| #include "SampleCode.h" |
| #include "SkView.h" |
| #include "SkCanvas.h" |
| #include "SkGPipe.h" |
| #include "SkSockets.h" |
| #include "SkNetPipeController.h" |
| #include "SkCornerPathEffect.h" |
| #include "SkOSMenu.h" |
| #include <map> |
| |
| /** |
| * Drawing Server |
| * |
| * This simple drawing server can accept connections from multiple drawing |
| * clients simultaneously. It accumulates drawing data from each client each |
| * frame, stores it in the appropriate place, and then broadcasts incremental |
| * changes back to all the clients. Each logical packet, meaning one brush |
| * stoke in this case can be of two types, append and replace. Append types are |
| * completed strokes ready to be stored in the fData queue and will no longer be |
| * modified. Replace types are drawing operations that are still in progress on |
| * the client side, so they are appended to fBuffer. The location and size of |
| * the buffered data for each client is stored in a map and updated properly. |
| * Each time a new replace drawing call is received from a client, its previous |
| * buffered data is discarded. |
| * Since the Server keeps all the complete drawing data and the latest buffered |
| * data, it's able to switch between vector and bitmap drawing |
| */ |
| |
| class DrawingServerView : public SampleView { |
| public: |
| DrawingServerView(){ |
| fServer = new SkTCPServer(40000); |
| fServer->suspendWrite(); |
| fTotalBytesRead = fTotalBytesWritten = 0; |
| fVector = true; |
| } |
| ~DrawingServerView() { |
| delete fServer; |
| fData.reset(); |
| fBuffer.reset(); |
| fClientMap.clear(); |
| } |
| |
| virtual void requestMenu(SkOSMenu* menu) { |
| menu->setTitle("Drawing Server"); |
| menu->appendAction("Clear", this->getSinkID()); |
| menu->appendSwitch("Vector", "Vector", this->getSinkID(), fVector); |
| } |
| |
| protected: |
| static void readData(int cid, const void* data, size_t size, |
| SkSocket::DataType type, void* context) { |
| DrawingServerView* view = (DrawingServerView*)context; |
| view->onRead(cid, data, size, type); |
| } |
| |
| void onRead(int cid, const void* data, size_t size, SkSocket::DataType type) { |
| if (NULL == data && size <= 0) |
| return; |
| |
| ClientState* cs; |
| std::map<int, ClientState*>::iterator it = fClientMap.find(cid); |
| if (it == fClientMap.end()) { //New client |
| cs = new ClientState; |
| cs->bufferBase = 0; |
| cs->bufferSize = 0; |
| fClientMap[cid] = cs; |
| } |
| else { |
| cs = it->second; |
| } |
| |
| if (type == SkSocket::kPipeReplace_type) { |
| fBuffer.remove(cs->bufferBase, cs->bufferSize); |
| |
| for (it = fClientMap.begin(); it != fClientMap.end(); ++it) { |
| if (cid == it->first) |
| continue; |
| else { |
| if (it->second->bufferBase > cs->bufferBase) { |
| it->second->bufferBase -= cs->bufferSize; |
| SkASSERT(it->second->bufferBase >= 0); |
| } |
| } |
| } |
| |
| cs->bufferBase = fBuffer.count(); |
| cs->bufferSize = size; |
| fBuffer.append(size, (const char*)data); |
| } |
| else if (type == SkSocket::kPipeAppend_type) { |
| fData.append(size, (const char*)data); |
| fServer->resumeWrite(); |
| fServer->writePacket(fData.begin() + fTotalBytesWritten, |
| fData.count() - fTotalBytesWritten, |
| SkSocket::kPipeAppend_type); |
| fTotalBytesWritten = fData.count(); |
| fServer->suspendWrite(); |
| } |
| else { |
| //other types of data |
| } |
| } |
| |
| bool onQuery(SkEvent* evt) { |
| if (SampleCode::TitleQ(*evt)) { |
| SampleCode::TitleR(evt, "Drawing Server"); |
| return true; |
| } |
| return this->INHERITED::onQuery(evt); |
| } |
| |
| bool onEvent(const SkEvent& evt) { |
| if (SkOSMenu::FindAction(evt, "Clear")) { |
| this->clear(); |
| return true; |
| } |
| if (SkOSMenu::FindSwitchState(evt, "Vector", &fVector)) { |
| this->clearBitmap(); |
| return true; |
| } |
| return this->INHERITED::onEvent(evt); |
| } |
| |
| |
| virtual void onDrawContent(SkCanvas* canvas) { |
| if (fCurrMatrix != canvas->getTotalMatrix()) { |
| fTotalBytesRead = 0; |
| fCurrMatrix = canvas->getTotalMatrix(); |
| } |
| |
| fServer->acceptConnections(); |
| if (fServer->readPacket(readData, this) > 0) { |
| fServer->resumeWrite(); |
| } |
| else { |
| fServer->suspendWrite(); |
| } |
| |
| size_t bytesRead; |
| SkGPipeReader::Status stat; |
| SkCanvas bufferCanvas(fBase); |
| SkCanvas* tempCanvas; |
| while (fTotalBytesRead < fData.count()) { |
| if (fVector) { |
| tempCanvas = canvas; |
| } else { |
| tempCanvas = &bufferCanvas; |
| } |
| SkGPipeReader reader(tempCanvas); |
| stat = reader.playback(fData.begin() + fTotalBytesRead, |
| fData.count() - fTotalBytesRead, |
| &bytesRead); |
| SkASSERT(SkGPipeReader::kError_Status != stat); |
| fTotalBytesRead += bytesRead; |
| } |
| if (fVector) { |
| fTotalBytesRead = 0; |
| } else { |
| canvas->drawBitmap(fBase, 0, 0, NULL); |
| } |
| |
| size_t totalBytesRead = 0; |
| while (totalBytesRead < fBuffer.count()) { |
| SkGPipeReader reader(canvas); |
| stat = reader.playback(fBuffer.begin() + totalBytesRead, |
| fBuffer.count() - totalBytesRead, |
| &bytesRead); |
| SkASSERT(SkGPipeReader::kError_Status != stat); |
| totalBytesRead += bytesRead; |
| } |
| |
| fServer->writePacket(fBuffer.begin(), fBuffer.count(), |
| SkSocket::kPipeReplace_type); |
| |
| this->inval(NULL); |
| } |
| |
| virtual void onSizeChange() { |
| this->INHERITED::onSizeChange(); |
| fBase.setConfig(SkBitmap::kARGB_8888_Config, |
| this->width(), |
| this->height()); |
| fBase.allocPixels(NULL); |
| this->clearBitmap(); |
| } |
| |
| private: |
| void clear() { |
| fData.reset(); |
| fBuffer.reset(); |
| fTotalBytesRead = fTotalBytesWritten = 0; |
| fClientMap.clear(); |
| this->clearBitmap(); |
| } |
| void clearBitmap() { |
| fTotalBytesRead = 0; |
| fBase.eraseColor(fBGColor); |
| } |
| |
| struct ClientState { |
| int bufferBase; |
| int bufferSize; |
| }; |
| |
| std::map<int, ClientState*> fClientMap; |
| SkTDArray<char> fData; |
| SkTDArray<char> fBuffer; |
| size_t fTotalBytesRead; |
| size_t fTotalBytesWritten; |
| SkMatrix fCurrMatrix; |
| SkBitmap fBase; |
| bool fVector; |
| SkTCPServer* fServer; |
| typedef SampleView INHERITED; |
| }; |
| |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| static SkView* MyFactory() { return new DrawingServerView; } |
| static SkViewRegister reg(MyFactory); |