| // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 
 | // Use of this source code is governed by a BSD-style license that can be | 
 | // found in the LICENSE file. | 
 |  | 
 | #include "net/udp/udp_server_socket.h" | 
 |  | 
 | #include "net/base/rand_callback.h" | 
 |  | 
 | namespace net { | 
 |  | 
 | UDPServerSocket::UDPServerSocket(net::NetLog* net_log, | 
 |                                  const net::NetLog::Source& source) | 
 |     : socket_(DatagramSocket::DEFAULT_BIND, | 
 |               RandIntCallback(), | 
 |               net_log, | 
 |               source) { | 
 | } | 
 |  | 
 | UDPServerSocket::~UDPServerSocket() { | 
 | } | 
 |  | 
 | int UDPServerSocket::Listen(const IPEndPoint& address) { | 
 |   return socket_.Bind(address); | 
 | } | 
 |  | 
 | int UDPServerSocket::RecvFrom(IOBuffer* buf, | 
 |                               int buf_len, | 
 |                               IPEndPoint* address, | 
 |                               const CompletionCallback& callback) { | 
 |   return socket_.RecvFrom(buf, buf_len, address, callback); | 
 | } | 
 |  | 
 | int UDPServerSocket::SendTo(IOBuffer* buf, | 
 |                             int buf_len, | 
 |                             const IPEndPoint& address, | 
 |                             const CompletionCallback& callback) { | 
 |   return socket_.SendTo(buf, buf_len, address, callback); | 
 | } | 
 |  | 
 | bool UDPServerSocket::SetReceiveBufferSize(int32 size) { | 
 |   return socket_.SetReceiveBufferSize(size); | 
 | } | 
 |  | 
 | bool UDPServerSocket::SetSendBufferSize(int32 size) { | 
 |   return socket_.SetSendBufferSize(size); | 
 | } | 
 |  | 
 | void UDPServerSocket::Close() { | 
 |   socket_.Close(); | 
 | } | 
 |  | 
 | int UDPServerSocket::GetPeerAddress(IPEndPoint* address) const { | 
 |   return socket_.GetPeerAddress(address); | 
 | } | 
 |  | 
 | int UDPServerSocket::GetLocalAddress(IPEndPoint* address) const { | 
 |   return socket_.GetLocalAddress(address); | 
 | } | 
 |  | 
 | const BoundNetLog& UDPServerSocket::NetLog() const { | 
 |   return socket_.NetLog(); | 
 | } | 
 |  | 
 | void UDPServerSocket::AllowAddressReuse() { | 
 |   socket_.AllowAddressReuse(); | 
 | } | 
 |  | 
 | void UDPServerSocket::AllowBroadcast() { | 
 |   socket_.AllowBroadcast(); | 
 | } | 
 |  | 
 | }  // namespace net |