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// Copyright 2017 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "net/tools/huffman_trie/trie/trie_bit_buffer.h"
#include "net/tools/huffman_trie/bit_writer.h"
#include "net/tools/huffman_trie/huffman/huffman_builder.h"
#include "testing/gmock/include/gmock/gmock.h"
#include "testing/gtest/include/gtest/gtest.h"
namespace net {
namespace huffman_trie {
namespace {
// Test writing single bits to the buffer.
TEST(TrieBitBufferTest, WriteBit) {
TrieBitBuffer buffer;
buffer.WriteBit(0);
buffer.WriteBit(1);
buffer.WriteBit(0);
buffer.WriteBit(1);
buffer.WriteBit(0);
buffer.WriteBit(1);
buffer.WriteBit(0);
buffer.WriteBit(1);
BitWriter writer;
buffer.WriteToBitWriter(&writer);
writer.Flush();
// 0 + 1 + 0 + 1 + 0 + 1 + 0 + 1 = 0x55
EXPECT_THAT(writer.bytes(), testing::ElementsAre(0x55, 0x0));
EXPECT_EQ(16U, writer.position());
buffer.WriteBit(0);
buffer.WriteBit(1);
buffer.WriteBit(0);
BitWriter writer2;
buffer.WriteToBitWriter(&writer2);
EXPECT_EQ(11U, writer2.position());
writer2.Flush();
// 0 + 1 + 0 + 1 + 0 + 1 + 0 + 1 + 0 + 1 + 0 + 00000 (padding) = 0x5540.
EXPECT_THAT(writer2.bytes(), testing::ElementsAre(0x55, 0x40));
}
// Test writing multiple bits at once. Specifically, that the correct bits are
// written and byte boundaries are respected.
TEST(TrieBitBufferTest, WriteBits) {
TrieBitBuffer buffer;
// 0xAA is 10101010 in binary. WritBits will write the n least significant
// bits where n is given as the second parameter.
buffer.WriteBits(0xAA, 1);
buffer.WriteBits(0xAA, 2);
buffer.WriteBits(0xAA, 3);
BitWriter writer;
buffer.WriteToBitWriter(&writer);
EXPECT_EQ(6U, writer.position());
writer.Flush();
// 0 + 10 + 010 + 00 (padding) = 0x48
EXPECT_THAT(writer.bytes(), testing::ElementsAre(0x48));
buffer.WriteBits(0xAA, 2);
buffer.WriteBits(0xAA, 2);
BitWriter writer2;
buffer.WriteToBitWriter(&writer2);
EXPECT_EQ(10U, writer2.position());
writer2.Flush();
// 0 + 10 + 010 + 10 + 10 + 000000 (padding) = 0x4A80.
EXPECT_THAT(writer2.bytes(), testing::ElementsAre(0x4A, 0x80));
buffer.WriteBits(0xAA, 2);
BitWriter writer3;
buffer.WriteToBitWriter(&writer3);
EXPECT_EQ(12U, writer3.position());
writer3.Flush();
// 0 + 10 + 010 + 10 + 10 + 10 + 0000 (padding) = 0x4AA0.
EXPECT_THAT(writer3.bytes(), testing::ElementsAre(0x4A, 0xA0));
}
// Test writing position (delta's).
TEST(TrieBitBufferTest, WritePosition) {
TrieBitBuffer buffer;
BitWriter writer;
buffer.WriteBit(1);
// 0xAA is 10101010 in binary. WritBits will write the n least significant
// bits where n is given as the second parameter.
buffer.WriteBits(0xAA, 6);
buffer.WriteToBitWriter(&writer);
TrieBitBuffer buffer2;
int32_t last_position = -1;
buffer2.WritePosition(4, &last_position);
EXPECT_EQ(4, last_position);
buffer2.WriteBits(0xAA, 8);
buffer2.WritePosition(8, &last_position);
EXPECT_EQ(8, last_position);
buffer2.WriteToBitWriter(&writer);
writer.Flush();
EXPECT_EQ(4U, writer.bytes().size());
// The buffer should contain, in order:
// - the bit 1
// - the last 6 bits of '0xAA'
// - five bits representing '2'; the bit length of the following field
// - 2 bits representing '3' (the delta 7 - 4)
// - 8 bits representing 0xAA
// - A zero indicating the following 7 bits represent a delta
// - 7 bits representing 4 (the delta 8 - 4)
// - padding
//
// 1 + 101010 + 00010 + 11 + 10101010 + 0 + 0000100 + 00 (padding)
EXPECT_THAT(writer.bytes(), testing::ElementsAre(0xD4, 0x2E, 0xA8, 0x10));
}
// Test writing characters to the buffer using Huffman.
TEST(TrieBitBufferTest, WriteChar) {
TrieBitBuffer buffer;
HuffmanBuilder huffman_builder;
HuffmanRepresentationTable table;
table['a'] = HuffmanRepresentation();
table['a'].bits = 0x0A;
table['a'].number_of_bits = 4;
table['b'] = HuffmanRepresentation();
table['b'].bits = 0x0F;
table['b'].number_of_bits = 4;
buffer.WriteChar('a', table, &huffman_builder);
HuffmanRepresentationTable encoding = huffman_builder.ToTable();
// 'a' should have a Huffman encoding.
EXPECT_NE(encoding.cend(), encoding.find('a'));
buffer.WriteChar('a', table, &huffman_builder);
buffer.WriteChar('b', table, &huffman_builder);
encoding = huffman_builder.ToTable();
// Both 'a' and 'b' should have a Huffman encoding.
EXPECT_NE(encoding.cend(), encoding.find('a'));
EXPECT_NE(encoding.cend(), encoding.find('b'));
BitWriter writer;
buffer.WriteToBitWriter(&writer);
writer.Flush();
// There should be 3 characters in the writer. 'a' twice followed by 'b' once.
// The characters are written as the representation in |table|.
EXPECT_EQ(2U, writer.bytes().size());
// Twice 'a', once 'b' and padding
EXPECT_THAT(writer.bytes(), testing::ElementsAre(0xAA, 0xF0));
}
// Test writing a mix of items. Specifically, that the correct values are
// written in the correct order and byte boundaries are respected.
TEST(TrieBitBufferTest, WriteMix) {
TrieBitBuffer buffer;
HuffmanRepresentationTable table;
table['a'] = HuffmanRepresentation();
table['a'].bits = 0x0A;
table['a'].number_of_bits = 4;
// 0xAA is 10101010 in binary. WritBits will write the n least significant
// bits where n is given as the second parameter.
buffer.WriteBits(0xAA, 1);
buffer.WriteBit(1);
buffer.WriteChar('a', table, nullptr);
buffer.WriteBits(0xAA, 2);
buffer.WriteBits(0xAA, 3);
BitWriter writer;
buffer.WriteToBitWriter(&writer);
// 1 + 1 + 4 + 2 + 3 = 11.
EXPECT_EQ(writer.position(), 11U);
TrieBitBuffer buffer2;
buffer2.WriteBit(1);
buffer2.WriteBits(0xAA, 2);
buffer2.WriteBit(0);
buffer2.WriteToBitWriter(&writer);
EXPECT_EQ(writer.position(), 15U);
EXPECT_EQ(writer.bytes().size(), 1U);
writer.Flush();
EXPECT_EQ(writer.bytes().size(), 2U);
// 0 + 1 + 1010 + 10 + 010 + 1 + 10 + 0 + 0 (padding) = 0x6A58.
EXPECT_THAT(writer.bytes(), testing::ElementsAre(0x6A, 0x58));
}
} // namespace
} // namespace huffman_trie
} // namespace net