| // Copyright 2012 the V8 project authors. All rights reserved. | 
 | // Use of this source code is governed by a BSD-style license that can be | 
 | // found in the LICENSE file. | 
 |  | 
 | #ifndef V8_REGEXP_X64_REGEXP_MACRO_ASSEMBLER_X64_H_ | 
 | #define V8_REGEXP_X64_REGEXP_MACRO_ASSEMBLER_X64_H_ | 
 |  | 
 | #include "src/codegen/macro-assembler.h" | 
 | #include "src/codegen/x64/assembler-x64.h" | 
 | #include "src/regexp/regexp-macro-assembler.h" | 
 | #include "src/zone/zone-chunk-list.h" | 
 |  | 
 | namespace v8 { | 
 | namespace internal { | 
 |  | 
 | class V8_EXPORT_PRIVATE RegExpMacroAssemblerX64 | 
 |     : public NativeRegExpMacroAssembler { | 
 |  public: | 
 |   RegExpMacroAssemblerX64(Isolate* isolate, Zone* zone, Mode mode, | 
 |                           int registers_to_save); | 
 |   ~RegExpMacroAssemblerX64() override; | 
 |   int stack_limit_slack() override; | 
 |   void AdvanceCurrentPosition(int by) override; | 
 |   void AdvanceRegister(int reg, int by) override; | 
 |   void Backtrack() override; | 
 |   void Bind(Label* label) override; | 
 |   void CheckAtStart(int cp_offset, Label* on_at_start) override; | 
 |   void CheckCharacter(uint32_t c, Label* on_equal) override; | 
 |   void CheckCharacterAfterAnd(uint32_t c, uint32_t mask, | 
 |                               Label* on_equal) override; | 
 |   void CheckCharacterGT(uc16 limit, Label* on_greater) override; | 
 |   void CheckCharacterLT(uc16 limit, Label* on_less) override; | 
 |   // A "greedy loop" is a loop that is both greedy and with a simple | 
 |   // body. It has a particularly simple implementation. | 
 |   void CheckGreedyLoop(Label* on_tos_equals_current_position) override; | 
 |   void CheckNotAtStart(int cp_offset, Label* on_not_at_start) override; | 
 |   void CheckNotBackReference(int start_reg, bool read_backward, | 
 |                              Label* on_no_match) override; | 
 |   void CheckNotBackReferenceIgnoreCase(int start_reg, bool read_backward, | 
 |                                        bool unicode, | 
 |                                        Label* on_no_match) override; | 
 |   void CheckNotCharacter(uint32_t c, Label* on_not_equal) override; | 
 |   void CheckNotCharacterAfterAnd(uint32_t c, uint32_t mask, | 
 |                                  Label* on_not_equal) override; | 
 |   void CheckNotCharacterAfterMinusAnd(uc16 c, uc16 minus, uc16 mask, | 
 |                                       Label* on_not_equal) override; | 
 |   void CheckCharacterInRange(uc16 from, uc16 to, Label* on_in_range) override; | 
 |   void CheckCharacterNotInRange(uc16 from, uc16 to, | 
 |                                 Label* on_not_in_range) override; | 
 |   void CheckBitInTable(Handle<ByteArray> table, Label* on_bit_set) override; | 
 |  | 
 |   // Checks whether the given offset from the current position is before | 
 |   // the end of the string. | 
 |   void CheckPosition(int cp_offset, Label* on_outside_input) override; | 
 |   bool CheckSpecialCharacterClass(uc16 type, Label* on_no_match) override; | 
 |   void Fail() override; | 
 |   Handle<HeapObject> GetCode(Handle<String> source) override; | 
 |   void GoTo(Label* label) override; | 
 |   void IfRegisterGE(int reg, int comparand, Label* if_ge) override; | 
 |   void IfRegisterLT(int reg, int comparand, Label* if_lt) override; | 
 |   void IfRegisterEqPos(int reg, Label* if_eq) override; | 
 |   IrregexpImplementation Implementation() override; | 
 |   void LoadCurrentCharacterUnchecked(int cp_offset, | 
 |                                      int character_count) override; | 
 |   void PopCurrentPosition() override; | 
 |   void PopRegister(int register_index) override; | 
 |   void PushBacktrack(Label* label) override; | 
 |   void PushCurrentPosition() override; | 
 |   void PushRegister(int register_index, | 
 |                     StackCheckFlag check_stack_limit) override; | 
 |   void ReadCurrentPositionFromRegister(int reg) override; | 
 |   void ReadStackPointerFromRegister(int reg) override; | 
 |   void SetCurrentPositionFromEnd(int by) override; | 
 |   void SetRegister(int register_index, int to) override; | 
 |   bool Succeed() override; | 
 |   void WriteCurrentPositionToRegister(int reg, int cp_offset) override; | 
 |   void ClearRegisters(int reg_from, int reg_to) override; | 
 |   void WriteStackPointerToRegister(int reg) override; | 
 |  | 
 |   // Called from RegExp if the stack-guard is triggered. | 
 |   // If the code object is relocated, the return address is fixed before | 
 |   // returning. | 
 |   // {raw_code} is an Address because this is called via ExternalReference. | 
 |   static int CheckStackGuardState(Address* return_address, Address raw_code, | 
 |                                   Address re_frame); | 
 |  | 
 |  private: | 
 |   // Offsets from rbp of function parameters and stored registers. | 
 |   static const int kFramePointer = 0; | 
 |   // Above the frame pointer - function parameters and return address. | 
 |   static const int kReturn_eip = kFramePointer + kSystemPointerSize; | 
 |   static const int kFrameAlign = kReturn_eip + kSystemPointerSize; | 
 |  | 
 | #ifdef V8_TARGET_OS_WIN | 
 |   // Parameters (first four passed as registers, but with room on stack). | 
 |   // In Microsoft 64-bit Calling Convention, there is room on the callers | 
 |   // stack (before the return address) to spill parameter registers. We | 
 |   // use this space to store the register passed parameters. | 
 |   static const int kInputString = kFrameAlign; | 
 |   // StartIndex is passed as 32 bit int. | 
 |   static const int kStartIndex = kInputString + kSystemPointerSize; | 
 |   static const int kInputStart = kStartIndex + kSystemPointerSize; | 
 |   static const int kInputEnd = kInputStart + kSystemPointerSize; | 
 |   static const int kRegisterOutput = kInputEnd + kSystemPointerSize; | 
 |   // For the case of global regular expression, we have room to store at least | 
 |   // one set of capture results.  For the case of non-global regexp, we ignore | 
 |   // this value. NumOutputRegisters is passed as 32-bit value.  The upper | 
 |   // 32 bit of this 64-bit stack slot may contain garbage. | 
 |   static const int kNumOutputRegisters = kRegisterOutput + kSystemPointerSize; | 
 |   static const int kStackHighEnd = kNumOutputRegisters + kSystemPointerSize; | 
 |   // DirectCall is passed as 32 bit int (values 0 or 1). | 
 |   static const int kDirectCall = kStackHighEnd + kSystemPointerSize; | 
 |   static const int kIsolate = kDirectCall + kSystemPointerSize; | 
 | #else | 
 |   // In AMD64 ABI Calling Convention, the first six integer parameters | 
 |   // are passed as registers, and caller must allocate space on the stack | 
 |   // if it wants them stored. We push the parameters after the frame pointer. | 
 |   static const int kInputString = kFramePointer - kSystemPointerSize; | 
 |   static const int kStartIndex = kInputString - kSystemPointerSize; | 
 |   static const int kInputStart = kStartIndex - kSystemPointerSize; | 
 |   static const int kInputEnd = kInputStart - kSystemPointerSize; | 
 |   static const int kRegisterOutput = kInputEnd - kSystemPointerSize; | 
 |  | 
 |   // For the case of global regular expression, we have room to store at least | 
 |   // one set of capture results.  For the case of non-global regexp, we ignore | 
 |   // this value. | 
 |   static const int kNumOutputRegisters = kRegisterOutput - kSystemPointerSize; | 
 |   static const int kStackHighEnd = kFrameAlign; | 
 |   static const int kDirectCall = kStackHighEnd + kSystemPointerSize; | 
 |   static const int kIsolate = kDirectCall + kSystemPointerSize; | 
 | #endif | 
 |  | 
 | #ifdef V8_TARGET_OS_WIN | 
 |   // Microsoft calling convention has three callee-saved registers | 
 |   // (that we are using). We push these after the frame pointer. | 
 |   static const int kBackup_rsi = kFramePointer - kSystemPointerSize; | 
 |   static const int kBackup_rdi = kBackup_rsi - kSystemPointerSize; | 
 |   static const int kBackup_rbx = kBackup_rdi - kSystemPointerSize; | 
 |   static const int kLastCalleeSaveRegister = kBackup_rbx; | 
 | #else | 
 |   // AMD64 Calling Convention has only one callee-save register that | 
 |   // we use. We push this after the frame pointer (and after the | 
 |   // parameters). | 
 |   static const int kBackup_rbx = kNumOutputRegisters - kSystemPointerSize; | 
 |   static const int kLastCalleeSaveRegister = kBackup_rbx; | 
 | #endif | 
 |  | 
 |   // When adding local variables remember to push space for them in | 
 |   // the frame in GetCode. | 
 |   static const int kSuccessfulCaptures = | 
 |       kLastCalleeSaveRegister - kSystemPointerSize; | 
 |   static const int kStringStartMinusOne = | 
 |       kSuccessfulCaptures - kSystemPointerSize; | 
 |   static const int kBacktrackCount = kStringStartMinusOne - kSystemPointerSize; | 
 |  | 
 |   // First register address. Following registers are below it on the stack. | 
 |   static const int kRegisterZero = kBacktrackCount - kSystemPointerSize; | 
 |  | 
 |   // Initial size of code buffer. | 
 |   static const int kRegExpCodeSize = 1024; | 
 |  | 
 |   // Check whether preemption has been requested. | 
 |   void CheckPreemption(); | 
 |  | 
 |   // Check whether we are exceeding the stack limit on the backtrack stack. | 
 |   void CheckStackLimit(); | 
 |  | 
 |   // Generate a call to CheckStackGuardState. | 
 |   void CallCheckStackGuardState(); | 
 |  | 
 |   // The rbp-relative location of a regexp register. | 
 |   Operand register_location(int register_index); | 
 |  | 
 |   // The register containing the current character after LoadCurrentCharacter. | 
 |   inline Register current_character() { return rdx; } | 
 |  | 
 |   // The register containing the backtrack stack top. Provides a meaningful | 
 |   // name to the register. | 
 |   inline Register backtrack_stackpointer() { return rcx; } | 
 |  | 
 |   // The registers containing a self pointer to this code's Code object. | 
 |   inline Register code_object_pointer() { return r8; } | 
 |  | 
 |   // Byte size of chars in the string to match (decided by the Mode argument) | 
 |   inline int char_size() { return static_cast<int>(mode_); } | 
 |  | 
 |   // Equivalent to a conditional branch to the label, unless the label | 
 |   // is nullptr, in which case it is a conditional Backtrack. | 
 |   void BranchOrBacktrack(Condition condition, Label* to); | 
 |  | 
 |   void MarkPositionForCodeRelativeFixup() { | 
 |     code_relative_fixup_positions_.push_back(masm_.pc_offset()); | 
 |   } | 
 |  | 
 |   void FixupCodeRelativePositions(); | 
 |  | 
 |   // Call and return internally in the generated code in a way that | 
 |   // is GC-safe (i.e., doesn't leave absolute code addresses on the stack) | 
 |   inline void SafeCall(Label* to); | 
 |   inline void SafeCallTarget(Label* label); | 
 |   inline void SafeReturn(); | 
 |  | 
 |   // Pushes the value of a register on the backtrack stack. Decrements the | 
 |   // stack pointer (rcx) by a word size and stores the register's value there. | 
 |   inline void Push(Register source); | 
 |  | 
 |   // Pushes a value on the backtrack stack. Decrements the stack pointer (rcx) | 
 |   // by a word size and stores the value there. | 
 |   inline void Push(Immediate value); | 
 |  | 
 |   // Pushes the Code object relative offset of a label on the backtrack stack | 
 |   // (i.e., a backtrack target). Decrements the stack pointer (rcx) | 
 |   // by a word size and stores the value there. | 
 |   inline void Push(Label* label); | 
 |  | 
 |   // Pops a value from the backtrack stack. Reads the word at the stack pointer | 
 |   // (rcx) and increments it by a word size. | 
 |   inline void Pop(Register target); | 
 |  | 
 |   // Drops the top value from the backtrack stack without reading it. | 
 |   // Increments the stack pointer (rcx) by a word size. | 
 |   inline void Drop(); | 
 |  | 
 |   inline void ReadPositionFromRegister(Register dst, int reg); | 
 |  | 
 |   Isolate* isolate() const { return masm_.isolate(); } | 
 |  | 
 |   MacroAssembler masm_; | 
 |   NoRootArrayScope no_root_array_scope_; | 
 |  | 
 |   ZoneChunkList<int> code_relative_fixup_positions_; | 
 |  | 
 |   // Which mode to generate code for (LATIN1 or UC16). | 
 |   Mode mode_; | 
 |  | 
 |   // One greater than maximal register index actually used. | 
 |   int num_registers_; | 
 |  | 
 |   // Number of registers to output at the end (the saved registers | 
 |   // are always 0..num_saved_registers_-1) | 
 |   int num_saved_registers_; | 
 |  | 
 |   // Labels used internally. | 
 |   Label entry_label_; | 
 |   Label start_label_; | 
 |   Label success_label_; | 
 |   Label backtrack_label_; | 
 |   Label exit_label_; | 
 |   Label check_preempt_label_; | 
 |   Label stack_overflow_label_; | 
 |   Label fallback_label_; | 
 | }; | 
 |  | 
 | }  // namespace internal | 
 | }  // namespace v8 | 
 |  | 
 | #endif  // V8_REGEXP_X64_REGEXP_MACRO_ASSEMBLER_X64_H_ |