. |
| surface_cache_size_in_bytes = COBALT_SURFACE_CACHE_SIZE_IN_BYTES; |
| // Default to 4MB, but this may be modified externally. |
| skia_cache_size_in_bytes = 4 * 1024 * 1024; |
| scratch_surface_cache_size_in_bytes = |
| COBALT_SCRATCH_SURFACE_CACHE_SIZE_IN_BYTES; |
| // 8MB default for software_surface_cache. |
| software_surface_cache_size_in_bytes = 8 * 1024 * 1024; |
| |
| // If there is no need to frequently flip the display buffer, then enable |
| // support for an optimization where the scene is not re-rasterized each frame |
| // if it has not changed from the last frame. |
| submit_even_if_render_tree_is_unchanged = |
| SB_MUST_FREQUENTLY_FLIP_DISPLAY_BUFFER; |
| |
| create_rasterizer_function = base::Bind(&CreateRasterizer); |
| } |
| |
| } // namespace renderer |
| } // namespace cobalt |