| // |
| // Copyright 2014 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| |
| #ifndef UTIL_EGLWINDOW_H_ |
| #define UTIL_EGLWINDOW_H_ |
| |
| #include <stdint.h> |
| #include <list> |
| #include <memory> |
| #include <string> |
| |
| #include "common/Optional.h" |
| #include "common/angleutils.h" |
| #include "util/EGLPlatformParameters.h" |
| #include "util/util_export.h" |
| #include "util/util_gl.h" |
| |
| class OSWindow; |
| |
| namespace angle |
| { |
| class Library; |
| struct PlatformMethods; |
| } // namespace angle |
| |
| struct ANGLE_UTIL_EXPORT ConfigParameters |
| { |
| ConfigParameters(); |
| ~ConfigParameters(); |
| |
| void reset(); |
| |
| // Surface and Context parameters. |
| int redBits; |
| int greenBits; |
| int blueBits; |
| int alphaBits; |
| int depthBits; |
| int stencilBits; |
| |
| Optional<bool> webGLCompatibility; |
| Optional<bool> robustResourceInit; |
| |
| // EGLWindow-specific. |
| EGLenum componentType; |
| bool multisample; |
| bool debug; |
| bool noError; |
| Optional<bool> extensionsEnabled; |
| bool bindGeneratesResource; |
| bool clientArraysEnabled; |
| bool robustAccess; |
| EGLint samples; |
| Optional<bool> contextProgramCacheEnabled; |
| EGLenum resetStrategy; |
| }; |
| |
| class ANGLE_UTIL_EXPORT GLWindowBase : angle::NonCopyable |
| { |
| public: |
| static void Delete(GLWindowBase **window); |
| |
| // It should also be possible to set multisample and floating point framebuffers. |
| EGLint getClientMajorVersion() const { return mClientMajorVersion; } |
| EGLint getClientMinorVersion() const { return mClientMinorVersion; } |
| |
| virtual bool initializeGL(OSWindow *osWindow, |
| angle::Library *glWindowingLibrary, |
| const EGLPlatformParameters &platformParams, |
| const ConfigParameters &configParams) = 0; |
| virtual bool isGLInitialized() const = 0; |
| virtual void swap() = 0; |
| virtual void destroyGL() = 0; |
| virtual bool makeCurrent() = 0; |
| virtual bool hasError() const = 0; |
| virtual bool setSwapInterval(EGLint swapInterval) = 0; |
| |
| bool isMultisample() const { return mConfigParams.multisample; } |
| bool isDebugEnabled() const { return mConfigParams.debug; } |
| |
| const angle::PlatformMethods *getPlatformMethods() const { return mPlatform.platformMethods; } |
| |
| const EGLPlatformParameters &getPlatform() const { return mPlatform; } |
| const ConfigParameters &getConfigParams() const { return mConfigParams; } |
| |
| protected: |
| GLWindowBase(EGLint glesMajorVersion, EGLint glesMinorVersion); |
| virtual ~GLWindowBase(); |
| |
| EGLint mClientMajorVersion; |
| EGLint mClientMinorVersion; |
| EGLPlatformParameters mPlatform; |
| ConfigParameters mConfigParams; |
| }; |
| |
| class ANGLE_UTIL_EXPORT EGLWindow : public GLWindowBase |
| { |
| public: |
| static EGLWindow *New(EGLint glesMajorVersion, EGLint glesMinorVersion); |
| static void Delete(EGLWindow **window); |
| |
| static EGLBoolean FindEGLConfig(EGLDisplay dpy, const EGLint *attrib_list, EGLConfig *config); |
| |
| EGLConfig getConfig() const; |
| EGLDisplay getDisplay() const; |
| EGLSurface getSurface() const; |
| EGLContext getContext() const; |
| |
| // Internally initializes the Display, Surface and Context. |
| bool initializeGL(OSWindow *osWindow, |
| angle::Library *glWindowingLibrary, |
| const EGLPlatformParameters &platformParams, |
| const ConfigParameters &configParams) override; |
| |
| bool isGLInitialized() const override; |
| void swap() override; |
| void destroyGL() override; |
| bool makeCurrent() override; |
| bool hasError() const override; |
| bool setSwapInterval(EGLint swapInterval) override; |
| |
| // Only initializes the Display. |
| bool initializeDisplay(OSWindow *osWindow, |
| angle::Library *glWindowingLibrary, |
| const EGLPlatformParameters ¶ms); |
| |
| // Only initializes the Surface. |
| bool initializeSurface(OSWindow *osWindow, |
| angle::Library *glWindowingLibrary, |
| const ConfigParameters ¶ms); |
| |
| // Create an EGL context with this window's configuration |
| EGLContext createContext(EGLContext share) const; |
| |
| // Only initializes the Context. |
| bool initializeContext(); |
| |
| void destroySurface(); |
| void destroyContext(); |
| |
| bool isDisplayInitialized() const { return mDisplay != EGL_NO_DISPLAY; } |
| |
| private: |
| EGLWindow(EGLint glesMajorVersion, EGLint glesMinorVersion); |
| |
| ~EGLWindow() override; |
| |
| EGLConfig mConfig; |
| EGLDisplay mDisplay; |
| EGLSurface mSurface; |
| EGLContext mContext; |
| |
| EGLint mEGLMajorVersion; |
| EGLint mEGLMinorVersion; |
| }; |
| |
| ANGLE_UTIL_EXPORT bool CheckExtensionExists(const char *allExtensions, const std::string &extName); |
| |
| #endif // UTIL_EGLWINDOW_H_ |