| // Copyright 2013 The Chromium Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| #include "base/message_loop/message_loop.h" | |
| #include <algorithm> | |
| #include <utility> | |
| #include "base/debug/stack_trace.h" | |
| #include "base/bind.h" | |
| #include "base/callback_helpers.h" | |
| #include "base/compiler_specific.h" | |
| #include "base/debug/task_annotator.h" | |
| #include "base/logging.h" | |
| #include "base/memory/ptr_util.h" | |
| #include "base/message_loop/message_loop_task_runner.h" | |
| #include "base/message_loop/message_pump_default.h" | |
| #include "base/message_loop/message_pump_for_io.h" | |
| #include "base/message_loop/message_pump_for_ui.h" | |
| #include "base/message_loop/sequenced_task_source.h" | |
| #include "base/run_loop.h" | |
| #include "base/threading/thread_id_name_manager.h" | |
| #include "base/threading/thread_task_runner_handle.h" | |
| #include "base/trace_event/trace_event.h" | |
| namespace base { | |
| namespace { | |
| MessageLoop::MessagePumpFactory* message_pump_for_ui_factory_ = nullptr; | |
| std::unique_ptr<MessagePump> ReturnPump(std::unique_ptr<MessagePump> pump) { | |
| return pump; | |
| } | |
| } // namespace | |
| class MessageLoop::Controller : public SequencedTaskSource::Observer { | |
| public: | |
| // Constructs a MessageLoopController which controls |message_loop|, notifying | |
| // |task_annotator_| when tasks are queued scheduling work on |message_loop| | |
| // as fits. |message_loop| and |task_annotator_| will not be used after | |
| // DisconnectFromParent() returns. | |
| Controller(MessageLoop* message_loop); | |
| ~Controller() override; | |
| // SequencedTaskSource::Observer: | |
| void WillQueueTask(PendingTask* task) final; | |
| void DidQueueTask(bool was_empty) final; | |
| void StartScheduling(); | |
| // Disconnects |message_loop_| from this Controller instance (DidQueueTask() | |
| // will no-op from this point forward). | |
| void DisconnectFromParent(); | |
| // Shares this Controller's TaskAnnotator with MessageLoop as TaskAnnotator | |
| // requires DidQueueTask(x)/RunTask(x) to be invoked on the same TaskAnnotator | |
| // instance. | |
| debug::TaskAnnotator& task_annotator() { return task_annotator_; } | |
| private: | |
| // A TaskAnnotator which is owned by this Controller to be able to use it | |
| // without locking |message_loop_lock_|. It cannot be owned by MessageLoop | |
| // because this Controller cannot access |message_loop_| safely without the | |
| // lock. Note: the TaskAnnotator API itself is thread-safe. | |
| debug::TaskAnnotator task_annotator_; | |
| // Lock that serializes |message_loop_->ScheduleWork()| and access to all | |
| // members below. | |
| base::Lock message_loop_lock_; | |
| // Points to this Controller's outer MessageLoop instance. Null after | |
| // DisconnectFromParent(). | |
| MessageLoop* message_loop_; | |
| // False until StartScheduling() is called. | |
| bool is_ready_for_scheduling_ = false; | |
| // True if DidQueueTask() has been called before StartScheduling(); letting it | |
| // know whether it needs to ScheduleWork() right away or not. | |
| bool pending_schedule_work_ = false; | |
| DISALLOW_COPY_AND_ASSIGN(Controller); | |
| }; | |
| MessageLoop::Controller::Controller(MessageLoop* message_loop) | |
| : message_loop_(message_loop) {} | |
| MessageLoop::Controller::~Controller() { | |
| DCHECK(!message_loop_) | |
| << "DisconnectFromParent() needs to be invoked before destruction."; | |
| } | |
| void MessageLoop::Controller::WillQueueTask(PendingTask* task) { | |
| task_annotator_.WillQueueTask("MessageLoop::PostTask", task); | |
| } | |
| void MessageLoop::Controller::DidQueueTask(bool was_empty) { | |
| // Avoid locking if we don't need to schedule. | |
| if (!was_empty) | |
| return; | |
| AutoLock auto_lock(message_loop_lock_); | |
| if (message_loop_ && is_ready_for_scheduling_) | |
| message_loop_->ScheduleWork(); | |
| else | |
| pending_schedule_work_ = true; | |
| } | |
| void MessageLoop::Controller::StartScheduling() { | |
| AutoLock lock(message_loop_lock_); | |
| DCHECK(message_loop_); | |
| DCHECK(!is_ready_for_scheduling_); | |
| is_ready_for_scheduling_ = true; | |
| if (pending_schedule_work_) | |
| message_loop_->ScheduleWork(); | |
| } | |
| void MessageLoop::Controller::DisconnectFromParent() { | |
| AutoLock lock(message_loop_lock_); | |
| message_loop_ = nullptr; | |
| } | |
| //------------------------------------------------------------------------------ | |
| MessageLoop::MessageLoop(Type type) | |
| : MessageLoop(type, MessagePumpFactoryCallback()) { | |
| BindToCurrentThread(); | |
| } | |
| MessageLoop::MessageLoop(std::unique_ptr<MessagePump> pump) | |
| : MessageLoop(TYPE_CUSTOM, BindOnce(&ReturnPump, std::move(pump))) { | |
| BindToCurrentThread(); | |
| } | |
| MessageLoop::~MessageLoop() { | |
| // If |pump_| is non-null, this message loop has been bound and should be the | |
| // current one on this thread. Otherwise, this loop is being destructed before | |
| // it was bound to a thread, so a different message loop (or no loop at all) | |
| // may be current. | |
| DCHECK((pump_ && MessageLoopCurrent::IsBoundToCurrentThreadInternal(this)) || | |
| (!pump_ && !MessageLoopCurrent::IsBoundToCurrentThreadInternal(this))); | |
| // iOS just attaches to the loop, it doesn't Run it. | |
| // TODO(stuartmorgan): Consider wiring up a Detach(). | |
| #if !defined(OS_IOS) | |
| // There should be no active RunLoops on this thread, unless this MessageLoop | |
| // isn't bound to the current thread (see other condition at the top of this | |
| // method). | |
| DCHECK( | |
| (!pump_ && !MessageLoopCurrent::IsBoundToCurrentThreadInternal(this)) || | |
| !RunLoop::IsRunningOnCurrentThread()); | |
| #endif // !defined(OS_IOS) | |
| #if defined(OS_WIN) | |
| if (in_high_res_mode_) | |
| Time::ActivateHighResolutionTimer(false); | |
| #endif | |
| // Clean up any unprocessed tasks, but take care: deleting a task could | |
| // result in the addition of more tasks (e.g., via DeleteSoon). We set a | |
| // limit on the number of times we will allow a deleted task to generate more | |
| // tasks. Normally, we should only pass through this loop once or twice. If | |
| // we end up hitting the loop limit, then it is probably due to one task that | |
| // is being stubborn. Inspect the queues to see who is left. | |
| bool tasks_remain; | |
| for (int i = 0; i < 100; ++i) { | |
| DeletePendingTasks(); | |
| // If we end up with empty queues, then break out of the loop. | |
| tasks_remain = sequenced_task_source_->HasTasks(); | |
| if (!tasks_remain) | |
| break; | |
| } | |
| DCHECK(!tasks_remain); | |
| // Let interested parties have one last shot at accessing this. | |
| for (auto& observer : destruction_observers_) | |
| observer.WillDestroyCurrentMessageLoop(); | |
| thread_task_runner_handle_.reset(); | |
| // Detach this instance's Controller from |this|. After this point, | |
| // |underlying_task_runner_| may still receive tasks and notify the controller | |
| // but the controller will no-op (and not use this MessageLoop after free). | |
| // |underlying_task_runner_| being ref-counted and potentially kept alive by | |
| // many SingleThreadTaskRunner refs, the best we can do is tell it to shutdown | |
| // after which it will start returning false to PostTasks that happen-after | |
| // this point (note that invoking Shutdown() first would not remove the need | |
| // to DisconnectFromParent() since the controller is invoked *after* a task is | |
| // enqueued and the incoming queue's lock is released (see | |
| // MessageLoopTaskRunner::AddToIncomingQueue()). | |
| // Details : while an "in-progress post tasks" refcount in Controller in lieu | |
| // of |message_loop_lock_| would be an option to handle the "pending post | |
| // tasks on shutdown" case, |message_loop_lock_| would still be required to | |
| // serialize ScheduleWork() call and as such that optimization isn't worth it. | |
| message_loop_controller_->DisconnectFromParent(); | |
| underlying_task_runner_->Shutdown(); | |
| // OK, now make it so that no one can find us. | |
| if (MessageLoopCurrent::IsBoundToCurrentThreadInternal(this)) | |
| MessageLoopCurrent::UnbindFromCurrentThreadInternal(this); | |
| } | |
| // static | |
| MessageLoopCurrent MessageLoop::current() { | |
| return MessageLoopCurrent::Get(); | |
| } | |
| // static | |
| bool MessageLoop::InitMessagePumpForUIFactory(MessagePumpFactory* factory) { | |
| if (message_pump_for_ui_factory_) | |
| return false; | |
| message_pump_for_ui_factory_ = factory; | |
| return true; | |
| } | |
| // static | |
| std::unique_ptr<MessagePump> MessageLoop::CreateMessagePumpForType(Type type) { | |
| if (type == MessageLoop::TYPE_UI) { | |
| if (message_pump_for_ui_factory_) | |
| return message_pump_for_ui_factory_(); | |
| #if defined(OS_IOS) || defined(OS_MACOSX) | |
| return MessagePumpMac::Create(); | |
| #elif defined(OS_NACL) || defined(OS_AIX) | |
| // Currently NaCl and AIX don't have a UI MessageLoop. | |
| // TODO(abarth): Figure out if we need this. | |
| NOTREACHED(); | |
| return nullptr; | |
| #else | |
| return std::make_unique<MessagePumpForUI>(); | |
| #endif | |
| } | |
| if (type == MessageLoop::TYPE_IO) | |
| return std::unique_ptr<MessagePump>(new MessagePumpForIO()); | |
| #if defined(OS_ANDROID) | |
| if (type == MessageLoop::TYPE_JAVA) | |
| return std::unique_ptr<MessagePump>(new MessagePumpForUI()); | |
| #endif | |
| DCHECK_EQ(MessageLoop::TYPE_DEFAULT, type); | |
| #if defined(OS_IOS) | |
| // On iOS, a native runloop is always required to pump system work. | |
| return std::make_unique<MessagePumpCFRunLoop>(); | |
| #else | |
| return std::make_unique<MessagePumpDefault>(); | |
| #endif | |
| } | |
| bool MessageLoop::IsType(Type type) const { | |
| return type_ == type; | |
| } | |
| // TODO(gab): Migrate TaskObservers to RunLoop as part of separating concerns | |
| // between MessageLoop and RunLoop and making MessageLoop a swappable | |
| // implementation detail. http://crbug.com/703346 | |
| void MessageLoop::AddTaskObserver(TaskObserver* task_observer) { | |
| DCHECK_CALLED_ON_VALID_THREAD(bound_thread_checker_); | |
| task_observers_.push_back(task_observer); | |
| } | |
| void MessageLoop::RemoveTaskObserver(TaskObserver* task_observer) { | |
| DCHECK_CALLED_ON_VALID_THREAD(bound_thread_checker_); | |
| auto it = | |
| std::find(task_observers_.begin(), task_observers_.end(), task_observer); | |
| DCHECK(it != task_observers_.end()); | |
| task_observers_.erase(it); | |
| } | |
| void MessageLoop::SetAddQueueTimeToTasks(bool enable) { | |
| DCHECK_CALLED_ON_VALID_THREAD(bound_thread_checker_); | |
| underlying_task_runner_->SetAddQueueTimeToTasks(enable); | |
| } | |
| bool MessageLoop::IsIdleForTesting() { | |
| // Have unprocessed tasks? (this reloads the work queue if necessary) | |
| if (sequenced_task_source_->HasTasks()) | |
| return false; | |
| // Have unprocessed deferred tasks which can be processed at this run-level? | |
| if (pending_task_queue_.deferred_tasks().HasTasks() && | |
| !RunLoop::IsNestedOnCurrentThread()) { | |
| return false; | |
| } | |
| return true; | |
| } | |
| //------------------------------------------------------------------------------ | |
| // static | |
| std::unique_ptr<MessageLoop> MessageLoop::CreateUnbound( | |
| Type type, | |
| MessagePumpFactoryCallback pump_factory) { | |
| return WrapUnique(new MessageLoop(type, std::move(pump_factory))); | |
| } | |
| MessageLoop::MessageLoop(Type type, MessagePumpFactoryCallback pump_factory) | |
| : MessageLoopCurrent(this), | |
| type_(type), | |
| pump_factory_(std::move(pump_factory)), | |
| message_loop_controller_( | |
| new Controller(this)), // Ownership transferred on the next line. | |
| underlying_task_runner_(MakeRefCounted<internal::MessageLoopTaskRunner>( | |
| WrapUnique(message_loop_controller_))), | |
| sequenced_task_source_(underlying_task_runner_.get()), | |
| task_runner_(underlying_task_runner_) { | |
| // If type is TYPE_CUSTOM non-null pump_factory must be given. | |
| DCHECK(type_ != TYPE_CUSTOM || !pump_factory_.is_null()); | |
| // Bound in BindToCurrentThread(); | |
| DETACH_FROM_THREAD(bound_thread_checker_); | |
| } | |
| void MessageLoop::BindToCurrentThread() { | |
| DCHECK_CALLED_ON_VALID_THREAD(bound_thread_checker_); | |
| DCHECK(!pump_); | |
| if (!pump_factory_.is_null()) | |
| pump_ = std::move(pump_factory_).Run(); | |
| else | |
| pump_ = CreateMessagePumpForType(type_); | |
| DCHECK(!MessageLoopCurrent::IsSet()) | |
| << "should only have one message loop per thread"; | |
| MessageLoopCurrent::BindToCurrentThreadInternal(this); | |
| underlying_task_runner_->BindToCurrentThread(); | |
| message_loop_controller_->StartScheduling(); | |
| SetThreadTaskRunnerHandle(); | |
| thread_id_ = PlatformThread::CurrentId(); | |
| scoped_set_sequence_local_storage_map_for_current_thread_ = std::make_unique< | |
| internal::ScopedSetSequenceLocalStorageMapForCurrentThread>( | |
| &sequence_local_storage_map_); | |
| RunLoop::RegisterDelegateForCurrentThread(this); | |
| #if defined(OS_ANDROID) | |
| // On Android, attach to the native loop when there is one. | |
| if (type_ == TYPE_UI || type_ == TYPE_JAVA) | |
| static_cast<MessagePumpForUI*>(pump_.get())->Attach(this); | |
| #endif | |
| } | |
| std::string MessageLoop::GetThreadName() const { | |
| DCHECK_NE(kInvalidThreadId, thread_id_) | |
| << "GetThreadName() must only be called after BindToCurrentThread()'s " | |
| << "side-effects have been synchronized with this thread."; | |
| return ThreadIdNameManager::GetInstance()->GetName(thread_id_); | |
| } | |
| void MessageLoop::SetTaskRunner( | |
| scoped_refptr<SingleThreadTaskRunner> task_runner) { | |
| DCHECK(task_runner); | |
| if (thread_id_ == kInvalidThreadId) { | |
| // ThreadTaskRunnerHandle will be set during BindToCurrentThread(). | |
| task_runner_ = std::move(task_runner); | |
| } else { | |
| // Once MessageLoop is bound, |task_runner_| may only be altered on the | |
| // bound thread. | |
| DCHECK_CALLED_ON_VALID_THREAD(bound_thread_checker_); | |
| DCHECK(task_runner->BelongsToCurrentThread()); | |
| task_runner_ = std::move(task_runner); | |
| SetThreadTaskRunnerHandle(); | |
| } | |
| } | |
| void MessageLoop::Run(bool application_tasks_allowed) { | |
| DCHECK_CALLED_ON_VALID_THREAD(bound_thread_checker_); | |
| if (application_tasks_allowed && !task_execution_allowed_) { | |
| // Allow nested task execution as explicitly requested. | |
| DCHECK(RunLoop::IsNestedOnCurrentThread()); | |
| task_execution_allowed_ = true; | |
| pump_->Run(this); | |
| task_execution_allowed_ = false; | |
| } else { | |
| pump_->Run(this); | |
| } | |
| } | |
| void MessageLoop::Quit() { | |
| DCHECK_CALLED_ON_VALID_THREAD(bound_thread_checker_); | |
| pump_->Quit(); | |
| } | |
| #if defined(STARBOARD) | |
| void MessageLoop::RunUntilIdleForTesting() { | |
| base::RunLoop run_loop; | |
| run_loop.RunUntilIdle(); | |
| } | |
| #endif | |
| void MessageLoop::EnsureWorkScheduled() { | |
| DCHECK_CALLED_ON_VALID_THREAD(bound_thread_checker_); | |
| if (sequenced_task_source_->HasTasks()) | |
| pump_->ScheduleWork(); | |
| } | |
| void MessageLoop::SetThreadTaskRunnerHandle() { | |
| DCHECK_CALLED_ON_VALID_THREAD(bound_thread_checker_); | |
| // Clear the previous thread task runner first, because only one can exist at | |
| // a time. | |
| thread_task_runner_handle_.reset(); | |
| thread_task_runner_handle_.reset(new ThreadTaskRunnerHandle(task_runner_)); | |
| } | |
| bool MessageLoop::ProcessNextDelayedNonNestableTask() { | |
| if (RunLoop::IsNestedOnCurrentThread()) | |
| return false; | |
| while (pending_task_queue_.deferred_tasks().HasTasks()) { | |
| PendingTask pending_task = pending_task_queue_.deferred_tasks().Pop(); | |
| if (!pending_task.task.IsCancelled()) { | |
| RunTask(&pending_task); | |
| return true; | |
| } | |
| } | |
| return false; | |
| } | |
| void MessageLoop::RunTask(PendingTask* pending_task) { | |
| DCHECK(task_execution_allowed_); | |
| // Execute the task and assume the worst: It is probably not reentrant. | |
| task_execution_allowed_ = false; | |
| TRACE_TASK_EXECUTION("MessageLoop::RunTask", *pending_task); | |
| for (TaskObserver* task_observer : task_observers_) | |
| task_observer->WillProcessTask(*pending_task); | |
| message_loop_controller_->task_annotator().RunTask("MessageLoop::PostTask", | |
| pending_task); | |
| for (TaskObserver* task_observer : task_observers_) | |
| task_observer->DidProcessTask(*pending_task); | |
| task_execution_allowed_ = true; | |
| } | |
| bool MessageLoop::DeferOrRunPendingTask(PendingTask pending_task) { | |
| if (pending_task.nestable == Nestable::kNestable || | |
| !RunLoop::IsNestedOnCurrentThread()) { | |
| RunTask(&pending_task); | |
| // Show that we ran a task (Note: a new one might arrive as a | |
| // consequence!). | |
| return true; | |
| } | |
| // We couldn't run the task now because we're in a nested run loop | |
| // and the task isn't nestable. | |
| pending_task_queue_.deferred_tasks().Push(std::move(pending_task)); | |
| return false; | |
| } | |
| void MessageLoop::DeletePendingTasks() { | |
| // Delete all currently pending tasks but not tasks potentially posted from | |
| // their destructors. See ~MessageLoop() for the full logic mitigating against | |
| // infite loops when clearing pending tasks. The ScopedClosureRunner below | |
| // will be bound to a task posted at the end of the queue. After it is posted, | |
| // tasks will be deleted one by one, when the bound ScopedClosureRunner is | |
| // deleted and sets |deleted_all_originally_pending|, we know we've deleted | |
| // all originally pending tasks. | |
| bool deleted_all_originally_pending = false; | |
| ScopedClosureRunner capture_deleted_all_originally_pending(BindOnce( | |
| [](bool* deleted_all_originally_pending) { | |
| *deleted_all_originally_pending = true; | |
| }, | |
| Unretained(&deleted_all_originally_pending))); | |
| sequenced_task_source_->InjectTask( | |
| BindOnce([](ScopedClosureRunner) {}, | |
| std::move(capture_deleted_all_originally_pending))); | |
| while (!deleted_all_originally_pending) { | |
| PendingTask pending_task = sequenced_task_source_->TakeTask(); | |
| // New delayed tasks should be deleted after older ones. | |
| if (!pending_task.delayed_run_time.is_null()) | |
| pending_task_queue_.delayed_tasks().Push(std::move(pending_task)); | |
| } | |
| pending_task_queue_.deferred_tasks().Clear(); | |
| // TODO(robliao): Determine if we can move delayed task destruction before | |
| // deferred tasks to maintain the MessagePump DoWork, DoDelayedWork, and | |
| // DoIdleWork processing order. | |
| pending_task_queue_.delayed_tasks().Clear(); | |
| } | |
| void MessageLoop::ScheduleWork() { | |
| pump_->ScheduleWork(); | |
| } | |
| TimeTicks MessageLoop::CapAtOneDay(TimeTicks next_run_time) { | |
| return std::min(next_run_time, recent_time_ + TimeDelta::FromDays(1)); | |
| } | |
| bool MessageLoop::DoWork() { | |
| if (!task_execution_allowed_) | |
| return false; | |
| // Execute oldest task. | |
| while (sequenced_task_source_->HasTasks()) { | |
| PendingTask pending_task = sequenced_task_source_->TakeTask(); | |
| if (pending_task.task.IsCancelled()) | |
| continue; | |
| if (!pending_task.delayed_run_time.is_null()) { | |
| int sequence_num = pending_task.sequence_num; | |
| TimeTicks delayed_run_time = pending_task.delayed_run_time; | |
| pending_task_queue_.delayed_tasks().Push(std::move(pending_task)); | |
| // If we changed the topmost task, then it is time to reschedule. | |
| if (pending_task_queue_.delayed_tasks().Peek().sequence_num == | |
| sequence_num) { | |
| pump_->ScheduleDelayedWork(delayed_run_time); | |
| } | |
| } else if (DeferOrRunPendingTask(std::move(pending_task))) { | |
| return true; | |
| } | |
| } | |
| // Nothing happened. | |
| return false; | |
| } | |
| bool MessageLoop::DoDelayedWork(TimeTicks* next_delayed_work_time) { | |
| if (!task_execution_allowed_ || | |
| !pending_task_queue_.delayed_tasks().HasTasks()) { | |
| *next_delayed_work_time = TimeTicks(); | |
| return false; | |
| } | |
| // When we "fall behind", there will be a lot of tasks in the delayed work | |
| // queue that are ready to run. To increase efficiency when we fall behind, | |
| // we will only call Time::Now() intermittently, and then process all tasks | |
| // that are ready to run before calling it again. As a result, the more we | |
| // fall behind (and have a lot of ready-to-run delayed tasks), the more | |
| // efficient we'll be at handling the tasks. | |
| TimeTicks next_run_time = | |
| pending_task_queue_.delayed_tasks().Peek().delayed_run_time; | |
| if (next_run_time > recent_time_) { | |
| recent_time_ = TimeTicks::Now(); // Get a better view of Now(); | |
| if (next_run_time > recent_time_) { | |
| *next_delayed_work_time = CapAtOneDay(next_run_time); | |
| return false; | |
| } | |
| } | |
| PendingTask pending_task = pending_task_queue_.delayed_tasks().Pop(); | |
| if (pending_task_queue_.delayed_tasks().HasTasks()) { | |
| *next_delayed_work_time = CapAtOneDay( | |
| pending_task_queue_.delayed_tasks().Peek().delayed_run_time); | |
| } | |
| return DeferOrRunPendingTask(std::move(pending_task)); | |
| } | |
| bool MessageLoop::DoIdleWork() { | |
| if (ProcessNextDelayedNonNestableTask()) | |
| return true; | |
| #if defined(OS_WIN) | |
| bool need_high_res_timers = false; | |
| #endif | |
| // Do not report idle metrics if about to quit the loop and/or in a nested | |
| // loop where |!task_execution_allowed_|. In the former case, the loop isn't | |
| // going to sleep and in the latter case DoDelayedWork() will not actually do | |
| // the work this is prepping for. | |
| if (ShouldQuitWhenIdle()) { | |
| pump_->Quit(); | |
| } else if (task_execution_allowed_) { | |
| // Only track idle metrics in MessageLoopForUI to avoid too much contention | |
| // logging the histogram (https://crbug.com/860801) -- there's typically | |
| // only one UI thread per process and, for practical purposes, restricting | |
| // the MessageLoop diagnostic metrics to it yields similar information. | |
| if (type_ == TYPE_UI) | |
| pending_task_queue_.ReportMetricsOnIdle(); | |
| #if defined(OS_WIN) | |
| // On Windows we activate the high resolution timer so that the wait | |
| // _if_ triggered by the timer happens with good resolution. If we don't | |
| // do this the default resolution is 15ms which might not be acceptable | |
| // for some tasks. | |
| need_high_res_timers = pending_task_queue_.HasPendingHighResolutionTasks(); | |
| #endif | |
| } | |
| #if defined(OS_WIN) | |
| if (in_high_res_mode_ != need_high_res_timers) { | |
| in_high_res_mode_ = need_high_res_timers; | |
| Time::ActivateHighResolutionTimer(in_high_res_mode_); | |
| } | |
| #endif | |
| // When we return we will do a kernel wait for more tasks. | |
| return false; | |
| } | |
| #if !defined(OS_NACL) | |
| //------------------------------------------------------------------------------ | |
| // MessageLoopForUI | |
| MessageLoopForUI::MessageLoopForUI(Type type) : MessageLoop(type) { | |
| #if defined(OS_ANDROID) | |
| DCHECK(type == TYPE_UI || type == TYPE_JAVA); | |
| #else | |
| DCHECK_EQ(type, TYPE_UI); | |
| #endif | |
| } | |
| // static | |
| MessageLoopCurrentForUI MessageLoopForUI::current() { | |
| return MessageLoopCurrentForUI::Get(); | |
| } | |
| // static | |
| bool MessageLoopForUI::IsCurrent() { | |
| return MessageLoopCurrentForUI::IsSet(); | |
| } | |
| #if defined(STARBOARD) | |
| void MessageLoopForUI::Start() { | |
| // No Histogram support for UI message loop as it is managed by Starboard. | |
| static_cast<base::MessagePumpUIStarboard*>(pump_.get())->Start(this); | |
| } | |
| #endif | |
| #if defined(OS_IOS) | |
| void MessageLoopForUI::Attach() { | |
| static_cast<MessagePumpUIApplication*>(pump_.get())->Attach(this); | |
| } | |
| #endif // defined(OS_IOS) | |
| #if defined(OS_ANDROID) | |
| void MessageLoopForUI::Abort() { | |
| static_cast<MessagePumpForUI*>(pump_.get())->Abort(); | |
| } | |
| bool MessageLoopForUI::IsAborted() { | |
| return static_cast<MessagePumpForUI*>(pump_.get())->IsAborted(); | |
| } | |
| void MessageLoopForUI::QuitWhenIdle(base::OnceClosure callback) { | |
| static_cast<MessagePumpForUI*>(pump_.get()) | |
| ->QuitWhenIdle(std::move(callback)); | |
| } | |
| #endif // defined(OS_ANDROID) | |
| #if defined(OS_WIN) | |
| void MessageLoopForUI::EnableWmQuit() { | |
| static_cast<MessagePumpForUI*>(pump_.get())->EnableWmQuit(); | |
| } | |
| #endif // defined(OS_WIN) | |
| #endif // !defined(OS_NACL) | |
| //------------------------------------------------------------------------------ | |
| // MessageLoopForIO | |
| // static | |
| MessageLoopCurrentForIO MessageLoopForIO::current() { | |
| return MessageLoopCurrentForIO::Get(); | |
| } | |
| // static | |
| bool MessageLoopForIO::IsCurrent() { | |
| return MessageLoopCurrentForIO::IsSet(); | |
| } | |
| } // namespace base |