blob: a7d95db135caf7f9a5bfbd1542469ef350ad40bb [file] [log] [blame]
//
// Copyright 2011 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
//
// length_limits.h
//
#ifndef COMPILER_TRANSLATOR_LENGTHLIMITS_H_
#define COMPILER_TRANSLATOR_LENGTHLIMITS_H_
#include "GLSLANG/ShaderLang.h"
// These constants are factored out from the rest of the headers to
// make it easier to reference them from the compiler sources.
namespace sh
{
size_t GetGlobalMaxTokenSize(ShShaderSpec spec);
} // namespace sh
#endif // COMPILER_TRANSLATOR_LENGTHLIMITS_H_