| // Copyright 2011 Google Inc. All Rights Reserved. |
| // |
| // Use of this source code is governed by a BSD-style license |
| // that can be found in the COPYING file in the root of the source |
| // tree. An additional intellectual property rights grant can be found |
| // in the file PATENTS. All contributing project authors may |
| // be found in the AUTHORS file in the root of the source tree. |
| // ----------------------------------------------------------------------------- |
| // |
| // Selecting filter level |
| // |
| // Author: somnath@google.com (Somnath Banerjee) |
| |
| #include "./vp8enci.h" |
| |
| #if definend(STARBOARD) |
| #include "starboard/memory.h" |
| #endif |
| |
| #if defined(__cplusplus) || defined(c_plusplus) |
| extern "C" { |
| #endif |
| |
| // NOTE: clip1, tables and InitTables are repeated entries of dsp.c |
| static uint8_t abs0[255 + 255 + 1]; // abs(i) |
| static uint8_t abs1[255 + 255 + 1]; // abs(i)>>1 |
| static int8_t sclip1[1020 + 1020 + 1]; // clips [-1020, 1020] to [-128, 127] |
| static int8_t sclip2[112 + 112 + 1]; // clips [-112, 112] to [-16, 15] |
| static uint8_t clip1[255 + 510 + 1]; // clips [-255,510] to [0,255] |
| |
| static int tables_ok = 0; |
| |
| static void InitTables(void) { |
| if (!tables_ok) { |
| int i; |
| for (i = -255; i <= 255; ++i) { |
| abs0[255 + i] = (i < 0) ? -i : i; |
| abs1[255 + i] = abs0[255 + i] >> 1; |
| } |
| for (i = -1020; i <= 1020; ++i) { |
| sclip1[1020 + i] = (i < -128) ? -128 : (i > 127) ? 127 : i; |
| } |
| for (i = -112; i <= 112; ++i) { |
| sclip2[112 + i] = (i < -16) ? -16 : (i > 15) ? 15 : i; |
| } |
| for (i = -255; i <= 255 + 255; ++i) { |
| clip1[255 + i] = (i < 0) ? 0 : (i > 255) ? 255 : i; |
| } |
| tables_ok = 1; |
| } |
| } |
| |
| //------------------------------------------------------------------------------ |
| // Edge filtering functions |
| |
| // 4 pixels in, 2 pixels out |
| static WEBP_INLINE void do_filter2(uint8_t* p, int step) { |
| const int p1 = p[-2*step], p0 = p[-step], q0 = p[0], q1 = p[step]; |
| const int a = 3 * (q0 - p0) + sclip1[1020 + p1 - q1]; |
| const int a1 = sclip2[112 + ((a + 4) >> 3)]; |
| const int a2 = sclip2[112 + ((a + 3) >> 3)]; |
| p[-step] = clip1[255 + p0 + a2]; |
| p[ 0] = clip1[255 + q0 - a1]; |
| } |
| |
| // 4 pixels in, 4 pixels out |
| static WEBP_INLINE void do_filter4(uint8_t* p, int step) { |
| const int p1 = p[-2*step], p0 = p[-step], q0 = p[0], q1 = p[step]; |
| const int a = 3 * (q0 - p0); |
| const int a1 = sclip2[112 + ((a + 4) >> 3)]; |
| const int a2 = sclip2[112 + ((a + 3) >> 3)]; |
| const int a3 = (a1 + 1) >> 1; |
| p[-2*step] = clip1[255 + p1 + a3]; |
| p[- step] = clip1[255 + p0 + a2]; |
| p[ 0] = clip1[255 + q0 - a1]; |
| p[ step] = clip1[255 + q1 - a3]; |
| } |
| |
| // high edge-variance |
| static WEBP_INLINE int hev(const uint8_t* p, int step, int thresh) { |
| const int p1 = p[-2*step], p0 = p[-step], q0 = p[0], q1 = p[step]; |
| return (abs0[255 + p1 - p0] > thresh) || (abs0[255 + q1 - q0] > thresh); |
| } |
| |
| static WEBP_INLINE int needs_filter(const uint8_t* p, int step, int thresh) { |
| const int p1 = p[-2*step], p0 = p[-step], q0 = p[0], q1 = p[step]; |
| return (2 * abs0[255 + p0 - q0] + abs1[255 + p1 - q1]) <= thresh; |
| } |
| |
| static WEBP_INLINE int needs_filter2(const uint8_t* p, |
| int step, int t, int it) { |
| const int p3 = p[-4*step], p2 = p[-3*step], p1 = p[-2*step], p0 = p[-step]; |
| const int q0 = p[0], q1 = p[step], q2 = p[2*step], q3 = p[3*step]; |
| if ((2 * abs0[255 + p0 - q0] + abs1[255 + p1 - q1]) > t) |
| return 0; |
| return abs0[255 + p3 - p2] <= it && abs0[255 + p2 - p1] <= it && |
| abs0[255 + p1 - p0] <= it && abs0[255 + q3 - q2] <= it && |
| abs0[255 + q2 - q1] <= it && abs0[255 + q1 - q0] <= it; |
| } |
| |
| //------------------------------------------------------------------------------ |
| // Simple In-loop filtering (Paragraph 15.2) |
| |
| static void SimpleVFilter16(uint8_t* p, int stride, int thresh) { |
| int i; |
| for (i = 0; i < 16; ++i) { |
| if (needs_filter(p + i, stride, thresh)) { |
| do_filter2(p + i, stride); |
| } |
| } |
| } |
| |
| static void SimpleHFilter16(uint8_t* p, int stride, int thresh) { |
| int i; |
| for (i = 0; i < 16; ++i) { |
| if (needs_filter(p + i * stride, 1, thresh)) { |
| do_filter2(p + i * stride, 1); |
| } |
| } |
| } |
| |
| static void SimpleVFilter16i(uint8_t* p, int stride, int thresh) { |
| int k; |
| for (k = 3; k > 0; --k) { |
| p += 4 * stride; |
| SimpleVFilter16(p, stride, thresh); |
| } |
| } |
| |
| static void SimpleHFilter16i(uint8_t* p, int stride, int thresh) { |
| int k; |
| for (k = 3; k > 0; --k) { |
| p += 4; |
| SimpleHFilter16(p, stride, thresh); |
| } |
| } |
| |
| //------------------------------------------------------------------------------ |
| // Complex In-loop filtering (Paragraph 15.3) |
| |
| static WEBP_INLINE void FilterLoop24(uint8_t* p, |
| int hstride, int vstride, int size, |
| int thresh, int ithresh, int hev_thresh) { |
| while (size-- > 0) { |
| if (needs_filter2(p, hstride, thresh, ithresh)) { |
| if (hev(p, hstride, hev_thresh)) { |
| do_filter2(p, hstride); |
| } else { |
| do_filter4(p, hstride); |
| } |
| } |
| p += vstride; |
| } |
| } |
| |
| // on three inner edges |
| static void VFilter16i(uint8_t* p, int stride, |
| int thresh, int ithresh, int hev_thresh) { |
| int k; |
| for (k = 3; k > 0; --k) { |
| p += 4 * stride; |
| FilterLoop24(p, stride, 1, 16, thresh, ithresh, hev_thresh); |
| } |
| } |
| |
| static void HFilter16i(uint8_t* p, int stride, |
| int thresh, int ithresh, int hev_thresh) { |
| int k; |
| for (k = 3; k > 0; --k) { |
| p += 4; |
| FilterLoop24(p, 1, stride, 16, thresh, ithresh, hev_thresh); |
| } |
| } |
| |
| static void VFilter8i(uint8_t* u, uint8_t* v, int stride, |
| int thresh, int ithresh, int hev_thresh) { |
| FilterLoop24(u + 4 * stride, stride, 1, 8, thresh, ithresh, hev_thresh); |
| FilterLoop24(v + 4 * stride, stride, 1, 8, thresh, ithresh, hev_thresh); |
| } |
| |
| static void HFilter8i(uint8_t* u, uint8_t* v, int stride, |
| int thresh, int ithresh, int hev_thresh) { |
| FilterLoop24(u + 4, 1, stride, 8, thresh, ithresh, hev_thresh); |
| FilterLoop24(v + 4, 1, stride, 8, thresh, ithresh, hev_thresh); |
| } |
| |
| //------------------------------------------------------------------------------ |
| |
| void (*VP8EncVFilter16i)(uint8_t*, int, int, int, int) = VFilter16i; |
| void (*VP8EncHFilter16i)(uint8_t*, int, int, int, int) = HFilter16i; |
| void (*VP8EncVFilter8i)(uint8_t*, uint8_t*, int, int, int, int) = VFilter8i; |
| void (*VP8EncHFilter8i)(uint8_t*, uint8_t*, int, int, int, int) = HFilter8i; |
| |
| void (*VP8EncSimpleVFilter16i)(uint8_t*, int, int) = SimpleVFilter16i; |
| void (*VP8EncSimpleHFilter16i)(uint8_t*, int, int) = SimpleHFilter16i; |
| |
| //------------------------------------------------------------------------------ |
| // Paragraph 15.4: compute the inner-edge filtering strength |
| |
| static int GetILevel(int sharpness, int level) { |
| if (sharpness > 0) { |
| if (sharpness > 4) { |
| level >>= 2; |
| } else { |
| level >>= 1; |
| } |
| if (level > 9 - sharpness) { |
| level = 9 - sharpness; |
| } |
| } |
| if (level < 1) level = 1; |
| return level; |
| } |
| |
| static void DoFilter(const VP8EncIterator* const it, int level) { |
| const VP8Encoder* const enc = it->enc_; |
| const int ilevel = GetILevel(enc->config_->filter_sharpness, level); |
| const int limit = 2 * level + ilevel; |
| |
| uint8_t* const y_dst = it->yuv_out2_ + Y_OFF; |
| uint8_t* const u_dst = it->yuv_out2_ + U_OFF; |
| uint8_t* const v_dst = it->yuv_out2_ + V_OFF; |
| |
| // copy current block to yuv_out2_ |
| SbMemoryCopy(y_dst, it->yuv_out_, YUV_SIZE * sizeof(uint8_t)); |
| |
| if (enc->filter_hdr_.simple_ == 1) { // simple |
| VP8EncSimpleHFilter16i(y_dst, BPS, limit); |
| VP8EncSimpleVFilter16i(y_dst, BPS, limit); |
| } else { // complex |
| const int hev_thresh = (level >= 40) ? 2 : (level >= 15) ? 1 : 0; |
| VP8EncHFilter16i(y_dst, BPS, limit, ilevel, hev_thresh); |
| VP8EncHFilter8i(u_dst, v_dst, BPS, limit, ilevel, hev_thresh); |
| VP8EncVFilter16i(y_dst, BPS, limit, ilevel, hev_thresh); |
| VP8EncVFilter8i(u_dst, v_dst, BPS, limit, ilevel, hev_thresh); |
| } |
| } |
| |
| //------------------------------------------------------------------------------ |
| // SSIM metric |
| |
| enum { KERNEL = 3 }; |
| static const double kMinValue = 1.e-10; // minimal threshold |
| |
| void VP8SSIMAddStats(const DistoStats* const src, DistoStats* const dst) { |
| dst->w += src->w; |
| dst->xm += src->xm; |
| dst->ym += src->ym; |
| dst->xxm += src->xxm; |
| dst->xym += src->xym; |
| dst->yym += src->yym; |
| } |
| |
| static void VP8SSIMAccumulate(const uint8_t* src1, int stride1, |
| const uint8_t* src2, int stride2, |
| int xo, int yo, int W, int H, |
| DistoStats* const stats) { |
| const int ymin = (yo - KERNEL < 0) ? 0 : yo - KERNEL; |
| const int ymax = (yo + KERNEL > H - 1) ? H - 1 : yo + KERNEL; |
| const int xmin = (xo - KERNEL < 0) ? 0 : xo - KERNEL; |
| const int xmax = (xo + KERNEL > W - 1) ? W - 1 : xo + KERNEL; |
| int x, y; |
| src1 += ymin * stride1; |
| src2 += ymin * stride2; |
| for (y = ymin; y <= ymax; ++y, src1 += stride1, src2 += stride2) { |
| for (x = xmin; x <= xmax; ++x) { |
| const int s1 = src1[x]; |
| const int s2 = src2[x]; |
| stats->w += 1; |
| stats->xm += s1; |
| stats->ym += s2; |
| stats->xxm += s1 * s1; |
| stats->xym += s1 * s2; |
| stats->yym += s2 * s2; |
| } |
| } |
| } |
| |
| double VP8SSIMGet(const DistoStats* const stats) { |
| const double xmxm = stats->xm * stats->xm; |
| const double ymym = stats->ym * stats->ym; |
| const double xmym = stats->xm * stats->ym; |
| const double w2 = stats->w * stats->w; |
| double sxx = stats->xxm * stats->w - xmxm; |
| double syy = stats->yym * stats->w - ymym; |
| double sxy = stats->xym * stats->w - xmym; |
| double C1, C2; |
| double fnum; |
| double fden; |
| // small errors are possible, due to rounding. Clamp to zero. |
| if (sxx < 0.) sxx = 0.; |
| if (syy < 0.) syy = 0.; |
| C1 = 6.5025 * w2; |
| C2 = 58.5225 * w2; |
| fnum = (2 * xmym + C1) * (2 * sxy + C2); |
| fden = (xmxm + ymym + C1) * (sxx + syy + C2); |
| return (fden != 0.) ? fnum / fden : kMinValue; |
| } |
| |
| double VP8SSIMGetSquaredError(const DistoStats* const s) { |
| if (s->w > 0.) { |
| const double iw2 = 1. / (s->w * s->w); |
| const double sxx = s->xxm * s->w - s->xm * s->xm; |
| const double syy = s->yym * s->w - s->ym * s->ym; |
| const double sxy = s->xym * s->w - s->xm * s->ym; |
| const double SSE = iw2 * (sxx + syy - 2. * sxy); |
| if (SSE > kMinValue) return SSE; |
| } |
| return kMinValue; |
| } |
| |
| void VP8SSIMAccumulatePlane(const uint8_t* src1, int stride1, |
| const uint8_t* src2, int stride2, |
| int W, int H, DistoStats* const stats) { |
| int x, y; |
| for (y = 0; y < H; ++y) { |
| for (x = 0; x < W; ++x) { |
| VP8SSIMAccumulate(src1, stride1, src2, stride2, x, y, W, H, stats); |
| } |
| } |
| } |
| |
| static double GetMBSSIM(const uint8_t* yuv1, const uint8_t* yuv2) { |
| int x, y; |
| DistoStats s = { .0, .0, .0, .0, .0, .0 }; |
| |
| // compute SSIM in a 10 x 10 window |
| for (x = 3; x < 13; x++) { |
| for (y = 3; y < 13; y++) { |
| VP8SSIMAccumulate(yuv1 + Y_OFF, BPS, yuv2 + Y_OFF, BPS, x, y, 16, 16, &s); |
| } |
| } |
| for (x = 1; x < 7; x++) { |
| for (y = 1; y < 7; y++) { |
| VP8SSIMAccumulate(yuv1 + U_OFF, BPS, yuv2 + U_OFF, BPS, x, y, 8, 8, &s); |
| VP8SSIMAccumulate(yuv1 + V_OFF, BPS, yuv2 + V_OFF, BPS, x, y, 8, 8, &s); |
| } |
| } |
| return VP8SSIMGet(&s); |
| } |
| |
| //------------------------------------------------------------------------------ |
| // Exposed APIs: Encoder should call the following 3 functions to adjust |
| // loop filter strength |
| |
| void VP8InitFilter(VP8EncIterator* const it) { |
| int s, i; |
| if (!it->lf_stats_) return; |
| |
| InitTables(); |
| for (s = 0; s < NUM_MB_SEGMENTS; s++) { |
| for (i = 0; i < MAX_LF_LEVELS; i++) { |
| (*it->lf_stats_)[s][i] = 0; |
| } |
| } |
| } |
| |
| void VP8StoreFilterStats(VP8EncIterator* const it) { |
| int d; |
| const int s = it->mb_->segment_; |
| const int level0 = it->enc_->dqm_[s].fstrength_; // TODO: ref_lf_delta[] |
| |
| // explore +/-quant range of values around level0 |
| const int delta_min = -it->enc_->dqm_[s].quant_; |
| const int delta_max = it->enc_->dqm_[s].quant_; |
| const int step_size = (delta_max - delta_min >= 4) ? 4 : 1; |
| |
| if (!it->lf_stats_) return; |
| |
| // NOTE: Currently we are applying filter only across the sublock edges |
| // There are two reasons for that. |
| // 1. Applying filter on macro block edges will change the pixels in |
| // the left and top macro blocks. That will be hard to restore |
| // 2. Macro Blocks on the bottom and right are not yet compressed. So we |
| // cannot apply filter on the right and bottom macro block edges. |
| if (it->mb_->type_ == 1 && it->mb_->skip_) return; |
| |
| // Always try filter level zero |
| (*it->lf_stats_)[s][0] += GetMBSSIM(it->yuv_in_, it->yuv_out_); |
| |
| for (d = delta_min; d <= delta_max; d += step_size) { |
| const int level = level0 + d; |
| if (level <= 0 || level >= MAX_LF_LEVELS) { |
| continue; |
| } |
| DoFilter(it, level); |
| (*it->lf_stats_)[s][level] += GetMBSSIM(it->yuv_in_, it->yuv_out2_); |
| } |
| } |
| |
| void VP8AdjustFilterStrength(VP8EncIterator* const it) { |
| int s; |
| VP8Encoder* const enc = it->enc_; |
| |
| if (!it->lf_stats_) { |
| return; |
| } |
| for (s = 0; s < NUM_MB_SEGMENTS; s++) { |
| int i, best_level = 0; |
| // Improvement over filter level 0 should be at least 1e-5 (relatively) |
| double best_v = 1.00001 * (*it->lf_stats_)[s][0]; |
| for (i = 1; i < MAX_LF_LEVELS; i++) { |
| const double v = (*it->lf_stats_)[s][i]; |
| if (v > best_v) { |
| best_v = v; |
| best_level = i; |
| } |
| } |
| enc->dqm_[s].fstrength_ = best_level; |
| } |
| } |
| |
| #if defined(__cplusplus) || defined(c_plusplus) |
| } // extern "C" |
| #endif |