| // |
| // Copyright 2016 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| // renderer_utils: |
| // Helper methods pertaining to most or all back-ends. |
| // |
| |
| #include "libANGLE/renderer/renderer_utils.h" |
| |
| #include "image_util/copyimage.h" |
| #include "image_util/imageformats.h" |
| |
| #include "libANGLE/formatutils.h" |
| #include "libANGLE/renderer/Format.h" |
| |
| #include <string.h> |
| |
| namespace rx |
| { |
| |
| namespace |
| { |
| typedef std::pair<gl::FormatType, ColorWriteFunction> FormatWriteFunctionPair; |
| typedef std::map<gl::FormatType, ColorWriteFunction> FormatWriteFunctionMap; |
| |
| static inline void InsertFormatWriteFunctionMapping(FormatWriteFunctionMap *map, |
| GLenum format, |
| GLenum type, |
| ColorWriteFunction writeFunc) |
| { |
| map->insert(FormatWriteFunctionPair(gl::FormatType(format, type), writeFunc)); |
| } |
| |
| static FormatWriteFunctionMap BuildFormatWriteFunctionMap() |
| { |
| using namespace angle; // For image writing functions |
| |
| FormatWriteFunctionMap map; |
| |
| // clang-format off |
| // | Format | Type | Color write function | |
| InsertFormatWriteFunctionMapping(&map, GL_RGBA, GL_UNSIGNED_BYTE, WriteColor<R8G8B8A8, GLfloat> ); |
| InsertFormatWriteFunctionMapping(&map, GL_RGBA, GL_BYTE, WriteColor<R8G8B8A8S, GLfloat> ); |
| InsertFormatWriteFunctionMapping(&map, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, WriteColor<R4G4B4A4, GLfloat> ); |
| InsertFormatWriteFunctionMapping(&map, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, WriteColor<R5G5B5A1, GLfloat> ); |
| InsertFormatWriteFunctionMapping(&map, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV, WriteColor<R10G10B10A2, GLfloat> ); |
| InsertFormatWriteFunctionMapping(&map, GL_RGBA, GL_FLOAT, WriteColor<R32G32B32A32F, GLfloat>); |
| InsertFormatWriteFunctionMapping(&map, GL_RGBA, GL_HALF_FLOAT, WriteColor<R16G16B16A16F, GLfloat>); |
| InsertFormatWriteFunctionMapping(&map, GL_RGBA, GL_HALF_FLOAT_OES, WriteColor<R16G16B16A16F, GLfloat>); |
| InsertFormatWriteFunctionMapping(&map, GL_RGBA, GL_UNSIGNED_SHORT, |
| WriteColor<R16G16B16A16, GLfloat>); |
| InsertFormatWriteFunctionMapping(&map, GL_RGBA, GL_SHORT, WriteColor<R16G16B16A16S, GLfloat>); |
| |
| InsertFormatWriteFunctionMapping(&map, GL_RGBA_INTEGER, GL_UNSIGNED_BYTE, WriteColor<R8G8B8A8, GLuint> ); |
| InsertFormatWriteFunctionMapping(&map, GL_RGBA_INTEGER, GL_BYTE, WriteColor<R8G8B8A8S, GLint> ); |
| InsertFormatWriteFunctionMapping(&map, GL_RGBA_INTEGER, GL_UNSIGNED_SHORT, WriteColor<R16G16B16A16, GLuint> ); |
| InsertFormatWriteFunctionMapping(&map, GL_RGBA_INTEGER, GL_SHORT, WriteColor<R16G16B16A16S, GLint> ); |
| InsertFormatWriteFunctionMapping(&map, GL_RGBA_INTEGER, GL_UNSIGNED_INT, WriteColor<R32G32B32A32, GLuint> ); |
| InsertFormatWriteFunctionMapping(&map, GL_RGBA_INTEGER, GL_INT, WriteColor<R32G32B32A32S, GLint> ); |
| InsertFormatWriteFunctionMapping(&map, GL_RGBA_INTEGER, GL_UNSIGNED_INT_2_10_10_10_REV, WriteColor<R10G10B10A2, GLuint> ); |
| |
| InsertFormatWriteFunctionMapping(&map, GL_RGB, GL_UNSIGNED_BYTE, WriteColor<R8G8B8, GLfloat> ); |
| InsertFormatWriteFunctionMapping(&map, GL_RGB, GL_BYTE, WriteColor<R8G8B8S, GLfloat> ); |
| InsertFormatWriteFunctionMapping(&map, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, WriteColor<R5G6B5, GLfloat> ); |
| InsertFormatWriteFunctionMapping(&map, GL_RGB, GL_UNSIGNED_INT_10F_11F_11F_REV, WriteColor<R11G11B10F, GLfloat> ); |
| InsertFormatWriteFunctionMapping(&map, GL_RGB, GL_UNSIGNED_INT_5_9_9_9_REV, WriteColor<R9G9B9E5, GLfloat> ); |
| InsertFormatWriteFunctionMapping(&map, GL_RGB, GL_FLOAT, WriteColor<R32G32B32F, GLfloat> ); |
| InsertFormatWriteFunctionMapping(&map, GL_RGB, GL_HALF_FLOAT, WriteColor<R16G16B16F, GLfloat> ); |
| InsertFormatWriteFunctionMapping(&map, GL_RGB, GL_HALF_FLOAT_OES, WriteColor<R16G16B16F, GLfloat> ); |
| InsertFormatWriteFunctionMapping(&map, GL_RGB, GL_UNSIGNED_SHORT, |
| WriteColor<R16G16B16, GLfloat>); |
| InsertFormatWriteFunctionMapping(&map, GL_RGB, GL_SHORT, WriteColor<R16G16B16S, GLfloat>); |
| |
| InsertFormatWriteFunctionMapping(&map, GL_RGB_INTEGER, GL_UNSIGNED_BYTE, WriteColor<R8G8B8, GLuint> ); |
| InsertFormatWriteFunctionMapping(&map, GL_RGB_INTEGER, GL_BYTE, WriteColor<R8G8B8S, GLint> ); |
| InsertFormatWriteFunctionMapping(&map, GL_RGB_INTEGER, GL_UNSIGNED_SHORT, WriteColor<R16G16B16, GLuint> ); |
| InsertFormatWriteFunctionMapping(&map, GL_RGB_INTEGER, GL_SHORT, WriteColor<R16G16B16S, GLint> ); |
| InsertFormatWriteFunctionMapping(&map, GL_RGB_INTEGER, GL_UNSIGNED_INT, WriteColor<R32G32B32, GLuint> ); |
| InsertFormatWriteFunctionMapping(&map, GL_RGB_INTEGER, GL_INT, WriteColor<R32G32B32S, GLint> ); |
| |
| InsertFormatWriteFunctionMapping(&map, GL_RG, GL_UNSIGNED_BYTE, WriteColor<R8G8, GLfloat> ); |
| InsertFormatWriteFunctionMapping(&map, GL_RG, GL_BYTE, WriteColor<R8G8S, GLfloat> ); |
| InsertFormatWriteFunctionMapping(&map, GL_RG, GL_FLOAT, WriteColor<R32G32F, GLfloat> ); |
| InsertFormatWriteFunctionMapping(&map, GL_RG, GL_HALF_FLOAT, WriteColor<R16G16F, GLfloat> ); |
| InsertFormatWriteFunctionMapping(&map, GL_RG, GL_HALF_FLOAT_OES, WriteColor<R16G16F, GLfloat> ); |
| InsertFormatWriteFunctionMapping(&map, GL_RG, GL_UNSIGNED_SHORT, WriteColor<R16G16, GLfloat>); |
| InsertFormatWriteFunctionMapping(&map, GL_RG, GL_SHORT, WriteColor<R16G16S, GLfloat>); |
| |
| InsertFormatWriteFunctionMapping(&map, GL_RG_INTEGER, GL_UNSIGNED_BYTE, WriteColor<R8G8, GLuint> ); |
| InsertFormatWriteFunctionMapping(&map, GL_RG_INTEGER, GL_BYTE, WriteColor<R8G8S, GLint> ); |
| InsertFormatWriteFunctionMapping(&map, GL_RG_INTEGER, GL_UNSIGNED_SHORT, WriteColor<R16G16, GLuint> ); |
| InsertFormatWriteFunctionMapping(&map, GL_RG_INTEGER, GL_SHORT, WriteColor<R16G16S, GLint> ); |
| InsertFormatWriteFunctionMapping(&map, GL_RG_INTEGER, GL_UNSIGNED_INT, WriteColor<R32G32, GLuint> ); |
| InsertFormatWriteFunctionMapping(&map, GL_RG_INTEGER, GL_INT, WriteColor<R32G32S, GLint> ); |
| |
| InsertFormatWriteFunctionMapping(&map, GL_RED, GL_UNSIGNED_BYTE, WriteColor<R8, GLfloat> ); |
| InsertFormatWriteFunctionMapping(&map, GL_RED, GL_BYTE, WriteColor<R8S, GLfloat> ); |
| InsertFormatWriteFunctionMapping(&map, GL_RED, GL_FLOAT, WriteColor<R32F, GLfloat> ); |
| InsertFormatWriteFunctionMapping(&map, GL_RED, GL_HALF_FLOAT, WriteColor<R16F, GLfloat> ); |
| InsertFormatWriteFunctionMapping(&map, GL_RED, GL_HALF_FLOAT_OES, WriteColor<R16F, GLfloat> ); |
| InsertFormatWriteFunctionMapping(&map, GL_RED, GL_UNSIGNED_SHORT, WriteColor<R16, GLfloat>); |
| InsertFormatWriteFunctionMapping(&map, GL_RED, GL_SHORT, WriteColor<R16S, GLfloat>); |
| |
| InsertFormatWriteFunctionMapping(&map, GL_RED_INTEGER, GL_UNSIGNED_BYTE, WriteColor<R8, GLuint> ); |
| InsertFormatWriteFunctionMapping(&map, GL_RED_INTEGER, GL_BYTE, WriteColor<R8S, GLint> ); |
| InsertFormatWriteFunctionMapping(&map, GL_RED_INTEGER, GL_UNSIGNED_SHORT, WriteColor<R16, GLuint> ); |
| InsertFormatWriteFunctionMapping(&map, GL_RED_INTEGER, GL_SHORT, WriteColor<R16S, GLint> ); |
| InsertFormatWriteFunctionMapping(&map, GL_RED_INTEGER, GL_UNSIGNED_INT, WriteColor<R32, GLuint> ); |
| InsertFormatWriteFunctionMapping(&map, GL_RED_INTEGER, GL_INT, WriteColor<R32S, GLint> ); |
| |
| InsertFormatWriteFunctionMapping(&map, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, WriteColor<L8A8, GLfloat> ); |
| InsertFormatWriteFunctionMapping(&map, GL_LUMINANCE, GL_UNSIGNED_BYTE, WriteColor<L8, GLfloat> ); |
| InsertFormatWriteFunctionMapping(&map, GL_ALPHA, GL_UNSIGNED_BYTE, WriteColor<A8, GLfloat> ); |
| InsertFormatWriteFunctionMapping(&map, GL_LUMINANCE_ALPHA, GL_FLOAT, WriteColor<L32A32F, GLfloat> ); |
| InsertFormatWriteFunctionMapping(&map, GL_LUMINANCE, GL_FLOAT, WriteColor<L32F, GLfloat> ); |
| InsertFormatWriteFunctionMapping(&map, GL_ALPHA, GL_FLOAT, WriteColor<A32F, GLfloat> ); |
| InsertFormatWriteFunctionMapping(&map, GL_LUMINANCE_ALPHA, GL_HALF_FLOAT, WriteColor<L16A16F, GLfloat> ); |
| InsertFormatWriteFunctionMapping(&map, GL_LUMINANCE_ALPHA, GL_HALF_FLOAT_OES, WriteColor<L16A16F, GLfloat> ); |
| InsertFormatWriteFunctionMapping(&map, GL_LUMINANCE, GL_HALF_FLOAT, WriteColor<L16F, GLfloat> ); |
| InsertFormatWriteFunctionMapping(&map, GL_LUMINANCE, GL_HALF_FLOAT_OES, WriteColor<L16F, GLfloat> ); |
| InsertFormatWriteFunctionMapping(&map, GL_ALPHA, GL_HALF_FLOAT, WriteColor<A16F, GLfloat> ); |
| InsertFormatWriteFunctionMapping(&map, GL_ALPHA, GL_HALF_FLOAT_OES, WriteColor<A16F, GLfloat> ); |
| |
| InsertFormatWriteFunctionMapping(&map, GL_BGRA_EXT, GL_UNSIGNED_BYTE, WriteColor<B8G8R8A8, GLfloat> ); |
| InsertFormatWriteFunctionMapping(&map, GL_BGRA_EXT, GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT, WriteColor<A4R4G4B4, GLfloat> ); |
| InsertFormatWriteFunctionMapping(&map, GL_BGRA_EXT, GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT, WriteColor<A1R5G5B5, GLfloat> ); |
| |
| InsertFormatWriteFunctionMapping(&map, GL_SRGB_EXT, GL_UNSIGNED_BYTE, WriteColor<R8G8B8, GLfloat> ); |
| InsertFormatWriteFunctionMapping(&map, GL_SRGB_ALPHA_EXT, GL_UNSIGNED_BYTE, WriteColor<R8G8B8A8, GLfloat> ); |
| |
| InsertFormatWriteFunctionMapping(&map, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_UNSIGNED_BYTE, nullptr ); |
| InsertFormatWriteFunctionMapping(&map, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_UNSIGNED_BYTE, nullptr ); |
| InsertFormatWriteFunctionMapping(&map, GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE, GL_UNSIGNED_BYTE, nullptr ); |
| InsertFormatWriteFunctionMapping(&map, GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE, GL_UNSIGNED_BYTE, nullptr ); |
| |
| InsertFormatWriteFunctionMapping(&map, GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT, nullptr ); |
| InsertFormatWriteFunctionMapping(&map, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, nullptr ); |
| InsertFormatWriteFunctionMapping(&map, GL_DEPTH_COMPONENT, GL_FLOAT, nullptr ); |
| |
| InsertFormatWriteFunctionMapping(&map, GL_STENCIL, GL_UNSIGNED_BYTE, nullptr ); |
| |
| InsertFormatWriteFunctionMapping(&map, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, nullptr ); |
| InsertFormatWriteFunctionMapping(&map, GL_DEPTH_STENCIL, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, nullptr ); |
| // clang-format on |
| |
| return map; |
| } |
| } // anonymous namespace |
| |
| PackPixelsParams::PackPixelsParams() |
| : format(GL_NONE), type(GL_NONE), outputPitch(0), packBuffer(nullptr), offset(0) |
| { |
| } |
| |
| PackPixelsParams::PackPixelsParams(const gl::Rectangle &areaIn, |
| GLenum formatIn, |
| GLenum typeIn, |
| GLuint outputPitchIn, |
| const gl::PixelPackState &packIn, |
| ptrdiff_t offsetIn) |
| : area(areaIn), |
| format(formatIn), |
| type(typeIn), |
| outputPitch(outputPitchIn), |
| packBuffer(packIn.pixelBuffer.get()), |
| pack(packIn.alignment, packIn.reverseRowOrder), |
| offset(offsetIn) |
| { |
| } |
| |
| void PackPixels(const PackPixelsParams ¶ms, |
| const angle::Format &sourceFormat, |
| int inputPitchIn, |
| const uint8_t *sourceIn, |
| uint8_t *destWithoutOffset) |
| { |
| uint8_t *destWithOffset = destWithoutOffset + params.offset; |
| |
| const uint8_t *source = sourceIn; |
| int inputPitch = inputPitchIn; |
| |
| if (params.pack.reverseRowOrder) |
| { |
| source += inputPitch * (params.area.height - 1); |
| inputPitch = -inputPitch; |
| } |
| |
| const auto &sourceGLInfo = gl::GetSizedInternalFormatInfo(sourceFormat.glInternalFormat); |
| |
| if (sourceGLInfo.format == params.format && sourceGLInfo.type == params.type) |
| { |
| // Direct copy possible |
| for (int y = 0; y < params.area.height; ++y) |
| { |
| memcpy(destWithOffset + y * params.outputPitch, source + y * inputPitch, |
| params.area.width * sourceGLInfo.pixelBytes); |
| } |
| return; |
| } |
| |
| ASSERT(sourceGLInfo.sized); |
| |
| gl::FormatType formatType(params.format, params.type); |
| ColorCopyFunction fastCopyFunc = |
| GetFastCopyFunction(sourceFormat.fastCopyFunctions, formatType); |
| const auto &destFormatInfo = gl::GetInternalFormatInfo(formatType.format, formatType.type); |
| |
| if (fastCopyFunc) |
| { |
| // Fast copy is possible through some special function |
| for (int y = 0; y < params.area.height; ++y) |
| { |
| for (int x = 0; x < params.area.width; ++x) |
| { |
| uint8_t *dest = |
| destWithOffset + y * params.outputPitch + x * destFormatInfo.pixelBytes; |
| const uint8_t *src = source + y * inputPitch + x * sourceGLInfo.pixelBytes; |
| |
| fastCopyFunc(src, dest); |
| } |
| } |
| return; |
| } |
| |
| ColorWriteFunction colorWriteFunction = GetColorWriteFunction(formatType); |
| |
| // Maximum size of any Color<T> type used. |
| uint8_t temp[16]; |
| static_assert(sizeof(temp) >= sizeof(gl::ColorF) && sizeof(temp) >= sizeof(gl::ColorUI) && |
| sizeof(temp) >= sizeof(gl::ColorI), |
| "Unexpected size of gl::Color struct."); |
| |
| const auto &colorReadFunction = sourceFormat.colorReadFunction; |
| |
| for (int y = 0; y < params.area.height; ++y) |
| { |
| for (int x = 0; x < params.area.width; ++x) |
| { |
| uint8_t *dest = destWithOffset + y * params.outputPitch + x * destFormatInfo.pixelBytes; |
| const uint8_t *src = source + y * inputPitch + x * sourceGLInfo.pixelBytes; |
| |
| // readFunc and writeFunc will be using the same type of color, CopyTexImage |
| // will not allow the copy otherwise. |
| colorReadFunction(src, temp); |
| colorWriteFunction(temp, dest); |
| } |
| } |
| } |
| |
| ColorWriteFunction GetColorWriteFunction(const gl::FormatType &formatType) |
| { |
| static const FormatWriteFunctionMap formatTypeMap = BuildFormatWriteFunctionMap(); |
| auto iter = formatTypeMap.find(formatType); |
| ASSERT(iter != formatTypeMap.end()); |
| if (iter != formatTypeMap.end()) |
| { |
| return iter->second; |
| } |
| else |
| { |
| return nullptr; |
| } |
| } |
| |
| ColorCopyFunction GetFastCopyFunction(const FastCopyFunctionMap &fastCopyFunctions, |
| const gl::FormatType &formatType) |
| { |
| return fastCopyFunctions.get(formatType); |
| } |
| |
| bool FastCopyFunctionMap::has(const gl::FormatType &formatType) const |
| { |
| return (get(formatType) != nullptr); |
| } |
| |
| ColorCopyFunction FastCopyFunctionMap::get(const gl::FormatType &formatType) const |
| { |
| for (size_t index = 0; index < mSize; ++index) |
| { |
| if (mData[index].format == formatType.format && mData[index].type == formatType.type) |
| { |
| return mData[index].func; |
| } |
| } |
| |
| return nullptr; |
| } |
| |
| } // namespace rx |