| //===- VTTBuilder.cpp - C++ VTT layout builder ----------------------------===// |
| // |
| // The LLVM Compiler Infrastructure |
| // |
| // This file is distributed under the University of Illinois Open Source |
| // License. See LICENSE.TXT for details. |
| // |
| //===----------------------------------------------------------------------===// |
| // |
| // This contains code dealing with generation of the layout of virtual table |
| // tables (VTT). |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #include "clang/AST/VTTBuilder.h" |
| #include "clang/AST/ASTContext.h" |
| #include "clang/AST/BaseSubobject.h" |
| #include "clang/AST/CharUnits.h" |
| #include "clang/AST/Decl.h" |
| #include "clang/AST/DeclCXX.h" |
| #include "clang/AST/RecordLayout.h" |
| #include "clang/AST/Type.h" |
| #include "clang/Basic/LLVM.h" |
| #include "llvm/Support/Casting.h" |
| #include <cassert> |
| #include <cstdint> |
| |
| using namespace clang; |
| |
| #define DUMP_OVERRIDERS 0 |
| |
| VTTBuilder::VTTBuilder(ASTContext &Ctx, |
| const CXXRecordDecl *MostDerivedClass, |
| bool GenerateDefinition) |
| : Ctx(Ctx), MostDerivedClass(MostDerivedClass), |
| MostDerivedClassLayout(Ctx.getASTRecordLayout(MostDerivedClass)), |
| GenerateDefinition(GenerateDefinition) { |
| // Lay out this VTT. |
| LayoutVTT(BaseSubobject(MostDerivedClass, CharUnits::Zero()), |
| /*BaseIsVirtual=*/false); |
| } |
| |
| void VTTBuilder::AddVTablePointer(BaseSubobject Base, uint64_t VTableIndex, |
| const CXXRecordDecl *VTableClass) { |
| // Store the vtable pointer index if we're generating the primary VTT. |
| if (VTableClass == MostDerivedClass) { |
| assert(!SecondaryVirtualPointerIndices.count(Base) && |
| "A virtual pointer index already exists for this base subobject!"); |
| SecondaryVirtualPointerIndices[Base] = VTTComponents.size(); |
| } |
| |
| if (!GenerateDefinition) { |
| VTTComponents.push_back(VTTComponent()); |
| return; |
| } |
| |
| VTTComponents.push_back(VTTComponent(VTableIndex, Base)); |
| } |
| |
| void VTTBuilder::LayoutSecondaryVTTs(BaseSubobject Base) { |
| const CXXRecordDecl *RD = Base.getBase(); |
| |
| for (const auto &I : RD->bases()) { |
| // Don't layout virtual bases. |
| if (I.isVirtual()) |
| continue; |
| |
| const CXXRecordDecl *BaseDecl = |
| cast<CXXRecordDecl>(I.getType()->getAs<RecordType>()->getDecl()); |
| |
| const ASTRecordLayout &Layout = Ctx.getASTRecordLayout(RD); |
| CharUnits BaseOffset = Base.getBaseOffset() + |
| Layout.getBaseClassOffset(BaseDecl); |
| |
| // Layout the VTT for this base. |
| LayoutVTT(BaseSubobject(BaseDecl, BaseOffset), /*BaseIsVirtual=*/false); |
| } |
| } |
| |
| void |
| VTTBuilder::LayoutSecondaryVirtualPointers(BaseSubobject Base, |
| bool BaseIsMorallyVirtual, |
| uint64_t VTableIndex, |
| const CXXRecordDecl *VTableClass, |
| VisitedVirtualBasesSetTy &VBases) { |
| const CXXRecordDecl *RD = Base.getBase(); |
| |
| // We're not interested in bases that don't have virtual bases, and not |
| // morally virtual bases. |
| if (!RD->getNumVBases() && !BaseIsMorallyVirtual) |
| return; |
| |
| for (const auto &I : RD->bases()) { |
| const CXXRecordDecl *BaseDecl = |
| cast<CXXRecordDecl>(I.getType()->getAs<RecordType>()->getDecl()); |
| |
| // Itanium C++ ABI 2.6.2: |
| // Secondary virtual pointers are present for all bases with either |
| // virtual bases or virtual function declarations overridden along a |
| // virtual path. |
| // |
| // If the base class is not dynamic, we don't want to add it, nor any |
| // of its base classes. |
| if (!BaseDecl->isDynamicClass()) |
| continue; |
| |
| bool BaseDeclIsMorallyVirtual = BaseIsMorallyVirtual; |
| bool BaseDeclIsNonVirtualPrimaryBase = false; |
| CharUnits BaseOffset; |
| if (I.isVirtual()) { |
| // Ignore virtual bases that we've already visited. |
| if (!VBases.insert(BaseDecl).second) |
| continue; |
| |
| BaseOffset = MostDerivedClassLayout.getVBaseClassOffset(BaseDecl); |
| BaseDeclIsMorallyVirtual = true; |
| } else { |
| const ASTRecordLayout &Layout = Ctx.getASTRecordLayout(RD); |
| |
| BaseOffset = Base.getBaseOffset() + |
| Layout.getBaseClassOffset(BaseDecl); |
| |
| if (!Layout.isPrimaryBaseVirtual() && |
| Layout.getPrimaryBase() == BaseDecl) |
| BaseDeclIsNonVirtualPrimaryBase = true; |
| } |
| |
| // Itanium C++ ABI 2.6.2: |
| // Secondary virtual pointers: for each base class X which (a) has virtual |
| // bases or is reachable along a virtual path from D, and (b) is not a |
| // non-virtual primary base, the address of the virtual table for X-in-D |
| // or an appropriate construction virtual table. |
| if (!BaseDeclIsNonVirtualPrimaryBase && |
| (BaseDecl->getNumVBases() || BaseDeclIsMorallyVirtual)) { |
| // Add the vtable pointer. |
| AddVTablePointer(BaseSubobject(BaseDecl, BaseOffset), VTableIndex, |
| VTableClass); |
| } |
| |
| // And lay out the secondary virtual pointers for the base class. |
| LayoutSecondaryVirtualPointers(BaseSubobject(BaseDecl, BaseOffset), |
| BaseDeclIsMorallyVirtual, VTableIndex, |
| VTableClass, VBases); |
| } |
| } |
| |
| void |
| VTTBuilder::LayoutSecondaryVirtualPointers(BaseSubobject Base, |
| uint64_t VTableIndex) { |
| VisitedVirtualBasesSetTy VBases; |
| LayoutSecondaryVirtualPointers(Base, /*BaseIsMorallyVirtual=*/false, |
| VTableIndex, Base.getBase(), VBases); |
| } |
| |
| void VTTBuilder::LayoutVirtualVTTs(const CXXRecordDecl *RD, |
| VisitedVirtualBasesSetTy &VBases) { |
| for (const auto &I : RD->bases()) { |
| const CXXRecordDecl *BaseDecl = |
| cast<CXXRecordDecl>(I.getType()->getAs<RecordType>()->getDecl()); |
| |
| // Check if this is a virtual base. |
| if (I.isVirtual()) { |
| // Check if we've seen this base before. |
| if (!VBases.insert(BaseDecl).second) |
| continue; |
| |
| CharUnits BaseOffset = |
| MostDerivedClassLayout.getVBaseClassOffset(BaseDecl); |
| |
| LayoutVTT(BaseSubobject(BaseDecl, BaseOffset), /*BaseIsVirtual=*/true); |
| } |
| |
| // We only need to layout virtual VTTs for this base if it actually has |
| // virtual bases. |
| if (BaseDecl->getNumVBases()) |
| LayoutVirtualVTTs(BaseDecl, VBases); |
| } |
| } |
| |
| void VTTBuilder::LayoutVTT(BaseSubobject Base, bool BaseIsVirtual) { |
| const CXXRecordDecl *RD = Base.getBase(); |
| |
| // Itanium C++ ABI 2.6.2: |
| // An array of virtual table addresses, called the VTT, is declared for |
| // each class type that has indirect or direct virtual base classes. |
| if (RD->getNumVBases() == 0) |
| return; |
| |
| bool IsPrimaryVTT = Base.getBase() == MostDerivedClass; |
| |
| if (!IsPrimaryVTT) { |
| // Remember the sub-VTT index. |
| SubVTTIndicies[Base] = VTTComponents.size(); |
| } |
| |
| uint64_t VTableIndex = VTTVTables.size(); |
| VTTVTables.push_back(VTTVTable(Base, BaseIsVirtual)); |
| |
| // Add the primary vtable pointer. |
| AddVTablePointer(Base, VTableIndex, RD); |
| |
| // Add the secondary VTTs. |
| LayoutSecondaryVTTs(Base); |
| |
| // Add the secondary virtual pointers. |
| LayoutSecondaryVirtualPointers(Base, VTableIndex); |
| |
| // If this is the primary VTT, we want to lay out virtual VTTs as well. |
| if (IsPrimaryVTT) { |
| VisitedVirtualBasesSetTy VBases; |
| LayoutVirtualVTTs(Base.getBase(), VBases); |
| } |
| } |