| // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| #include "base/message_loop/message_pump_android.h" | |
| #include <android/looper.h> | |
| #include <errno.h> | |
| #include <fcntl.h> | |
| #include <jni.h> | |
| #include <sys/eventfd.h> | |
| #include <sys/syscall.h> | |
| #include <sys/types.h> | |
| #include <unistd.h> | |
| #include <utility> | |
| #include "base/android/jni_android.h" | |
| #include "base/android/scoped_java_ref.h" | |
| #include "base/callback_helpers.h" | |
| #include "base/lazy_instance.h" | |
| #include "base/logging.h" | |
| #include "base/run_loop.h" | |
| #include "build/build_config.h" | |
| #include "starboard/types.h" | |
| // Android stripped sys/timerfd.h out of their platform headers, so we have to | |
| // use syscall to make use of timerfd. Once the min API level is 20, we can | |
| // directly use timerfd.h. | |
| #ifndef __NR_timerfd_create | |
| #error "Unable to find syscall for __NR_timerfd_create" | |
| #endif | |
| #ifndef TFD_TIMER_ABSTIME | |
| #define TFD_TIMER_ABSTIME (1 << 0) | |
| #endif | |
| using base::android::JavaParamRef; | |
| using base::android::ScopedJavaLocalRef; | |
| namespace base { | |
| namespace { | |
| // See sys/timerfd.h | |
| int timerfd_create(int clockid, int flags) { | |
| return syscall(__NR_timerfd_create, clockid, flags); | |
| } | |
| // See sys/timerfd.h | |
| int timerfd_settime(int ufc, | |
| int flags, | |
| const struct itimerspec* utmr, | |
| struct itimerspec* otmr) { | |
| return syscall(__NR_timerfd_settime, ufc, flags, utmr, otmr); | |
| } | |
| // https://crbug.com/873588. The stack may not be aligned when the ALooper calls | |
| // into our code due to the inconsistent ABI on older Android OS versions. | |
| #if defined(ARCH_CPU_X86) | |
| #define STACK_ALIGN __attribute__((force_align_arg_pointer)) | |
| #else | |
| #define STACK_ALIGN | |
| #endif | |
| STACK_ALIGN int NonDelayedLooperCallback(int fd, int events, void* data) { | |
| if (events & ALOOPER_EVENT_HANGUP) | |
| return 0; | |
| DCHECK(events & ALOOPER_EVENT_INPUT); | |
| MessagePumpForUI* pump = reinterpret_cast<MessagePumpForUI*>(data); | |
| pump->OnNonDelayedLooperCallback(); | |
| return 1; // continue listening for events | |
| } | |
| STACK_ALIGN int DelayedLooperCallback(int fd, int events, void* data) { | |
| if (events & ALOOPER_EVENT_HANGUP) | |
| return 0; | |
| DCHECK(events & ALOOPER_EVENT_INPUT); | |
| MessagePumpForUI* pump = reinterpret_cast<MessagePumpForUI*>(data); | |
| pump->OnDelayedLooperCallback(); | |
| return 1; // continue listening for events | |
| } | |
| } // namespace | |
| MessagePumpForUI::MessagePumpForUI() { | |
| // The Android native ALooper uses epoll to poll our file descriptors and wake | |
| // us up. We use a simple level-triggered eventfd to signal that non-delayed | |
| // work is available, and a timerfd to signal when delayed work is ready to | |
| // be run. | |
| non_delayed_fd_ = eventfd(0, EFD_NONBLOCK | EFD_CLOEXEC); | |
| CHECK_NE(non_delayed_fd_, -1); | |
| DCHECK_EQ(TimeTicks::GetClock(), TimeTicks::Clock::LINUX_CLOCK_MONOTONIC); | |
| // We can't create the timerfd with TFD_NONBLOCK | TFD_CLOEXEC as we can't | |
| // include timerfd.h. See comments above on __NR_timerfd_create. It looks like | |
| // they're just aliases to O_NONBLOCK and O_CLOEXEC anyways, so this should be | |
| // fine. | |
| delayed_fd_ = timerfd_create(CLOCK_MONOTONIC, O_NONBLOCK | O_CLOEXEC); | |
| CHECK_NE(delayed_fd_, -1); | |
| looper_ = ALooper_prepare(0); | |
| DCHECK(looper_); | |
| // Add a reference to the looper so it isn't deleted on us. | |
| ALooper_acquire(looper_); | |
| ALooper_addFd(looper_, non_delayed_fd_, 0, ALOOPER_EVENT_INPUT, | |
| &NonDelayedLooperCallback, reinterpret_cast<void*>(this)); | |
| ALooper_addFd(looper_, delayed_fd_, 0, ALOOPER_EVENT_INPUT, | |
| &DelayedLooperCallback, reinterpret_cast<void*>(this)); | |
| } | |
| MessagePumpForUI::~MessagePumpForUI() { | |
| DCHECK_EQ(ALooper_forThread(), looper_); | |
| ALooper_removeFd(looper_, non_delayed_fd_); | |
| ALooper_removeFd(looper_, delayed_fd_); | |
| ALooper_release(looper_); | |
| looper_ = nullptr; | |
| close(non_delayed_fd_); | |
| close(delayed_fd_); | |
| } | |
| void MessagePumpForUI::OnDelayedLooperCallback() { | |
| if (ShouldQuit()) | |
| return; | |
| // Clear the fd. | |
| uint64_t value; | |
| int ret = read(delayed_fd_, &value, sizeof(value)); | |
| // TODO(mthiesse): Figure out how it's possible to hit EAGAIN here. | |
| // According to http://man7.org/linux/man-pages/man2/timerfd_create.2.html | |
| // EAGAIN only happens if no timer has expired. Also according to the man page | |
| // poll only returns readable when a timer has expired. So this function will | |
| // only be called when a timer has expired, but reading reveals no timer has | |
| // expired... | |
| // Quit() and ScheduleDelayedWork() are the only other functions that touch | |
| // the timerfd, and they both run on the same thread as this callback, so | |
| // there are no obvious timing or multi-threading related issues. | |
| DPCHECK(ret >= 0 || errno == EAGAIN); | |
| delayed_scheduled_time_ = base::TimeTicks(); | |
| base::TimeTicks next_delayed_work_time; | |
| delegate_->DoDelayedWork(&next_delayed_work_time); | |
| if (!next_delayed_work_time.is_null()) { | |
| ScheduleDelayedWork(next_delayed_work_time); | |
| } | |
| if (ShouldQuit()) | |
| return; | |
| // We may be idle now, so pump the loop to find out. | |
| ScheduleWork(); | |
| } | |
| void MessagePumpForUI::OnNonDelayedLooperCallback() { | |
| base::TimeTicks next_delayed_work_time; | |
| bool did_any_work = false; | |
| // Runs all native tasks scheduled to run, scheduling delayed work if | |
| // necessary. | |
| while (true) { | |
| bool did_work_this_loop = false; | |
| if (ShouldQuit()) | |
| return; | |
| did_work_this_loop = delegate_->DoWork(); | |
| if (ShouldQuit()) | |
| return; | |
| did_work_this_loop |= delegate_->DoDelayedWork(&next_delayed_work_time); | |
| did_any_work |= did_work_this_loop; | |
| // If we didn't do any work, we're out of native tasks to run, and we should | |
| // return control to the looper to run Java tasks. | |
| if (!did_work_this_loop) | |
| break; | |
| } | |
| // If we did any work, return control to the looper to run java tasks before | |
| // we call DoIdleWork(). We haven't cleared the fd yet, so we'll get woken up | |
| // again soon to check for idle-ness. | |
| if (did_any_work) | |
| return; | |
| if (ShouldQuit()) | |
| return; | |
| // Read the file descriptor, resetting its contents to 0 and reading back the | |
| // stored value. | |
| // See http://man7.org/linux/man-pages/man2/eventfd.2.html | |
| uint64_t value = 0; | |
| int ret = read(non_delayed_fd_, &value, sizeof(value)); | |
| DPCHECK(ret >= 0); | |
| // If we read a value > 1, it means we lost the race to clear the fd before a | |
| // new task was posted. This is okay, we can just re-schedule work. | |
| if (value > 1) { | |
| ScheduleWork(); | |
| } else { | |
| // At this point, the java looper might not be idle - it's impossible to | |
| // know pre-Android-M, so we may end up doing Idle work while java tasks are | |
| // still queued up. Note that this won't cause us to fail to run java tasks | |
| // using QuitWhenIdle, as the JavaHandlerThread will finish running all | |
| // currently scheduled tasks before it quits. Also note that we can't just | |
| // add an idle callback to the java looper, as that will fire even if native | |
| // tasks are still queued up. | |
| DoIdleWork(); | |
| if (!next_delayed_work_time.is_null()) { | |
| ScheduleDelayedWork(next_delayed_work_time); | |
| } | |
| } | |
| } | |
| void MessagePumpForUI::DoIdleWork() { | |
| if (delegate_->DoIdleWork()) { | |
| // If DoIdleWork() resulted in any work, we're not idle yet. We need to pump | |
| // the loop here because we may in fact be idle after doing idle work | |
| // without any new tasks being queued. | |
| ScheduleWork(); | |
| } | |
| } | |
| void MessagePumpForUI::Run(Delegate* delegate) { | |
| DCHECK(IsTestImplementation()); | |
| // This function is only called in tests. We manually pump the native looper | |
| // which won't run any java tasks. | |
| quit_ = false; | |
| SetDelegate(delegate); | |
| // Pump the loop once in case we're starting off idle as ALooper_pollOnce will | |
| // never return in that case. | |
| ScheduleWork(); | |
| while (true) { | |
| // Waits for either the delayed, or non-delayed fds to be signalled, calling | |
| // either OnDelayedLooperCallback, or OnNonDelayedLooperCallback, | |
| // respectively. This uses Android's Looper implementation, which is based | |
| // off of epoll. | |
| ALooper_pollOnce(-1, nullptr, nullptr, nullptr); | |
| if (quit_) | |
| break; | |
| } | |
| } | |
| void MessagePumpForUI::Attach(Delegate* delegate) { | |
| DCHECK(!quit_); | |
| // Since the Looper is controlled by the UI thread or JavaHandlerThread, we | |
| // can't use Run() like we do on other platforms or we would prevent Java | |
| // tasks from running. Instead we create and initialize a run loop here, then | |
| // return control back to the Looper. | |
| SetDelegate(delegate); | |
| run_loop_ = std::make_unique<RunLoop>(); | |
| // Since the RunLoop was just created above, BeforeRun should be guaranteed to | |
| // return true (it only returns false if the RunLoop has been Quit already). | |
| if (!run_loop_->BeforeRun()) | |
| NOTREACHED(); | |
| } | |
| void MessagePumpForUI::Quit() { | |
| if (quit_) | |
| return; | |
| quit_ = true; | |
| int64_t value; | |
| // Clear any pending timer. | |
| read(delayed_fd_, &value, sizeof(value)); | |
| // Clear the eventfd. | |
| read(non_delayed_fd_, &value, sizeof(value)); | |
| if (run_loop_) { | |
| run_loop_->AfterRun(); | |
| run_loop_ = nullptr; | |
| } | |
| if (on_quit_callback_) { | |
| std::move(on_quit_callback_).Run(); | |
| } | |
| } | |
| void MessagePumpForUI::ScheduleWork() { | |
| if (ShouldQuit()) | |
| return; | |
| // Write (add) 1 to the eventfd. This tells the Looper to wake up and call our | |
| // callback, allowing us to run tasks. This also allows us to detect, when we | |
| // clear the fd, whether additional work was scheduled after we finished | |
| // performing work, but before we cleared the fd, as we'll read back >=2 | |
| // instead of 1 in that case. | |
| // See the eventfd man pages | |
| // (http://man7.org/linux/man-pages/man2/eventfd.2.html) for details on how | |
| // the read and write APIs for this file descriptor work, specifically without | |
| // EFD_SEMAPHORE. | |
| uint64_t value = 1; | |
| int ret = write(non_delayed_fd_, &value, sizeof(value)); | |
| DPCHECK(ret >= 0); | |
| } | |
| void MessagePumpForUI::ScheduleDelayedWork(const TimeTicks& delayed_work_time) { | |
| if (ShouldQuit()) | |
| return; | |
| if (!delayed_scheduled_time_.is_null() && | |
| delayed_work_time >= delayed_scheduled_time_) { | |
| return; | |
| } | |
| DCHECK(!delayed_work_time.is_null()); | |
| delayed_scheduled_time_ = delayed_work_time; | |
| int64_t nanos = delayed_work_time.since_origin().InNanoseconds(); | |
| struct itimerspec ts; | |
| ts.it_interval.tv_sec = 0; // Don't repeat. | |
| ts.it_interval.tv_nsec = 0; | |
| ts.it_value.tv_sec = nanos / TimeTicks::kNanosecondsPerSecond; | |
| ts.it_value.tv_nsec = nanos % TimeTicks::kNanosecondsPerSecond; | |
| int ret = timerfd_settime(delayed_fd_, TFD_TIMER_ABSTIME, &ts, nullptr); | |
| DPCHECK(ret >= 0); | |
| } | |
| void MessagePumpForUI::QuitWhenIdle(base::OnceClosure callback) { | |
| DCHECK(!on_quit_callback_); | |
| DCHECK(run_loop_); | |
| on_quit_callback_ = std::move(callback); | |
| run_loop_->QuitWhenIdle(); | |
| // Pump the loop in case we're already idle. | |
| ScheduleWork(); | |
| } | |
| bool MessagePumpForUI::IsTestImplementation() const { | |
| return false; | |
| } | |
| } // namespace base |