| #ifndef __gl2ext_h_ |
| #define __gl2ext_h_ 1 |
| |
| #ifdef __cplusplus |
| extern "C" { |
| #endif |
| |
| /* |
| ** Copyright (c) 2013-2015 The Khronos Group Inc. |
| ** |
| ** Permission is hereby granted, free of charge, to any person obtaining a |
| ** copy of this software and/or associated documentation files (the |
| ** "Materials"), to deal in the Materials without restriction, including |
| ** without limitation the rights to use, copy, modify, merge, publish, |
| ** distribute, sublicense, and/or sell copies of the Materials, and to |
| ** permit persons to whom the Materials are furnished to do so, subject to |
| ** the following conditions: |
| ** |
| ** The above copyright notice and this permission notice shall be included |
| ** in all copies or substantial portions of the Materials. |
| ** |
| ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, |
| ** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
| ** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. |
| ** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY |
| ** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, |
| ** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE |
| ** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. |
| */ |
| /* |
| ** This header is generated from the Khronos OpenGL / OpenGL ES XML |
| ** API Registry. The current version of the Registry, generator scripts |
| ** used to make the header, and the header can be found at |
| ** http://www.opengl.org/registry/ |
| ** |
| ** Khronos $Revision: 31902 $ on $Date: 2015-09-03 15:44:53 -0700 (Thu, 03 Sep |
| *2015) $ |
| */ |
| |
| #ifndef GL_APIENTRYP |
| #define GL_APIENTRYP GL_APIENTRY * |
| #endif |
| |
| /* Generated on date 20150903 */ |
| |
| /* Generated C header for: |
| * API: gles2 |
| * Profile: common |
| * Versions considered: 2\.[0-9] |
| * Versions emitted: _nomatch_^ |
| * Default extensions included: gles2 |
| * Additional extensions included: _nomatch_^ |
| * Extensions removed: _nomatch_^ |
| */ |
| |
| #ifndef GL_KHR_blend_equation_advanced |
| #define GL_KHR_blend_equation_advanced 1 |
| #define GL_MULTIPLY_KHR 0x9294 |
| #define GL_SCREEN_KHR 0x9295 |
| #define GL_OVERLAY_KHR 0x9296 |
| #define GL_DARKEN_KHR 0x9297 |
| #define GL_LIGHTEN_KHR 0x9298 |
| #define GL_COLORDODGE_KHR 0x9299 |
| #define GL_COLORBURN_KHR 0x929A |
| #define GL_HARDLIGHT_KHR 0x929B |
| #define GL_SOFTLIGHT_KHR 0x929C |
| #define GL_DIFFERENCE_KHR 0x929E |
| #define GL_EXCLUSION_KHR 0x92A0 |
| #define GL_HSL_HUE_KHR 0x92AD |
| #define GL_HSL_SATURATION_KHR 0x92AE |
| #define GL_HSL_COLOR_KHR 0x92AF |
| #define GL_HSL_LUMINOSITY_KHR 0x92B0 |
| typedef void(GL_APIENTRYP PFNGLBLENDBARRIERKHRPROC)(void); |
| #ifdef GL_GLEXT_PROTOTYPES |
| GL_APICALL void GL_APIENTRY glBlendBarrierKHR(void); |
| #endif |
| #endif /* GL_KHR_blend_equation_advanced */ |
| |
| #ifndef GL_KHR_blend_equation_advanced_coherent |
| #define GL_KHR_blend_equation_advanced_coherent 1 |
| #define GL_BLEND_ADVANCED_COHERENT_KHR 0x9285 |
| #endif /* GL_KHR_blend_equation_advanced_coherent */ |
| |
| #ifndef GL_KHR_context_flush_control |
| #define GL_KHR_context_flush_control 1 |
| #define GL_CONTEXT_RELEASE_BEHAVIOR_KHR 0x82FB |
| #define GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR 0x82FC |
| #endif /* GL_KHR_context_flush_control */ |
| |
| #ifndef GL_KHR_debug |
| #define GL_KHR_debug 1 |
| typedef void(GL_APIENTRY* GLDEBUGPROCKHR)(GLenum source, |
| GLenum type, |
| GLuint id, |
| GLenum severity, |
| GLsizei length, |
| const GLchar* message, |
| const void* userParam); |
| #define GL_SAMPLER 0x82E6 |
| #define GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR 0x8242 |
| #define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR 0x8243 |
| #define GL_DEBUG_CALLBACK_FUNCTION_KHR 0x8244 |
| #define GL_DEBUG_CALLBACK_USER_PARAM_KHR 0x8245 |
| #define GL_DEBUG_SOURCE_API_KHR 0x8246 |
| #define GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR 0x8247 |
| #define GL_DEBUG_SOURCE_SHADER_COMPILER_KHR 0x8248 |
| #define GL_DEBUG_SOURCE_THIRD_PARTY_KHR 0x8249 |
| #define GL_DEBUG_SOURCE_APPLICATION_KHR 0x824A |
| #define GL_DEBUG_SOURCE_OTHER_KHR 0x824B |
| #define GL_DEBUG_TYPE_ERROR_KHR 0x824C |
| #define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR 0x824D |
| #define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR 0x824E |
| #define GL_DEBUG_TYPE_PORTABILITY_KHR 0x824F |
| #define GL_DEBUG_TYPE_PERFORMANCE_KHR 0x8250 |
| #define GL_DEBUG_TYPE_OTHER_KHR 0x8251 |
| #define GL_DEBUG_TYPE_MARKER_KHR 0x8268 |
| #define GL_DEBUG_TYPE_PUSH_GROUP_KHR 0x8269 |
| #define GL_DEBUG_TYPE_POP_GROUP_KHR 0x826A |
| #define GL_DEBUG_SEVERITY_NOTIFICATION_KHR 0x826B |
| #define GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR 0x826C |
| #define GL_DEBUG_GROUP_STACK_DEPTH_KHR 0x826D |
| #define GL_BUFFER_KHR 0x82E0 |
| #define GL_SHADER_KHR 0x82E1 |
| #define GL_PROGRAM_KHR 0x82E2 |
| #define GL_VERTEX_ARRAY_KHR 0x8074 |
| #define GL_QUERY_KHR 0x82E3 |
| #define GL_PROGRAM_PIPELINE_KHR 0x82E4 |
| #define GL_SAMPLER_KHR 0x82E6 |
| #define GL_MAX_LABEL_LENGTH_KHR 0x82E8 |
| #define GL_MAX_DEBUG_MESSAGE_LENGTH_KHR 0x9143 |
| #define GL_MAX_DEBUG_LOGGED_MESSAGES_KHR 0x9144 |
| #define GL_DEBUG_LOGGED_MESSAGES_KHR 0x9145 |
| #define GL_DEBUG_SEVERITY_HIGH_KHR 0x9146 |
| #define GL_DEBUG_SEVERITY_MEDIUM_KHR 0x9147 |
| #define GL_DEBUG_SEVERITY_LOW_KHR 0x9148 |
| #define GL_DEBUG_OUTPUT_KHR 0x92E0 |
| #define GL_CONTEXT_FLAG_DEBUG_BIT_KHR 0x00000002 |
| #define GL_STACK_OVERFLOW_KHR 0x0503 |
| #define GL_STACK_UNDERFLOW_KHR 0x0504 |
| typedef void(GL_APIENTRYP PFNGLDEBUGMESSAGECONTROLKHRPROC)(GLenum source, |
| GLenum type, |
| GLenum severity, |
| GLsizei count, |
| const GLuint* ids, |
| GLboolean enabled); |
| typedef void(GL_APIENTRYP PFNGLDEBUGMESSAGEINSERTKHRPROC)(GLenum source, |
| GLenum type, |
| GLuint id, |
| GLenum severity, |
| GLsizei length, |
| const GLchar* buf); |
| typedef void(GL_APIENTRYP PFNGLDEBUGMESSAGECALLBACKKHRPROC)( |
| GLDEBUGPROCKHR callback, |
| const void* userParam); |
| typedef GLuint(GL_APIENTRYP PFNGLGETDEBUGMESSAGELOGKHRPROC)(GLuint count, |
| GLsizei bufSize, |
| GLenum* sources, |
| GLenum* types, |
| GLuint* ids, |
| GLenum* severities, |
| GLsizei* lengths, |
| GLchar* messageLog); |
| typedef void(GL_APIENTRYP PFNGLPUSHDEBUGGROUPKHRPROC)(GLenum source, |
| GLuint id, |
| GLsizei length, |
| const GLchar* message); |
| typedef void(GL_APIENTRYP PFNGLPOPDEBUGGROUPKHRPROC)(void); |
| typedef void(GL_APIENTRYP PFNGLOBJECTLABELKHRPROC)(GLenum identifier, |
| GLuint name, |
| GLsizei length, |
| const GLchar* label); |
| typedef void(GL_APIENTRYP PFNGLGETOBJECTLABELKHRPROC)(GLenum identifier, |
| GLuint name, |
| GLsizei bufSize, |
| GLsizei* length, |
| GLchar* label); |
| typedef void(GL_APIENTRYP PFNGLOBJECTPTRLABELKHRPROC)(const void* ptr, |
| GLsizei length, |
| const GLchar* label); |
| typedef void(GL_APIENTRYP PFNGLGETOBJECTPTRLABELKHRPROC)(const void* ptr, |
| GLsizei bufSize, |
| GLsizei* length, |
| GLchar* label); |
| typedef void(GL_APIENTRYP PFNGLGETPOINTERVKHRPROC)(GLenum pname, void** params); |
| #ifdef GL_GLEXT_PROTOTYPES |
| GL_APICALL void GL_APIENTRY glDebugMessageControlKHR(GLenum source, |
| GLenum type, |
| GLenum severity, |
| GLsizei count, |
| const GLuint* ids, |
| GLboolean enabled); |
| GL_APICALL void GL_APIENTRY glDebugMessageInsertKHR(GLenum source, |
| GLenum type, |
| GLuint id, |
| GLenum severity, |
| GLsizei length, |
| const GLchar* buf); |
| GL_APICALL void GL_APIENTRY glDebugMessageCallbackKHR(GLDEBUGPROCKHR callback, |
| const void* userParam); |
| GL_APICALL GLuint GL_APIENTRY glGetDebugMessageLogKHR(GLuint count, |
| GLsizei bufSize, |
| GLenum* sources, |
| GLenum* types, |
| GLuint* ids, |
| GLenum* severities, |
| GLsizei* lengths, |
| GLchar* messageLog); |
| GL_APICALL void GL_APIENTRY glPushDebugGroupKHR(GLenum source, |
| GLuint id, |
| GLsizei length, |
| const GLchar* message); |
| GL_APICALL void GL_APIENTRY glPopDebugGroupKHR(void); |
| GL_APICALL void GL_APIENTRY glObjectLabelKHR(GLenum identifier, |
| GLuint name, |
| GLsizei length, |
| const GLchar* label); |
| GL_APICALL void GL_APIENTRY glGetObjectLabelKHR(GLenum identifier, |
| GLuint name, |
| GLsizei bufSize, |
| GLsizei* length, |
| GLchar* label); |
| GL_APICALL void GL_APIENTRY glObjectPtrLabelKHR(const void* ptr, |
| GLsizei length, |
| const GLchar* label); |
| GL_APICALL void GL_APIENTRY glGetObjectPtrLabelKHR(const void* ptr, |
| GLsizei bufSize, |
| GLsizei* length, |
| GLchar* label); |
| GL_APICALL void GL_APIENTRY glGetPointervKHR(GLenum pname, void** params); |
| #endif |
| #endif /* GL_KHR_debug */ |
| |
| #ifndef GL_KHR_no_error |
| #define GL_KHR_no_error 1 |
| #define GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR 0x00000008 |
| #endif /* GL_KHR_no_error */ |
| |
| #ifndef GL_KHR_robust_buffer_access_behavior |
| #define GL_KHR_robust_buffer_access_behavior 1 |
| #endif /* GL_KHR_robust_buffer_access_behavior */ |
| |
| #ifndef GL_KHR_robustness |
| #define GL_KHR_robustness 1 |
| #define GL_CONTEXT_ROBUST_ACCESS_KHR 0x90F3 |
| #define GL_LOSE_CONTEXT_ON_RESET_KHR 0x8252 |
| #define GL_GUILTY_CONTEXT_RESET_KHR 0x8253 |
| #define GL_INNOCENT_CONTEXT_RESET_KHR 0x8254 |
| #define GL_UNKNOWN_CONTEXT_RESET_KHR 0x8255 |
| #define GL_RESET_NOTIFICATION_STRATEGY_KHR 0x8256 |
| #define GL_NO_RESET_NOTIFICATION_KHR 0x8261 |
| #define GL_CONTEXT_LOST_KHR 0x0507 |
| typedef GLenum(GL_APIENTRYP PFNGLGETGRAPHICSRESETSTATUSKHRPROC)(void); |
| typedef void(GL_APIENTRYP PFNGLREADNPIXELSKHRPROC)(GLint x, |
| GLint y, |
| GLsizei width, |
| GLsizei height, |
| GLenum format, |
| GLenum type, |
| GLsizei bufSize, |
| void* data); |
| typedef void(GL_APIENTRYP PFNGLGETNUNIFORMFVKHRPROC)(GLuint program, |
| GLint location, |
| GLsizei bufSize, |
| GLfloat* params); |
| typedef void(GL_APIENTRYP PFNGLGETNUNIFORMIVKHRPROC)(GLuint program, |
| GLint location, |
| GLsizei bufSize, |
| GLint* params); |
| typedef void(GL_APIENTRYP PFNGLGETNUNIFORMUIVKHRPROC)(GLuint program, |
| GLint location, |
| GLsizei bufSize, |
| GLuint* params); |
| #ifdef GL_GLEXT_PROTOTYPES |
| GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatusKHR(void); |
| GL_APICALL void GL_APIENTRY glReadnPixelsKHR(GLint x, |
| GLint y, |
| GLsizei width, |
| GLsizei height, |
| GLenum format, |
| GLenum type, |
| GLsizei bufSize, |
| void* data); |
| GL_APICALL void GL_APIENTRY glGetnUniformfvKHR(GLuint program, |
| GLint location, |
| GLsizei bufSize, |
| GLfloat* params); |
| GL_APICALL void GL_APIENTRY glGetnUniformivKHR(GLuint program, |
| GLint location, |
| GLsizei bufSize, |
| GLint* params); |
| GL_APICALL void GL_APIENTRY glGetnUniformuivKHR(GLuint program, |
| GLint location, |
| GLsizei bufSize, |
| GLuint* params); |
| #endif |
| #endif /* GL_KHR_robustness */ |
| |
| #ifndef GL_KHR_texture_compression_astc_hdr |
| #define GL_KHR_texture_compression_astc_hdr 1 |
| #define GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0 |
| #define GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1 |
| #define GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2 |
| #define GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3 |
| #define GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4 |
| #define GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5 |
| #define GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6 |
| #define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7 |
| #define GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8 |
| #define GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9 |
| #define GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA |
| #define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB |
| #define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC |
| #define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD |
| #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0 |
| #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1 |
| #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2 |
| #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3 |
| #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4 |
| #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5 |
| #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6 |
| #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7 |
| #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8 |
| #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9 |
| #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA |
| #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB |
| #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC |
| #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD |
| #endif /* GL_KHR_texture_compression_astc_hdr */ |
| |
| #ifndef GL_KHR_texture_compression_astc_ldr |
| #define GL_KHR_texture_compression_astc_ldr 1 |
| #endif /* GL_KHR_texture_compression_astc_ldr */ |
| |
| #ifndef GL_OES_EGL_image |
| #define GL_OES_EGL_image 1 |
| typedef void* GLeglImageOES; |
| typedef void(GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC)( |
| GLenum target, |
| GLeglImageOES image); |
| typedef void(GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC)( |
| GLenum target, |
| GLeglImageOES image); |
| #ifdef GL_GLEXT_PROTOTYPES |
| GL_APICALL void GL_APIENTRY glEGLImageTargetTexture2DOES(GLenum target, |
| GLeglImageOES image); |
| GL_APICALL void GL_APIENTRY |
| glEGLImageTargetRenderbufferStorageOES(GLenum target, GLeglImageOES image); |
| #endif |
| #endif /* GL_OES_EGL_image */ |
| |
| #ifndef GL_OES_EGL_image_external |
| #define GL_OES_EGL_image_external 1 |
| #define GL_TEXTURE_EXTERNAL_OES 0x8D65 |
| #define GL_TEXTURE_BINDING_EXTERNAL_OES 0x8D67 |
| #define GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES 0x8D68 |
| #define GL_SAMPLER_EXTERNAL_OES 0x8D66 |
| #endif /* GL_OES_EGL_image_external */ |
| |
| #ifndef GL_OES_EGL_image_external_essl3 |
| #define GL_OES_EGL_image_external_essl3 1 |
| #endif /* GL_OES_EGL_image_external_essl3 */ |
| |
| #ifndef GL_OES_compressed_ETC1_RGB8_sub_texture |
| #define GL_OES_compressed_ETC1_RGB8_sub_texture 1 |
| #endif /* GL_OES_compressed_ETC1_RGB8_sub_texture */ |
| |
| #ifndef GL_OES_compressed_ETC1_RGB8_texture |
| #define GL_OES_compressed_ETC1_RGB8_texture 1 |
| #define GL_ETC1_RGB8_OES 0x8D64 |
| #endif /* GL_OES_compressed_ETC1_RGB8_texture */ |
| |
| #ifndef GL_OES_compressed_paletted_texture |
| #define GL_OES_compressed_paletted_texture 1 |
| #define GL_PALETTE4_RGB8_OES 0x8B90 |
| #define GL_PALETTE4_RGBA8_OES 0x8B91 |
| #define GL_PALETTE4_R5_G6_B5_OES 0x8B92 |
| #define GL_PALETTE4_RGBA4_OES 0x8B93 |
| #define GL_PALETTE4_RGB5_A1_OES 0x8B94 |
| #define GL_PALETTE8_RGB8_OES 0x8B95 |
| #define GL_PALETTE8_RGBA8_OES 0x8B96 |
| #define GL_PALETTE8_R5_G6_B5_OES 0x8B97 |
| #define GL_PALETTE8_RGBA4_OES 0x8B98 |
| #define GL_PALETTE8_RGB5_A1_OES 0x8B99 |
| #endif /* GL_OES_compressed_paletted_texture */ |
| |
| #ifndef GL_OES_copy_image |
| #define GL_OES_copy_image 1 |
| typedef void(GL_APIENTRYP PFNGLCOPYIMAGESUBDATAOESPROC)(GLuint srcName, |
| GLenum srcTarget, |
| GLint srcLevel, |
| GLint srcX, |
| GLint srcY, |
| GLint srcZ, |
| GLuint dstName, |
| GLenum dstTarget, |
| GLint dstLevel, |
| GLint dstX, |
| GLint dstY, |
| GLint dstZ, |
| GLsizei srcWidth, |
| GLsizei srcHeight, |
| GLsizei srcDepth); |
| #ifdef GL_GLEXT_PROTOTYPES |
| GL_APICALL void GL_APIENTRY glCopyImageSubDataOES(GLuint srcName, |
| GLenum srcTarget, |
| GLint srcLevel, |
| GLint srcX, |
| GLint srcY, |
| GLint srcZ, |
| GLuint dstName, |
| GLenum dstTarget, |
| GLint dstLevel, |
| GLint dstX, |
| GLint dstY, |
| GLint dstZ, |
| GLsizei srcWidth, |
| GLsizei srcHeight, |
| GLsizei srcDepth); |
| #endif |
| #endif /* GL_OES_copy_image */ |
| |
| #ifndef GL_OES_depth24 |
| #define GL_OES_depth24 1 |
| #define GL_DEPTH_COMPONENT24_OES 0x81A6 |
| #endif /* GL_OES_depth24 */ |
| |
| #ifndef GL_OES_depth32 |
| #define GL_OES_depth32 1 |
| #define GL_DEPTH_COMPONENT32_OES 0x81A7 |
| #endif /* GL_OES_depth32 */ |
| |
| #ifndef GL_OES_depth_texture |
| #define GL_OES_depth_texture 1 |
| #endif /* GL_OES_depth_texture */ |
| |
| #ifndef GL_OES_draw_buffers_indexed |
| #define GL_OES_draw_buffers_indexed 1 |
| #define GL_MIN 0x8007 |
| #define GL_MAX 0x8008 |
| typedef void(GL_APIENTRYP PFNGLENABLEIOESPROC)(GLenum target, GLuint index); |
| typedef void(GL_APIENTRYP PFNGLDISABLEIOESPROC)(GLenum target, GLuint index); |
| typedef void(GL_APIENTRYP PFNGLBLENDEQUATIONIOESPROC)(GLuint buf, GLenum mode); |
| typedef void(GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEIOESPROC)(GLuint buf, |
| GLenum modeRGB, |
| GLenum modeAlpha); |
| typedef void(GL_APIENTRYP PFNGLBLENDFUNCIOESPROC)(GLuint buf, |
| GLenum src, |
| GLenum dst); |
| typedef void(GL_APIENTRYP PFNGLBLENDFUNCSEPARATEIOESPROC)(GLuint buf, |
| GLenum srcRGB, |
| GLenum dstRGB, |
| GLenum srcAlpha, |
| GLenum dstAlpha); |
| typedef void(GL_APIENTRYP PFNGLCOLORMASKIOESPROC)(GLuint index, |
| GLboolean r, |
| GLboolean g, |
| GLboolean b, |
| GLboolean a); |
| typedef GLboolean(GL_APIENTRYP PFNGLISENABLEDIOESPROC)(GLenum target, |
| GLuint index); |
| #ifdef GL_GLEXT_PROTOTYPES |
| GL_APICALL void GL_APIENTRY glEnableiOES(GLenum target, GLuint index); |
| GL_APICALL void GL_APIENTRY glDisableiOES(GLenum target, GLuint index); |
| GL_APICALL void GL_APIENTRY glBlendEquationiOES(GLuint buf, GLenum mode); |
| GL_APICALL void GL_APIENTRY glBlendEquationSeparateiOES(GLuint buf, |
| GLenum modeRGB, |
| GLenum modeAlpha); |
| GL_APICALL void GL_APIENTRY glBlendFunciOES(GLuint buf, GLenum src, GLenum dst); |
| GL_APICALL void GL_APIENTRY glBlendFuncSeparateiOES(GLuint buf, |
| GLenum srcRGB, |
| GLenum dstRGB, |
| GLenum srcAlpha, |
| GLenum dstAlpha); |
| GL_APICALL void GL_APIENTRY glColorMaskiOES(GLuint index, |
| GLboolean r, |
| GLboolean g, |
| GLboolean b, |
| GLboolean a); |
| GL_APICALL GLboolean GL_APIENTRY glIsEnablediOES(GLenum target, GLuint index); |
| #endif |
| #endif /* GL_OES_draw_buffers_indexed */ |
| |
| #ifndef GL_OES_draw_elements_base_vertex |
| #define GL_OES_draw_elements_base_vertex 1 |
| typedef void(GL_APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXOESPROC)( |
| GLenum mode, |
| GLsizei count, |
| GLenum type, |
| const void* indices, |
| GLint basevertex); |
| typedef void(GL_APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXOESPROC)( |
| GLenum mode, |
| GLuint start, |
| GLuint end, |
| GLsizei count, |
| GLenum type, |
| const void* indices, |
| GLint basevertex); |
| typedef void(GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXOESPROC)( |
| GLenum mode, |
| GLsizei count, |
| GLenum type, |
| const void* indices, |
| GLsizei instancecount, |
| GLint basevertex); |
| typedef void(GL_APIENTRYP PFNGLMULTIDRAWELEMENTSBASEVERTEXOESPROC)( |
| GLenum mode, |
| const GLsizei* count, |
| GLenum type, |
| const void* const* indices, |
| GLsizei primcount, |
| const GLint* basevertex); |
| #ifdef GL_GLEXT_PROTOTYPES |
| GL_APICALL void GL_APIENTRY glDrawElementsBaseVertexOES(GLenum mode, |
| GLsizei count, |
| GLenum type, |
| const void* indices, |
| GLint basevertex); |
| GL_APICALL void GL_APIENTRY |
| glDrawRangeElementsBaseVertexOES(GLenum mode, |
| GLuint start, |
| GLuint end, |
| GLsizei count, |
| GLenum type, |
| const void* indices, |
| GLint basevertex); |
| GL_APICALL void GL_APIENTRY |
| glDrawElementsInstancedBaseVertexOES(GLenum mode, |
| GLsizei count, |
| GLenum type, |
| const void* indices, |
| GLsizei instancecount, |
| GLint basevertex); |
| GL_APICALL void GL_APIENTRY |
| glMultiDrawElementsBaseVertexOES(GLenum mode, |
| const GLsizei* count, |
| GLenum type, |
| const void* const* indices, |
| GLsizei primcount, |
| const GLint* basevertex); |
| #endif |
| #endif /* GL_OES_draw_elements_base_vertex */ |
| |
| #ifndef GL_OES_element_index_uint |
| #define GL_OES_element_index_uint 1 |
| #endif /* GL_OES_element_index_uint */ |
| |
| #ifndef GL_OES_fbo_render_mipmap |
| #define GL_OES_fbo_render_mipmap 1 |
| #endif /* GL_OES_fbo_render_mipmap */ |
| |
| #ifndef GL_OES_fragment_precision_high |
| #define GL_OES_fragment_precision_high 1 |
| #endif /* GL_OES_fragment_precision_high */ |
| |
| #ifndef GL_OES_geometry_point_size |
| #define GL_OES_geometry_point_size 1 |
| #endif /* GL_OES_geometry_point_size */ |
| |
| #ifndef GL_OES_geometry_shader |
| #define GL_OES_geometry_shader 1 |
| #define GL_GEOMETRY_SHADER_OES 0x8DD9 |
| #define GL_GEOMETRY_SHADER_BIT_OES 0x00000004 |
| #define GL_GEOMETRY_LINKED_VERTICES_OUT_OES 0x8916 |
| #define GL_GEOMETRY_LINKED_INPUT_TYPE_OES 0x8917 |
| #define GL_GEOMETRY_LINKED_OUTPUT_TYPE_OES 0x8918 |
| #define GL_GEOMETRY_SHADER_INVOCATIONS_OES 0x887F |
| #define GL_LAYER_PROVOKING_VERTEX_OES 0x825E |
| #define GL_LINES_ADJACENCY_OES 0x000A |
| #define GL_LINE_STRIP_ADJACENCY_OES 0x000B |
| #define GL_TRIANGLES_ADJACENCY_OES 0x000C |
| #define GL_TRIANGLE_STRIP_ADJACENCY_OES 0x000D |
| #define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_OES 0x8DDF |
| #define GL_MAX_GEOMETRY_UNIFORM_BLOCKS_OES 0x8A2C |
| #define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_OES 0x8A32 |
| #define GL_MAX_GEOMETRY_INPUT_COMPONENTS_OES 0x9123 |
| #define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_OES 0x9124 |
| #define GL_MAX_GEOMETRY_OUTPUT_VERTICES_OES 0x8DE0 |
| #define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_OES 0x8DE1 |
| #define GL_MAX_GEOMETRY_SHADER_INVOCATIONS_OES 0x8E5A |
| #define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_OES 0x8C29 |
| #define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_OES 0x92CF |
| #define GL_MAX_GEOMETRY_ATOMIC_COUNTERS_OES 0x92D5 |
| #define GL_MAX_GEOMETRY_IMAGE_UNIFORMS_OES 0x90CD |
| #define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_OES 0x90D7 |
| #define GL_FIRST_VERTEX_CONVENTION_OES 0x8E4D |
| #define GL_LAST_VERTEX_CONVENTION_OES 0x8E4E |
| #define GL_UNDEFINED_VERTEX_OES 0x8260 |
| #define GL_PRIMITIVES_GENERATED_OES 0x8C87 |
| #define GL_FRAMEBUFFER_DEFAULT_LAYERS_OES 0x9312 |
| #define GL_MAX_FRAMEBUFFER_LAYERS_OES 0x9317 |
| #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_OES 0x8DA8 |
| #define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_OES 0x8DA7 |
| #define GL_REFERENCED_BY_GEOMETRY_SHADER_OES 0x9309 |
| typedef void(GL_APIENTRYP PFNGLFRAMEBUFFERTEXTUREOESPROC)(GLenum target, |
| GLenum attachment, |
| GLuint texture, |
| GLint level); |
| #ifdef GL_GLEXT_PROTOTYPES |
| GL_APICALL void GL_APIENTRY glFramebufferTextureOES(GLenum target, |
| GLenum attachment, |
| GLuint texture, |
| GLint level); |
| #endif |
| #endif /* GL_OES_geometry_shader */ |
| |
| #ifndef GL_OES_get_program_binary |
| #define GL_OES_get_program_binary 1 |
| #define GL_PROGRAM_BINARY_LENGTH_OES 0x8741 |
| #define GL_NUM_PROGRAM_BINARY_FORMATS_OES 0x87FE |
| #define GL_PROGRAM_BINARY_FORMATS_OES 0x87FF |
| typedef void(GL_APIENTRYP PFNGLGETPROGRAMBINARYOESPROC)(GLuint program, |
| GLsizei bufSize, |
| GLsizei* length, |
| GLenum* binaryFormat, |
| void* binary); |
| typedef void(GL_APIENTRYP PFNGLPROGRAMBINARYOESPROC)(GLuint program, |
| GLenum binaryFormat, |
| const void* binary, |
| GLint length); |
| #ifdef GL_GLEXT_PROTOTYPES |
| GL_APICALL void GL_APIENTRY glGetProgramBinaryOES(GLuint program, |
| GLsizei bufSize, |
| GLsizei* length, |
| GLenum* binaryFormat, |
| void* binary); |
| GL_APICALL void GL_APIENTRY glProgramBinaryOES(GLuint program, |
| GLenum binaryFormat, |
| const void* binary, |
| GLint length); |
| #endif |
| #endif /* GL_OES_get_program_binary */ |
| |
| #ifndef GL_OES_gpu_shader5 |
| #define GL_OES_gpu_shader5 1 |
| #endif /* GL_OES_gpu_shader5 */ |
| |
| #ifndef GL_OES_mapbuffer |
| #define GL_OES_mapbuffer 1 |
| #define GL_WRITE_ONLY_OES 0x88B9 |
| #define GL_BUFFER_ACCESS_OES 0x88BB |
| #define GL_BUFFER_MAPPED_OES 0x88BC |
| #define GL_BUFFER_MAP_POINTER_OES 0x88BD |
| typedef void*(GL_APIENTRYP PFNGLMAPBUFFEROESPROC)(GLenum target, GLenum access); |
| typedef GLboolean(GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC)(GLenum target); |
| typedef void(GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC)(GLenum target, |
| GLenum pname, |
| void** params); |
| #ifdef GL_GLEXT_PROTOTYPES |
| GL_APICALL void* GL_APIENTRY glMapBufferOES(GLenum target, GLenum access); |
| GL_APICALL GLboolean GL_APIENTRY glUnmapBufferOES(GLenum target); |
| GL_APICALL void GL_APIENTRY glGetBufferPointervOES(GLenum target, |
| GLenum pname, |
| void** params); |
| #endif |
| #endif /* GL_OES_mapbuffer */ |
| |
| #ifndef GL_OES_packed_depth_stencil |
| #define GL_OES_packed_depth_stencil 1 |
| #define GL_DEPTH_STENCIL_OES 0x84F9 |
| #define GL_UNSIGNED_INT_24_8_OES 0x84FA |
| #define GL_DEPTH24_STENCIL8_OES 0x88F0 |
| #endif /* GL_OES_packed_depth_stencil */ |
| |
| #ifndef GL_OES_primitive_bounding_box |
| #define GL_OES_primitive_bounding_box 1 |
| #define GL_PRIMITIVE_BOUNDING_BOX_OES 0x92BE |
| typedef void(GL_APIENTRYP PFNGLPRIMITIVEBOUNDINGBOXOESPROC)(GLfloat minX, |
| GLfloat minY, |
| GLfloat minZ, |
| GLfloat minW, |
| GLfloat maxX, |
| GLfloat maxY, |
| GLfloat maxZ, |
| GLfloat maxW); |
| #ifdef GL_GLEXT_PROTOTYPES |
| GL_APICALL void GL_APIENTRY glPrimitiveBoundingBoxOES(GLfloat minX, |
| GLfloat minY, |
| GLfloat minZ, |
| GLfloat minW, |
| GLfloat maxX, |
| GLfloat maxY, |
| GLfloat maxZ, |
| GLfloat maxW); |
| #endif |
| #endif /* GL_OES_primitive_bounding_box */ |
| |
| #ifndef GL_OES_required_internalformat |
| #define GL_OES_required_internalformat 1 |
| #define GL_ALPHA8_OES 0x803C |
| #define GL_DEPTH_COMPONENT16_OES 0x81A5 |
| #define GL_LUMINANCE4_ALPHA4_OES 0x8043 |
| #define GL_LUMINANCE8_ALPHA8_OES 0x8045 |
| #define GL_LUMINANCE8_OES 0x8040 |
| #define GL_RGBA4_OES 0x8056 |
| #define GL_RGB5_A1_OES 0x8057 |
| #define GL_RGB565_OES 0x8D62 |
| #define GL_RGB8_OES 0x8051 |
| #define GL_RGBA8_OES 0x8058 |
| #define GL_RGB10_EXT 0x8052 |
| #define GL_RGB10_A2_EXT 0x8059 |
| #endif /* GL_OES_required_internalformat */ |
| |
| #ifndef GL_OES_rgb8_rgba8 |
| #define GL_OES_rgb8_rgba8 1 |
| #endif /* GL_OES_rgb8_rgba8 */ |
| |
| #ifndef GL_OES_sample_shading |
| #define GL_OES_sample_shading 1 |
| #define GL_SAMPLE_SHADING_OES 0x8C36 |
| #define GL_MIN_SAMPLE_SHADING_VALUE_OES 0x8C37 |
| typedef void(GL_APIENTRYP PFNGLMINSAMPLESHADINGOESPROC)(GLfloat value); |
| #ifdef GL_GLEXT_PROTOTYPES |
| GL_APICALL void GL_APIENTRY glMinSampleShadingOES(GLfloat value); |
| #endif |
| #endif /* GL_OES_sample_shading */ |
| |
| #ifndef GL_OES_sample_variables |
| #define GL_OES_sample_variables 1 |
| #endif /* GL_OES_sample_variables */ |
| |
| #ifndef GL_OES_shader_image_atomic |
| #define GL_OES_shader_image_atomic 1 |
| #endif /* GL_OES_shader_image_atomic */ |
| |
| #ifndef GL_OES_shader_io_blocks |
| #define GL_OES_shader_io_blocks 1 |
| #endif /* GL_OES_shader_io_blocks */ |
| |
| #ifndef GL_OES_shader_multisample_interpolation |
| #define GL_OES_shader_multisample_interpolation 1 |
| #define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES 0x8E5B |
| #define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES 0x8E5C |
| #define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES 0x8E5D |
| #endif /* GL_OES_shader_multisample_interpolation */ |
| |
| #ifndef GL_OES_standard_derivatives |
| #define GL_OES_standard_derivatives 1 |
| #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES 0x8B8B |
| #endif /* GL_OES_standard_derivatives */ |
| |
| #ifndef GL_OES_stencil1 |
| #define GL_OES_stencil1 1 |
| #define GL_STENCIL_INDEX1_OES 0x8D46 |
| #endif /* GL_OES_stencil1 */ |
| |
| #ifndef GL_OES_stencil4 |
| #define GL_OES_stencil4 1 |
| #define GL_STENCIL_INDEX4_OES 0x8D47 |
| #endif /* GL_OES_stencil4 */ |
| |
| #ifndef GL_OES_surfaceless_context |
| #define GL_OES_surfaceless_context 1 |
| #define GL_FRAMEBUFFER_UNDEFINED_OES 0x8219 |
| #endif /* GL_OES_surfaceless_context */ |
| |
| #ifndef GL_OES_tessellation_point_size |
| #define GL_OES_tessellation_point_size 1 |
| #endif /* GL_OES_tessellation_point_size */ |
| |
| #ifndef GL_OES_tessellation_shader |
| #define GL_OES_tessellation_shader 1 |
| #define GL_PATCHES_OES 0x000E |
| #define GL_PATCH_VERTICES_OES 0x8E72 |
| #define GL_TESS_CONTROL_OUTPUT_VERTICES_OES 0x8E75 |
| #define GL_TESS_GEN_MODE_OES 0x8E76 |
| #define GL_TESS_GEN_SPACING_OES 0x8E77 |
| #define GL_TESS_GEN_VERTEX_ORDER_OES 0x8E78 |
| #define GL_TESS_GEN_POINT_MODE_OES 0x8E79 |
| #define GL_ISOLINES_OES 0x8E7A |
| #define GL_QUADS_OES 0x0007 |
| #define GL_FRACTIONAL_ODD_OES 0x8E7B |
| #define GL_FRACTIONAL_EVEN_OES 0x8E7C |
| #define GL_MAX_PATCH_VERTICES_OES 0x8E7D |
| #define GL_MAX_TESS_GEN_LEVEL_OES 0x8E7E |
| #define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_OES 0x8E7F |
| #define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_OES 0x8E80 |
| #define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_OES 0x8E81 |
| #define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_OES 0x8E82 |
| #define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_OES 0x8E83 |
| #define GL_MAX_TESS_PATCH_COMPONENTS_OES 0x8E84 |
| #define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_OES 0x8E85 |
| #define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_OES 0x8E86 |
| #define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_OES 0x8E89 |
| #define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_OES 0x8E8A |
| #define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_OES 0x886C |
| #define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_OES 0x886D |
| #define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_OES 0x8E1E |
| #define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_OES 0x8E1F |
| #define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_OES 0x92CD |
| #define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_OES 0x92CE |
| #define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_OES 0x92D3 |
| #define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_OES 0x92D4 |
| #define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_OES 0x90CB |
| #define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_OES 0x90CC |
| #define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_OES 0x90D8 |
| #define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_OES 0x90D9 |
| #define GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OES 0x8221 |
| #define GL_IS_PER_PATCH_OES 0x92E7 |
| #define GL_REFERENCED_BY_TESS_CONTROL_SHADER_OES 0x9307 |
| #define GL_REFERENCED_BY_TESS_EVALUATION_SHADER_OES 0x9308 |
| #define GL_TESS_CONTROL_SHADER_OES 0x8E88 |
| #define GL_TESS_EVALUATION_SHADER_OES 0x8E87 |
| #define GL_TESS_CONTROL_SHADER_BIT_OES 0x00000008 |
| #define GL_TESS_EVALUATION_SHADER_BIT_OES 0x00000010 |
| typedef void(GL_APIENTRYP PFNGLPATCHPARAMETERIOESPROC)(GLenum pname, |
| GLint value); |
| #ifdef GL_GLEXT_PROTOTYPES |
| GL_APICALL void GL_APIENTRY glPatchParameteriOES(GLenum pname, GLint value); |
| #endif |
| #endif /* GL_OES_tessellation_shader */ |
| |
| #ifndef GL_OES_texture_3D |
| #define GL_OES_texture_3D 1 |
| #define GL_TEXTURE_WRAP_R_OES 0x8072 |
| #define GL_TEXTURE_3D_OES 0x806F |
| #define GL_TEXTURE_BINDING_3D_OES 0x806A |
| #define GL_MAX_3D_TEXTURE_SIZE_OES 0x8073 |
| #define GL_SAMPLER_3D_OES 0x8B5F |
| #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES 0x8CD4 |
| typedef void(GL_APIENTRYP PFNGLTEXIMAGE3DOESPROC)(GLenum target, |
| GLint level, |
| GLenum internalformat, |
| GLsizei width, |
| GLsizei height, |
| GLsizei depth, |
| GLint border, |
| GLenum format, |
| GLenum type, |
| const void* pixels); |
| typedef void(GL_APIENTRYP PFNGLTEXSUBIMAGE3DOESPROC)(GLenum target, |
| GLint level, |
| GLint xoffset, |
| GLint yoffset, |
| GLint zoffset, |
| GLsizei width, |
| GLsizei height, |
| GLsizei depth, |
| GLenum format, |
| GLenum type, |
| const void* pixels); |
| typedef void(GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE3DOESPROC)(GLenum target, |
| GLint level, |
| GLint xoffset, |
| GLint yoffset, |
| GLint zoffset, |
| GLint x, |
| GLint y, |
| GLsizei width, |
| GLsizei height); |
| typedef void(GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DOESPROC)( |
| GLenum target, |
| GLint level, |
| GLenum internalformat, |
| GLsizei width, |
| GLsizei height, |
| GLsizei depth, |
| GLint border, |
| GLsizei imageSize, |
| const void* data); |
| typedef void(GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC)( |
| GLenum target, |
| GLint level, |
| GLint xoffset, |
| GLint yoffset, |
| GLint zoffset, |
| GLsizei width, |
| GLsizei height, |
| GLsizei depth, |
| GLenum format, |
| GLsizei imageSize, |
| const void* data); |
| typedef void(GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DOESPROC)(GLenum target, |
| GLenum attachment, |
| GLenum textarget, |
| GLuint texture, |
| GLint level, |
| GLint zoffset); |
| #ifdef GL_GLEXT_PROTOTYPES |
| GL_APICALL void GL_APIENTRY glTexImage3DOES(GLenum target, |
| GLint level, |
| GLenum internalformat, |
| GLsizei width, |
| GLsizei height, |
| GLsizei depth, |
| GLint border, |
| GLenum format, |
| GLenum type, |
| const void* pixels); |
| GL_APICALL void GL_APIENTRY glTexSubImage3DOES(GLenum target, |
| GLint level, |
| GLint xoffset, |
| GLint yoffset, |
| GLint zoffset, |
| GLsizei width, |
| GLsizei height, |
| GLsizei depth, |
| GLenum format, |
| GLenum type, |
| const void* pixels); |
| GL_APICALL void GL_APIENTRY glCopyTexSubImage3DOES(GLenum target, |
| GLint level, |
| GLint xoffset, |
| GLint yoffset, |
| GLint zoffset, |
| GLint x, |
| GLint y, |
| GLsizei width, |
| GLsizei height); |
| GL_APICALL void GL_APIENTRY glCompressedTexImage3DOES(GLenum target, |
| GLint level, |
| GLenum internalformat, |
| GLsizei width, |
| GLsizei height, |
| GLsizei depth, |
| GLint border, |
| GLsizei imageSize, |
| const void* data); |
| GL_APICALL void GL_APIENTRY glCompressedTexSubImage3DOES(GLenum target, |
| GLint level, |
| GLint xoffset, |
| GLint yoffset, |
| GLint zoffset, |
| GLsizei width, |
| GLsizei height, |
| GLsizei depth, |
| GLenum format, |
| GLsizei imageSize, |
| const void* data); |
| GL_APICALL void GL_APIENTRY glFramebufferTexture3DOES(GLenum target, |
| GLenum attachment, |
| GLenum textarget, |
| GLuint texture, |
| GLint level, |
| GLint zoffset); |
| #endif |
| #endif /* GL_OES_texture_3D */ |
| |
| #ifndef GL_OES_texture_border_clamp |
| #define GL_OES_texture_border_clamp 1 |
| #define GL_TEXTURE_BORDER_COLOR_OES 0x1004 |
| #define GL_CLAMP_TO_BORDER_OES 0x812D |
| typedef void(GL_APIENTRYP PFNGLTEXPARAMETERIIVOESPROC)(GLenum target, |
| GLenum pname, |
| const GLint* params); |
| typedef void(GL_APIENTRYP PFNGLTEXPARAMETERIUIVOESPROC)(GLenum target, |
| GLenum pname, |
| const GLuint* params); |
| typedef void(GL_APIENTRYP PFNGLGETTEXPARAMETERIIVOESPROC)(GLenum target, |
| GLenum pname, |
| GLint* params); |
| typedef void(GL_APIENTRYP PFNGLGETTEXPARAMETERIUIVOESPROC)(GLenum target, |
| GLenum pname, |
| GLuint* params); |
| typedef void(GL_APIENTRYP PFNGLSAMPLERPARAMETERIIVOESPROC)(GLuint sampler, |
| GLenum pname, |
| const GLint* param); |
| typedef void(GL_APIENTRYP PFNGLSAMPLERPARAMETERIUIVOESPROC)( |
| GLuint sampler, |
| GLenum pname, |
| const GLuint* param); |
| typedef void(GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIIVOESPROC)(GLuint sampler, |
| GLenum pname, |
| GLint* params); |
| typedef void(GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIUIVOESPROC)(GLuint sampler, |
| GLenum pname, |
| GLuint* params); |
| #ifdef GL_GLEXT_PROTOTYPES |
| GL_APICALL void GL_APIENTRY glTexParameterIivOES(GLenum target, |
| GLenum pname, |
| const GLint* params); |
| GL_APICALL void GL_APIENTRY glTexParameterIuivOES(GLenum target, |
| GLenum pname, |
| const GLuint* params); |
| GL_APICALL void GL_APIENTRY glGetTexParameterIivOES(GLenum target, |
| GLenum pname, |
| GLint* params); |
| GL_APICALL void GL_APIENTRY glGetTexParameterIuivOES(GLenum target, |
| GLenum pname, |
| GLuint* params); |
| GL_APICALL void GL_APIENTRY glSamplerParameterIivOES(GLuint sampler, |
| GLenum pname, |
| const GLint* param); |
| GL_APICALL void GL_APIENTRY glSamplerParameterIuivOES(GLuint sampler, |
| GLenum pname, |
| const GLuint* param); |
| GL_APICALL void GL_APIENTRY glGetSamplerParameterIivOES(GLuint sampler, |
| GLenum pname, |
| GLint* params); |
| GL_APICALL void GL_APIENTRY glGetSamplerParameterIuivOES(GLuint sampler, |
| GLenum pname, |
| GLuint* params); |
| #endif |
| #endif /* GL_OES_texture_border_clamp */ |
| |
| #ifndef GL_OES_texture_buffer |
| #define GL_OES_texture_buffer 1 |
| #define GL_TEXTURE_BUFFER_OES 0x8C2A |
| #define GL_TEXTURE_BUFFER_BINDING_OES 0x8C2A |
| #define GL_MAX_TEXTURE_BUFFER_SIZE_OES 0x8C2B |
| #define GL_TEXTURE_BINDING_BUFFER_OES 0x8C2C |
| #define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_OES 0x8C2D |
| #define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_OES 0x919F |
| #define GL_SAMPLER_BUFFER_OES 0x8DC2 |
| #define GL_INT_SAMPLER_BUFFER_OES 0x8DD0 |
| #define GL_UNSIGNED_INT_SAMPLER_BUFFER_OES 0x8DD8 |
| #define GL_IMAGE_BUFFER_OES 0x9051 |
| #define GL_INT_IMAGE_BUFFER_OES 0x905C |
| #define GL_UNSIGNED_INT_IMAGE_BUFFER_OES 0x9067 |
| #define GL_TEXTURE_BUFFER_OFFSET_OES 0x919D |
| #define GL_TEXTURE_BUFFER_SIZE_OES 0x919E |
| typedef void(GL_APIENTRYP PFNGLTEXBUFFEROESPROC)(GLenum target, |
| GLenum internalformat, |
| GLuint buffer); |
| typedef void(GL_APIENTRYP PFNGLTEXBUFFERRANGEOESPROC)(GLenum target, |
| GLenum internalformat, |
| GLuint buffer, |
| GLintptr offset, |
| GLsizeiptr size); |
| #ifdef GL_GLEXT_PROTOTYPES |
| GL_APICALL void GL_APIENTRY glTexBufferOES(GLenum target, |
| GLenum internalformat, |
| GLuint buffer); |
| GL_APICALL void GL_APIENTRY glTexBufferRangeOES(GLenum target, |
| GLenum internalformat, |
| GLuint buffer, |
| GLintptr offset, |
| GLsizeiptr size); |
| #endif |
| #endif /* GL_OES_texture_buffer */ |
| |
| #ifndef GL_OES_texture_compression_astc |
| #define GL_OES_texture_compression_astc 1 |
| #define GL_COMPRESSED_RGBA_ASTC_3x3x3_OES 0x93C0 |
| #define GL_COMPRESSED_RGBA_ASTC_4x3x3_OES 0x93C1 |
| #define GL_COMPRESSED_RGBA_ASTC_4x4x3_OES 0x93C2 |
| #define GL_COMPRESSED_RGBA_ASTC_4x4x4_OES 0x93C3 |
| #define GL_COMPRESSED_RGBA_ASTC_5x4x4_OES 0x93C4 |
| #define GL_COMPRESSED_RGBA_ASTC_5x5x4_OES 0x93C5 |
| #define GL_COMPRESSED_RGBA_ASTC_5x5x5_OES 0x93C6 |
| #define GL_COMPRESSED_RGBA_ASTC_6x5x5_OES 0x93C7 |
| #define GL_COMPRESSED_RGBA_ASTC_6x6x5_OES 0x93C8 |
| #define GL_COMPRESSED_RGBA_ASTC_6x6x6_OES 0x93C9 |
| #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES 0x93E0 |
| #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES 0x93E1 |
| #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES 0x93E2 |
| #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES 0x93E3 |
| #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES 0x93E4 |
| #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES 0x93E5 |
| #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES 0x93E6 |
| #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES 0x93E7 |
| #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES 0x93E8 |
| #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES 0x93E9 |
| #endif /* GL_OES_texture_compression_astc */ |
| |
| #ifndef GL_OES_texture_cube_map_array |
| #define GL_OES_texture_cube_map_array 1 |
| #define GL_TEXTURE_CUBE_MAP_ARRAY_OES 0x9009 |
| #define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_OES 0x900A |
| #define GL_SAMPLER_CUBE_MAP_ARRAY_OES 0x900C |
| #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_OES 0x900D |
| #define GL_INT_SAMPLER_CUBE_MAP_ARRAY_OES 0x900E |
| #define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_OES 0x900F |
| #define GL_IMAGE_CUBE_MAP_ARRAY_OES 0x9054 |
| #define GL_INT_IMAGE_CUBE_MAP_ARRAY_OES 0x905F |
| #define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_OES 0x906A |
| #endif /* GL_OES_texture_cube_map_array */ |
| |
| #ifndef GL_OES_texture_float |
| #define GL_OES_texture_float 1 |
| #endif /* GL_OES_texture_float */ |
| |
| #ifndef GL_OES_texture_float_linear |
| #define GL_OES_texture_float_linear 1 |
| #endif /* GL_OES_texture_float_linear */ |
| |
| #ifndef GL_OES_texture_half_float |
| #define GL_OES_texture_half_float 1 |
| #define GL_HALF_FLOAT_OES 0x8D61 |
| #endif /* GL_OES_texture_half_float */ |
| |
| #ifndef GL_OES_texture_half_float_linear |
| #define GL_OES_texture_half_float_linear 1 |
| #endif /* GL_OES_texture_half_float_linear */ |
| |
| #ifndef GL_OES_texture_npot |
| #define GL_OES_texture_npot 1 |
| #endif /* GL_OES_texture_npot */ |
| |
| #ifndef GL_OES_texture_stencil8 |
| #define GL_OES_texture_stencil8 1 |
| #define GL_STENCIL_INDEX_OES 0x1901 |
| #define GL_STENCIL_INDEX8_OES 0x8D48 |
| #endif /* GL_OES_texture_stencil8 */ |
| |
| #ifndef GL_OES_texture_storage_multisample_2d_array |
| #define GL_OES_texture_storage_multisample_2d_array 1 |
| #define GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES 0x9102 |
| #define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES 0x9105 |
| #define GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES 0x910B |
| #define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES 0x910C |
| #define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES 0x910D |
| typedef void(GL_APIENTRYP PFNGLTEXSTORAGE3DMULTISAMPLEOESPROC)( |
| GLenum target, |
| GLsizei samples, |
| GLenum internalformat, |
| GLsizei width, |
| GLsizei height, |
| GLsizei depth, |
| GLboolean fixedsamplelocations); |
| #ifdef GL_GLEXT_PROTOTYPES |
| GL_APICALL void GL_APIENTRY |
| glTexStorage3DMultisampleOES(GLenum target, |
| GLsizei samples, |
| GLenum internalformat, |
| GLsizei width, |
| GLsizei height, |
| GLsizei depth, |
| GLboolean fixedsamplelocations); |
| #endif |
| #endif /* GL_OES_texture_storage_multisample_2d_array */ |
| |
| #ifndef GL_OES_texture_view |
| #define GL_OES_texture_view 1 |
| #define GL_TEXTURE_VIEW_MIN_LEVEL_OES 0x82DB |
| #define GL_TEXTURE_VIEW_NUM_LEVELS_OES 0x82DC |
| #define GL_TEXTURE_VIEW_MIN_LAYER_OES 0x82DD |
| #define GL_TEXTURE_VIEW_NUM_LAYERS_OES 0x82DE |
| #define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF |
| typedef void(GL_APIENTRYP PFNGLTEXTUREVIEWOESPROC)(GLuint texture, |
| GLenum target, |
| GLuint origtexture, |
| GLenum internalformat, |
| GLuint minlevel, |
| GLuint numlevels, |
| GLuint minlayer, |
| GLuint numlayers); |
| #ifdef GL_GLEXT_PROTOTYPES |
| GL_APICALL void GL_APIENTRY glTextureViewOES(GLuint texture, |
| GLenum target, |
| GLuint origtexture, |
| GLenum internalformat, |
| GLuint minlevel, |
| GLuint numlevels, |
| GLuint minlayer, |
| GLuint numlayers); |
| #endif |
| #endif /* GL_OES_texture_view */ |
| |
| #ifndef GL_OES_vertex_array_object |
| #define GL_OES_vertex_array_object 1 |
| #define GL_VERTEX_ARRAY_BINDING_OES 0x85B5 |
| typedef void(GL_APIENTRYP PFNGLBINDVERTEXARRAYOESPROC)(GLuint array); |
| typedef void(GL_APIENTRYP PFNGLDELETEVERTEXARRAYSOESPROC)(GLsizei n, |
| const GLuint* arrays); |
| typedef void(GL_APIENTRYP PFNGLGENVERTEXARRAYSOESPROC)(GLsizei n, |
| GLuint* arrays); |
| typedef GLboolean(GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC)(GLuint array); |
| #ifdef GL_GLEXT_PROTOTYPES |
| GL_APICALL void GL_APIENTRY glBindVertexArrayOES(GLuint array); |
| GL_APICALL void GL_APIENTRY glDeleteVertexArraysOES(GLsizei n, |
| const GLuint* arrays); |
| GL_APICALL void GL_APIENTRY glGenVertexArraysOES(GLsizei n, GLuint* arrays); |
| GL_APICALL GLboolean GL_APIENTRY glIsVertexArrayOES(GLuint array); |
| #endif |
| #endif /* GL_OES_vertex_array_object */ |
| |
| #ifndef GL_OES_vertex_half_float |
| #define GL_OES_vertex_half_float 1 |
| #endif /* GL_OES_vertex_half_float */ |
| |
| #ifndef GL_OES_vertex_type_10_10_10_2 |
| #define GL_OES_vertex_type_10_10_10_2 1 |
| #define GL_UNSIGNED_INT_10_10_10_2_OES 0x8DF6 |
| #define GL_INT_10_10_10_2_OES 0x8DF7 |
| #endif /* GL_OES_vertex_type_10_10_10_2 */ |
| |
| #ifndef GL_AMD_compressed_3DC_texture |
| #define GL_AMD_compressed_3DC_texture 1 |
| #define GL_3DC_X_AMD 0x87F9 |
| #define GL_3DC_XY_AMD 0x87FA |
| #endif /* GL_AMD_compressed_3DC_texture */ |
| |
| #ifndef GL_AMD_compressed_ATC_texture |
| #define GL_AMD_compressed_ATC_texture 1 |
| #define GL_ATC_RGB_AMD 0x8C92 |
| #define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD 0x8C93 |
| #define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE |
| #endif /* GL_AMD_compressed_ATC_texture */ |
| |
| #ifndef GL_AMD_performance_monitor |
| #define GL_AMD_performance_monitor 1 |
| #define GL_COUNTER_TYPE_AMD 0x8BC0 |
| #define GL_COUNTER_RANGE_AMD 0x8BC1 |
| #define GL_UNSIGNED_INT64_AMD 0x8BC2 |
| #define GL_PERCENTAGE_AMD 0x8BC3 |
| #define GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4 |
| #define GL_PERFMON_RESULT_SIZE_AMD 0x8BC5 |
| #define GL_PERFMON_RESULT_AMD 0x8BC6 |
| typedef void(GL_APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC)(GLint* numGroups, |
| GLsizei groupsSize, |
| GLuint* groups); |
| typedef void(GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSAMDPROC)( |
| GLuint group, |
| GLint* numCounters, |
| GLint* maxActiveCounters, |
| GLsizei counterSize, |
| GLuint* counters); |
| typedef void(GL_APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC)( |
| GLuint group, |
| GLsizei bufSize, |
| GLsizei* length, |
| GLchar* groupString); |
| typedef void(GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC)( |
| GLuint group, |
| GLuint counter, |
| GLsizei bufSize, |
| GLsizei* length, |
| GLchar* counterString); |
| typedef void(GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC)(GLuint group, |
| GLuint counter, |
| GLenum pname, |
| void* data); |
| typedef void(GL_APIENTRYP PFNGLGENPERFMONITORSAMDPROC)(GLsizei n, |
| GLuint* monitors); |
| typedef void(GL_APIENTRYP PFNGLDELETEPERFMONITORSAMDPROC)(GLsizei n, |
| GLuint* monitors); |
| typedef void(GL_APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC)( |
| GLuint monitor, |
| GLboolean enable, |
| GLuint group, |
| GLint numCounters, |
| GLuint* counterList); |
| typedef void(GL_APIENTRYP PFNGLBEGINPERFMONITORAMDPROC)(GLuint monitor); |
| typedef void(GL_APIENTRYP PFNGLENDPERFMONITORAMDPROC)(GLuint monitor); |
| typedef void(GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC)( |
| GLuint monitor, |
| GLenum pname, |
| GLsizei dataSize, |
| GLuint* data, |
| GLint* bytesWritten); |
| #ifdef GL_GLEXT_PROTOTYPES |
| GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupsAMD(GLint* numGroups, |
| GLsizei groupsSize, |
| GLuint* groups); |
| GL_APICALL void GL_APIENTRY |
| glGetPerfMonitorCountersAMD(GLuint group, |
| GLint* numCounters, |
| GLint* maxActiveCounters, |
| GLsizei counterSize, |
| GLuint* counters); |
| GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupStringAMD(GLuint group, |
| GLsizei bufSize, |
| GLsizei* length, |
| GLchar* groupString); |
| GL_APICALL void GL_APIENTRY |
| glGetPerfMonitorCounterStringAMD(GLuint group, |
| GLuint counter, |
| GLsizei bufSize, |
| GLsizei* length, |
| GLchar* counterString); |
| GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterInfoAMD(GLuint group, |
| GLuint counter, |
| GLenum pname, |
| void* data); |
| GL_APICALL void GL_APIENTRY glGenPerfMonitorsAMD(GLsizei n, GLuint* monitors); |
| GL_APICALL void GL_APIENTRY glDeletePerfMonitorsAMD(GLsizei n, |
| GLuint* monitors); |
| GL_APICALL void GL_APIENTRY glSelectPerfMonitorCountersAMD(GLuint monitor, |
| GLboolean enable, |
| GLuint group, |
| GLint numCounters, |
| GLuint* counterList); |
| GL_APICALL void GL_APIENTRY glBeginPerfMonitorAMD(GLuint monitor); |
| GL_APICALL void GL_APIENTRY glEndPerfMonitorAMD(GLuint monitor); |
| GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterDataAMD(GLuint monitor, |
| GLenum pname, |
| GLsizei dataSize, |
| GLuint* data, |
| GLint* bytesWritten); |
| #endif |
| #endif /* GL_AMD_performance_monitor */ |
| |
| #ifndef GL_AMD_program_binary_Z400 |
| #define GL_AMD_program_binary_Z400 1 |
| #define GL_Z400_BINARY_AMD 0x8740 |
| #endif /* GL_AMD_program_binary_Z400 */ |
| |
| #ifndef GL_ANDROID_extension_pack_es31a |
| #define GL_ANDROID_extension_pack_es31a 1 |
| #endif /* GL_ANDROID_extension_pack_es31a */ |
| |
| #ifndef GL_ANGLE_depth_texture |
| #define GL_ANGLE_depth_texture 1 |
| #endif /* GL_ANGLE_depth_texture */ |
| |
| #ifndef GL_ANGLE_framebuffer_blit |
| #define GL_ANGLE_framebuffer_blit 1 |
| #define GL_READ_FRAMEBUFFER_ANGLE 0x8CA8 |
| #define GL_DRAW_FRAMEBUFFER_ANGLE 0x8CA9 |
| #define GL_DRAW_FRAMEBUFFER_BINDING_ANGLE 0x8CA6 |
| #define GL_READ_FRAMEBUFFER_BINDING_ANGLE 0x8CAA |
| typedef void(GL_APIENTRYP PFNGLBLITFRAMEBUFFERANGLEPROC)(GLint srcX0, |
| GLint srcY0, |
| GLint srcX1, |
| GLint srcY1, |
| GLint dstX0, |
| GLint dstY0, |
| GLint dstX1, |
| GLint dstY1, |
| GLbitfield mask, |
| GLenum filter); |
| #ifdef GL_GLEXT_PROTOTYPES |
| GL_APICALL void GL_APIENTRY glBlitFramebufferANGLE(GLint srcX0, |
| GLint srcY0, |
| GLint srcX1, |
| GLint srcY1, |
| GLint dstX0, |
| GLint dstY0, |
| GLint dstX1, |
| GLint dstY1, |
| GLbitfield mask, |
| GLenum filter); |
| #endif |
| #endif /* GL_ANGLE_framebuffer_blit */ |
| |
| #ifndef GL_ANGLE_framebuffer_multisample |
| #define GL_ANGLE_framebuffer_multisample 1 |
| #define GL_RENDERBUFFER_SAMPLES_ANGLE 0x8CAB |
| #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE 0x8D56 |
| #define GL_MAX_SAMPLES_ANGLE 0x8D57 |
| typedef void(GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC)( |
| GLenum target, |
| GLsizei samples, |
| GLenum internalformat, |
| GLsizei width, |
| GLsizei height); |
| #ifdef GL_GLEXT_PROTOTYPES |
| GL_APICALL void GL_APIENTRY |
| glRenderbufferStorageMultisampleANGLE(GLenum target, |
| GLsizei samples, |
| GLenum internalformat, |
| GLsizei width, |
| GLsizei height); |
| #endif |
| #endif /* GL_ANGLE_framebuffer_multisample */ |
| |
| #ifndef GL_ANGLE_instanced_arrays |
| #define GL_ANGLE_instanced_arrays 1 |
| #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE 0x88FE |
| typedef void(GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDANGLEPROC)(GLenum mode, |
| GLint first, |
| GLsizei count, |
| GLsizei primcount); |
| typedef void(GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDANGLEPROC)( |
| GLenum mode, |
| GLsizei count, |
| GLenum type, |
| const void* indices, |
| GLsizei primcount); |
| typedef void(GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORANGLEPROC)(GLuint index, |
| GLuint divisor); |
| #ifdef GL_GLEXT_PROTOTYPES |
| GL_APICALL void GL_APIENTRY glDrawArraysInstancedANGLE(GLenum mode, |
| GLint first, |
| GLsizei count, |
| GLsizei primcount); |
| GL_APICALL void GL_APIENTRY glDrawElementsInstancedANGLE(GLenum mode, |
| GLsizei count, |
| GLenum type, |
| const void* indices, |
| GLsizei primcount); |
| GL_APICALL void GL_APIENTRY glVertexAttribDivisorANGLE(GLuint index, |
| GLuint divisor); |
| #endif |
| #endif /* GL_ANGLE_instanced_arrays */ |
| |
| #ifndef GL_ANGLE_pack_reverse_row_order |
| #define GL_ANGLE_pack_reverse_row_order 1 |
| #define GL_PACK_REVERSE_ROW_ORDER_ANGLE 0x93A4 |
| #endif /* GL_ANGLE_pack_reverse_row_order */ |
| |
| #ifndef GL_ANGLE_program_binary |
| #define GL_ANGLE_program_binary 1 |
| #define GL_PROGRAM_BINARY_ANGLE 0x93A6 |
| #endif /* GL_ANGLE_program_binary */ |
| |
| #ifndef GL_ANGLE_texture_compression_dxt3 |
| #define GL_ANGLE_texture_compression_dxt3 1 |
| #define GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2 |
| #endif /* GL_ANGLE_texture_compression_dxt3 */ |
| |
| #ifndef GL_ANGLE_texture_compression_dxt5 |
| #define GL_ANGLE_texture_compression_dxt5 1 |
| #define GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE 0x83F3 |
| #endif /* GL_ANGLE_texture_compression_dxt5 */ |
| |
| #ifndef GL_ANGLE_texture_usage |
| #define GL_ANGLE_texture_usage 1 |
| #define GL_TEXTURE_USAGE_ANGLE 0x93A2 |
| #define GL_FRAMEBUFFER_ATTACHMENT_ANGLE 0x93A3 |
| #endif /* GL_ANGLE_texture_usage */ |
| |
| #ifndef GL_ANGLE_translated_shader_source |
| #define GL_ANGLE_translated_shader_source 1 |
| #define GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE 0x93A0 |
| typedef void(GL_APIENTRYP PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC)( |
| GLuint shader, |
| GLsizei bufsize, |
| GLsizei* length, |
| GLchar* source); |
| #ifdef GL_GLEXT_PROTOTYPES |
| GL_APICALL void GL_APIENTRY glGetTranslatedShaderSourceANGLE(GLuint shader, |
| GLsizei bufsize, |
| GLsizei* length, |
| GLchar* source); |
| #endif |
| #endif /* GL_ANGLE_translated_shader_source */ |
| |
| #ifndef GL_APPLE_clip_distance |
| #define GL_APPLE_clip_distance 1 |
| #define GL_MAX_CLIP_DISTANCES_APPLE 0x0D32 |
| #define GL_CLIP_DISTANCE0_APPLE 0x3000 |
| #define GL_CLIP_DISTANCE1_APPLE 0x3001 |
| #define GL_CLIP_DISTANCE2_APPLE 0x3002 |
| #define GL_CLIP_DISTANCE3_APPLE 0x3003 |
| #define GL_CLIP_DISTANCE4_APPLE 0x3004 |
| #define GL_CLIP_DISTANCE5_APPLE 0x3005 |
| #define GL_CLIP_DISTANCE6_APPLE 0x3006 |
| #define GL_CLIP_DISTANCE7_APPLE 0x3007 |
| #endif /* GL_APPLE_clip_distance */ |
| |
| #ifndef GL_APPLE_color_buffer_packed_float |
| #define GL_APPLE_color_buffer_packed_float 1 |
| #endif /* GL_APPLE_color_buffer_packed_float */ |
| |
| #ifndef GL_APPLE_copy_texture_levels |
| #define GL_APPLE_copy_texture_levels 1 |
| typedef void(GL_APIENTRYP PFNGLCOPYTEXTURELEVELSAPPLEPROC)( |
| GLuint destinationTexture, |
| GLuint sourceTexture, |
| GLint sourceBaseLevel, |
| GLsizei sourceLevelCount); |
| #ifdef GL_GLEXT_PROTOTYPES |
| GL_APICALL void GL_APIENTRY glCopyTextureLevelsAPPLE(GLuint destinationTexture, |
| GLuint sourceTexture, |
| GLint sourceBaseLevel, |
| GLsizei sourceLevelCount); |
| #endif |
| #endif /* GL_APPLE_copy_texture_levels */ |
| |
| #ifndef GL_APPLE_framebuffer_multisample |
| #define GL_APPLE_framebuffer_multisample 1 |
| #define GL_RENDERBUFFER_SAMPLES_APPLE 0x8CAB |
| #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE 0x8D56 |
| #define GL_MAX_SAMPLES_APPLE 0x8D57 |
| #define GL_READ_FRAMEBUFFER_APPLE 0x8CA8 |
| #define GL_DRAW_FRAMEBUFFER_APPLE 0x8CA9 |
| #define GL_DRAW_FRAMEBUFFER_BINDING_APPLE 0x8CA6 |
| #define GL_READ_FRAMEBUFFER_BINDING_APPLE 0x8CAA |
| typedef void(GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC)( |
| GLenum target, |
| GLsizei samples, |
| GLenum internalformat, |
| GLsizei width, |
| GLsizei height); |
| typedef void(GL_APIENTRYP PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC)(void); |
| #ifdef GL_GLEXT_PROTOTYPES |
| GL_APICALL void GL_APIENTRY |
| glRenderbufferStorageMultisampleAPPLE(GLenum target, |
| GLsizei samples, |
| GLenum internalformat, |
| GLsizei width, |
| GLsizei height); |
| GL_APICALL void GL_APIENTRY glResolveMultisampleFramebufferAPPLE(void); |
| #endif |
| #endif /* GL_APPLE_framebuffer_multisample */ |
| |
| #ifndef GL_APPLE_rgb_422 |
| #define GL_APPLE_rgb_422 1 |
| #define GL_RGB_422_APPLE 0x8A1F |
| #define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA |
| #define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB |
| #define GL_RGB_RAW_422_APPLE 0x8A51 |
| #endif /* GL_APPLE_rgb_422 */ |
| |
| #ifndef GL_APPLE_sync |
| #define GL_APPLE_sync 1 |
| #define GL_SYNC_OBJECT_APPLE 0x8A53 |
| #define GL_MAX_SERVER_WAIT_TIMEOUT_APPLE 0x9111 |
| #define GL_OBJECT_TYPE_APPLE 0x9112 |
| #define GL_SYNC_CONDITION_APPLE 0x9113 |
| #define GL_SYNC_STATUS_APPLE 0x9114 |
| #define GL_SYNC_FLAGS_APPLE 0x9115 |
| #define GL_SYNC_FENCE_APPLE 0x9116 |
| #define GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE 0x9117 |
| #define GL_UNSIGNALED_APPLE 0x9118 |
| #define GL_SIGNALED_APPLE 0x9119 |
| #define GL_ALREADY_SIGNALED_APPLE 0x911A |
| #define GL_TIMEOUT_EXPIRED_APPLE 0x911B |
| #define GL_CONDITION_SATISFIED_APPLE 0x911C |
| #define GL_WAIT_FAILED_APPLE 0x911D |
| #define GL_SYNC_FLUSH_COMMANDS_BIT_APPLE 0x00000001 |
| #define GL_TIMEOUT_IGNORED_APPLE 0xFFFFFFFFFFFFFFFFull |
| typedef GLsync(GL_APIENTRYP PFNGLFENCESYNCAPPLEPROC)(GLenum condition, |
| GLbitfield flags); |
| typedef GLboolean(GL_APIENTRYP PFNGLISSYNCAPPLEPROC)(GLsync sync); |
| typedef void(GL_APIENTRYP PFNGLDELETESYNCAPPLEPROC)(GLsync sync); |
| typedef GLenum(GL_APIENTRYP PFNGLCLIENTWAITSYNCAPPLEPROC)(GLsync sync, |
| GLbitfield flags, |
| GLuint64 timeout); |
| typedef void(GL_APIENTRYP PFNGLWAITSYNCAPPLEPROC)(GLsync sync, |
| GLbitfield flags, |
| GLuint64 timeout); |
| typedef void(GL_APIENTRYP PFNGLGETINTEGER64VAPPLEPROC)(GLenum pname, |
| GLint64* params); |
| typedef void(GL_APIENTRYP PFNGLGETSYNCIVAPPLEPROC)(GLsync sync, |
| GLenum pname, |
| GLsizei bufSize, |
| GLsizei* length, |
| GLint* values); |
| #ifdef GL_GLEXT_PROTOTYPES |
| GL_APICALL GLsync GL_APIENTRY glFenceSyncAPPLE(GLenum condition, |
| GLbitfield flags); |
| GL_APICALL GLboolean GL_APIENTRY glIsSyncAPPLE(GLsync sync); |
| GL_APICALL void GL_APIENTRY glDeleteSyncAPPLE(GLsync sync); |
| GL_APICALL GLenum GL_APIENTRY glClientWaitSyncAPPLE(GLsync sync, |
| GLbitfield flags, |
| GLuint64 timeout); |
| GL_APICALL void GL_APIENTRY glWaitSyncAPPLE(GLsync sync, |
| GLbitfield flags, |
| GLuint64 timeout); |
| GL_APICALL void GL_APIENTRY glGetInteger64vAPPLE(GLenum pname, GLint64* params); |
| GL_APICALL void GL_APIENTRY glGetSyncivAPPLE(GLsync sync, |
| GLenum pname, |
| GLsizei bufSize, |
| GLsizei* length, |
| GLint* values); |
| #endif |
| #endif /* GL_APPLE_sync */ |
| |
| #ifndef GL_APPLE_texture_format_BGRA8888 |
| #define GL_APPLE_texture_format_BGRA8888 1 |
| #define GL_BGRA_EXT 0x80E1 |
| #define GL_BGRA8_EXT 0x93A1 |
| #endif /* GL_APPLE_texture_format_BGRA8888 */ |
| |
| #ifndef GL_APPLE_texture_max_level |
| #define GL_APPLE_texture_max_level 1 |
| #define GL_TEXTURE_MAX_LEVEL_APPLE 0x813D |
| #endif /* GL_APPLE_texture_max_level */ |
| |
| #ifndef GL_APPLE_texture_packed_float |
| #define GL_APPLE_texture_packed_float 1 |
| #define GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE 0x8C3B |
| #define GL_UNSIGNED_INT_5_9_9_9_REV_APPLE 0x8C3E |
| #define GL_R11F_G11F_B10F_APPLE 0x8C3A |
| #define GL_RGB9_E5_APPLE 0x8C3D |
| #endif /* GL_APPLE_texture_packed_float */ |
| |
| #ifndef GL_ARM_mali_program_binary |
| #define GL_ARM_mali_program_binary 1 |
| #define GL_MALI_PROGRAM_BINARY_ARM 0x8F61 |
| #endif /* GL_ARM_mali_program_binary */ |
| |
| #ifndef GL_ARM_mali_shader_binary |
| #define GL_ARM_mali_shader_binary 1 |
| #define GL_MALI_SHADER_BINARY_ARM 0x8F60 |
| #endif /* GL_ARM_mali_shader_binary */ |
| |
| #ifndef GL_ARM_rgba8 |
| #define GL_ARM_rgba8 1 |
| #endif /* GL_ARM_rgba8 */ |
| |
| #ifndef GL_ARM_shader_framebuffer_fetch |
| #define GL_ARM_shader_framebuffer_fetch 1 |
| #define GL_FETCH_PER_SAMPLE_ARM 0x8F65 |
| #define GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM 0x8F66 |
| #endif /* GL_ARM_shader_framebuffer_fetch */ |
| |
| #ifndef GL_ARM_shader_framebuffer_fetch_depth_stencil |
| #define GL_ARM_shader_framebuffer_fetch_depth_stencil 1 |
| #endif /* GL_ARM_shader_framebuffer_fetch_depth_stencil */ |
| |
| #ifndef GL_DMP_program_binary |
| #define GL_DMP_program_binary 1 |
| #define GL_SMAPHS30_PROGRAM_BINARY_DMP 0x9251 |
| #define GL_SMAPHS_PROGRAM_BINARY_DMP 0x9252 |
| #define GL_DMP_PROGRAM_BINARY_DMP 0x9253 |
| #endif /* GL_DMP_program_binary */ |
| |
| #ifndef GL_DMP_shader_binary |
| #define GL_DMP_shader_binary 1 |
| #define GL_SHADER_BINARY_DMP 0x9250 |
| #endif /* GL_DMP_shader_binary */ |
| |
| #ifndef GL_EXT_YUV_target |
| #define GL_EXT_YUV_target 1 |
| #define GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT 0x8BE7 |
| #endif /* GL_EXT_YUV_target */ |
| |
| #ifndef GL_EXT_base_instance |
| #define GL_EXT_base_instance 1 |
| typedef void(GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEEXTPROC)( |
| GLenum mode, |
| GLint first, |
| GLsizei count, |
| GLsizei instancecount, |
| GLuint baseinstance); |
| typedef void(GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEEXTPROC)( |
| GLenum mode, |
| GLsizei count, |
| GLenum type, |
| const void* indices, |
| GLsizei instancecount, |
| GLuint baseinstance); |
| typedef void( |
| GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEEXTPROC)( |
| GLenum mode, |
| GLsizei count, |
| GLenum type, |
| const void* indices, |
| GLsizei instancecount, |
| GLint basevertex, |
| GLuint baseinstance); |
| #ifdef GL_GLEXT_PROTOTYPES |
| GL_APICALL void GL_APIENTRY |
| glDrawArraysInstancedBaseInstanceEXT(GLenum mode, |
| GLint first, |
| GLsizei count, |
| GLsizei instancecount, |
| GLuint baseinstance); |
| GL_APICALL void GL_APIENTRY |
| glDrawElementsInstancedBaseInstanceEXT(GLenum mode, |
| GLsizei count, |
| GLenum type, |
| const void* indices, |
| GLsizei instancecount, |
| GLuint baseinstance); |
| GL_APICALL void GL_APIENTRY |
| glDrawElementsInstancedBaseVertexBaseInstanceEXT(GLenum mode, |
| GLsizei count, |
| GLenum type, |
| const void* indices, |
| GLsizei instancecount, |
| GLint basevertex, |
| GLuint baseinstance); |
| #endif |
| #endif /* GL_EXT_base_instance */ |
| |
| #ifndef GL_EXT_blend_func_extended |
| #define GL_EXT_blend_func_extended 1 |
| #define GL_SRC1_COLOR_EXT 0x88F9 |
| #define GL_SRC1_ALPHA_EXT 0x8589 |
| #define GL_ONE_MINUS_SRC1_COLOR_EXT 0x88FA |
| #define GL_ONE_MINUS_SRC1_ALPHA_EXT 0x88FB |
| #define GL_SRC_ALPHA_SATURATE_EXT 0x0308 |
| #define GL_LOCATION_INDEX_EXT 0x930F |
| #define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT 0x88FC |
| typedef void(GL_APIENTRYP PFNGLBINDFRAGDATALOCATIONINDEXEDEXTPROC)( |
| GLuint program, |
| GLuint colorNumber, |
| GLuint index, |
| const GLchar* name); |
| typedef void(GL_APIENTRYP PFNGLBINDFRAGDATALOCATIONEXTPROC)(GLuint program, |
| GLuint color, |
| const GLchar* name); |
| typedef GLint(GL_APIENTRYP PFNGLGETPROGRAMRESOURCELOCATIONINDEXEXTPROC)( |
| GLuint program, |
| GLenum programInterface, |
| const GLchar* name); |
| typedef GLint(GL_APIENTRYP PFNGLGETFRAGDATAINDEXEXTPROC)(GLuint program, |
| const GLchar* name); |
| #ifdef GL_GLEXT_PROTOTYPES |
| GL_APICALL void GL_APIENTRY |
| glBindFragDataLocationIndexedEXT(GLuint program, |
| GLuint colorNumber, |
| GLuint index, |
| const GLchar* name); |
| GL_APICALL void GL_APIENTRY glBindFragDataLocationEXT(GLuint program, |
| GLuint color, |
| const GLchar* name); |
| GL_APICALL GLint GL_APIENTRY |
| glGetProgramResourceLocationIndexEXT(GLuint program, |
| GLenum programInterface, |
| const GLchar* name); |
| GL_APICALL GLint GL_APIENTRY glGetFragDataIndexEXT(GLuint program, |
| const GLchar* name); |
| #endif |
| #endif /* GL_EXT_blend_func_extended */ |
| |
| #ifndef GL_EXT_blend_minmax |
| #define GL_EXT_blend_minmax 1 |
| #define GL_MIN_EXT 0x8007 |
| #define GL_MAX_EXT 0x8008 |
| #endif /* GL_EXT_blend_minmax */ |
| |
| #ifndef GL_EXT_buffer_storage |
| #define GL_EXT_buffer_storage 1 |
| #define GL_MAP_READ_BIT 0x0001 |
| #define GL_MAP_WRITE_BIT 0x0002 |
| #define GL_MAP_PERSISTENT_BIT_EXT 0x0040 |
| #define GL_MAP_COHERENT_BIT_EXT 0x0080 |
| #define GL_DYNAMIC_STORAGE_BIT_EXT 0x0100 |
| #define GL_CLIENT_STORAGE_BIT_EXT 0x0200 |
| #define GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT 0x00004000 |
| #define GL_BUFFER_IMMUTABLE_STORAGE_EXT 0x821F |
| #define GL_BUFFER_STORAGE_FLAGS_EXT 0x8220 |
| typedef void(GL_APIENTRYP PFNGLBUFFERSTORAGEEXTPROC)(GLenum target, |
| GLsizeiptr size, |
| const void* data, |
| GLbitfield flags); |
| #ifdef GL_GLEXT_PROTOTYPES |
| GL_APICALL void GL_APIENTRY glBufferStorageEXT(GLenum target, |
| GLsizeiptr size, |
| const void* data, |
| GLbitfield flags); |
| #endif |
| #endif /* GL_EXT_buffer_storage */ |
| |
| #ifndef GL_EXT_color_buffer_float |
| #define GL_EXT_color_buffer_float 1 |
| #endif /* GL_EXT_color_buffer_float */ |
| |
| #ifndef GL_EXT_color_buffer_half_float |
| #define GL_EXT_color_buffer_half_float 1 |
| #define GL_RGBA16F_EXT 0x881A |
| #define GL_RGB16F_EXT 0x881B |
| #define GL_RG16F_EXT 0x822F |
| #define GL_R16F_EXT 0x822D |
| #define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT 0x8211 |
| #define GL_UNSIGNED_NORMALIZED_EXT 0x8C17 |
| #endif /* GL_EXT_color_buffer_half_float */ |
| |
| #ifndef GL_EXT_copy_image |
| #define GL_EXT_copy_image 1 |
| typedef void(GL_APIENTRYP PFNGLCOPYIMAGESUBDATAEXTPROC)(GLuint srcName, |
| GLenum srcTarget, |
| GLint srcLevel, |
| GLint srcX, |
| GLint srcY, |
| GLint srcZ, |
| GLuint dstName, |
| GLenum dstTarget, |
| GLint dstLevel, |
| GLint dstX, |
| GLint dstY, |
| GLint dstZ, |
| GLsizei srcWidth, |
| GLsizei srcHeight, |
| GLsizei srcDepth); |
| #ifdef GL_GLEXT_PROTOTYPES |
| GL_APICALL void GL_APIENTRY glCopyImageSubDataEXT(GLuint srcName, |
| GLenum srcTarget, |
| GLint srcLevel, |
| GLint srcX, |
| GLint srcY, |
| GLint srcZ, |
| GLuint dstName, |
| GLenum dstTarget, |
| GLint dstLevel, |
| GLint dstX, |
| GLint dstY, |
| GLint dstZ, |
| GLsizei srcWidth, |
| GLsizei srcHeight, |
| GLsizei srcDepth); |
| #endif |
| #endif /* GL_EXT_copy_image */ |
| |
| #ifndef GL_EXT_debug_label |
| #define GL_EXT_debug_label 1 |
| #define GL_PROGRAM_PIPELINE_OBJECT_EXT 0x8A4F |
| #define GL_PROGRAM_OBJECT_EXT 0x8B40 |
| #define GL_SHADER_OBJECT_EXT 0x8B48 |
| #define GL_BUFFER_OBJECT_EXT 0x9151 |
| #define GL_QUERY_OBJECT_EXT 0x9153 |
| #define GL_VERTEX_ARRAY_OBJECT_EXT 0x9154 |
| #define GL_TRANSFORM_FEEDBACK 0x8E22 |
| typedef void(GL_APIENTRYP PFNGLLABELOBJECTEXTPROC)(GLenum type, |
| GLuint object, |
| GLsizei length, |
| const GLchar* label); |
| typedef void(GL_APIENTRYP PFNGLGETOBJECTLABELEXTPROC)(GLenum type, |
| GLuint object, |
| GLsizei bufSize, |
| GLsizei* length, |
| GLchar* label); |
| #ifdef GL_GLEXT_PROTOTYPES |
| GL_APICALL void GL_APIENTRY glLabelObjectEXT(GLenum type, |
| GLuint object, |
| GLsizei length, |
| const GLchar* label); |
| GL_APICALL void GL_APIENTRY glGetObjectLabelEXT(GLenum type, |
| GLuint object, |
| GLsizei bufSize, |
| GLsizei* length, |
| GLchar* label); |
| #endif |
| #endif /* GL_EXT_debug_label */ |
| |
| #ifndef GL_EXT_debug_marker |
| #define GL_EXT_debug_marker 1 |
| typedef void(GL_APIENTRYP PFNGLINSERTEVENTMARKEREXTPROC)(GLsizei length, |
| const GLchar* marker); |
| typedef void(GL_APIENTRYP PFNGLPUSHGROUPMARKEREXTPROC)(GLsizei length, |
| const GLchar* marker); |
| typedef void(GL_APIENTRYP PFNGLPOPGROUPMARKEREXTPROC)(void); |
| #ifdef GL_GLEXT_PROTOTYPES |
| GL_APICALL void GL_APIENTRY glInsertEventMarkerEXT(GLsizei length, |
| const GLchar* marker); |
| GL_APICALL void GL_APIENTRY glPushGroupMarkerEXT(GLsizei length, |
| const GLchar* marker); |
| GL_APICALL void GL_APIENTRY glPopGroupMarkerEXT(void); |
| #endif |
| #endif /* GL_EXT_debug_marker */ |
| |
| #ifndef GL_EXT_discard_framebuffer |
| #define GL_EXT_discard_framebuffer 1 |
| #define GL_COLOR_EXT 0x1800 |
| #define GL_DEPTH_EXT 0x1801 |
| #define GL_STENCIL_EXT 0x1802 |
| typedef void(GL_APIENTRYP PFNGLDISCARDFRAMEBUFFEREXTPROC)( |
| GLenum target, |
| GLsizei numAttachments, |
| const GLenum* attachments); |
| #ifdef GL_GLEXT_PROTOTYPES |
| GL_APICALL void GL_APIENTRY glDiscardFramebufferEXT(GLenum target, |
| GLsizei numAttachments, |
| const GLenum* attachments); |
| #endif |
| #endif /* GL_EXT_discard_framebuffer */ |
| |
| #ifndef GL_EXT_disjoint_timer_query |
| #define GL_EXT_disjoint_timer_query 1 |
| #define GL_QUERY_COUNTER_BITS_EXT 0x8864 |
| #define GL_CURRENT_QUERY_EXT 0x8865 |
| #define GL_QUERY_RESULT_EXT 0x8866 |
| #define GL_QUERY_RESULT_AVAILABLE_EXT 0x8867 |
| #define GL_TIME_ELAPSED_EXT 0x88BF |
| #define GL_TIMESTAMP_EXT 0x8E28 |
| #define GL_GPU_DISJOINT_EXT 0x8FBB |
| typedef void(GL_APIENTRYP PFNGLGENQUERIESEXTPROC)(GLsizei n, GLuint* ids); |
| typedef void(GL_APIENTRYP PFNGLDELETEQUERIESEXTPROC)(GLsizei n, |
| const GLuint* ids); |
| typedef GLboolean(GL_APIENTRYP PFNGLISQUERYEXTPROC)(GLuint id); |
| typedef void(GL_APIENTRYP PFNGLBEGINQUERYEXTPROC)(GLenum target, GLuint id); |
| typedef void(GL_APIENTRYP PFNGLENDQUERYEXTPROC)(GLenum target); |
| typedef void(GL_APIENTRYP PFNGLQUERYCOUNTEREXTPROC)(GLuint id, GLenum target); |
| typedef void(GL_APIENTRYP PFNGLGETQUERYIVEXTPROC)(GLenum target, |
| GLenum pname, |
| GLint* params); |
| typedef void(GL_APIENTRYP PFNGLGETQUERYOBJECTIVEXTPROC)(GLuint id, |
| GLenum pname, |
| GLint* params); |
| typedef void(GL_APIENTRYP PFNGLGETQUERYOBJECTUIVEXTPROC)(GLuint id, |
| GLenum pname, |
| GLuint* params); |
| typedef void(GL_APIENTRYP PFNGLGETQUERYOBJECTI64VEXTPROC)(GLuint id, |
| GLenum pname, |
| GLint64* params); |
| typedef void(GL_APIENTRYP PFNGLGETQUERYOBJECTUI64VEXTPROC)(GLuint id, |
| GLenum pname, |
| GLuint64* params); |
| #ifdef GL_GLEXT_PROTOTYPES |
| GL_APICALL void GL_APIENTRY glGenQueriesEXT(GLsizei n, GLuint* ids); |
| GL_APICALL void GL_APIENTRY glDeleteQueriesEXT(GLsizei n, const GLuint* ids); |
| GL_APICALL GLboolean GL_APIENTRY glIsQueryEXT(GLuint id); |
| GL_APICALL void GL_APIENTRY glBeginQueryEXT(GLenum target, GLuint id); |
| GL_APICALL void GL_APIENTRY glEndQueryEXT(GLenum target); |
| GL_APICALL void GL_APIENTRY glQueryCounterEXT(GLuint id, GLenum target); |
| GL_APICALL void GL_APIENTRY glGetQueryivEXT(GLenum target, |
| GLenum pname, |
| GLint* params); |
| GL_APICALL void GL_APIENTRY glGetQueryObjectivEXT(GLuint id, |
| GLenum pname, |
| GLint* params); |
| GL_APICALL void GL_APIENTRY glGetQueryObjectuivEXT(GLuint id, |
| GLenum pname, |
| GLuint* params); |
| GL_APICALL void GL_APIENTRY glGetQueryObjecti64vEXT(GLuint id, |
| GLenum pname, |
| GLint64* params); |
| GL_APICALL void GL_APIENTRY glGetQueryObjectui64vEXT(GLuint id, |
| GLenum pname, |
| GLuint64* params); |
| #endif |
| #endif /* GL_EXT_disjoint_timer_query */ |
| |
| #ifndef GL_EXT_draw_buffers |
| #define GL_EXT_draw_buffers 1 |
| #define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF |
| #define GL_MAX_DRAW_BUFFERS_EXT 0x8824 |
| #define GL_DRAW_BUFFER0_EXT 0x8825 |
| #define GL_DRAW_BUFFER1_EXT 0x8826 |
| #define GL_DRAW_BUFFER2_EXT 0x8827 |
| #define GL_DRAW_BUFFER3_EXT 0x8828 |
| #define GL_DRAW_BUFFER4_EXT 0x8829 |
| #define GL_DRAW_BUFFER5_EXT 0x882A |
| #define GL_DRAW_BUFFER6_EXT 0x882B |
| #define GL_DRAW_BUFFER7_EXT 0x882C |
| #define GL_DRAW_BUFFER8_EXT 0x882D |
| #define GL_DRAW_BUFFER9_EXT 0x882E |
| #define GL_DRAW_BUFFER10_EXT 0x882F |
| #define GL_DRAW_BUFFER11_EXT 0x8830 |
| #define GL_DRAW_BUFFER12_EXT 0x8831 |
| #define GL_DRAW_BUFFER13_EXT 0x8832 |
| #define GL_DRAW_BUFFER14_EXT 0x8833 |
| #define GL_DRAW_BUFFER15_EXT 0x8834 |
| #define GL_COLOR_ATTACHMENT0_EXT 0x8CE0 |
| #define GL_COLOR_ATTACHMENT1_EXT 0x8CE1 |
| #define GL_COLOR_ATTACHMENT2_EXT 0x8CE2 |
| #define GL_COLOR_ATTACHMENT3_EXT 0x8CE3 |
| #define GL_COLOR_ATTACHMENT4_EXT 0x8CE4 |
| #define GL_COLOR_ATTACHMENT5_EXT 0x8CE5 |
| #define GL_COLOR_ATTACHMENT6_EXT 0x8CE6 |
| #define GL_COLOR_ATTACHMENT7_EXT 0x8CE7 |
| #define GL_COLOR_ATTACHMENT8_EXT 0x8CE8 |
| #define GL_COLOR_ATTACHMENT9_EXT 0x8CE9 |
| #define GL_COLOR_ATTACHMENT10_EXT 0x8CEA |
| #define GL_COLOR_ATTACHMENT11_EXT 0x8CEB |
| #define GL_COLOR_ATTACHMENT12_EXT 0x8CEC |
| #define GL_COLOR_ATTACHMENT13_EXT 0x8CED |
| #define GL_COLOR_ATTACHMENT14_EXT 0x8CEE |
| #define GL_COLOR_ATTACHMENT15_EXT 0x8CEF |
| typedef void(GL_APIENTRYP PFNGLDRAWBUFFERSEXTPROC)(GLsizei n, |
| const GLenum* bufs); |
| #ifdef GL_GLEXT_PROTOTYPES |
| GL_APICALL void GL_APIENTRY glDrawBuffersEXT(GLsizei n, const GLenum* bufs); |
| #endif |
| #endif /* GL_EXT_draw_buffers */ |
| |
| #ifndef GL_EXT_draw_buffers_indexed |
| #define GL_EXT_draw_buffers_indexed 1 |
| typedef void(GL_APIENTRYP PFNGLENABLEIEXTPROC)(GLenum target, GLuint index); |
| typedef void(GL_APIENTRYP PFNGLDISABLEIEXTPROC)(GLenum target, GLuint index); |
| typedef void(GL_APIENTRYP PFNGLBLENDEQUATIONIEXTPROC)(GLuint buf, GLenum mode); |
| typedef void(GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEIEXTPROC)(GLuint buf, |
| GLenum modeRGB, |
| GLenum modeAlpha); |
| typedef void(GL_APIENTRYP PFNGLBLENDFUNCIEXTPROC)(GLuint buf, |
| GLenum src, |
| GLenum dst); |
| typedef void(GL_APIENTRYP PFNGLBLENDFUNCSEPARATEIEXTPROC)(GLuint buf, |
| GLenum srcRGB, |
| GLenum dstRGB, |
| GLenum srcAlpha, |
| GLenum dstAlpha); |
| typedef void(GL_APIENTRYP PFNGLCOLORMASKIEXTPROC)(GLuint index, |
| GLboolean r, |
| GLboolean g, |
| GLboolean b, |
| GLboolean a); |
| typedef GLboolean(GL_APIENTRYP PFNGLISENABLEDIEXTPROC)(GLenum target, |
| GLuint index); |
| #ifdef GL_GLEXT_PROTOTYPES |
| GL_APICALL void GL_APIENTRY glEnableiEXT(GLenum target, GLuint index); |
| GL_APICALL void GL_APIENTRY glDisableiEXT(GLenum target, GLuint index); |
| GL_APICALL void GL_APIENTRY glBlendEquationiEXT(GLuint buf, GLenum mode); |
| GL_APICALL void GL_APIENTRY glBlendEquationSeparateiEXT(GLuint buf, |
| GLenum modeRGB, |
| GLenum modeAlpha); |
| GL_APICALL void GL_APIENTRY glBlendFunciEXT(GLuint buf, GLenum src, GLenum dst); |
| GL_APICALL void GL_APIENTRY glBlendFuncSeparateiEXT(GLuint buf, |
| GLenum srcRGB, |
| GLenum dstRGB, |
| GLenum srcAlpha, |
| GLenum dstAlpha); |
| GL_APICALL void GL_APIENTRY glColorMaskiEXT(GLuint index, |
| GLboolean r, |
| GLboolean g, |
| GLboolean b, |
| GLboolean a); |
| GL_APICALL GLboolean GL_APIENTRY glIsEnablediEXT(GLenum target, GLuint index); |
| #endif |
| #endif /* GL_EXT_draw_buffers_indexed */ |
| |
| #ifndef GL_EXT_draw_elements_base_vertex |
| #define GL_EXT_draw_elements_base_vertex 1 |
| typedef void(GL_APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXEXTPROC)( |
| GLenum mode, |
| GLsizei count, |
| GLenum type, |
| const void* indices, |
| GLint basevertex); |
| typedef void(GL_APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXEXTPROC)( |
| GLenum mode, |
| GLuint start, |
| GLuint end, |
| GLsizei count, |
| GLenum type, |
| const void* indices, |
| GLint basevertex); |
| typedef void(GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXEXTPROC)( |
| GLenum mode, |
| GLsizei count, |
| GLenum type, |
| const void* indices, |
| GLsizei instancecount, |
| GLint basevertex); |
| typedef void(GL_APIENTRYP PFNGLMULTIDRAWELEMENTSBASEVERTEXEXTPROC)( |
| GLenum mode, |
| const GLsizei* count, |
| GLenum type, |
| const void* const* indices, |
| GLsizei primcount, |
| const GLint* basevertex); |
| #ifdef GL_GLEXT_PROTOTYPES |
| GL_APICALL void GL_APIENTRY glDrawElementsBaseVertexEXT(GLenum mode, |
| GLsizei count, |
| GLenum type, |
| const void* indices, |
| GLint basevertex); |
| GL_APICALL void GL_APIENTRY |
| glDrawRangeElementsBaseVertexEXT(GLenum mode, |
| GLuint start, |
| GLuint end, |
| GLsizei count, |
| GLenum type, |
| const void* indices, |
| GLint basevertex); |
| GL_APICALL void GL_APIENTRY |
| glDrawElementsInstancedBaseVertexEXT(GLenum mode, |
| GLsizei count, |
| GLenum type, |
| const void* indices, |
| GLsizei instancecount, |
| GLint basevertex); |
| GL_APICALL void GL_APIENTRY |
| glMultiDrawElementsBaseVertexEXT(GLenum mode, |
| const GLsizei* count, |
| GLenum type, |
| const void* const* indices, |
| GLsizei primcount, |
| const GLint* basevertex); |
| #endif |
| #endif /* GL_EXT_draw_elements_base_vertex */ |
| |
| #ifndef GL_EXT_draw_instanced |
| #define GL_EXT_draw_instanced 1 |
| typedef void(GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDEXTPROC)(GLenum mode, |
| GLint start, |
| GLsizei count, |
| GLsizei primcount); |
| typedef void(GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDEXTPROC)( |
| GLenum mode, |
| GLsizei count, |
| GLenum type, |
| const void* indices, |
| GLsizei primcount); |
| #ifdef GL_GLEXT_PROTOTYPES |
| GL_APICALL void GL_APIENTRY glDrawArraysInstancedEXT(GLenum mode, |
| GLint start, |
| GLsizei count, |
| GLsizei primcount); |
| GL_APICALL void GL_APIENTRY glDrawElementsInstancedEXT(GLenum mode, |
| GLsizei count, |
| GLenum type, |
| const void* indices, |
| GLsizei primcount); |
| #endif |
| #endif /* GL_EXT_draw_instanced */ |
| |
| #ifndef GL_EXT_float_blend |
| #define GL_EXT_float_blend 1 |
| #endif /* GL_EXT_float_blend */ |
| |
| #ifndef GL_EXT_geometry_point_size |
| #define GL_EXT_geometry_point_size 1 |
| #endif /* GL_EXT_geometry_point_size */ |
| |
| #ifndef GL_EXT_geometry_shader |
| #define GL_EXT_geometry_shader 1 |
| #define GL_GEOMETRY_SHADER_EXT 0x8DD9 |
| #define GL_GEOMETRY_SHADER_BIT_EXT 0x00000004 |
| #define GL_GEOMETRY_LINKED_VERTICES_OUT_EXT 0x8916 |
| #define GL_GEOMETRY_LINKED_INPUT_TYPE_EXT 0x8917 |
| #define GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT 0x8918 |
| #define GL_GEOMETRY_SHADER_INVOCATIONS_EXT 0x887F |
| #define GL_LAYER_PROVOKING_VERTEX_EXT 0x825E |
| #define GL_LINES_ADJACENCY_EXT 0x000A |
| #define GL_LINE_STRIP_ADJACENCY_EXT 0x000B |
| #define GL_TRIANGLES_ADJACENCY_EXT 0x000C |
| #define GL_TRIANGLE_STRIP_ADJACENCY_EXT 0x000D |
| #define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF |
| #define GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT 0x8A2C |
| #define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8A32 |
| #define GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT 0x9123 |
| #define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT 0x9124 |
| #define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0 |
| #define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1 |
| #define GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT 0x8E5A |
| #define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29 |
| #define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT 0x92CF |
| #define GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT 0x92D5 |
| #define GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT 0x90CD |
| #define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT 0x90D7 |
| #define GL_FIRST_VERTEX_CONVENTION_EXT 0x8E4D |
| #define GL_LAST_VERTEX_CONVENTION_EXT 0x8E4E |
| #define GL_UNDEFINED_VERTEX_EXT 0x8260 |
| #define GL_PRIMITIVES_GENERATED_EXT 0x8C87 |
| #define GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT 0x9312 |
| #define GL_MAX_FRAMEBUFFER_LAYERS_EXT 0x9317 |
| #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8 |
| #define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7 |
| #define GL_REFERENCED_BY_GEOMETRY_SHADER_EXT 0x9309 |
| typedef void(GL_APIENTRYP PFNGLFRAMEBUFFERTEXTUREEXTPROC)(GLenum target, |
| GLenum attachment, |
| GLuint texture, |
| GLint level); |
| #ifdef GL_GLEXT_PROTOTYPES |
| GL_APICALL void GL_APIENTRY glFramebufferTextureEXT(GLenum target, |
| GLenum attachment, |
| GLuint texture, |
| GLint level); |
| #endif |
| #endif /* GL_EXT_geometry_shader */ |
| |
| #ifndef GL_EXT_gpu_shader5 |
| #define GL_EXT_gpu_shader5 1 |
| #endif /* GL_EXT_gpu_shader5 */ |
| |
| #ifndef GL_EXT_instanced_arrays |
| #define GL_EXT_instanced_arrays 1 |
| #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT 0x88FE |
| typedef void(GL_APIENTRYP PFNGLVERTEXATTRIBDIVISOREXTPROC)(GLuint index, |
| GLuint divisor); |
| #ifdef GL_GLEXT_PROTOTYPES |
| GL_APICALL void GL_APIENTRY glVertexAttribDivisorEXT(GLuint index, |
| GLuint divisor); |
| #endif |
| #endif /* GL_EXT_instanced_arrays */ |
| |
| #ifndef GL_EXT_map_buffer_range |
| #define GL_EXT_map_buffer_range 1 |
| #define GL_MAP_READ_BIT_EXT 0x0001 |
| #define GL_MAP_WRITE_BIT_EXT 0x0002 |
| #define GL_MAP_INVALIDATE_RANGE_BIT_EXT 0x0004 |
| #define GL_MAP_INVALIDATE_BUFFER_BIT_EXT 0x0008 |
| #define GL_MAP_FLUSH_EXPLICIT_BIT_EXT 0x0010 |
| #define GL_MAP_UNSYNCHRONIZED_BIT_EXT 0x0020 |
| typedef void*(GL_APIENTRYP PFNGLMAPBUFFERRANGEEXTPROC)(GLenum target, |
| GLintptr offset, |
| GLsizeiptr length, |
| GLbitfield access); |
| typedef void(GL_APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC)( |
| GLenum target, |
| GLintptr offset, |
| GLsizeiptr length); |
| #ifdef GL_GLEXT_PROTOTYPES |
| GL_APICALL void* GL_APIENTRY glMapBufferRangeEXT(GLenum target, |
| GLintptr offset, |
| GLsizeiptr length, |
| GLbitfield access); |
| GL_APICALL void GL_APIENTRY glFlushMappedBufferRangeEXT(GLenum target, |
| GLintptr offset, |
| GLsizeiptr length); |
| #endif |
| #endif /* GL_EXT_map_buffer_range */ |
| |
| #ifndef GL_EXT_multi_draw_arrays |
| #define GL_EXT_multi_draw_arrays 1 |
| typedef void(GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC)(GLenum mode, |
| const GLint* first, |
| const GLsizei* count, |
| GLsizei primcount); |
| typedef void(GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC)( |
| GLenum mode, |
| const GLsizei* count, |
| GLenum type, |
| const void* const* indices, |
| GLsizei primcount); |
| #ifdef GL_GLEXT_PROTOTYPES |
| GL_APICALL void GL_APIENTRY glMultiDrawArraysEXT(GLenum mode, |
| const GLint* first, |
| const GLsizei* count, |
| GLsizei primcount); |
| GL_APICALL void GL_APIENTRY glMultiDrawElementsEXT(GLenum mode, |
| const GLsizei* count, |
| GLenum type, |
| const void* const* indices, |
| GLsizei primcount); |
| #endif |
| #endif /* GL_EXT_multi_draw_arrays */ |
| |
| #ifndef GL_EXT_multi_draw_indirect |
| #define GL_EXT_multi_draw_indirect 1 |
| typedef void(GL_APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTEXTPROC)( |
| GLenum mode, |
| const void* indirect, |
| GLsizei drawcount, |
| GLsizei stride); |
| typedef void(GL_APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTEXTPROC)( |
| GLenum mode, |
| GLenum type, |
| const void* indirect, |
| GLsizei drawcount, |
| GLsizei stride); |
| #ifdef GL_GLEXT_PROTOTYPES |
| GL_APICALL void GL_APIENTRY glMultiDrawArraysIndirectEXT(GLenum mode, |
| const void* indirect, |
| GLsizei drawcount, |
| GLsizei stride); |
| GL_APICALL void GL_APIENTRY glMultiDrawElementsIndirectEXT(GLenum mode, |
| GLenum type, |
| const void* indirect, |
| GLsizei drawcount, |
| GLsizei stride); |
| #endif |
| #endif /* GL_EXT_multi_draw_indirect */ |
| |
| #ifndef GL_EXT_multisampled_compatibility |
| #define GL_EXT_multisampled_compatibility 1 |
| #define GL_MULTISAMPLE_EXT 0x809D |
| #define GL_SAMPLE_ALPHA_TO_ONE_EXT 0x809F |
| #endif /* GL_EXT_multisampled_compatibility */ |
| |
| #ifndef GL_EXT_multisampled_render_to_texture |
| #define GL_EXT_multisampled_render_to_texture 1 |
| #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT 0x8D6C |
| #define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB |
| #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56 |
| #define GL_MAX_SAMPLES_EXT 0x8D57 |
| typedef void(GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC)( |
| GLenum target, |
| GLsizei samples, |
| GLenum internalformat, |
| GLsizei width, |
| GLsizei height); |
| typedef void(GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC)( |
| GLenum target, |
| GLenum attachment, |
| GLenum textarget, |
| GLuint texture, |
| GLint level, |
| GLsizei samples); |
| #ifdef GL_GLEXT_PROTOTYPES |
| GL_APICALL void GL_APIENTRY |
| glRenderbufferStorageMultisampleEXT(GLenum target, |
| GLsizei samples, |
| GLenum internalformat, |
| GLsizei width, |
| GLsizei height); |
| GL_APICALL void GL_APIENTRY |
| glFramebufferTexture2DMultisampleEXT(GLenum target, |
| GLenum attachment, |
| GLenum textarget, |
| GLuint texture, |
| GLint level, |
| GLsizei samples); |
| #endif |
| #endif /* GL_EXT_multisampled_render_to_texture */ |
| |
| #ifndef GL_EXT_multiview_draw_buffers |
| #define GL_EXT_multiview_draw_buffers 1 |
| #define GL_COLOR_ATTACHMENT_EXT 0x90F0 |
| #define GL_MULTIVIEW_EXT 0x90F1 |
| #define GL_DRAW_BUFFER_EXT 0x0C01 |
| #define GL_READ_BUFFER_EXT 0x0C02 |
| #define GL_MAX_MULTIVIEW_BUFFERS_EXT 0x90F2 |
| typedef void(GL_APIENTRYP PFNGLREADBUFFERINDEXEDEXTPROC)(GLenum src, |
| GLint index); |
| typedef void(GL_APIENTRYP PFNGLDRAWBUFFERSINDEXEDEXTPROC)( |
| GLint n, |
| const GLenum* location, |
| const GLint* indices); |
| typedef void(GL_APIENTRYP PFNGLGETINTEGERI_VEXTPROC)(GLenum target, |
| GLuint index, |
| GLint* data); |
| #ifdef GL_GLEXT_PROTOTYPES |
| GL_APICALL void GL_APIENTRY glReadBufferIndexedEXT(GLenum src, GLint index); |
| GL_APICALL void GL_APIENTRY glDrawBuffersIndexedEXT(GLint n, |
| const GLenum* location, |
| const GLint* indices); |
| GL_APICALL void GL_APIENTRY glGetIntegeri_vEXT(GLenum target, |
| GLuint index, |
| GLint* data); |
| #endif |
| #endif /* GL_EXT_multiview_draw_buffers */ |
| |
| #ifndef GL_EXT_occlusion_query_boolean |
| #define GL_EXT_occlusion_query_boolean 1 |
| #define GL_ANY_SAMPLES_PASSED_EXT 0x8C2F |
| #define GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT 0x8D6A |
| #endif /* GL_EXT_occlusion_query_boolean */ |
| |
| #ifndef GL_EXT_post_depth_coverage |
| #define GL_EXT_post_depth_coverage 1 |
| #endif /* GL_EXT_post_depth_coverage */ |
| |
| #ifndef GL_EXT_primitive_bounding_box |
| #define GL_EXT_primitive_bounding_box 1 |
| #define GL_PRIMITIVE_BOUNDING_BOX_EXT 0x92BE |
| typedef void(GL_APIENTRYP PFNGLPRIMITIVEBOUNDINGBOXEXTPROC)(GLfloat minX, |
| GLfloat minY, |
| GLfloat minZ, |
| GLfloat minW, |
| GLfloat maxX, |
| GLfloat maxY, |
| GLfloat maxZ, |
| GLfloat maxW); |
| #ifdef GL_GLEXT_PROTOTYPES |
| GL_APICALL void GL_APIENTRY glPrimitiveBoundingBoxEXT(GLfloat minX, |
| GLfloat minY, |
| GLfloat minZ, |
| GLfloat minW, |
| GLfloat maxX, |
| GLfloat maxY, |
| GLfloat maxZ, |
| GLfloat maxW); |
| #endif |
| #endif /* GL_EXT_primitive_bounding_box */ |
| |
| #ifndef GL_EXT_pvrtc_sRGB |
| #define GL_EXT_pvrtc_sRGB 1 |
| #define GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT 0x8A54 |
| #define GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT 0x8A55 |
| #define GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT 0x8A56 |
| #define GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT 0x8A57 |
| #define GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG 0x93F0 |
| #define GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG 0x93F1 |
| #endif /* GL_EXT_pvrtc_sRGB */ |
| |
| #ifndef GL_EXT_raster_multisample |
| #define GL_EXT_raster_multisample 1 |
| #define GL_RASTER_MULTISAMPLE_EXT 0x9327 |
| #define GL_RASTER_SAMPLES_EXT 0x9328 |
| #define GL_MAX_RASTER_SAMPLES_EXT 0x9329 |
| #define GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT 0x932A |
| #define GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT 0x932B |
| #define GL_EFFECTIVE_RASTER_SAMPLES_EXT 0x932C |
| typedef void(GL_APIENTRYP PFNGLRASTERSAMPLESEXTPROC)( |
| GLuint samples, |
| GLboolean fixedsamplelocations); |
| #ifdef GL_GLEXT_PROTOTYPES |
| GL_APICALL void GL_APIENTRY glRasterSamplesEXT(GLuint samples, |
| GLboolean fixedsamplelocations); |
| #endif |
| #endif /* GL_EXT_raster_multisample */ |
| |
| #ifndef GL_EXT_read_format_bgra |
| #define GL_EXT_read_format_bgra 1 |
| #define GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT 0x8365 |
| #define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT 0x8366 |
| #endif /* GL_EXT_read_format_bgra */ |
| |
| #ifndef GL_EXT_render_snorm |
| #define GL_EXT_render_snorm 1 |
| #define GL_R8_SNORM 0x8F94 |
| #define GL_RG8_SNORM 0x8F95 |
| #define GL_RGBA8_SNORM 0x8F97 |
| #define GL_R16_SNORM_EXT 0x8F98 |
| #define GL_RG16_SNORM_EXT 0x8F99 |
| #define GL_RGBA16_SNORM_EXT 0x8F9B |
| #endif /* GL_EXT_render_snorm */ |
| |
| #ifndef GL_EXT_robustness |
| #define GL_EXT_robustness 1 |
| #define GL_GUILTY_CONTEXT_RESET_EXT 0x8253 |
| #define GL_INNOCENT_CONTEXT_RESET_EXT 0x8254 |
| #define GL_UNKNOWN_CONTEXT_RESET_EXT 0x8255 |
| #define GL_CONTEXT_ROBUST_ACCESS_EXT 0x90F3 |
| #define GL_RESET_NOTIFICATION_STRATEGY_EXT 0x8256 |
| #define GL_LOSE_CONTEXT_ON_RESET_EXT 0x8252 |
| #define GL_NO_RESET_NOTIFICATION_EXT 0x8261 |
| typedef GLenum(GL_APIENTRYP PFNGLGETGRAPHICSRESETSTATUSEXTPROC)(void); |
| typedef void(GL_APIENTRYP PFNGLREADNPIXELSEXTPROC)(GLint x, |
| GLint y, |
| GLsizei width, |
| GLsizei height, |
| GLenum format, |
| GLenum type, |
| GLsizei bufSize, |
| void* data); |
| typedef void(GL_APIENTRYP PFNGLGETNUNIFORMFVEXTPROC)(GLuint program, |
| GLint location, |
| GLsizei bufSize, |
| GLfloat* params); |
| typedef void(GL_APIENTRYP PFNGLGETNUNIFORMIVEXTPROC)(GLuint program, |
| GLint location, |
| GLsizei bufSize, |
| GLint* params); |
| #ifdef GL_GLEXT_PROTOTYPES |
| GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatusEXT(void); |
| GL_APICALL void GL_APIENTRY glReadnPixelsEXT(GLint x, |
| GLint y, |
| GLsizei width, |
| GLsizei height, |
| GLenum format, |
| GLenum type, |
| GLsizei bufSize, |
| void* data); |
| GL_APICALL void GL_APIENTRY glGetnUniformfvEXT(GLuint program, |
| GLint location, |
| GLsizei bufSize, |
| GLfloat* params); |
| GL_APICALL void GL_APIENTRY glGetnUniformivEXT(GLuint program, |
| GLint location, |
| GLsizei bufSize, |
| GLint* params); |
| #endif |
| #endif /* GL_EXT_robustness */ |
| |
| #ifndef GL_EXT_sRGB |
| #define GL_EXT_sRGB 1 |
| #define GL_SRGB_EXT 0x8C40 |
| #define GL_SRGB_ALPHA_EXT 0x8C42 |
| #define GL_SRGB8_ALPHA8_EXT 0x8C43 |
| #define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT 0x8210 |
| #endif /* GL_EXT_sRGB */ |
| |
| #ifndef GL_EXT_sRGB_write_control |
| #define GL_EXT_sRGB_write_control 1 |
| #define GL_FRAMEBUFFER_SRGB_EXT 0x8DB9 |
| #endif /* GL_EXT_sRGB_write_control */ |
| |
| #ifndef GL_EXT_separate_shader_objects |
| #define GL_EXT_separate_shader_objects 1 |
| #define GL_ACTIVE_PROGRAM_EXT 0x8259 |
| #define GL_VERTEX_SHADER_BIT_EXT 0x00000001 |
| #define GL_FRAGMENT_SHADER_BIT_EXT 0x00000002 |
| #define GL_ALL_SHADER_BITS_EXT 0xFFFFFFFF |
| #define GL_PROGRAM_SEPARABLE_EXT 0x8258 |
| #define GL_PROGRAM_PIPELINE_BINDING_EXT 0x825A |
| typedef void(GL_APIENTRYP PFNGLACTIVESHADERPROGRAMEXTPROC)(GLuint pipeline, |
| GLuint program); |
| typedef void(GL_APIENTRYP PFNGLBINDPROGRAMPIPELINEEXTPROC)(GLuint pipeline); |
| typedef GLuint(GL_APIENTRYP PFNGLCREATESHADERPROGRAMVEXTPROC)( |
| GLenum type, |
| GLsizei count, |
| const GLchar** strings); |
| typedef void(GL_APIENTRYP PFNGLDELETEPROGRAMPIPELINESEXTPROC)( |
| GLsizei n, |
| const GLuint* pipelines); |
| typedef void(GL_APIENTRYP PFNGLGENPROGRAMPIPELINESEXTPROC)(GLsizei n, |
| GLuint* pipelines); |
| typedef void(GL_APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC)( |
| GLuint pipeline, |
| GLsizei bufSize, |
| GLsizei* length, |
| GLchar* infoLog); |
| typedef void(GL_APIENTRYP PFNGLGETPROGRAMPIPELINEIVEXTPROC)(GLuint pipeline, |
| GLenum pname, |
| GLint* params); |
| typedef GLboolean(GL_APIENTRYP PFNGLISPROGRAMPIPELINEEXTPROC)(GLuint pipeline); |
| typedef void(GL_APIENTRYP PFNGLPROGRAMPARAMETERIEXTPROC)(GLuint program, |
| GLenum pname, |
| GLint value); |
| typedef void(GL_APIENTRYP PFNGLPROGRAMUNIFORM1FEXTPROC)(GLuint program, |
| GLint location, |
| GLfloat v0); |
| typedef void(GL_APIENTRYP PFNGLPROGRAMUNIFORM1FVEXTPROC)(GLuint program, |
| GLint location, |
| GLsizei count, |
| const GLfloat* value); |
| typedef void(GL_APIENTRYP PFNGLPROGRAMUNIFORM1IEXTPROC)(GLuint program, |
| GLint location, |
| GLint v0); |
| typedef void(GL_APIENTRYP PFNGLPROGRAMUNIFORM1IVEXTPROC)(GLuint program, |
| GLint location, |
| GLsizei count, |
| const GLint* value); |
| typedef void(GL_APIENTRYP PFNGLPROGRAMUNIFORM2FEXTPROC)(GLuint program, |
| GLint location, |
| GLfloat v0, |
| GLfloat v1); |
| typedef void(GL_APIENTRYP PFNGLPROGRAMUNIFORM2FVEXTPROC)(GLuint program, |
| GLint location, |
| GLsizei count, |
| const GLfloat* value); |
| typedef void(GL_APIENTRYP PFNGLPROGRAMUNIFORM2IEXTPROC)(GLuint program, |
| GLint location, |
| GLint v0, |
| GLint v1); |
| typedef void(GL_APIENTRYP PFNGLPROGRAMUNIFORM2IVEXTPROC)(GLuint program, |
| GLint location, |
| GLsizei count, |
| const GLint* value); |
| typedef void(GL_APIENTRYP PFNGLPROGRAMUNIFORM3FEXTPROC)(GLuint program, |
| GLint location, |
| GLfloat v0, |
| GLfloat v1, |
| GLfloat v2); |
| typedef void(GL_APIENTRYP PFNGLPROGRAMUNIFORM3FVEXTPROC)(GLuint program, |
| GLint location, |
| GLsizei count, |
| const GLfloat* value); |
| typedef void(GL_APIENTRYP PFNGLPROGRAMUNIFORM3IEXTPROC)(GLuint program, |
| GLint location, |
| GLint v0, |
| GLint v1, |
| GLint v2); |
| typedef void(GL_APIENTRYP PFNGLPROGRAMUNIFORM3IVEXTPROC)(GLuint program, |
| GLint location, |
| GLsizei count, |
| const GLint* value); |
| typedef void(GL_APIENTRYP PFNGLPROGRAMUNIFORM4FEXTPROC)(GLuint program, |
| GLint location, |
| GLfloat v0, |
| GLfloat v1, |
| GLfloat v2, |
| GLfloat v3); |
| typedef void(GL_APIENTRYP PFNGLPROGRAMUNIFORM4FVEXTPROC)(GLuint program, |
| GLint location, |
| GLsizei count, |
| const GLfloat* value); |
| typedef void(GL_APIENTRYP PFNGLPROGRAMUNIFORM4IEXTPROC)(GLuint program, |
| GLint location, |
| GLint v0, |
| GLint v1, |
| GLint v2, |
| GLint v3); |
| typedef void(GL_APIENTRYP PFNGLPROGRAMUNIFORM4IVEXTPROC)(GLuint program, |
| GLint location, |
| GLsizei count, |
| const GLint* value); |
| typedef void(GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC)( |
| GLuint program, |
| GLint location, |
| GLsizei count, |
| GLboolean transpose, |
| const GLfloat* value); |
| typedef void(GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC)( |
| GLuint program, |
| GLint location, |
| GLsizei count, |
| GLboolean transpose, |
| const GLfloat* value); |
| typedef void(GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC)( |
| GLuint program, |
| GLint location, |
| GLsizei count, |
| GLboolean transpose, |
| const GLfloat* value); |
| typedef void(GL_APIENTRYP PFNGLUSEPROGRAMSTAGESEXTPROC)(GLuint pipeline, |
| GLbitfield stages, |
| GLuint program); |
| typedef void(GL_APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEEXTPROC)(GLuint pipeline); |
| typedef void(GL_APIENTRYP PFNGLPROGRAMUNIFORM1UIEXTPROC)(GLuint program, |
| GLint location, |
| GLuint v0); |
| typedef void(GL_APIENTRYP PFNGLPROGRAMUNIFORM2UIEXTPROC)(GLuint program, |
| GLint location, |
| GLuint v0, |
| GLuint v1); |
| typedef void(GL_APIENTRYP PFNGLPROGRAMUNIFORM3UIEXTPROC)(GLuint program, |
| GLint location, |
| GLuint v0, |
| GLuint v1, |
| GLuint v2); |
| typedef void(GL_APIENTRYP PFNGLPROGRAMUNIFORM4UIEXTPROC)(GLuint program, |
| GLint location, |
| GLuint v0, |
| GLuint v1, |
| GLuint v2, |
| GLuint v3); |
| typedef void(GL_APIENTRYP PFNGLPROGRAMUNIFORM1UIVEXTPROC)(GLuint program, |
| GLint location, |
| GLsizei count, |
| const GLuint* value); |
| typedef void(GL_APIENTRYP PFNGLPROGRAMUNIFORM2UIVEXTPROC)(GLuint program, |
| GLint location, |
| GLsizei count, |
| const GLuint* value); |
| typedef void(GL_APIENTRYP PFNGLPROGRAMUNIFORM3UIVEXTPROC)(GLuint program, |
| GLint location, |
| GLsizei count, |
| const GLuint* value); |
| typedef void(GL_APIENTRYP PFNGLPROGRAMUNIFORM4UIVEXTPROC)(GLuint program, |
| GLint location, |
| GLsizei count, |
| const GLuint* value); |
| typedef void(GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC)( |
| GLuint program, |
| GLint location, |
| GLsizei count, |
| GLboolean transpose, |
| const GLfloat* value); |
| typedef void(GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC)( |
| GLuint program, |
| GLint location, |
| GLsizei count, |
| GLboolean transpose, |
| const GLfloat* value); |
| typedef void(GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC)( |
| GLuint program, |
| GLint location, |
| GLsizei count, |
| GLboolean transpose, |
| const GLfloat* value); |
| typedef void(GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC)( |
| GLuint program, |
| GLint location, |
| GLsizei count, |
| GLboolean transpose, |
| const GLfloat* value); |
| typedef void(GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC)( |
| GLuint program, |
| GLint location, |
| GLsizei count, |
| GLboolean transpose, |
| const GLfloat* value); |
| typedef void(GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC)( |
| GLuint program, |
| GLint location, |
| GLsizei count, |
| GLboolean transpose, |
| const GLfloat* value); |
| #ifdef GL_GLEXT_PROTOTYPES |
| GL_APICALL void GL_APIENTRY glActiveShaderProgramEXT(GLuint pipeline, |
| GLuint program); |
| GL_APICALL void GL_APIENTRY glBindProgramPipelineEXT(GLuint pipeline); |
| GL_APICALL GLuint GL_APIENTRY glCreateShaderProgramvEXT(GLenum type, |
| GLsizei count, |
| const GLchar** strings); |
| GL_APICALL void GL_APIENTRY |
| glDeleteProgramPipelinesEXT(GLsizei n, const GLuint* pipelines); |
| GL_APICALL void GL_APIENTRY glGenProgramPipelinesEXT(GLsizei n, |
| GLuint* pipelines); |
| GL_APICALL void GL_APIENTRY glGetProgramPipelineInfoLogEXT(GLuint pipeline, |
| GLsizei bufSize, |
| GLsizei* length, |
| GLchar* infoLog); |
| GL_APICALL void GL_APIENTRY glGetProgramPipelineivEXT(GLuint pipeline, |
| GLenum pname, |
| GLint* params); |
| GL_APICALL GLboolean GL_APIENTRY glIsProgramPipelineEXT(GLuint pipeline); |
| GL_APICALL void GL_APIENTRY glProgramParameteriEXT(GLuint program, |
| GLenum pname, |
| GLint value); |
| GL_APICALL void GL_APIENTRY glProgramUniform1fEXT(GLuint program, |
| GLint location, |
| GLfloat v0); |
| GL_APICALL void GL_APIENTRY glProgramUniform1fvEXT(GLuint program, |
| GLint location, |
| GLsizei count, |
| const GLfloat* value); |
| GL_APICALL void GL_APIENTRY glProgramUniform1iEXT(GLuint program, |
| GLint location, |
| GLint v0); |
| GL_APICALL void GL_APIENTRY glProgramUniform1ivEXT(GLuint program, |
| GLint location, |
| GLsizei count, |
| const GLint* value); |
| GL_APICALL void GL_APIENTRY glProgramUniform2fEXT(GLuint program, |
| GLint location, |
| GLfloat v0, |
| GLfloat v1); |
| GL_APICALL void GL_APIENTRY glProgramUniform2fvEXT(GLuint program, |
| GLint location, |
| GLsizei count, |
| const GLfloat* value); |
| GL_APICALL void GL_APIENTRY glProgramUniform2iEXT(GLuint program, |
| GLint location, |
| GLint v0, |
| GLint v1); |
| GL_APICALL void GL_APIENTRY glProgramUniform2ivEXT(GLuint program, |
| GLint location, |
| GLsizei count, |
| const GLint* value); |
| GL_APICALL void GL_APIENTRY glProgramUniform3fEXT(GLuint program, |
| GLint location, |
| GLfloat v0, |
| GLfloat v1, |
| GLfloat v2); |
| GL_APICALL void GL_APIENTRY glProgramUniform3fvEXT(GLuint program, |
| GLint location, |
| GLsizei count, |
| const GLfloat* value); |
| GL_APICALL void GL_APIENTRY glProgramUniform3iEXT(GLuint program, |
| GLint location, |
| GLint v0, |
| GLint v1, |
| GLint v2); |
| GL_APICALL void GL_APIENTRY glProgramUniform3ivEXT(GLuint program, |
| GLint location, |
| GLsizei count, |
| const GLint* value); |
| GL_APICALL void GL_APIENTRY glProgramUniform4fEXT(GLuint program, |
| GLint location, |
| GLfloat v0, |
| GLfloat v1, |
| GLfloat v2, |
| GLfloat v3); |
| GL_APICALL void GL_APIENTRY glProgramUniform4fvEXT(GLuint program, |
| GLint location, |
| GLsizei count, |
| const GLfloat* value); |
| GL_APICALL void GL_APIENTRY glProgramUniform4iEXT(GLuint program, |
| GLint location, |
| GLint v0, |
| GLint v1, |
| GLint v2, |
| GLint v3); |
| GL_APICALL void GL_APIENTRY glProgramUniform4ivEXT(GLuint program, |
| GLint location, |
| GLsizei count, |
| const GLint* value); |
| GL_APICALL void GL_APIENTRY glProgramUniformMatrix2fvEXT(GLuint program, |
| GLint location, |
| GLsizei count, |
| GLboolean transpose, |
| const GLfloat* value); |
| GL_APICALL void GL_APIENTRY glProgramUniformMatrix3fvEXT(GLuint program, |
| GLint location, |
| GLsizei count, |
| GLboolean transpose, |
| const GLfloat* value); |
| GL_APICALL void GL_APIENTRY glProgramUniformMatrix4fvEXT(GLuint program, |
| GLint location, |
| GLsizei count, |
| GLboolean transpose, |
| const GLfloat* value); |
| GL_APICALL void GL_APIENTRY glUseProgramStagesEXT(GLuint pipeline, |
| GLbitfield stages, |
| GLuint program); |
| GL_APICALL void GL_APIENTRY glValidateProgramPipelineEXT(GLuint pipeline); |
| GL_APICALL void GL_APIENTRY glProgramUniform1uiEXT(GLuint program, |
| GLint location, |
| GLuint v0); |
| GL_APICALL void GL_APIENTRY glProgramUniform2uiEXT(GLuint program, |
| GLint location, |
| GLuint v0, |
| GLuint v1); |
| GL_APICALL void GL_APIENTRY glProgramUniform3uiEXT(GLuint program, |
| GLint location, |
| GLuint v0, |
| GLuint v1, |
| GLuint v2); |
| GL_APICALL void GL_APIENTRY glProgramUniform4uiEXT(GLuint program, |
| GLint location, |
| GLuint v0, |
| GLuint v1, |
| GLuint v2, |
| GLuint v3); |
| GL_APICALL void GL_APIENTRY glProgramUniform1uivEXT(GLuint program, |
| GLint location, |
| GLsizei count, |
| const GLuint* value); |
| GL_APICALL void GL_APIENTRY glProgramUniform2uivEXT(GLuint program, |
| GLint location, |
| GLsizei count, |
| const GLuint* value); |
| GL_APICALL void GL_APIENTRY glProgramUniform3uivEXT(GLuint program, |
| GLint location, |
| GLsizei count, |
| const GLuint* value); |
| GL_APICALL void GL_APIENTRY glProgramUniform4uivEXT(GLuint program, |
| GLint location, |
| GLsizei count, |
| const GLuint* value); |
| GL_APICALL void GL_APIENTRY |
| glProgramUniformMatrix2x3fvEXT(GLuint program, |
| GLint location, |
| GLsizei count, |
| GLboolean transpose, |
| const GLfloat* value); |
| GL_APICALL void GL_APIENTRY |
| glProgramUniformMatrix3x2fvEXT(GLuint program, |
| GLint location, |
| GLsizei count, |
| GLboolean transpose, |
| const GLfloat* value); |
| GL_APICALL void GL_APIENTRY |
| glProgramUniformMatrix2x4fvEXT(GLuint program, |
| GLint location, |
| GLsizei count, |
| GLboolean transpose, |
| const GLfloat* value); |
| GL_APICALL void GL_APIENTRY |
| glProgramUniformMatrix4x2fvEXT(GLuint program, |
| GLint location, |
| GLsizei count, |
| GLboolean transpose, |
| const GLfloat* value); |
| GL_APICALL void GL_APIENTRY |
| glProgramUniformMatrix3x4fvEXT(GLuint program, |
| GLint location, |
| GLsizei count, |
| GLboolean transpose, |
| const GLfloat* value); |
| GL_APICALL void GL_APIENTRY |
| glProgramUniformMatrix4x3fvEXT(GLuint program, |
| GLint location, |
| GLsizei count, |
| GLboolean transpose, |
| const GLfloat* value); |
| #endif |
| #endif /* GL_EXT_separate_shader_objects */ |
| |
| #ifndef GL_EXT_shader_framebuffer_fetch |
| #define GL_EXT_shader_framebuffer_fetch 1 |
| #define GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT 0x8A52 |
| #endif /* GL_EXT_shader_framebuffer_fetch */ |
| |
| #ifndef GL_EXT_shader_implicit_conversions |
| #define GL_EXT_shader_implicit_conversions 1 |
| #endif /* GL_EXT_shader_implicit_conversions */ |
| |
| #ifndef GL_EXT_shader_integer_mix |
| #define GL_EXT_shader_integer_mix 1 |
| #endif /* GL_EXT_shader_integer_mix */ |
| |
| #ifndef GL_EXT_shader_io_blocks |
| #define GL_EXT_shader_io_blocks 1 |
| #endif /* GL_EXT_shader_io_blocks */ |
| |
| #ifndef GL_EXT_shader_pixel_local_storage |
| #define GL_EXT_shader_pixel_local_storage 1 |
| #define GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT 0x8F63 |
| #define GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT 0x8F67 |
| #define GL_SHADER_PIXEL_LOCAL_STORAGE_EXT 0x8F64 |
| #endif /* GL_EXT_shader_pixel_local_storage */ |
| |
| #ifndef GL_EXT_shader_texture_lod |
| #define GL_EXT_shader_texture_lod 1 |
| #endif /* GL_EXT_shader_texture_lod */ |
| |
| #ifndef GL_EXT_shadow_samplers |
| #define GL_EXT_shadow_samplers 1 |
| #define GL_TEXTURE_COMPARE_MODE_EXT 0x884C |
| #define GL_TEXTURE_COMPARE_FUNC_EXT 0x884D |
| #define GL_COMPARE_REF_TO_TEXTURE_EXT 0x884E |
| #define GL_SAMPLER_2D_SHADOW_EXT 0x8B62 |
| #endif /* GL_EXT_shadow_samplers */ |
| |
| #ifndef GL_EXT_sparse_texture |
| #define GL_EXT_sparse_texture 1 |
| #define GL_TEXTURE_SPARSE_EXT 0x91A6 |
| #define GL_VIRTUAL_PAGE_SIZE_INDEX_EXT 0x91A7 |
| #define GL_NUM_SPARSE_LEVELS_EXT 0x91AA |
| #define GL_NUM_VIRTUAL_PAGE_SIZES_EXT 0x91A8 |
| #define GL_VIRTUAL_PAGE_SIZE_X_EXT 0x9195 |
| #define GL_VIRTUAL_PAGE_SIZE_Y_EXT 0x9196 |
| #define GL_VIRTUAL_PAGE_SIZE_Z_EXT 0x9197 |
| #define GL_TEXTURE_2D_ARRAY 0x8C1A |
| #define GL_TEXTURE_3D 0x806F |
| #define GL_MAX_SPARSE_TEXTURE_SIZE_EXT 0x9198 |
| #define GL_MAX_SPARSE_3D_TEXTURE_SIZE_EXT 0x9199 |
| #define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT 0x919A |
| #define GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT 0x91A9 |
| typedef void(GL_APIENTRYP PFNGLTEXPAGECOMMITMENTEXTPROC)(GLenum target, |
| GLint level, |
| GLint xoffset, |
| GLint yoffset, |
| GLint zoffset, |
| GLsizei width, |
| GLsizei height, |
| GLsizei depth, |
| GLboolean commit); |
| #ifdef GL_GLEXT_PROTOTYPES |
| GL_APICALL void GL_APIENTRY glTexPageCommitmentEXT(GLenum target, |
| GLint level, |
| GLint xoffset, |
| GLint yoffset, |
| GLint zoffset, |
| GLsizei width, |
| GLsizei height, |
| GLsizei depth, |
| GLboolean commit); |
| #endif |
| #endif /* GL_EXT_sparse_texture */ |
| |
| #ifndef GL_EXT_tessellation_point_size |
| #define GL_EXT_tessellation_point_size 1 |
| #endif /* GL_EXT_tessellation_point_size */ |
| |
| #ifndef GL_EXT_tessellation_shader |
| #define GL_EXT_tessellation_shader 1 |
| #define GL_PATCHES_EXT 0x000E |
| #define GL_PATCH_VERTICES_EXT 0x8E72 |
| #define GL_TESS_CONTROL_OUTPUT_VERTICES_EXT 0x8E75 |
| #define GL_TESS_GEN_MODE_EXT 0x8E76 |
| #define GL_TESS_GEN_SPACING_EXT 0x8E77 |
| #define GL_TESS_GEN_VERTEX_ORDER_EXT 0x8E78 |
| #define GL_TESS_GEN_POINT_MODE_EXT 0x8E79 |
| #define GL_ISOLINES_EXT 0x8E7A |
| #define GL_QUADS_EXT 0x0007 |
| #define GL_FRACTIONAL_ODD_EXT 0x8E7B |
| #define GL_FRACTIONAL_EVEN_EXT 0x8E7C |
| #define GL_MAX_PATCH_VERTICES_EXT 0x8E7D |
| #define GL_MAX_TESS_GEN_LEVEL_EXT 0x8E7E |
| #define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT 0x8E7F |
| #define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT 0x8E80 |
| #define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT 0x8E81 |
| #define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT 0x8E82 |
| #define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT 0x8E83 |
| #define GL_MAX_TESS_PATCH_COMPONENTS_EXT 0x8E84 |
| #define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT 0x8E85 |
| #define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT 0x8E86 |
| #define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT 0x8E89 |
| #define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT 0x8E8A |
| #define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT 0x886C |
| #define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT 0x886D |
| #define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT 0x8E1E |
| #define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT 0x8E1F |
| #define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT 0x92CD |
| #define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT 0x92CE |
| #define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT 0x92D3 |
| #define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT 0x92D4 |
| #define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT 0x90CB |
| #define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT 0x90CC |
| #define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT 0x90D8 |
| #define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT 0x90D9 |
| #define GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED 0x8221 |
| #define GL_IS_PER_PATCH_EXT 0x92E7 |
| #define GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT 0x9307 |
| #define GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT 0x9308 |
| #define GL_TESS_CONTROL_SHADER_EXT 0x8E88 |
| #define GL_TESS_EVALUATION_SHADER_EXT 0x8E87 |
| #define GL_TESS_CONTROL_SHADER_BIT_EXT 0x00000008 |
| #define GL_TESS_EVALUATION_SHADER_BIT_EXT 0x00000010 |
| typedef void(GL_APIENTRYP PFNGLPATCHPARAMETERIEXTPROC)(GLenum pname, |
| GLint value); |
| #ifdef GL_GLEXT_PROTOTYPES |
| GL_APICALL void GL_APIENTRY glPatchParameteriEXT(GLenum pname, GLint value); |
| #endif |
| #endif /* GL_EXT_tessellation_shader */ |
| |
| #ifndef GL_EXT_texture_border_clamp |
| #define GL_EXT_texture_border_clamp 1 |
| #define GL_TEXTURE_BORDER_COLOR_EXT 0x1004 |
| #define GL_CLAMP_TO_BORDER_EXT 0x812D |
| typedef void(GL_APIENTRYP PFNGLTEXPARAMETERIIVEXTPROC)(GLenum target, |
| GLenum pname, |
| const GLint* params); |
| typedef void(GL_APIENTRYP PFNGLTEXPARAMETERIUIVEXTPROC)(GLenum target, |
| GLenum pname, |
| const GLuint* params); |
| typedef void(GL_APIENTRYP PFNGLGETTEXPARAMETERIIVEXTPROC)(GLenum target, |
| GLenum pname, |
| GLint* params); |
| typedef void(GL_APIENTRYP PFNGLGETTEXPARAMETERIUIVEXTPROC)(GLenum target, |
| GLenum pname, |
| GLuint* params); |
| typedef void(GL_APIENTRYP PFNGLSAMPLERPARAMETERIIVEXTPROC)(GLuint sampler, |
| GLenum pname, |
| const GLint* param); |
| typedef void(GL_APIENTRYP PFNGLSAMPLERPARAMETERIUIVEXTPROC)( |
| GLuint sampler, |
| GLenum pname, |
| const GLuint* param); |
| typedef void(GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIIVEXTPROC)(GLuint sampler, |
| GLenum pname, |
| GLint* params); |
| typedef void(GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIUIVEXTPROC)(GLuint sampler, |
| GLenum pname, |
| GLuint* params); |
| #ifdef GL_GLEXT_PROTOTYPES |
| GL_APICALL void GL_APIENTRY glTexParameterIivEXT(GLenum target, |
| GLenum pname, |
| const GLint* params); |
| GL_APICALL void GL_APIENTRY glTexParameterIuivEXT(GLenum target, |
| GLenum pname, |
| const GLuint* params); |
| GL_APICALL void GL_APIENTRY glGetTexParameterIivEXT(GLenum target, |
| GLenum pname, |
| GLint* params); |
| GL_APICALL void GL_APIENTRY glGetTexParameterIuivEXT(GLenum target, |
| GLenum pname, |
| GLuint* params); |
| GL_APICALL void GL_APIENTRY glSamplerParameterIivEXT(GLuint sampler, |
| GLenum pname, |
| const GLint* param); |
| GL_APICALL void GL_APIENTRY glSamplerParameterIuivEXT(GLuint sampler, |
| GLenum pname, |
| const GLuint* param); |
| GL_APICALL void GL_APIENTRY glGetSamplerParameterIivEXT(GLuint sampler, |
| GLenum pname, |
| GLint* params); |
| GL_APICALL void GL_APIENTRY glGetSamplerParameterIuivEXT(GLuint sampler, |
| GLenum pname, |
| GLuint* params); |
| #endif |
| #endif /* GL_EXT_texture_border_clamp */ |
| |
| #ifndef GL_EXT_texture_buffer |
| #define GL_EXT_texture_buffer 1 |
| #define GL_TEXTURE_BUFFER_EXT 0x8C2A |
| #define GL_TEXTURE_BUFFER_BINDING_EXT 0x8C2A |
| #define GL_MAX_TEXTURE_BUFFER_SIZE_EXT 0x8C2B |
| #define GL_TEXTURE_BINDING_BUFFER_EXT 0x8C2C |
| #define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT 0x8C2D |
| #define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT 0x919F |
| #define GL_SAMPLER_BUFFER_EXT 0x8DC2 |
| #define GL_INT_SAMPLER_BUFFER_EXT 0x8DD0 |
| #define GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8 |
| #define GL_IMAGE_BUFFER_EXT 0x9051 |
| #define GL_INT_IMAGE_BUFFER_EXT 0x905C |
| #define GL_UNSIGNED_INT_IMAGE_BUFFER_EXT 0x9067 |
| #define GL_TEXTURE_BUFFER_OFFSET_EXT 0x919D |
| #define GL_TEXTURE_BUFFER_SIZE_EXT 0x919E |
| typedef void(GL_APIENTRYP PFNGLTEXBUFFEREXTPROC)(GLenum target, |
| GLenum internalformat, |
| GLuint buffer); |
| typedef void(GL_APIENTRYP PFNGLTEXBUFFERRANGEEXTPROC)(GLenum target, |
| GLenum internalformat, |
| GLuint buffer, |
| GLintptr offset, |
| GLsizeiptr size); |
| #ifdef GL_GLEXT_PROTOTYPES |
| GL_APICALL void GL_APIENTRY glTexBufferEXT(GLenum target, |
| GLenum internalformat, |
| GLuint buffer); |
| GL_APICALL void GL_APIENTRY glTexBufferRangeEXT(GLenum target, |
| GLenum internalformat, |
| GLuint buffer, |
| GLintptr offset, |
| GLsizeiptr size); |
| #endif |
| #endif /* GL_EXT_texture_buffer */ |
| |
| #ifndef GL_EXT_texture_compression_dxt1 |
| #define GL_EXT_texture_compression_dxt1 1 |
| #define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0 |
| #define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1 |
| #endif /* GL_EXT_texture_compression_dxt1 */ |
| |
| #ifndef GL_EXT_texture_compression_s3tc |
| #define GL_EXT_texture_compression_s3tc 1 |
| #define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2 |
| #define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3 |
| #endif /* GL_EXT_texture_compression_s3tc */ |
| |
| #ifndef GL_EXT_texture_cube_map_array |
| #define GL_EXT_texture_cube_map_array 1 |
| #define GL_TEXTURE_CUBE_MAP_ARRAY_EXT 0x9009 |
| #define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT 0x900A |
| #define GL_SAMPLER_CUBE_MAP_ARRAY_EXT 0x900C |
| #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT 0x900D |
| #define GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT 0x900E |
| #define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT 0x900F |
| #define GL_IMAGE_CUBE_MAP_ARRAY_EXT 0x9054 |
| #define GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x905F |
| #define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x906A |
| #endif /* GL_EXT_texture_cube_map_array */ |
| |
| #ifndef GL_EXT_texture_filter_anisotropic |
| #define GL_EXT_texture_filter_anisotropic 1 |
| #define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE |
| #define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF |
| #endif /* GL_EXT_texture_filter_anisotropic */ |
| |
| #ifndef GL_EXT_texture_filter_minmax |
| #define GL_EXT_texture_filter_minmax 1 |
| #endif /* GL_EXT_texture_filter_minmax */ |
| |
| #ifndef GL_EXT_texture_format_BGRA8888 |
| #define GL_EXT_texture_format_BGRA8888 1 |
| #endif /* GL_EXT_texture_format_BGRA8888 */ |
| |
| #ifndef GL_EXT_texture_norm16 |
| #define GL_EXT_texture_norm16 1 |
| #define GL_R16_EXT 0x822A |
| #define GL_RG16_EXT 0x822C |
| #define GL_RGBA16_EXT 0x805B |
| #define GL_RGB16_EXT 0x8054 |
| #define GL_RGB16_SNORM_EXT 0x8F9A |
| #endif /* GL_EXT_texture_norm16 */ |
| |
| #ifndef GL_EXT_texture_rg |
| #define GL_EXT_texture_rg 1 |
| #define GL_RED_EXT 0x1903 |
| #define GL_RG_EXT 0x8227 |
| #define GL_R8_EXT 0x8229 |
| #define GL_RG8_EXT 0x822B |
| #endif /* GL_EXT_texture_rg */ |
| |
| #ifndef GL_EXT_texture_sRGB_R8 |
| #define GL_EXT_texture_sRGB_R8 1 |
| #define GL_SR8_EXT 0x8FBD |
| #endif /* GL_EXT_texture_sRGB_R8 */ |
| |
| #ifndef GL_EXT_texture_sRGB_RG8 |
| #define GL_EXT_texture_sRGB_RG8 1 |
| #define GL_SRG8_EXT 0x8FBE |
| #endif /* GL_EXT_texture_sRGB_RG8 */ |
| |
| #ifndef GL_EXT_texture_sRGB_decode |
| #define GL_EXT_texture_sRGB_decode 1 |
| #define GL_TEXTURE_SRGB_DECODE_EXT 0x8A48 |
| #define GL_DECODE_EXT 0x8A49 |
| #define GL_SKIP_DECODE_EXT 0x8A4A |
| #endif /* GL_EXT_texture_sRGB_decode */ |
| |
| #ifndef GL_EXT_texture_storage |
| #define GL_EXT_texture_storage 1 |
| #define GL_TEXTURE_IMMUTABLE_FORMAT_EXT 0x912F |
| #define GL_ALPHA8_EXT 0x803C |
| #define GL_LUMINANCE8_EXT 0x8040 |
| #define GL_LUMINANCE8_ALPHA8_EXT 0x8045 |
| #define GL_RGBA32F_EXT 0x8814 |
| #define GL_RGB32F_EXT 0x8815 |
| #define GL_ALPHA32F_EXT 0x8816 |
| #define GL_LUMINANCE32F_EXT 0x8818 |
| #define GL_LUMINANCE_ALPHA32F_EXT 0x8819 |
| #define GL_ALPHA16F_EXT 0x881C |
| #define GL_LUMINANCE16F_EXT 0x881E |
| #define GL_LUMINANCE_ALPHA16F_EXT 0x881F |
| #define GL_R32F_EXT 0x822E |
| #define GL_RG32F_EXT 0x8230 |
| typedef void(GL_APIENTRYP PFNGLTEXSTORAGE1DEXTPROC)(GLenum target, |
| GLsizei levels, |
| GLenum internalformat, |
| GLsizei width); |
| typedef void(GL_APIENTRYP PFNGLTEXSTORAGE2DEXTPROC)(GLenum target, |
| GLsizei levels, |
| GLenum internalformat, |
| GLsizei width, |
| GLsizei height); |
| typedef void(GL_APIENTRYP PFNGLTEXSTORAGE3DEXTPROC)(GLenum target, |
| GLsizei levels, |
| GLenum internalformat, |
| GLsizei width, |
| GLsizei height, |
| GLsizei depth); |
| typedef void(GL_APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC)(GLuint texture, |
| GLenum target, |
| GLsizei levels, |
| GLenum internalformat, |
| GLsizei width); |
| typedef void(GL_APIENTRYP PFNGLTEXTURESTORAGE2DEXTPROC)(GLuint texture, |
| GLenum target, |
| GLsizei levels, |
| GLenum internalformat, |
| GLsizei width, |
| GLsizei height); |
| typedef void(GL_APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC)(GLuint texture, |
| GLenum target, |
| GLsizei levels, |
| GLenum internalformat, |
| GLsizei width, |
| GLsizei height, |
| GLsizei depth); |
| #ifdef GL_GLEXT_PROTOTYPES |
| GL_APICALL void GL_APIENTRY glTexStorage1DEXT(GLenum target, |
| GLsizei levels, |
| GLenum internalformat, |
| GLsizei width); |
| GL_APICALL void GL_APIENTRY glTexStorage2DEXT(GLenum target, |
| GLsizei levels, |
| GLenum internalformat, |
| GLsizei width, |
| GLsizei height); |
| GL_APICALL void GL_APIENTRY glTexStorage3DEXT(GLenum target, |
| GLsizei levels, |
| GLenum internalformat, |
| GLsizei width, |
| GLsizei height, |
| GLsizei depth); |
| GL_APICALL void GL_APIENTRY glTextureStorage1DEXT(GLuint texture, |
| GLenum target, |
| GLsizei levels, |
| GLenum internalformat, |
| GLsizei width); |
| GL_APICALL void GL_APIENTRY glTextureStorage2DEXT(GLuint texture, |
| GLenum target, |
| GLsizei levels, |
| GLenum internalformat, |
| GLsizei width, |
| GLsizei height); |
| GL_APICALL void GL_APIENTRY glTextureStorage3DEXT(GLuint texture, |
| GLenum target, |
| GLsizei levels, |
| GLenum internalformat, |
| GLsizei width, |
| GLsizei height, |
| GLsizei depth); |
| #endif |
| #endif /* GL_EXT_texture_storage */ |
| |
| #ifndef GL_EXT_texture_type_2_10_10_10_REV |
| #define GL_EXT_texture_type_2_10_10_10_REV 1 |
| #define GL_UNSIGNED_INT_2_10_10_10_REV_EXT 0x8368 |
| #endif /* GL_EXT_texture_type_2_10_10_10_REV */ |
| |
| #ifndef GL_EXT_texture_view |
| #define GL_EXT_texture_view 1 |
| #define GL_TEXTURE_VIEW_MIN_LEVEL_EXT 0x82DB |
| #define GL_TEXTURE_VIEW_NUM_LEVELS_EXT 0x82DC |
| #define GL_TEXTURE_VIEW_MIN_LAYER_EXT 0x82DD |
| #define GL_TEXTURE_VIEW_NUM_LAYERS_EXT 0x82DE |
| typedef void(GL_APIENTRYP PFNGLTEXTUREVIEWEXTPROC)(GLuint texture, |
| GLenum target, |
| GLuint origtexture, |
| GLenum internalformat, |
| GLuint minlevel, |
| GLuint numlevels, |
| GLuint minlayer, |
| GLuint numlayers); |
| #ifdef GL_GLEXT_PROTOTYPES |
| GL_APICALL void GL_APIENTRY glTextureViewEXT(GLuint texture, |
| GLenum target, |
| GLuint origtexture, |
| GLenum internalformat, |
| GLuint minlevel, |
| GLuint numlevels, |
| GLuint minlayer, |
| GLuint numlayers); |
| #endif |
| #endif /* GL_EXT_texture_view */ |
| |
| #ifndef GL_EXT_unpack_subimage |
| #define GL_EXT_unpack_subimage 1 |
| #define GL_UNPACK_ROW_LENGTH_EXT 0x0CF2 |
| #define GL_UNPACK_SKIP_ROWS_EXT 0x0CF3 |
| #define GL_UNPACK_SKIP_PIXELS_EXT 0x0CF4 |
| #endif /* GL_EXT_unpack_subimage */ |
| |
| #ifndef GL_FJ_shader_binary_GCCSO |
| #define GL_FJ_shader_binary_GCCSO 1 |
| #define GL_GCCSO_SHADER_BINARY_FJ 0x9260 |
| #endif /* GL_FJ_shader_binary_GCCSO */ |
| |
| #ifndef GL_IMG_multisampled_render_to_texture |
| #define GL_IMG_multisampled_render_to_texture 1 |
| #define GL_RENDERBUFFER_SAMPLES_IMG 0x9133 |
| #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG 0x9134 |
| #define GL_MAX_SAMPLES_IMG 0x9135 |
| #define GL_TEXTURE_SAMPLES_IMG 0x9136 |
| typedef void(GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMGPROC)( |
| GLenum target, |
| GLsizei samples, |
| GLenum internalformat, |
| GLsizei width, |
| GLsizei height); |
| typedef void(GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMGPROC)( |
| GLenum target, |
| GLenum attachment, |
| GLenum textarget, |
| GLuint texture, |
| GLint level, |
| GLsizei samples); |
| #ifdef GL_GLEXT_PROTOTYPES |
| GL_APICALL void GL_APIENTRY |
| glRenderbufferStorageMultisampleIMG(GLenum target, |
| GLsizei samples, |
| GLenum internalformat, |
| GLsizei width, |
| GLsizei height); |
| GL_APICALL void GL_APIENTRY |
| glFramebufferTexture2DMultisampleIMG(GLenum target, |
| GLenum attachment, |
| GLenum textarget, |
| GLuint texture, |
| GLint level, |
| GLsizei samples); |
| #endif |
| #endif /* GL_IMG_multisampled_render_to_texture */ |
| |
| #ifndef GL_IMG_program_binary |
| #define GL_IMG_program_binary 1 |
| #define GL_SGX_PROGRAM_BINARY_IMG 0x9130 |
| #endif /* GL_IMG_program_binary */ |
| |
| #ifndef GL_IMG_read_format |
| #define GL_IMG_read_format 1 |
| #define GL_BGRA_IMG 0x80E1 |
| #define GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG 0x8365 |
| #endif /* GL_IMG_read_format */ |
| |
| #ifndef GL_IMG_shader_binary |
| #define GL_IMG_shader_binary 1 |
| #define GL_SGX_BINARY_IMG 0x8C0A |
| #endif /* GL_IMG_shader_binary */ |
| |
| #ifndef GL_IMG_texture_compression_pvrtc |
| #define GL_IMG_texture_compression_pvrtc 1 |
| #define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00 |
| #define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0x8C01 |
| #define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0x8C02 |
| #define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03 |
| #endif /* GL_IMG_texture_compression_pvrtc */ |
| |
| #ifndef GL_IMG_texture_compression_pvrtc2 |
| #define GL_IMG_texture_compression_pvrtc2 1 |
| #define GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG 0x9137 |
| #define GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG 0x9138 |
| #endif /* GL_IMG_texture_compression_pvrtc2 */ |
| |
| #ifndef GL_INTEL_framebuffer_CMAA |
| #define GL_INTEL_framebuffer_CMAA 1 |
| typedef void(GL_APIENTRYP PFNGLAPPLYFRAMEBUFFERATTACHMENTCMAAINTELPROC)(void); |
| #ifdef GL_GLEXT_PROTOTYPES |
| GL_APICALL void GL_APIENTRY glApplyFramebufferAttachmentCMAAINTEL(void); |
| #endif |
| #endif /* GL_INTEL_framebuffer_CMAA */ |
| |
| #ifndef GL_INTEL_performance_query |
| #define GL_INTEL_performance_query 1 |
| #define GL_PERFQUERY_SINGLE_CONTEXT_INTEL 0x00000000 |
| #define GL_PERFQUERY_GLOBAL_CONTEXT_INTEL 0x00000001 |
| #define GL_PERFQUERY_WAIT_INTEL 0x83FB |
| #define GL_PERFQUERY_FLUSH_INTEL 0x83FA |
| #define GL_PERFQUERY_DONOT_FLUSH_INTEL 0x83F9 |
| #define GL_PERFQUERY_COUNTER_EVENT_INTEL 0x94F0 |
| #define GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL 0x94F1 |
| #define GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL 0x94F2 |
| #define GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL 0x94F3 |
| #define GL_PERFQUERY_COUNTER_RAW_INTEL 0x94F4 |
| #define GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL 0x94F5 |
| #define GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL 0x94F8 |
| #define GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL 0x94F9 |
| #define GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL 0x94FA |
| #define GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL 0x94FB |
| #define GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL 0x94FC |
| #define GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL 0x94FD |
| #define GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL 0x94FE |
| #define GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL 0x94FF |
| #define GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL 0x9500 |
| typedef void(GL_APIENTRYP PFNGLBEGINPERFQUERYINTELPROC)(GLuint queryHandle); |
| typedef void(GL_APIENTRYP PFNGLCREATEPERFQUERYINTELPROC)(GLuint queryId, |
| GLuint* queryHandle); |
| typedef void(GL_APIENTRYP PFNGLDELETEPERFQUERYINTELPROC)(GLuint queryHandle); |
| typedef void(GL_APIENTRYP PFNGLENDPERFQUERYINTELPROC)(GLuint queryHandle); |
| typedef void(GL_APIENTRYP PFNGLGETFIRSTPERFQUERYIDINTELPROC)(GLuint* queryId); |
| typedef void(GL_APIENTRYP PFNGLGETNEXTPERFQUERYIDINTELPROC)( |
| GLuint queryId, |
| GLuint* nextQueryId); |
| typedef void(GL_APIENTRYP PFNGLGETPERFCOUNTERINFOINTELPROC)( |
| GLuint queryId, |
| GLuint counterId, |
| GLuint counterNameLength, |
| GLchar* counterName, |
| GLuint counterDescLength, |
| GLchar* counterDesc, |
| GLuint* counterOffset, |
| GLuint* counterDataSize, |
| GLuint* counterTypeEnum, |
| GLuint* counterDataTypeEnum, |
| GLuint64* rawCounterMaxValue); |
| typedef void(GL_APIENTRYP PFNGLGETPERFQUERYDATAINTELPROC)(GLuint queryHandle, |
| GLuint flags, |
| GLsizei dataSize, |
| GLvoid* data, |
| GLuint* bytesWritten); |
| typedef void(GL_APIENTRYP PFNGLGETPERFQUERYIDBYNAMEINTELPROC)(GLchar* queryName, |
| GLuint* queryId); |
| typedef void(GL_APIENTRYP PFNGLGETPERFQUERYINFOINTELPROC)( |
| GLuint queryId, |
| GLuint queryNameLength, |
| GLchar* queryName, |
| GLuint* dataSize, |
| GLuint* noCounters, |
| GLuint* noInstances, |
| GLuint* capsMask); |
| #ifdef GL_GLEXT_PROTOTYPES |
| GL_APICALL void GL_APIENTRY glBeginPerfQueryINTEL(GLuint queryHandle); |
| GL_APICALL void GL_APIENTRY glCreatePerfQueryINTEL(GLuint queryId, |
| GLuint* queryHandle); |
| GL_APICALL void GL_APIENTRY glDeletePerfQueryINTEL(GLuint queryHandle); |
| GL_APICALL void GL_APIENTRY glEndPerfQueryINTEL(GLuint queryHandle); |
| GL_APICALL void GL_APIENTRY glGetFirstPerfQueryIdINTEL(GLuint* queryId); |
| GL_APICALL void GL_APIENTRY glGetNextPerfQueryIdINTEL(GLuint queryId, |
| GLuint* nextQueryId); |
| GL_APICALL void GL_APIENTRY |
| glGetPerfCounterInfoINTEL(GLuint queryId, |
| GLuint counterId, |
| GLuint counterNameLength, |
| GLchar* counterName, |
| GLuint counterDescLength, |
| GLchar* counterDesc, |
| GLuint* counterOffset, |
| GLuint* counterDataSize, |
| GLuint* counterTypeEnum, |
| GLuint* counterDataTypeEnum, |
| GLuint64* rawCounterMaxValue); |
| GL_APICALL void GL_APIENTRY glGetPerfQueryDataINTEL(GLuint queryHandle, |
| GLuint flags, |
| GLsizei dataSize, |
| GLvoid* data, |
| GLuint* bytesWritten); |
| GL_APICALL void GL_APIENTRY glGetPerfQueryIdByNameINTEL(GLchar* queryName, |
| GLuint* queryId); |
| GL_APICALL void GL_APIENTRY glGetPerfQueryInfoINTEL(GLuint queryId, |
| GLuint queryNameLength, |
| GLchar* queryName, |
| GLuint* dataSize, |
| GLuint* noCounters, |
| GLuint* noInstances, |
| GLuint* capsMask); |
| #endif |
| #endif /* GL_INTEL_performance_query */ |
| |
| #ifndef GL_NV_bindless_texture |
| #define GL_NV_bindless_texture 1 |
| typedef GLuint64(GL_APIENTRYP PFNGLGETTEXTUREHANDLENVPROC)(GLuint texture); |
| typedef GLuint64(GL_APIENTRYP PFNGLGETTEXTURESAMPLERHANDLENVPROC)( |
| GLuint texture, |
| GLuint sampler); |
| typedef void(GL_APIENTRYP PFNGLMAKETEXTUREHANDLERESIDENTNVPROC)( |
| GLuint64 handle); |
| typedef void(GL_APIENTRYP PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC)( |
| GLuint64 handle); |
| typedef GLuint64(GL_APIENTRYP PFNGLGETIMAGEHANDLENVPROC)(GLuint texture, |
| GLint level, |
| GLboolean layered, |
| GLint layer, |
| GLenum format); |
| typedef void(GL_APIENTRYP PFNGLMAKEIMAGEHANDLERESIDENTNVPROC)(GLuint64 handle, |
| GLenum access); |
| typedef void(GL_APIENTRYP PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC)( |
| GLuint64 handle); |
| typedef void(GL_APIENTRYP PFNGLUNIFORMHANDLEUI64NVPROC)(GLint location, |
| GLuint64 value); |
| typedef void(GL_APIENTRYP PFNGLUNIFORMHANDLEUI64VNVPROC)(GLint location, |
| GLsizei count, |
| const GLuint64* value); |
| typedef void(GL_APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC)(GLuint program, |
| GLint location, |
| GLuint64 value); |
| typedef void(GL_APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC)( |
| GLuint program, |
| GLint location, |
| GLsizei count, |
| const GLuint64* values); |
| typedef GLboolean(GL_APIENTRYP PFNGLISTEXTUREHANDLERESIDENTNVPROC)( |
| GLuint64 handle); |
| typedef GLboolean(GL_APIENTRYP PFNGLISIMAGEHANDLERESIDENTNVPROC)( |
| GLuint64 handle); |
| #ifdef GL_GLEXT_PROTOTYPES |
| GL_APICALL GLuint64 GL_APIENTRY glGetTextureHandleNV(GLuint texture); |
| GL_APICALL GLuint64 GL_APIENTRY glGetTextureSamplerHandleNV(GLuint texture, |
| GLuint sampler); |
| GL_APICALL void GL_APIENTRY glMakeTextureHandleResidentNV(GLuint64 handle); |
| GL_APICALL void GL_APIENTRY glMakeTextureHandleNonResidentNV(GLuint64 handle); |
| GL_APICALL GLuint64 GL_APIENTRY glGetImageHandleNV(GLuint texture, |
| GLint level, |
| GLboolean layered, |
| GLint layer, |
| GLenum format); |
| GL_APICALL void GL_APIENTRY glMakeImageHandleResidentNV(GLuint64 handle, |
| GLenum access); |
| GL_APICALL void GL_APIENTRY glMakeImageHandleNonResidentNV(GLuint64 handle); |
| GL_APICALL void GL_APIENTRY glUniformHandleui64NV(GLint location, |
| GLuint64 value); |
| GL_APICALL void GL_APIENTRY glUniformHandleui64vNV(GLint location, |
| GLsizei count, |
| const GLuint64* value); |
| GL_APICALL void GL_APIENTRY glProgramUniformHandleui64NV(GLuint program, |
| GLint location, |
| GLuint64 value); |
| GL_APICALL void GL_APIENTRY |
| glProgramUniformHandleui64vNV(GLuint program, |
| GLint location, |
| GLsizei count, |
| const GLuint64* values); |
| GL_APICALL GLboolean GL_APIENTRY glIsTextureHandleResidentNV(GLuint64 handle); |
| GL_APICALL GLboolean GL_APIENTRY glIsImageHandleResidentNV(GLuint64 handle); |
| #endif |
| #endif /* GL_NV_bindless_texture */ |
| |
| #ifndef GL_NV_blend_equation_advanced |
| #define GL_NV_blend_equation_advanced 1 |
| #define GL_BLEND_OVERLAP_NV 0x9281 |
| #define GL_BLEND_PREMULTIPLIED_SRC_NV 0x9280 |
| #define GL_BLUE_NV 0x1905 |
| #define GL_COLORBURN_NV 0x929A |
| #define GL_COLORDODGE_NV 0x9299 |
| #define GL_CONJOINT_NV 0x9284 |
| #define GL_CONTRAST_NV 0x92A1 |
| #define GL_DARKEN_NV 0x9297 |
| #define GL_DIFFERENCE_NV 0x929E |
| #define GL_DISJOINT_NV 0x9283 |
| #define GL_DST_ATOP_NV 0x928F |
| #define GL_DST_IN_NV 0x928B |
| #define GL_DST_NV 0x9287 |
| #define GL_DST_OUT_NV 0x928D |
| #define GL_DST_OVER_NV 0x9289 |
| #define GL_EXCLUSION_NV 0x92A0 |
| #define GL_GREEN_NV 0x1904 |
| #define GL_HARDLIGHT_NV 0x929B |
| #define GL_HARDMIX_NV 0x92A9 |
| #define GL_HSL_COLOR_NV 0x92AF |
| #define GL_HSL_HUE_NV 0x92AD |
| #define GL_HSL_LUMINOSITY_NV 0x92B0 |
| #define GL_HSL_SATURATION_NV 0x92AE |
| #define GL_INVERT_OVG_NV 0x92B4 |
| #define GL_INVERT_RGB_NV 0x92A3 |
| #define GL_LIGHTEN_NV 0x9298 |
| #define GL_LINEARBURN_NV 0x92A5 |
| #define GL_LINEARDODGE_NV 0x92A4 |
| #define GL_LINEARLIGHT_NV 0x92A7 |
| #define GL_MINUS_CLAMPED_NV 0x92B3 |
| #define GL_MINUS_NV 0x929F |
| #define GL_MULTIPLY_NV 0x9294 |
| #define GL_OVERLAY_NV 0x9296 |
| #define GL_PINLIGHT_NV 0x92A8 |
| #define GL_PLUS_CLAMPED_ALPHA_NV 0x92B2 |
| #define GL_PLUS_CLAMPED_NV 0x92B1 |
| #define GL_PLUS_DARKER_NV 0x9292 |
| #define GL_PLUS_NV 0x9291 |
| #define GL_RED_NV 0x1903 |
| #define GL_SCREEN_NV 0x9295 |
| #define GL_SOFTLIGHT_NV 0x929C |
| #define GL_SRC_ATOP_NV 0x928E |
| #define GL_SRC_IN_NV 0x928A |
| #define GL_SRC_NV 0x9286 |
| #define GL_SRC_OUT_NV 0x928C |
| #define GL_SRC_OVER_NV 0x9288 |
| #define GL_UNCORRELATED_NV 0x9282 |
| #define GL_VIVIDLIGHT_NV 0x92A6 |
| #define GL_XOR_NV 0x1506 |
| typedef void(GL_APIENTRYP PFNGLBLENDPARAMETERINVPROC)(GLenum pname, |
| GLint value); |
| typedef void(GL_APIENTRYP PFNGLBLENDBARRIERNVPROC)(void); |
| #ifdef GL_GLEXT_PROTOTYPES |
| GL_APICALL void GL_APIENTRY glBlendParameteriNV(GLenum pname, GLint value); |
| GL_APICALL void GL_APIENTRY glBlendBarrierNV(void); |
| #endif |
| #endif /* GL_NV_blend_equation_advanced */ |
| |
| #ifndef GL_NV_blend_equation_advanced_coherent |
| #define GL_NV_blend_equation_advanced_coherent 1 |
| #define GL_BLEND_ADVANCED_COHERENT_NV 0x9285 |
| #endif /* GL_NV_blend_equation_advanced_coherent */ |
| |
| #ifndef GL_NV_conditional_render |
| #define GL_NV_conditional_render 1 |
| #define GL_QUERY_WAIT_NV 0x8E13 |
| #define GL_QUERY_NO_WAIT_NV 0x8E14 |
| #define GL_QUERY_BY_REGION_WAIT_NV 0x8E15 |
| #define GL_QUERY_BY_REGION_NO_WAIT_NV 0x8E16 |
| typedef void(GL_APIENTRYP PFNGLBEGINCONDITIONALRENDERNVPROC)(GLuint id, |
| GLenum mode); |
| typedef void(GL_APIENTRYP PFNGLENDCONDITIONALRENDERNVPROC)(void); |
| #ifdef GL_GLEXT_PROTOTYPES |
| GL_APICALL void GL_APIENTRY glBeginConditionalRenderNV(GLuint id, GLenum mode); |
| GL_APICALL void GL_APIENTRY glEndConditionalRenderNV(void); |
| #endif |
| #endif /* GL_NV_conditional_render */ |
| |
| #ifndef GL_NV_conservative_raster |
| #define GL_NV_conservative_raster 1 |
| #define GL_CONSERVATIVE_RASTERIZATION_NV 0x9346 |
| #define GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV 0x9347 |
| #define GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV 0x9348 |
| #define GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV 0x9349 |
| typedef void(GL_APIENTRYP PFNGLSUBPIXELPRECISIONBIASNVPROC)(GLuint xbits, |
| GLuint ybits); |
| #ifdef GL_GLEXT_PROTOTYPES |
| GL_APICALL void GL_APIENTRY glSubpixelPrecisionBiasNV(GLuint xbits, |
| GLuint ybits); |
| #endif |
| #endif /* GL_NV_conservative_raster */ |
| |
| #ifndef GL_NV_copy_buffer |
| #define GL_NV_copy_buffer 1 |
| #define GL_COPY_READ_BUFFER_NV 0x8F36 |
| #define GL_COPY_WRITE_BUFFER_NV 0x8F37 |
| typedef void(GL_APIENTRYP PFNGLCOPYBUFFERSUBDATANVPROC)(GLenum readTarget, |
| GLenum writeTarget, |
| GLintptr readOffset, |
| GLintptr writeOffset, |
| GLsizeiptr size); |
| #ifdef GL_GLEXT_PROTOTYPES |
| GL_APICALL void GL_APIENTRY glCopyBufferSubDataNV(GLenum readTarget, |
| GLenum writeTarget, |
| GLintptr readOffset, |
| GLintptr writeOffset, |
| GLsizeiptr size); |
| #endif |
| #endif /* GL_NV_copy_buffer */ |
| |
| #ifndef GL_NV_coverage_sample |
| #define GL_NV_coverage_sample 1 |
| #define GL_COVERAGE_COMPONENT_NV 0x8ED0 |
| #define GL_COVERAGE_COMPONENT4_NV 0x8ED1 |
| #define GL_COVERAGE_ATTACHMENT_NV 0x8ED2 |
| #define GL_COVERAGE_BUFFERS_NV 0x8ED3 |
| #define GL_COVERAGE_SAMPLES_NV 0x8ED4 |
| #define GL_COVERAGE_ALL_FRAGMENTS_NV 0x8ED5 |
| #define GL_COVERAGE_EDGE_FRAGMENTS_NV 0x8ED6 |
| #define GL_COVERAGE_AUTOMATIC_NV 0x8ED7 |
| #define GL_COVERAGE_BUFFER_BIT_NV 0x00008000 |
| typedef void(GL_APIENTRYP PFNGLCOVERAGEMASKNVPROC)(GLboolean mask); |
| typedef void(GL_APIENTRYP PFNGLCOVERAGEOPERATIONNVPROC)(GLenum operation); |
| #ifdef GL_GLEXT_PROTOTYPES |
| GL_APICALL void GL_APIENTRY glCoverageMaskNV(GLboolean mask); |
| GL_APICALL void GL_APIENTRY glCoverageOperationNV(GLenum operation); |
| #endif |
| #endif /* GL_NV_coverage_sample */ |
| |
| #ifndef GL_NV_depth_nonlinear |
| #define GL_NV_depth_nonlinear 1 |
| #define GL_DEPTH_COMPONENT16_NONLINEAR_NV 0x8E2C |
| #endif /* GL_NV_depth_nonlinear */ |
| |
| #ifndef GL_NV_draw_buffers |
| #define GL_NV_draw_buffers 1 |
| #define GL_MAX_DRAW_BUFFERS_NV 0x8824 |
| #define GL_DRAW_BUFFER0_NV 0x8825 |
| #define GL_DRAW_BUFFER1_NV 0x8826 |
| #define GL_DRAW_BUFFER2_NV 0x8827 |
| #define GL_DRAW_BUFFER3_NV 0x8828 |
| #define GL_DRAW_BUFFER4_NV 0x8829 |
| #define GL_DRAW_BUFFER5_NV 0x882A |
| #define GL_DRAW_BUFFER6_NV 0x882B |
| #define GL_DRAW_BUFFER7_NV 0x882C |
| #define GL_DRAW_BUFFER8_NV 0x882D |
| #define GL_DRAW_BUFFER9_NV 0x882E |
| #define GL_DRAW_BUFFER10_NV 0x882F |
| #define GL_DRAW_BUFFER11_NV 0x8830 |
| #define GL_DRAW_BUFFER12_NV 0x8831 |
| #define GL_DRAW_BUFFER13_NV 0x8832 |
| #define GL_DRAW_BUFFER14_NV 0x8833 |
| #define GL_DRAW_BUFFER15_NV 0x8834 |
| #define GL_COLOR_ATTACHMENT0_NV 0x8CE0 |
| #define GL_COLOR_ATTACHMENT1_NV 0x8CE1 |
| #define GL_COLOR_ATTACHMENT2_NV 0x8CE2 |
| #define GL_COLOR_ATTACHMENT3_NV 0x8CE3 |
| #define GL_COLOR_ATTACHMENT4_NV 0x8CE4 |
| #define GL_COLOR_ATTACHMENT5_NV 0x8CE5 |
| #define GL_COLOR_ATTACHMENT6_NV 0x8CE6 |
| #define GL_COLOR_ATTACHMENT7_NV 0x8CE7 |
| #define GL_COLOR_ATTACHMENT8_NV 0x8CE8 |
| #define GL_COLOR_ATTACHMENT9_NV 0x8CE9 |
| #define GL_COLOR_ATTACHMENT10_NV 0x8CEA |
| #define GL_COLOR_ATTACHMENT11_NV 0x8CEB |
| #define GL_COLOR_ATTACHMENT12_NV 0x8CEC |
| #define GL_COLOR_ATTACHMENT13_NV 0x8CED |
| #define GL_COLOR_ATTACHMENT14_NV 0x8CEE |
| #define GL_COLOR_ATTACHMENT15_NV 0x8CEF |
| typedef void(GL_APIENTRYP PFNGLDRAWBUFFERSNVPROC)(GLsizei n, |
| const GLenum* bufs); |
| #ifdef GL_GLEXT_PROTOTYPES |
| GL_APICALL void GL_APIENTRY glDrawBuffersNV(GLsizei n, const GLenum* bufs); |
| #endif |
| #endif /* GL_NV_draw_buffers */ |
| |
| #ifndef GL_NV_draw_instanced |
| #define GL_NV_draw_instanced 1 |
| typedef void(GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDNVPROC)(GLenum mode, |
| GLint first, |
| GLsizei count, |
| GLsizei primcount); |
| typedef void(GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDNVPROC)(GLenum mode, |
| GLsizei count, |
| GLenum type, |
| const void* indices, |
| GLsizei primcount); |
| #ifdef GL_GLEXT_PROTOTYPES |
| GL_APICALL void GL_APIENTRY glDrawArraysInstancedNV(GLenum mode, |
| GLint first, |
| GLsizei count, |
| GLsizei primcount); |
| GL_APICALL void GL_APIENTRY glDrawElementsInstancedNV(GLenum mode, |
| GLsizei count, |
| GLenum type, |
| const void* indices, |
| GLsizei primcount); |
| #endif |
| #endif /* GL_NV_draw_instanced */ |
| |
| #ifndef GL_NV_explicit_attrib_location |
| #define GL_NV_explicit_attrib_location 1 |
| #endif /* GL_NV_explicit_attrib_location */ |
| |
| #ifndef GL_NV_fbo_color_attachments |
| #define GL_NV_fbo_color_attachments 1 |
| #define GL_MAX_COLOR_ATTACHMENTS_NV 0x8CDF |
| #endif /* GL_NV_fbo_color_attachments */ |
| |
| #ifndef GL_NV_fence |
| #define GL_NV_fence 1 |
| #define GL_ALL_COMPLETED_NV 0x84F2 |
| #define GL_FENCE_STATUS_NV 0x84F3 |
| #define GL_FENCE_CONDITION_NV 0x84F4 |
| typedef void(GL_APIENTRYP PFNGLDELETEFENCESNVPROC)(GLsizei n, |
| const GLuint* fences); |
| typedef void(GL_APIENTRYP PFNGLGENFENCESNVPROC)(GLsizei n, GLuint* fences); |
| typedef GLboolean(GL_APIENTRYP PFNGLISFENCENVPROC)(GLuint fence); |
| typedef GLboolean(GL_APIENTRYP PFNGLTESTFENCENVPROC)(GLuint fence); |
| typedef void(GL_APIENTRYP PFNGLGETFENCEIVNVPROC)(GLuint fence, |
| GLenum pname, |
| GLint* params); |
| typedef void(GL_APIENTRYP PFNGLFINISHFENCENVPROC)(GLuint fence); |
| typedef void(GL_APIENTRYP PFNGLSETFENCENVPROC)(GLuint fence, GLenum condition); |
| #ifdef GL_GLEXT_PROTOTYPES |
| GL_APICALL void GL_APIENTRY glDeleteFencesNV(GLsizei n, const GLuint* fences); |
| GL_APICALL void GL_APIENTRY glGenFencesNV(GLsizei n, GLuint* fences); |
| GL_APICALL GLboolean GL_APIENTRY glIsFenceNV(GLuint fence); |
| GL_APICALL GLboolean GL_APIENTRY glTestFenceNV(GLuint fence); |
| GL_APICALL void GL_APIENTRY glGetFenceivNV(GLuint fence, |
| GLenum pname, |
| GLint* params); |
| GL_APICALL void GL_APIENTRY glFinishFenceNV(GLuint fence); |
| GL_APICALL void GL_APIENTRY glSetFenceNV(GLuint fence, GLenum condition); |
| #endif |
| #endif /* GL_NV_fence */ |
| |
| #ifndef GL_NV_fill_rectangle |
| #define GL_NV_fill_rectangle 1 |
| #define GL_FILL_RECTANGLE_NV 0x933C |
| #endif /* GL_NV_fill_rectangle */ |
| |
| #ifndef GL_NV_fragment_coverage_to_color |
| #define GL_NV_fragment_coverage_to_color 1 |
| #define GL_FRAGMENT_COVERAGE_TO_COLOR_NV 0x92DD |
| #define GL_FRAGMENT_COVERAGE_COLOR_NV 0x92DE |
| typedef void(GL_APIENTRYP PFNGLFRAGMENTCOVERAGECOLORNVPROC)(GLuint color); |
| #ifdef GL_GLEXT_PROTOTYPES |
| GL_APICALL void GL_APIENTRY glFragmentCoverageColorNV(GLuint color); |
| #endif |
| #endif /* GL_NV_fragment_coverage_to_color */ |
| |
| #ifndef GL_NV_fragment_shader_interlock |
| #define GL_NV_fragment_shader_interlock 1 |
| #endif /* GL_NV_fragment_shader_interlock */ |
| |
| #ifndef GL_NV_framebuffer_blit |
| #define GL_NV_framebuffer_blit 1 |
| #define GL_READ_FRAMEBUFFER_NV 0x8CA8 |
| #define GL_DRAW_FRAMEBUFFER_NV 0x8CA9 |
| #define GL_DRAW_FRAMEBUFFER_BINDING_NV 0x8CA6 |
| #define GL_READ_FRAMEBUFFER_BINDING_NV 0x8CAA |
| typedef void(GL_APIENTRYP PFNGLBLITFRAMEBUFFERNVPROC)(GLint srcX0, |
| GLint srcY0, |
| GLint srcX1, |
| GLint srcY1, |
| GLint dstX0, |
| GLint dstY0, |
| GLint dstX1, |
| GLint dstY1, |
| GLbitfield mask, |
| GLenum filter); |
| #ifdef GL_GLEXT_PROTOTYPES |
| GL_APICALL void GL_APIENTRY glBlitFramebufferNV(GLint srcX0, |
| GLint srcY0, |
| GLint srcX1, |
| GLint srcY1, |
| GLint dstX0, |
| GLint dstY0, |
| GLint dstX1, |
| GLint dstY1, |
| GLbitfield mask, |
| GLenum filter); |
| #endif |
| #endif /* GL_NV_framebuffer_blit */ |
| |
| #ifndef GL_NV_framebuffer_mixed_samples |
| #define GL_NV_framebuffer_mixed_samples 1 |
| #define GL_COVERAGE_MODULATION_TABLE_NV 0x9331 |
| #define GL_COLOR_SAMPLES_NV 0x8E20 |
| #define GL_DEPTH_SAMPLES_NV 0x932D |
| #define GL_STENCIL_SAMPLES_NV 0x932E |
| #define GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV 0x932F |
| #define GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV 0x9330 |
| #define GL_COVERAGE_MODULATION_NV 0x9332 |
| #define GL_COVERAGE_MODULATION_TABLE_SIZE_NV 0x9333 |
| typedef void(GL_APIENTRYP PFNGLCOVERAGEMODULATIONTABLENVPROC)(GLsizei n, |
| const GLfloat* v); |
| typedef void(GL_APIENTRYP PFNGLGETCOVERAGEMODULATIONTABLENVPROC)( |
| GLsizei bufsize, |
| GLfloat* v); |
| typedef void(GL_APIENTRYP PFNGLCOVERAGEMODULATIONNVPROC)(GLenum components); |
| #ifdef GL_GLEXT_PROTOTYPES |
| GL_APICALL void GL_APIENTRY glCoverageModulationTableNV(GLsizei n, |
| const GLfloat* v); |
| GL_APICALL void GL_APIENTRY glGetCoverageModulationTableNV(GLsizei bufsize, |
| GLfloat* v); |
| GL_APICALL void GL_APIENTRY glCoverageModulationNV(GLenum components); |
| #endif |
| #endif /* GL_NV_framebuffer_mixed_samples */ |
| |
| #ifndef GL_NV_framebuffer_multisample |
| #define GL_NV_framebuffer_multisample 1 |
| #define GL_RENDERBUFFER_SAMPLES_NV 0x8CAB |
| #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV 0x8D56 |
| #define GL_MAX_SAMPLES_NV 0x8D57 |
| typedef void(GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLENVPROC)( |
| GLenum target, |
| GLsizei samples, |
| GLenum internalformat, |
| GLsizei width, |
| GLsizei height); |
| #ifdef GL_GLEXT_PROTOTYPES |
| GL_APICALL void GL_APIENTRY |
| glRenderbufferStorageMultisampleNV(GLenum target, |
| GLsizei samples, |
| GLenum internalformat, |
| GLsizei width, |
| GLsizei height); |
| #endif |
| #endif /* GL_NV_framebuffer_multisample */ |
| |
| #ifndef GL_NV_generate_mipmap_sRGB |
| #define GL_NV_generate_mipmap_sRGB 1 |
| #endif /* GL_NV_generate_mipmap_sRGB */ |
| |
| #ifndef GL_NV_geometry_shader_passthrough |
| #define GL_NV_geometry_shader_passthrough 1 |
| #endif /* GL_NV_geometry_shader_passthrough */ |
| |
| #ifndef GL_NV_image_formats |
| #define GL_NV_image_formats 1 |
| #endif /* GL_NV_image_formats */ |
| |
| #ifndef GL_NV_instanced_arrays |
| #define GL_NV_instanced_arrays 1 |
| #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV 0x88FE |
| typedef void(GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORNVPROC)(GLuint index, |
| GLuint divisor); |
| #ifdef GL_GLEXT_PROTOTYPES |
| GL_APICALL void GL_APIENTRY glVertexAttribDivisorNV(GLuint index, |
| GLuint divisor); |
| #endif |
| #endif /* GL_NV_instanced_arrays */ |
| |
| #ifndef GL_NV_internalformat_sample_query |
| #define GL_NV_internalformat_sample_query 1 |
| #define GL_TEXTURE_2D_MULTISAMPLE 0x9100 |
| #define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102 |
| #define GL_MULTISAMPLES_NV 0x9371 |
| #define GL_SUPERSAMPLE_SCALE_X_NV 0x9372 |
| #define GL_SUPERSAMPLE_SCALE_Y_NV 0x9373 |
| #define GL_CONFORMANT_NV 0x9374 |
| typedef void(GL_APIENTRYP PFNGLGETINTERNALFORMATSAMPLEIVNVPROC)( |
| GLenum target, |
| GLenum internalformat, |
| GLsizei samples, |
| GLenum pname, |
| GLsizei bufSize, |
| GLint* params); |
| #ifdef GL_GLEXT_PROTOTYPES |
| GL_APICALL void GL_APIENTRY glGetInternalformatSampleivNV(GLenum target, |
| GLenum internalformat, |
| GLsizei samples, |
| GLenum pname, |
| GLsizei bufSize, |
| GLint* params); |
| #endif |
| #endif /* GL_NV_internalformat_sample_query */ |
| |
| #ifndef GL_NV_non_square_matrices |
| #define GL_NV_non_square_matrices 1 |
| #define GL_FLOAT_MAT2x3_NV 0x8B65 |
| #define GL_FLOAT_MAT2x4_NV 0x8B66 |
| #define GL_FLOAT_MAT3x2_NV 0x8B67 |
| #define GL_FLOAT_MAT3x4_NV 0x8B68 |
| #define GL_FLOAT_MAT4x2_NV 0x8B69 |
| #define GL_FLOAT_MAT4x3_NV 0x8B6A |
| typedef void(GL_APIENTRYP PFNGLUNIFORMMATRIX2X3FVNVPROC)(GLint location, |
| GLsizei count, |
| GLboolean transpose, |
| const GLfloat* value); |
| typedef void(GL_APIENTRYP PFNGLUNIFORMMATRIX3X2FVNVPROC)(GLint location, |
| GLsizei count, |
| GLboolean transpose, |
| const GLfloat* value); |
| typedef void(GL_APIENTRYP PFNGLUNIFORMMATRIX2X4FVNVPROC)(GLint location, |
| GLsizei count, |
| GLboolean transpose, |
| const GLfloat* value); |
| typedef void(GL_APIENTRYP PFNGLUNIFORMMATRIX4X2FVNVPROC)(GLint location, |
| GLsizei count, |
| GLboolean transpose, |
| const GLfloat* value); |
| typedef void(GL_APIENTRYP PFNGLUNIFORMMATRIX3X4FVNVPROC)(GLint location, |
| GLsizei count, |
| GLboolean transpose, |
| const GLfloat* value); |
| typedef void(GL_APIENTRYP PFNGLUNIFORMMATRIX4X3FVNVPROC)(GLint location, |
| GLsizei count, |
| GLboolean transpose, |
| const GLfloat* value); |
| #ifdef GL_GLEXT_PROTOTYPES |
| GL_APICALL void GL_APIENTRY glUniformMatrix2x3fvNV(GLint location, |
| GLsizei count, |
| GLboolean transpose, |
| const GLfloat* value); |
| GL_APICALL void GL_APIENTRY glUniformMatrix3x2fvNV(GLint location, |
| GLsizei count, |
| GLboolean transpose, |
| const GLfloat* value); |
| GL_APICALL void GL_APIENTRY glUniformMatrix2x4fvNV(GLint location, |
| GLsizei count, |
| GLboolean transpose, |
| const GLfloat* value); |
| GL_APICALL void GL_APIENTRY glUniformMatrix4x2fvNV(GLint location, |
| GLsizei count, |
| GLboolean transpose, |
| const GLfloat* value); |
| GL_APICALL void GL_APIENTRY glUniformMatrix3x4fvNV(GLint location, |
| GLsizei count, |
| GLboolean transpose, |
| const GLfloat* value); |
| GL_APICALL void GL_APIENTRY glUniformMatrix4x3fvNV(GLint location, |
| GLsizei count, |
| GLboolean transpose, |
| const GLfloat* value); |
| #endif |
| #endif /* GL_NV_non_square_matrices */ |
| |
| #ifndef GL_NV_path_rendering |
| #define GL_NV_path_rendering 1 |
| #define GL_PATH_FORMAT_SVG_NV 0x9070 |
| #define GL_PATH_FORMAT_PS_NV 0x9071 |
| #define GL_STANDARD_FONT_NAME_NV 0x9072 |
| #define GL_SYSTEM_FONT_NAME_NV 0x9073 |
| #define GL_FILE_NAME_NV 0x9074 |
| #define GL_PATH_STROKE_WIDTH_NV 0x9075 |
| #define GL_PATH_END_CAPS_NV 0x9076 |
| #define GL_PATH_INITIAL_END_CAP_NV 0x9077 |
| #define GL_PATH_TERMINAL_END_CAP_NV 0x9078 |
| #define GL_PATH_JOIN_STYLE_NV 0x9079 |
| #define GL_PATH_MITER_LIMIT_NV 0x907A |
| #define GL_PATH_DASH_CAPS_NV 0x907B |
| #define GL_PATH_INITIAL_DASH_CAP_NV 0x907C |
| #define GL_PATH_TERMINAL_DASH_CAP_NV 0x907D |
| #define GL_PATH_DASH_OFFSET_NV 0x907E |
| #define GL_PATH_CLIENT_LENGTH_NV 0x907F |
| #define GL_PATH_FILL_MODE_NV 0x9080 |
| #define GL_PATH_FILL_MASK_NV 0x9081 |
| #define GL_PATH_FILL_COVER_MODE_NV 0x9082 |
| #define GL_PATH_STROKE_COVER_MODE_NV 0x9083 |
| #define GL_PATH_STROKE_MASK_NV 0x9084 |
| #define GL_COUNT_UP_NV 0x9088 |
| #define GL_COUNT_DOWN_NV 0x9089 |
| #define GL_PATH_OBJECT_BOUNDING_BOX_NV 0x908A |
| #define GL_CONVEX_HULL_NV 0x908B |
| #define GL_BOUNDING_BOX_NV 0x908D |
| #define GL_TRANSLATE_X_NV 0x908E |
| #define GL_TRANSLATE_Y_NV 0x908F |
| #define GL_TRANSLATE_2D_NV 0x9090 |
| #define GL_TRANSLATE_3D_NV 0x9091 |
| #define GL_AFFINE_2D_NV 0x9092 |
| #define GL_AFFINE_3D_NV 0x9094 |
| #define GL_TRANSPOSE_AFFINE_2D_NV 0x9096 |
| #define GL_TRANSPOSE_AFFINE_3D_NV 0x9098 |
| #define GL_UTF8_NV 0x909A |
| #define GL_UTF16_NV 0x909B |
| #define GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV 0x909C |
| #define GL_PATH_COMMAND_COUNT_NV 0x909D |
| #define GL_PATH_COORD_COUNT_NV 0x909E |
| #define GL_PATH_DASH_ARRAY_COUNT_NV 0x909F |
| #define GL_PATH_COMPUTED_LENGTH_NV 0x90A0 |
| #define GL_PATH_FILL_BOUNDING_BOX_NV 0x90A1 |
| #define GL_PATH_STROKE_BOUNDING_BOX_NV 0x90A2 |
| #define GL_SQUARE_NV 0x90A3 |
| #define GL_ROUND_NV 0x90A4 |
| #define GL_TRIANGULAR_NV 0x90A5 |
| #define GL_BEVEL_NV 0x90A6 |
| #define GL_MITER_REVERT_NV 0x90A7 |
| #define GL_MITER_TRUNCATE_NV 0x90A8 |
| #define GL_SKIP_MISSING_GLYPH_NV 0x90A9 |
| #define GL_USE_MISSING_GLYPH_NV 0x90AA |
| #define GL_PATH_ERROR_POSITION_NV 0x90AB |
| #define GL_ACCUM_ADJACENT_PAIRS_NV 0x90AD |
| #define GL_ADJACENT_PAIRS_NV 0x90AE |
| #define GL_FIRST_TO_REST_NV 0x90AF |
| #define GL_PATH_GEN_MODE_NV 0x90B0 |
| #define GL_PATH_GEN_COEFF_NV 0x90B1 |
| #define GL_PATH_GEN_COMPONENTS_NV 0x90B3 |
| #define GL_PATH_STENCIL_FUNC_NV 0x90B7 |
| #define GL_PATH_STENCIL_REF_NV 0x90B8 |
| #define GL_PATH_STENCIL_VALUE_MASK_NV 0x90B9 |
| #define GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV 0x90BD |
| #define GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV 0x90BE |
| #define GL_PATH_COVER_DEPTH_FUNC_NV 0x90BF |
| #define GL_PATH_DASH_OFFSET_RESET_NV 0x90B4 |
| #define GL_MOVE_TO_RESETS_NV 0x90B5 |
| #define GL_MOVE_TO_CONTINUES_NV 0x90B6 |
| #define GL_CLOSE_PATH_NV 0x00 |
| #define GL_MOVE_TO_NV 0x02 |
| #define GL_RELATIVE_MOVE_TO_NV 0x03 |
| #define GL_LINE_TO_NV 0x04 |
| #define GL_RELATIVE_LINE_TO_NV 0x05 |
| #define GL_HORIZONTAL_LINE_TO_NV 0x06 |
| #define GL_RELATIVE_HORIZONTAL_LINE_TO_NV 0x07 |
| #define GL_VERTICAL_LINE_TO_NV 0x08 |
| #define GL_RELATIVE_VERTICAL_LINE_TO_NV 0x09 |
| #define GL_QUADRATIC_CURVE_TO_NV 0x0A |
| #define GL_RELATIVE_QUADRATIC_CURVE_TO_NV 0x0B |
| #define GL_CUBIC_CURVE_TO_NV 0x0C |
| #define GL_RELATIVE_CUBIC_CURVE_TO_NV 0x0D |
| #define GL_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0E |
| #define GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0F |
| #define GL_SMOOTH_CUBIC_CURVE_TO_NV 0x10 |
| #define GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV 0x11 |
| #define GL_SMALL_CCW_ARC_TO_NV 0x12 |
| #define GL_RELATIVE_SMALL_CCW_ARC_TO_NV 0x13 |
| #define GL_SMALL_CW_ARC_TO_NV 0x14 |
| #define GL_RELATIVE_SMALL_CW_ARC_TO_NV 0x15 |
| #define GL_LARGE_CCW_ARC_TO_NV 0x16 |
| #define GL_RELATIVE_LARGE_CCW_ARC_TO_NV 0x17 |
| #define GL_LARGE_CW_ARC_TO_NV 0x18 |
| #define GL_RELATIVE_LARGE_CW_ARC_TO_NV 0x19 |
| #define GL_RESTART_PATH_NV 0xF0 |
| #define GL_DUP_FIRST_CUBIC_CURVE_TO_NV 0xF2 |
| #define GL_DUP_LAST_CUBIC_CURVE_TO_NV 0xF4 |
| #define GL_RECT_NV 0xF6 |
| #define GL_CIRCULAR_CCW_ARC_TO_NV 0xF8 |
| #define GL_CIRCULAR_CW_ARC_TO_NV 0xFA |
| #define GL_CIRCULAR_TANGENT_ARC_TO_NV 0xFC |
| #define GL_ARC_TO_NV 0xFE |
| #define GL_RELATIVE_ARC_TO_NV 0xFF |
| #define GL_BOLD_BIT_NV 0x01 |
| #define GL_ITALIC_BIT_NV 0x02 |
| #define GL_GLYPH_WIDTH_BIT_NV 0x01 |
| #define GL_GLYPH_HEIGHT_BIT_NV 0x02 |
| #define GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV 0x04 |
| #define GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV 0x08 |
| #define GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV 0x10 |
| #define GL_GLYPH_VERTICAL_BEARING_X_BIT_NV 0x20 |
| #define GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV 0x40 |
| #define GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV 0x80 |
| #define GL_GLYPH_HAS_KERNING_BIT_NV 0x100 |
| #define GL_FONT_X_MIN_BOUNDS_BIT_NV 0x00010000 |
| #define GL_FONT_Y_MIN_BOUNDS_BIT_NV 0x00020000 |
| #define GL_FONT_X_MAX_BOUNDS_BIT_NV 0x00040000 |
| #define GL_FONT_Y_MAX_BOUNDS_BIT_NV 0x00080000 |
| #define GL_FONT_UNITS_PER_EM_BIT_NV 0x00100000 |
| #define GL_FONT_ASCENDER_BIT_NV 0x00200000 |
| #define GL_FONT_DESCENDER_BIT_NV 0x00400000 |
| #define GL_FONT_HEIGHT_BIT_NV 0x00800000 |
| #define GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV 0x01000000 |
| #define GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV 0x02000000 |
| #define GL_FONT_UNDERLINE_POSITION_BIT_NV 0x04000000 |
| #define GL_FONT_UNDERLINE_THICKNESS_BIT_NV 0x08000000 |
| #define GL_FONT_HAS_KERNING_BIT_NV 0x10000000 |
| #define GL_ROUNDED_RECT_NV 0xE8 |
| #define GL_RELATIVE_ROUNDED_RECT_NV 0xE9 |
| #define GL_ROUNDED_RECT2_NV 0xEA |
| #define GL_RELATIVE_ROUNDED_RECT2_NV 0xEB |
| #define GL_ROUNDED_RECT4_NV 0xEC |
| #define GL_RELATIVE_ROUNDED_RECT4_NV 0xED |
| #define GL_ROUNDED_RECT8_NV 0xEE |
| #define GL_RELATIVE_ROUNDED_RECT8_NV 0xEF |
| #define GL_RELATIVE_RECT_NV 0xF7 |
| #define GL_FONT_GLYPHS_AVAILABLE_NV 0x9368 |
| #define GL_FONT_TARGET_UNAVAILABLE_NV 0x9369 |
| #define GL_FONT_UNAVAILABLE_NV 0x936A |
| #define GL_FONT_UNINTELLIGIBLE_NV 0x936B |
| #define GL_CONIC_CURVE_TO_NV 0x1A |
| #define GL_RELATIVE_CONIC_CURVE_TO_NV 0x1B |
| #define GL_FONT_NUM_GLYPH_INDICES_BIT_NV 0x20000000 |
| #define GL_STANDARD_FONT_FORMAT_NV 0x936C |
| #define GL_PATH_PROJECTION_NV 0x1701 |
| #define GL_PATH_MODELVIEW_NV 0x1700 |
| #define GL_PATH_MODELVIEW_STACK_DEPTH_NV 0x0BA3 |
| #define GL_PATH_MODELVIEW_MATRIX_NV 0x0BA6 |
| #define GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV 0x0D36 |
| #define GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV 0x84E3 |
| #define GL_PATH_PROJECTION_STACK_DEPTH_NV 0x0BA4 |
| #define GL_PATH_PROJECTION_MATRIX_NV 0x0BA7 |
| #define GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV 0x0D38 |
| #define GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV 0x84E4 |
| #define GL_FRAGMENT_INPUT_NV 0x936D |
| typedef GLuint(GL_APIENTRYP PFNGLGENPATHSNVPROC)(GLsizei range); |
| typedef void(GL_APIENTRYP PFNGLDELETEPATHSNVPROC)(GLuint path, GLsizei range); |
| typedef GLboolean(GL_APIENTRYP PFNGLISPATHNVPROC)(GLuint path); |
| typedef void(GL_APIENTRYP PFNGLPATHCOMMANDSNVPROC)(GLuint path, |
| GLsizei numCommands, |
| const GLubyte* commands, |
| GLsizei numCoords, |
| GLenum coordType, |
| const void* coords); |
| typedef void(GL_APIENTRYP PFNGLPATHCOORDSNVPROC)(GLuint path, |
| GLsizei numCoords, |
| GLenum coordType, |
| const void* coords); |
| typedef void(GL_APIENTRYP PFNGLPATHSUBCOMMANDSNVPROC)(GLuint path, |
| GLsizei commandStart, |
| GLsizei commandsToDelete, |
| GLsizei numCommands, |
| const GLubyte* commands, |
| GLsizei numCoords, |
| GLenum coordType, |
| const void* coords); |
| typedef void(GL_APIENTRYP PFNGLPATHSUBCOORDSNVPROC)(GLuint path, |
| GLsizei coordStart, |
| GLsizei numCoords, |
| GLenum coordType, |
| const void* coords); |
| typedef void(GL_APIENTRYP PFNGLPATHSTRINGNVPROC)(GLuint path, |
| GLenum format, |
| GLsizei length, |
| const void* pathString); |
| typedef void(GL_APIENTRYP PFNGLPATHGLYPHSNVPROC)(GLuint firstPathName, |
| GLenum fontTarget, |
| const void* fontName, |
| GLbitfield fontStyle, |
| GLsizei numGlyphs, |
| GLenum type, |
| const void* charcodes, |
| GLenum handleMissingGlyphs, |
| GLuint pathParameterTemplate, |
| GLfloat emScale); |
| typedef void(GL_APIENTRYP PFNGLPATHGLYPHRANGENVPROC)( |
| GLuint firstPathName, |
| GLenum fontTarget, |
| const void* fontName, |
| GLbitfield fontStyle, |
| GLuint firstGlyph, |
| GLsizei numGlyphs, |
| GLenum handleMissingGlyphs, |
| GLuint pathParameterTemplate, |
| GLfloat emScale); |
| typedef void(GL_APIENTRYP PFNGLWEIGHTPATHSNVPROC)(GLuint resultPath, |
| GLsizei numPaths, |
| const GLuint* paths, |
| const GLfloat* weights); |
| typedef void(GL_APIENTRYP PFNGLCOPYPATHNVPROC)(GLuint resultPath, |
| GLuint srcPath); |
| typedef void(GL_APIENTRYP PFNGLINTERPOLATEPATHSNVPROC)(GLuint resultPath, |
| GLuint pathA, |
| GLuint pathB, |
| GLfloat weight); |
| typedef void(GL_APIENTRYP PFNGLTRANSFORMPATHNVPROC)( |
| GLuint resultPath, |
| GLuint srcPath, |
| GLenum transformType, |
| const GLfloat* transformValues); |
| typedef void(GL_APIENTRYP PFNGLPATHPARAMETERIVNVPROC)(GLuint path, |
| GLenum pname, |
| const GLint* value); |
| typedef void(GL_APIENTRYP PFNGLPATHPARAMETERINVPROC)(GLuint path, |
| GLenum pname, |
| GLint value); |
| typedef void(GL_APIENTRYP PFNGLPATHPARAMETERFVNVPROC)(GLuint path, |
| GLenum pname, |
| const GLfloat* value); |
| typedef void(GL_APIENTRYP PFNGLPATHPARAMETERFNVPROC)(GLuint path, |
| GLenum pname, |
| GLfloat value); |
| typedef void(GL_APIENTRYP PFNGLPATHDASHARRAYNVPROC)(GLuint path, |
| GLsizei dashCount, |
| const GLfloat* dashArray); |
| typedef void(GL_APIENTRYP PFNGLPATHSTENCILFUNCNVPROC)(GLenum func, |
| GLint ref, |
| GLuint mask); |
| typedef void(GL_APIENTRYP PFNGLPATHSTENCILDEPTHOFFSETNVPROC)(GLfloat factor, |
| GLfloat units); |
| typedef void(GL_APIENTRYP PFNGLSTENCILFILLPATHNVPROC)(GLuint path, |
| GLenum fillMode, |
| GLuint mask); |
| typedef void(GL_APIENTRYP PFNGLSTENCILSTROKEPATHNVPROC)(GLuint path, |
| GLint reference, |
| GLuint mask); |
| typedef void(GL_APIENTRYP PFNGLSTENCILFILLPATHINSTANCEDNVPROC)( |
| GLsizei numPaths, |
| GLenum pathNameType, |
| const void* paths, |
| GLuint pathBase, |
| GLenum fillMode, |
| GLuint mask, |
| GLenum transformType, |
| const GLfloat* transformValues); |
| typedef void(GL_APIENTRYP PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC)( |
| GLsizei numPaths, |
| GLenum pathNameType, |
| const void* paths, |
| GLuint pathBase, |
| GLint reference, |
| GLuint mask, |
| GLenum transformType, |
| const GLfloat* transformValues); |
| typedef void(GL_APIENTRYP PFNGLPATHCOVERDEPTHFUNCNVPROC)(GLenum func); |
| typedef void(GL_APIENTRYP PFNGLCOVERFILLPATHNVPROC)(GLuint path, |
| GLenum coverMode); |
| typedef void(GL_APIENTRYP PFNGLCOVERSTROKEPATHNVPROC)(GLuint path, |
| GLenum coverMode); |
| typedef void(GL_APIENTRYP PFNGLCOVERFILLPATHINSTANCEDNVPROC)( |
| GLsizei numPaths, |
| GLenum pathNameType, |
| const void* paths, |
| GLuint pathBase, |
| GLenum coverMode, |
| GLenum transformType, |
| const GLfloat* transformValues); |
| typedef void(GL_APIENTRYP PFNGLCOVERSTROKEPATHINSTANCEDNVPROC)( |
| GLsizei numPaths, |
| GLenum pathNameType, |
| const void* paths, |
| GLuint pathBase, |
| GLenum coverMode, |
| GLenum transformType, |
| const GLfloat* transformValues); |
| typedef void(GL_APIENTRYP PFNGLGETPATHPARAMETERIVNVPROC)(GLuint path, |
| GLenum pname, |
| GLint* value); |
| typedef void(GL_APIENTRYP PFNGLGETPATHPARAMETERFVNVPROC)(GLuint path, |
| GLenum pname, |
| GLfloat* value); |
| typedef void(GL_APIENTRYP PFNGLGETPATHCOMMANDSNVPROC)(GLuint path, |
| GLubyte* commands); |
| typedef void(GL_APIENTRYP PFNGLGETPATHCOORDSNVPROC)(GLuint path, |
| GLfloat* coords); |
| typedef void(GL_APIENTRYP PFNGLGETPATHDASHARRAYNVPROC)(GLuint path, |
| GLfloat* dashArray); |
| typedef void(GL_APIENTRYP PFNGLGETPATHMETRICSNVPROC)(GLbitfield metricQueryMask, |
| GLsizei numPaths, |
| GLenum pathNameType, |
| const void* paths, |
| GLuint pathBase, |
| GLsizei stride, |
| GLfloat* metrics); |
| typedef void(GL_APIENTRYP PFNGLGETPATHMETRICRANGENVPROC)( |
| GLbitfield metricQueryMask, |
| GLuint firstPathName, |
| GLsizei numPaths, |
| GLsizei stride, |
| GLfloat* metrics); |
| typedef void(GL_APIENTRYP PFNGLGETPATHSPACINGNVPROC)(GLenum pathListMode, |
| GLsizei numPaths, |
| GLenum pathNameType, |
| const void* paths, |
| GLuint pathBase, |
| GLfloat advanceScale, |
| GLfloat kerningScale, |
| GLenum transformType, |
| GLfloat* returnedSpacing); |
| typedef GLboolean(GL_APIENTRYP PFNGLISPOINTINFILLPATHNVPROC)(GLuint path, |
| GLuint mask, |
| GLfloat x, |
| GLfloat y); |
| typedef GLboolean(GL_APIENTRYP PFNGLISPOINTINSTROKEPATHNVPROC)(GLuint path, |
| GLfloat x, |
| GLfloat y); |
| typedef GLfloat(GL_APIENTRYP PFNGLGETPATHLENGTHNVPROC)(GLuint path, |
| GLsizei startSegment, |
| GLsizei numSegments); |
| typedef GLboolean(GL_APIENTRYP PFNGLPOINTALONGPATHNVPROC)(GLuint path, |
| GLsizei startSegment, |
| GLsizei numSegments, |
| GLfloat distance, |
| GLfloat* x, |
| GLfloat* y, |
| GLfloat* tangentX, |
| GLfloat* tangentY); |
| typedef void(GL_APIENTRYP PFNGLMATRIXLOAD3X2FNVPROC)(GLenum matrixMode, |
| const GLfloat* m); |
| typedef void(GL_APIENTRYP PFNGLMATRIXLOAD3X3FNVPROC)(GLenum matrixMode, |
| const GLfloat* m); |
| typedef void(GL_APIENTRYP PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC)(GLenum matrixMode, |
| const GLfloat* m); |
| typedef void(GL_APIENTRYP PFNGLMATRIXMULT3X2FNVPROC)(GLenum matrixMode, |
| const GLfloat* m); |
| typedef void(GL_APIENTRYP PFNGLMATRIXMULT3X3FNVPROC)(GLenum matrixMode, |
| const GLfloat* m); |
| typedef void(GL_APIENTRYP PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC)(GLenum matrixMode, |
| const GLfloat* m); |
| typedef void(GL_APIENTRYP PFNGLSTENCILTHENCOVERFILLPATHNVPROC)( |
| GLuint path, |
| GLenum fillMode, |
| GLuint mask, |
| GLenum coverMode); |
| typedef void(GL_APIENTRYP PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC)( |
| GLuint path, |
| GLint reference, |
| GLuint mask, |
| GLenum coverMode); |
| typedef void(GL_APIENTRYP PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC)( |
| GLsizei numPaths, |
| GLenum pathNameType, |
| const void* paths, |
| GLuint pathBase, |
| GLenum fillMode, |
| GLuint mask, |
| GLenum coverMode, |
| GLenum transformType, |
| const GLfloat* transformValues); |
| typedef void(GL_APIENTRYP PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC)( |
| GLsizei numPaths, |
| GLenum pathNameType, |
| const void* paths, |
| GLuint pathBase, |
| GLint reference, |
| GLuint mask, |
| GLenum coverMode, |
| GLenum transformType, |
| const GLfloat* transformValues); |
| typedef GLenum(GL_APIENTRYP PFNGLPATHGLYPHINDEXRANGENVPROC)( |
| GLenum fontTarget, |
| const void* fontName, |
| GLbitfield fontStyle, |
| GLuint pathParameterTemplate, |
| GLfloat emScale, |
| GLuint baseAndCount[2]); |
| typedef GLenum(GL_APIENTRYP PFNGLPATHGLYPHINDEXARRAYNVPROC)( |
| GLuint firstPathName, |
| GLenum fontTarget, |
| const void* fontName, |
| GLbitfield fontStyle, |
| GLuint firstGlyphIndex, |
| GLsizei numGlyphs, |
| GLuint pathParameterTemplate, |
| GLfloat emScale); |
| typedef GLenum(GL_APIENTRYP PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC)( |
| GLuint firstPathName, |
| GLenum fontTarget, |
| GLsizeiptr fontSize, |
| const void* fontData, |
| GLsizei faceIndex, |
| GLuint firstGlyphIndex, |
| GLsizei numGlyphs, |
| GLuint pathParameterTemplate, |
| GLfloat emScale); |
| typedef void(GL_APIENTRYP PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC)( |
| GLuint program, |
| GLint location, |
| GLenum genMode, |
| GLint components, |
| const GLfloat* coeffs); |
| typedef void(GL_APIENTRYP PFNGLGETPROGRAMRESOURCEFVNVPROC)( |
| GLuint program, |
| GLenum programInterface, |
| GLuint index, |
| GLsizei propCount, |
| const GLenum* props, |
| GLsizei bufSize, |
| GLsizei* length, |
| GLfloat* params); |
| #ifdef GL_GLEXT_PROTOTYPES |
| GL_APICALL GLuint GL_APIENTRY glGenPathsNV(GLsizei range); |
| GL_APICALL void GL_APIENTRY glDeletePathsNV(GLuint path, GLsizei range); |
| GL_APICALL GLboolean GL_APIENTRY glIsPathNV(GLuint path); |
| GL_APICALL void GL_APIENTRY glPathCommandsNV(GLuint path, |
| GLsizei numCommands, |
| const GLubyte* commands, |
| GLsizei numCoords, |
| GLenum coordType, |
| const void* coords); |
| GL_APICALL void GL_APIENTRY glPathCoordsNV(GLuint path, |
| GLsizei numCoords, |
| GLenum coordType, |
| const void* coords); |
| GL_APICALL void GL_APIENTRY glPathSubCommandsNV(GLuint path, |
| GLsizei commandStart, |
| GLsizei commandsToDelete, |
| GLsizei numCommands, |
| const GLubyte* commands, |
| GLsizei numCoords, |
| GLenum coordType, |
| const void* coords); |
| GL_APICALL void GL_APIENTRY glPathSubCoordsNV(GLuint path, |
| GLsizei coordStart, |
| GLsizei numCoords, |
| GLenum coordType, |
| const void* coords); |
| GL_APICALL void GL_APIENTRY glPathStringNV(GLuint path, |
| GLenum format, |
| GLsizei length, |
| const void* pathString); |
| GL_APICALL void GL_APIENTRY glPathGlyphsNV(GLuint firstPathName, |
| GLenum fontTarget, |
| const void* fontName, |
| GLbitfield fontStyle, |
| GLsizei numGlyphs, |
| GLenum type, |
| const void* charcodes, |
| GLenum handleMissingGlyphs, |
| GLuint pathParameterTemplate, |
| GLfloat emScale); |
| GL_APICALL void GL_APIENTRY glPathGlyphRangeNV(GLuint firstPathName, |
| GLenum fontTarget, |
| const void* fontName, |
| GLbitfield fontStyle, |
| GLuint firstGlyph, |
| GLsizei numGlyphs, |
| GLenum handleMissingGlyphs, |
| GLuint pathParameterTemplate, |
| GLfloat emScale); |
| GL_APICALL void GL_APIENTRY glWeightPathsNV(GLuint resultPath, |
| GLsizei numPaths, |
| const GLuint* paths, |
| const GLfloat* weights); |
| GL_APICALL void GL_APIENTRY glCopyPathNV(GLuint resultPath, GLuint srcPath); |
| GL_APICALL void GL_APIENTRY glInterpolatePathsNV(GLuint resultPath, |
| GLuint pathA, |
| GLuint pathB, |
| GLfloat weight); |
| GL_APICALL void GL_APIENTRY glTransformPathNV(GLuint resultPath, |
| GLuint srcPath, |
| GLenum transformType, |
| const GLfloat* transformValues); |
| GL_APICALL void GL_APIENTRY glPathParameterivNV(GLuint path, |
| GLenum pname, |
| const GLint* value); |
| GL_APICALL void GL_APIENTRY glPathParameteriNV(GLuint path, |
| GLenum pname, |
| GLint value); |
| GL_APICALL void GL_APIENTRY glPathParameterfvNV(GLuint path, |
| GLenum pname, |
| const GLfloat* value); |
| GL_APICALL void GL_APIENTRY glPathParameterfNV(GLuint path, |
| GLenum pname, |
| GLfloat value); |
| GL_APICALL void GL_APIENTRY glPathDashArrayNV(GLuint path, |
| GLsizei dashCount, |
| const GLfloat* dashArray); |
| GL_APICALL void GL_APIENTRY glPathStencilFuncNV(GLenum func, |
| GLint ref, |
| GLuint mask); |
| GL_APICALL void GL_APIENTRY glPathStencilDepthOffsetNV(GLfloat factor, |
| GLfloat units); |
| GL_APICALL void GL_APIENTRY glStencilFillPathNV(GLuint path, |
| GLenum fillMode, |
| GLuint mask); |
| GL_APICALL void GL_APIENTRY glStencilStrokePathNV(GLuint path, |
| GLint reference, |
| GLuint mask); |
| GL_APICALL void GL_APIENTRY |
| glStencilFillPathInstancedNV(GLsizei numPaths, |
| GLenum pathNameType, |
| const void* paths, |
| GLuint pathBase, |
| GLenum fillMode, |
| GLuint mask, |
| GLenum transformType, |
| const GLfloat* transformValues); |
| GL_APICALL void GL_APIENTRY |
| glStencilStrokePathInstancedNV(GLsizei numPaths, |
| GLenum pathNameType, |
| const void* paths, |
| GLuint pathBase, |
| GLint reference, |
| GLuint mask, |
| GLenum transformType, |
| const GLfloat* transformValues); |
| GL_APICALL void GL_APIENTRY glPathCoverDepthFuncNV(GLenum func); |
| GL_APICALL void GL_APIENTRY glCoverFillPathNV(GLuint path, GLenum coverMode); |
| GL_APICALL void GL_APIENTRY glCoverStrokePathNV(GLuint path, GLenum coverMode); |
| GL_APICALL void GL_APIENTRY |
| glCoverFillPathInstancedNV(GLsizei numPaths, |
| GLenum pathNameType, |
| const void* paths, |
| GLuint pathBase, |
| GLenum coverMode, |
| GLenum transformType, |
| const GLfloat* transformValues); |
| GL_APICALL void GL_APIENTRY |
| glCoverStrokePathInstancedNV(GLsizei numPaths, |
| GLenum pathNameType, |
| const void* paths, |
| GLuint pathBase, |
| GLenum coverMode, |
| GLenum transformType, |
| const GLfloat* transformValues); |
| GL_APICALL void GL_APIENTRY glGetPathParameterivNV(GLuint path, |
| GLenum pname, |
| GLint* value); |
| GL_APICALL void GL_APIENTRY glGetPathParameterfvNV(GLuint path, |
| GLenum pname, |
| GLfloat* value); |
| GL_APICALL void GL_APIENTRY glGetPathCommandsNV(GLuint path, GLubyte* commands); |
| GL_APICALL void GL_APIENTRY glGetPathCoordsNV(GLuint path, GLfloat* coords); |
| GL_APICALL void GL_APIENTRY glGetPathDashArrayNV(GLuint path, |
| GLfloat* dashArray); |
| GL_APICALL void GL_APIENTRY glGetPathMetricsNV(GLbitfield metricQueryMask, |
| GLsizei numPaths, |
| GLenum pathNameType, |
| const void* paths, |
| GLuint pathBase, |
| GLsizei stride, |
| GLfloat* metrics); |
| GL_APICALL void GL_APIENTRY glGetPathMetricRangeNV(GLbitfield metricQueryMask, |
| GLuint firstPathName, |
| GLsizei numPaths, |
| GLsizei stride, |
| GLfloat* metrics); |
| GL_APICALL void GL_APIENTRY glGetPathSpacingNV(GLenum pathListMode, |
| GLsizei numPaths, |
| GLenum pathNameType, |
| const void* paths, |
| GLuint pathBase, |
| GLfloat advanceScale, |
| GLfloat kerningScale, |
| GLenum transformType, |
| GLfloat* returnedSpacing); |
| GL_APICALL GLboolean GL_APIENTRY glIsPointInFillPathNV(GLuint path, |
| GLuint mask, |
| GLfloat x, |
| GLfloat y); |
| GL_APICALL GLboolean GL_APIENTRY glIsPointInStrokePathNV(GLuint path, |
| GLfloat x, |
| GLfloat y); |
| GL_APICALL GLfloat GL_APIENTRY glGetPathLengthNV(GLuint path, |
| GLsizei startSegment, |
| GLsizei numSegments); |
| GL_APICALL GLboolean GL_APIENTRY glPointAlongPathNV(GLuint path, |
| GLsizei startSegment, |
| GLsizei numSegments, |
| GLfloat distance, |
| GLfloat* x, |
| GLfloat* y, |
| GLfloat* tangentX, |
| GLfloat* tangentY); |
| GL_APICALL void GL_APIENTRY glMatrixLoad3x2fNV(GLenum matrixMode, |
| const GLfloat* m); |
| GL_APICALL void GL_APIENTRY glMatrixLoad3x3fNV(GLenum matrixMode, |
| const GLfloat* m); |
| GL_APICALL void GL_APIENTRY glMatrixLoadTranspose3x3fNV(GLenum matrixMode, |
| const GLfloat* m); |
| GL_APICALL void GL_APIENTRY glMatrixMult3x2fNV(GLenum matrixMode, |
| const GLfloat* m); |
| GL_APICALL void GL_APIENTRY glMatrixMult3x3fNV(GLenum matrixMode, |
| const GLfloat* m); |
| GL_APICALL void GL_APIENTRY glMatrixMultTranspose3x3fNV(GLenum matrixMode, |
| const GLfloat* m); |
| GL_APICALL void GL_APIENTRY glStencilThenCoverFillPathNV(GLuint path, |
| GLenum fillMode, |
| GLuint mask, |
| GLenum coverMode); |
| GL_APICALL void GL_APIENTRY glStencilThenCoverStrokePathNV(GLuint path, |
| GLint reference, |
| GLuint mask, |
| GLenum coverMode); |
| GL_APICALL void GL_APIENTRY |
| glStencilThenCoverFillPathInstancedNV(GLsizei numPaths, |
| GLenum pathNameType, |
| const void* paths, |
| GLuint pathBase, |
| GLenum fillMode, |
| GLuint mask, |
| GLenum coverMode, |
| GLenum transformType, |
| const GLfloat* transformValues); |
| GL_APICALL void GL_APIENTRY |
| glStencilThenCoverStrokePathInstancedNV(GLsizei numPaths, |
| GLenum pathNameType, |
| const void* paths, |
| GLuint pathBase, |
| GLint reference, |
| GLuint mask, |
| GLenum coverMode, |
| GLenum transformType, |
| const GLfloat* transformValues); |
| GL_APICALL GLenum GL_APIENTRY |
| glPathGlyphIndexRangeNV(GLenum fontTarget, |
| const void* fontName, |
| GLbitfield fontStyle, |
| GLuint pathParameterTemplate, |
| GLfloat emScale, |
| GLuint baseAndCount[2]); |
| GL_APICALL GLenum GL_APIENTRY |
| glPathGlyphIndexArrayNV(GLuint firstPathName, |
| GLenum fontTarget, |
| const void* fontName, |
| GLbitfield fontStyle, |
| GLuint firstGlyphIndex, |
| GLsizei numGlyphs, |
| GLuint pathParameterTemplate, |
| GLfloat emScale); |
| GL_APICALL GLenum GL_APIENTRY |
| glPathMemoryGlyphIndexArrayNV(GLuint firstPathName, |
| GLenum fontTarget, |
| GLsizeiptr fontSize, |
| const void* fontData, |
| GLsizei faceIndex, |
| GLuint firstGlyphIndex, |
| GLsizei numGlyphs, |
| GLuint pathParameterTemplate, |
| GLfloat emScale); |
| GL_APICALL void GL_APIENTRY |
| glProgramPathFragmentInputGenNV(GLuint program, |
| GLint location, |
| GLenum genMode, |
| GLint components, |
| const GLfloat* coeffs); |
| GL_APICALL void GL_APIENTRY glGetProgramResourcefvNV(GLuint program, |
| GLenum programInterface, |
| GLuint index, |
| GLsizei propCount, |
| const GLenum* props, |
| GLsizei bufSize, |
| GLsizei* length, |
| GLfloat* params); |
| #endif |
| #endif /* GL_NV_path_rendering */ |
| |
| #ifndef GL_NV_path_rendering_shared_edge |
| #define GL_NV_path_rendering_shared_edge 1 |
| #define GL_SHARED_EDGE_NV 0xC0 |
| #endif /* GL_NV_path_rendering_shared_edge */ |
| |
| #ifndef GL_NV_polygon_mode |
| #define GL_NV_polygon_mode 1 |
| #define GL_POLYGON_MODE_NV 0x0B40 |
| #define GL_POLYGON_OFFSET_POINT_NV 0x2A01 |
| #define GL_POLYGON_OFFSET_LINE_NV 0x2A02 |
| #define GL_POINT_NV 0x1B00 |
| #define GL_LINE_NV 0x1B01 |
| #define GL_FILL_NV 0x1B02 |
| typedef void(GL_APIENTRYP PFNGLPOLYGONMODENVPROC)(GLenum face, GLenum mode); |
| #ifdef GL_GLEXT_PROTOTYPES |
| GL_APICALL void GL_APIENTRY glPolygonModeNV(GLenum face, GLenum mode); |
| #endif |
| #endif /* GL_NV_polygon_mode */ |
| |
| #ifndef GL_NV_read_buffer |
| #define GL_NV_read_buffer 1 |
| #define GL_READ_BUFFER_NV 0x0C02 |
| typedef void(GL_APIENTRYP PFNGLREADBUFFERNVPROC)(GLenum mode); |
| #ifdef GL_GLEXT_PROTOTYPES |
| GL_APICALL void GL_APIENTRY glReadBufferNV(GLenum mode); |
| #endif |
| #endif /* GL_NV_read_buffer */ |
| |
| #ifndef GL_NV_read_buffer_front |
| #define GL_NV_read_buffer_front 1 |
| #endif /* GL_NV_read_buffer_front */ |
| |
| #ifndef GL_NV_read_depth |
| #define GL_NV_read_depth 1 |
| #endif /* GL_NV_read_depth */ |
| |
| #ifndef GL_NV_read_depth_stencil |
| #define GL_NV_read_depth_stencil 1 |
| #endif /* GL_NV_read_depth_stencil */ |
| |
| #ifndef GL_NV_read_stencil |
| #define GL_NV_read_stencil 1 |
| #endif /* GL_NV_read_stencil */ |
| |
| #ifndef GL_NV_sRGB_formats |
| #define GL_NV_sRGB_formats 1 |
| #define GL_SLUMINANCE_NV 0x8C46 |
| #define GL_SLUMINANCE_ALPHA_NV 0x8C44 |
| #define GL_SRGB8_NV 0x8C41 |
| #define GL_SLUMINANCE8_NV 0x8C47 |
| #define GL_SLUMINANCE8_ALPHA8_NV 0x8C45 |
| #define GL_COMPRESSED_SRGB_S3TC_DXT1_NV 0x8C4C |
| #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV 0x8C4D |
| #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV 0x8C4E |
| #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV 0x8C4F |
| #define GL_ETC1_SRGB8_NV 0x88EE |
| #endif /* GL_NV_sRGB_formats */ |
| |
| #ifndef GL_NV_sample_locations |
| #define GL_NV_sample_locations 1 |
| #define GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV 0x933D |
| #define GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV 0x933E |
| #define GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV 0x933F |
| #define GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV 0x9340 |
| #define GL_SAMPLE_LOCATION_NV 0x8E50 |
| #define GL_PROGRAMMABLE_SAMPLE_LOCATION_NV 0x9341 |
| #define GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV 0x9342 |
| #define GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV 0x9343 |
| typedef void(GL_APIENTRYP PFNGLFRAMEBUFFERSAMPLELOCATIONSFVNVPROC)( |
| GLenum target, |
| GLuint start, |
| GLsizei count, |
| const GLfloat* v); |
| typedef void(GL_APIENTRYP PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVNVPROC)( |
| GLuint framebuffer, |
| GLuint start, |
| GLsizei count, |
| const GLfloat* v); |
| typedef void(GL_APIENTRYP PFNGLRESOLVEDEPTHVALUESNVPROC)(void); |
| #ifdef GL_GLEXT_PROTOTYPES |
| GL_APICALL void GL_APIENTRY glFramebufferSampleLocationsfvNV(GLenum target, |
| GLuint start, |
| GLsizei count, |
| const GLfloat* v); |
| GL_APICALL void GL_APIENTRY |
| glNamedFramebufferSampleLocationsfvNV(GLuint framebuffer, |
| GLuint start, |
| GLsizei count, |
| const GLfloat* v); |
| GL_APICALL void GL_APIENTRY glResolveDepthValuesNV(void); |
| #endif |
| #endif /* GL_NV_sample_locations */ |
| |
| #ifndef GL_NV_sample_mask_override_coverage |
| #define GL_NV_sample_mask_override_coverage 1 |
| #endif /* GL_NV_sample_mask_override_coverage */ |
| |
| #ifndef GL_NV_shader_noperspective_interpolation |
| #define GL_NV_shader_noperspective_interpolation 1 |
| #endif /* GL_NV_shader_noperspective_interpolation */ |
| |
| #ifndef GL_NV_shadow_samplers_array |
| #define GL_NV_shadow_samplers_array 1 |
| #define GL_SAMPLER_2D_ARRAY_SHADOW_NV 0x8DC4 |
| #endif /* GL_NV_shadow_samplers_array */ |
| |
| #ifndef GL_NV_shadow_samplers_cube |
| #define GL_NV_shadow_samplers_cube 1 |
| #define GL_SAMPLER_CUBE_SHADOW_NV 0x8DC5 |
| #endif /* GL_NV_shadow_samplers_cube */ |
| |
| #ifndef GL_NV_texture_border_clamp |
| #define GL_NV_texture_border_clamp 1 |
| #define GL_TEXTURE_BORDER_COLOR_NV 0x1004 |
| #define GL_CLAMP_TO_BORDER_NV 0x812D |
| #endif /* GL_NV_texture_border_clamp */ |
| |
| #ifndef GL_NV_texture_compression_s3tc_update |
| #define GL_NV_texture_compression_s3tc_update 1 |
| #endif /* GL_NV_texture_compression_s3tc_update */ |
| |
| #ifndef GL_NV_texture_npot_2D_mipmap |
| #define GL_NV_texture_npot_2D_mipmap 1 |
| #endif /* GL_NV_texture_npot_2D_mipmap */ |
| |
| #ifndef GL_NV_viewport_array |
| #define GL_NV_viewport_array 1 |
| #define GL_MAX_VIEWPORTS_NV 0x825B |
| #define GL_VIEWPORT_SUBPIXEL_BITS_NV 0x825C |
| #define GL_VIEWPORT_BOUNDS_RANGE_NV 0x825D |
| #define GL_VIEWPORT_INDEX_PROVOKING_VERTEX_NV 0x825F |
| typedef void(GL_APIENTRYP PFNGLVIEWPORTARRAYVNVPROC)(GLuint first, |
| GLsizei count, |
| const GLfloat* v); |
| typedef void(GL_APIENTRYP PFNGLVIEWPORTINDEXEDFNVPROC)(GLuint index, |
| GLfloat x, |
| GLfloat y, |
| GLfloat w, |
| GLfloat h); |
| typedef void(GL_APIENTRYP PFNGLVIEWPORTINDEXEDFVNVPROC)(GLuint index, |
| const GLfloat* v); |
| typedef void(GL_APIENTRYP PFNGLSCISSORARRAYVNVPROC)(GLuint first, |
| GLsizei count, |
| const GLint* v); |
| typedef void(GL_APIENTRYP PFNGLSCISSORINDEXEDNVPROC)(GLuint index, |
| GLint left, |
| GLint bottom, |
| GLsizei width, |
| GLsizei height); |
| typedef void(GL_APIENTRYP PFNGLSCISSORINDEXEDVNVPROC)(GLuint index, |
| const GLint* v); |
| typedef void(GL_APIENTRYP PFNGLDEPTHRANGEARRAYFVNVPROC)(GLuint first, |
| GLsizei count, |
| const GLfloat* v); |
| typedef void(GL_APIENTRYP PFNGLDEPTHRANGEINDEXEDFNVPROC)(GLuint index, |
| GLfloat n, |
| GLfloat f); |
| typedef void(GL_APIENTRYP PFNGLGETFLOATI_VNVPROC)(GLenum target, |
| GLuint index, |
| GLfloat* data); |
| typedef void(GL_APIENTRYP PFNGLENABLEINVPROC)(GLenum target, GLuint index); |
| typedef void(GL_APIENTRYP PFNGLDISABLEINVPROC)(GLenum target, GLuint index); |
| typedef GLboolean(GL_APIENTRYP PFNGLISENABLEDINVPROC)(GLenum target, |
| GLuint index); |
| #ifdef GL_GLEXT_PROTOTYPES |
| GL_APICALL void GL_APIENTRY glViewportArrayvNV(GLuint first, |
| GLsizei count, |
| const GLfloat* v); |
| GL_APICALL void GL_APIENTRY |
| glViewportIndexedfNV(GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h); |
| GL_APICALL void GL_APIENTRY glViewportIndexedfvNV(GLuint index, |
| const GLfloat* v); |
| GL_APICALL void GL_APIENTRY glScissorArrayvNV(GLuint first, |
| GLsizei count, |
| const GLint* v); |
| GL_APICALL void GL_APIENTRY glScissorIndexedNV(GLuint index, |
| GLint left, |
| GLint bottom, |
| GLsizei width, |
| GLsizei height); |
| GL_APICALL void GL_APIENTRY glScissorIndexedvNV(GLuint index, const GLint* v); |
| GL_APICALL void GL_APIENTRY glDepthRangeArrayfvNV(GLuint first, |
| GLsizei count, |
| const GLfloat* v); |
| GL_APICALL void GL_APIENTRY glDepthRangeIndexedfNV(GLuint index, |
| GLfloat n, |
| GLfloat f); |
| GL_APICALL void GL_APIENTRY glGetFloati_vNV(GLenum target, |
| GLuint index, |
| GLfloat* data); |
| GL_APICALL void GL_APIENTRY glEnableiNV(GLenum target, GLuint index); |
| GL_APICALL void GL_APIENTRY glDisableiNV(GLenum target, GLuint index); |
| GL_APICALL GLboolean GL_APIENTRY glIsEnablediNV(GLenum target, GLuint index); |
| #endif |
| #endif /* GL_NV_viewport_array */ |
| |
| #ifndef GL_NV_viewport_array2 |
| #define GL_NV_viewport_array2 1 |
| #endif /* GL_NV_viewport_array2 */ |
| |
| #ifndef GL_OVR_multiview |
| #define GL_OVR_multiview 1 |
| #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR 0x9630 |
| #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR 0x9632 |
| #define GL_MAX_VIEWS_OVR 0x9631 |
| typedef void(GL_APIENTRYP PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC)( |
| GLenum target, |
| GLenum attachment, |
| GLuint texture, |
| GLint level, |
| GLint baseViewIndex, |
| GLsizei numViews); |
| #ifdef GL_GLEXT_PROTOTYPES |
| GL_APICALL void GL_APIENTRY |
| glFramebufferTextureMultiviewOVR(GLenum target, |
| GLenum attachment, |
| GLuint texture, |
| GLint level, |
| GLint baseViewIndex, |
| GLsizei numViews); |
| #endif |
| #endif /* GL_OVR_multiview */ |
| |
| #ifndef GL_OVR_multiview2 |
| #define GL_OVR_multiview2 1 |
| #endif /* GL_OVR_multiview2 */ |
| |
| #ifndef GL_QCOM_alpha_test |
| #define GL_QCOM_alpha_test 1 |
| #define GL_ALPHA_TEST_QCOM 0x0BC0 |
| #define GL_ALPHA_TEST_FUNC_QCOM 0x0BC1 |
| #define GL_ALPHA_TEST_REF_QCOM 0x0BC2 |
| typedef void(GL_APIENTRYP PFNGLALPHAFUNCQCOMPROC)(GLenum func, GLclampf ref); |
| #ifdef GL_GLEXT_PROTOTYPES |
| GL_APICALL void GL_APIENTRY glAlphaFuncQCOM(GLenum func, GLclampf ref); |
| #endif |
| #endif /* GL_QCOM_alpha_test */ |
| |
| #ifndef GL_QCOM_binning_control |
| #define GL_QCOM_binning_control 1 |
| #define GL_BINNING_CONTROL_HINT_QCOM 0x8FB0 |
| #define GL_CPU_OPTIMIZED_QCOM 0x8FB1 |
| #define GL_GPU_OPTIMIZED_QCOM 0x8FB2 |
| #define GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM 0x8FB3 |
| #endif /* GL_QCOM_binning_control */ |
| |
| #ifndef GL_QCOM_driver_control |
| #define GL_QCOM_driver_control 1 |
| typedef void(GL_APIENTRYP PFNGLGETDRIVERCONTROLSQCOMPROC)( |
| GLint* num, |
| GLsizei size, |
| GLuint* driverControls); |
| typedef void(GL_APIENTRYP PFNGLGETDRIVERCONTROLSTRINGQCOMPROC)( |
| GLuint driverControl, |
| GLsizei bufSize, |
| GLsizei* length, |
| GLchar* driverControlString); |
| typedef void(GL_APIENTRYP PFNGLENABLEDRIVERCONTROLQCOMPROC)( |
| GLuint driverControl); |
| typedef void(GL_APIENTRYP PFNGLDISABLEDRIVERCONTROLQCOMPROC)( |
| GLuint driverControl); |
| #ifdef GL_GLEXT_PROTOTYPES |
| GL_APICALL void GL_APIENTRY glGetDriverControlsQCOM(GLint* num, |
| GLsizei size, |
| GLuint* driverControls); |
| GL_APICALL void GL_APIENTRY |
| glGetDriverControlStringQCOM(GLuint driverControl, |
| GLsizei bufSize, |
| GLsizei* length, |
| GLchar* driverControlString); |
| GL_APICALL void GL_APIENTRY glEnableDriverControlQCOM(GLuint driverControl); |
| GL_APICALL void GL_APIENTRY glDisableDriverControlQCOM(GLuint driverControl); |
| #endif |
| #endif /* GL_QCOM_driver_control */ |
| |
| #ifndef GL_QCOM_extended_get |
| #define GL_QCOM_extended_get 1 |
| #define GL_TEXTURE_WIDTH_QCOM 0x8BD2 |
| #define GL_TEXTURE_HEIGHT_QCOM 0x8BD3 |
| #define GL_TEXTURE_DEPTH_QCOM 0x8BD4 |
| #define GL_TEXTURE_INTERNAL_FORMAT_QCOM 0x8BD5 |
| #define GL_TEXTURE_FORMAT_QCOM 0x8BD6 |
| #define GL_TEXTURE_TYPE_QCOM 0x8BD7 |
| #define GL_TEXTURE_IMAGE_VALID_QCOM 0x8BD8 |
| #define GL_TEXTURE_NUM_LEVELS_QCOM 0x8BD9 |
| #define GL_TEXTURE_TARGET_QCOM 0x8BDA |
| #define GL_TEXTURE_OBJECT_VALID_QCOM 0x8BDB |
| #define GL_STATE_RESTORE 0x8BDC |
| typedef void(GL_APIENTRYP PFNGLEXTGETTEXTURESQCOMPROC)(GLuint* textures, |
| GLint maxTextures, |
| GLint* numTextures); |
| typedef void(GL_APIENTRYP PFNGLEXTGETBUFFERSQCOMPROC)(GLuint* buffers, |
| GLint maxBuffers, |
| GLint* numBuffers); |
| typedef void(GL_APIENTRYP PFNGLEXTGETRENDERBUFFERSQCOMPROC)( |
| GLuint* renderbuffers, |
| GLint maxRenderbuffers, |
| GLint* numRenderbuffers); |
| typedef void(GL_APIENTRYP PFNGLEXTGETFRAMEBUFFERSQCOMPROC)( |
| GLuint* framebuffers, |
| GLint maxFramebuffers, |
| GLint* numFramebuffers); |
| typedef void(GL_APIENTRYP PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC)( |
| GLuint texture, |
| GLenum face, |
| GLint level, |
| GLenum pname, |
| GLint* params); |
| typedef void(GL_APIENTRYP PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC)( |
| GLenum target, |
| GLenum pname, |
| GLint param); |
| typedef void(GL_APIENTRYP PFNGLEXTGETTEXSUBIMAGEQCOMPROC)(GLenum target, |
| GLint level, |
| GLint xoffset, |
| GLint yoffset, |
| GLint zoffset, |
| GLsizei width, |
| GLsizei height, |
| GLsizei depth, |
| GLenum format, |
| GLenum type, |
| void* texels); |
| typedef void(GL_APIENTRYP PFNGLEXTGETBUFFERPOINTERVQCOMPROC)(GLenum target, |
| void** params); |
| #ifdef GL_GLEXT_PROTOTYPES |
| GL_APICALL void GL_APIENTRY glExtGetTexturesQCOM(GLuint* textures, |
| GLint maxTextures, |
| GLint* numTextures); |
| GL_APICALL void GL_APIENTRY glExtGetBuffersQCOM(GLuint* buffers, |
| GLint maxBuffers, |
| GLint* numBuffers); |
| GL_APICALL void GL_APIENTRY glExtGetRenderbuffersQCOM(GLuint* renderbuffers, |
| GLint maxRenderbuffers, |
| GLint* numRenderbuffers); |
| GL_APICALL void GL_APIENTRY glExtGetFramebuffersQCOM(GLuint* framebuffers, |
| GLint maxFramebuffers, |
| GLint* numFramebuffers); |
| GL_APICALL void GL_APIENTRY glExtGetTexLevelParameterivQCOM(GLuint texture, |
| GLenum face, |
| GLint level, |
| GLenum pname, |
| GLint* params); |
| GL_APICALL void GL_APIENTRY glExtTexObjectStateOverrideiQCOM(GLenum target, |
| GLenum pname, |
| GLint param); |
| GL_APICALL void GL_APIENTRY glExtGetTexSubImageQCOM(GLenum target, |
| GLint level, |
| GLint xoffset, |
| GLint yoffset, |
| GLint zoffset, |
| GLsizei width, |
| GLsizei height, |
| GLsizei depth, |
| GLenum format, |
| GLenum type, |
| void* texels); |
| GL_APICALL void GL_APIENTRY glExtGetBufferPointervQCOM(GLenum target, |
| void** params); |
| #endif |
| #endif /* GL_QCOM_extended_get */ |
| |
| #ifndef GL_QCOM_extended_get2 |
| #define GL_QCOM_extended_get2 1 |
| typedef void(GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC)(GLuint* shaders, |
| GLint maxShaders, |
| GLint* numShaders); |
| typedef void(GL_APIENTRYP PFNGLEXTGETPROGRAMSQCOMPROC)(GLuint* programs, |
| GLint maxPrograms, |
| GLint* numPrograms); |
| typedef GLboolean(GL_APIENTRYP PFNGLEXTISPROGRAMBINARYQCOMPROC)(GLuint program); |
| typedef void(GL_APIENTRYP PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC)( |
| GLuint program, |
| GLenum shadertype, |
| GLchar* source, |
| GLint* length); |
| #ifdef GL_GLEXT_PROTOTYPES |
| GL_APICALL void GL_APIENTRY glExtGetShadersQCOM(GLuint* shaders, |
| GLint maxShaders, |
| GLint* numShaders); |
| GL_APICALL void GL_APIENTRY glExtGetProgramsQCOM(GLuint* programs, |
| GLint maxPrograms, |
| GLint* numPrograms); |
| GL_APICALL GLboolean GL_APIENTRY glExtIsProgramBinaryQCOM(GLuint program); |
| GL_APICALL void GL_APIENTRY glExtGetProgramBinarySourceQCOM(GLuint program, |
| GLenum shadertype, |
| GLchar* source, |
| GLint* length); |
| #endif |
| #endif /* GL_QCOM_extended_get2 */ |
| |
| #ifndef GL_QCOM_perfmon_global_mode |
| #define GL_QCOM_perfmon_global_mode 1 |
| #define GL_PERFMON_GLOBAL_MODE_QCOM 0x8FA0 |
| #endif /* GL_QCOM_perfmon_global_mode */ |
| |
| #ifndef GL_QCOM_tiled_rendering |
| #define GL_QCOM_tiled_rendering 1 |
| #define GL_COLOR_BUFFER_BIT0_QCOM 0x00000001 |
| #define GL_COLOR_BUFFER_BIT1_QCOM 0x00000002 |
| #define GL_COLOR_BUFFER_BIT2_QCOM 0x00000004 |
| #define GL_COLOR_BUFFER_BIT3_QCOM 0x00000008 |
| #define GL_COLOR_BUFFER_BIT4_QCOM 0x00000010 |
| #define GL_COLOR_BUFFER_BIT5_QCOM 0x00000020 |
| #define GL_COLOR_BUFFER_BIT6_QCOM 0x00000040 |
| #define GL_COLOR_BUFFER_BIT7_QCOM 0x00000080 |
| #define GL_DEPTH_BUFFER_BIT0_QCOM 0x00000100 |
| #define GL_DEPTH_BUFFER_BIT1_QCOM 0x00000200 |
| #define GL_DEPTH_BUFFER_BIT2_QCOM 0x00000400 |
| #define GL_DEPTH_BUFFER_BIT3_QCOM 0x00000800 |
| #define GL_DEPTH_BUFFER_BIT4_QCOM 0x00001000 |
| #define GL_DEPTH_BUFFER_BIT5_QCOM 0x00002000 |
| #define GL_DEPTH_BUFFER_BIT6_QCOM 0x00004000 |
| #define GL_DEPTH_BUFFER_BIT7_QCOM 0x00008000 |
| #define GL_STENCIL_BUFFER_BIT0_QCOM 0x00010000 |
| #define GL_STENCIL_BUFFER_BIT1_QCOM 0x00020000 |
| #define GL_STENCIL_BUFFER_BIT2_QCOM 0x00040000 |
| #define GL_STENCIL_BUFFER_BIT3_QCOM 0x00080000 |
| #define GL_STENCIL_BUFFER_BIT4_QCOM 0x00100000 |
| #define GL_STENCIL_BUFFER_BIT5_QCOM 0x00200000 |
| #define GL_STENCIL_BUFFER_BIT6_QCOM 0x00400000 |
| #define GL_STENCIL_BUFFER_BIT7_QCOM 0x00800000 |
| #define GL_MULTISAMPLE_BUFFER_BIT0_QCOM 0x01000000 |
| #define GL_MULTISAMPLE_BUFFER_BIT1_QCOM 0x02000000 |
| #define GL_MULTISAMPLE_BUFFER_BIT2_QCOM 0x04000000 |
| #define GL_MULTISAMPLE_BUFFER_BIT3_QCOM 0x08000000 |
| #define GL_MULTISAMPLE_BUFFER_BIT4_QCOM 0x10000000 |
| #define GL_MULTISAMPLE_BUFFER_BIT5_QCOM 0x20000000 |
| #define GL_MULTISAMPLE_BUFFER_BIT6_QCOM 0x40000000 |
| #define GL_MULTISAMPLE_BUFFER_BIT7_QCOM 0x80000000 |
| typedef void(GL_APIENTRYP PFNGLSTARTTILINGQCOMPROC)(GLuint x, |
| GLuint y, |
| GLuint width, |
| GLuint height, |
| GLbitfield preserveMask); |
| typedef void(GL_APIENTRYP PFNGLENDTILINGQCOMPROC)(GLbitfield preserveMask); |
| #ifdef GL_GLEXT_PROTOTYPES |
| GL_APICALL void GL_APIENTRY glStartTilingQCOM(GLuint x, |
| GLuint y, |
| GLuint width, |
| GLuint height, |
| GLbitfield preserveMask); |
| GL_APICALL void GL_APIENTRY glEndTilingQCOM(GLbitfield preserveMask); |
| #endif |
| #endif /* GL_QCOM_tiled_rendering */ |
| |
| #ifndef GL_QCOM_writeonly_rendering |
| #define GL_QCOM_writeonly_rendering 1 |
| #define GL_WRITEONLY_RENDERING_QCOM 0x8823 |
| #endif /* GL_QCOM_writeonly_rendering */ |
| |
| #ifndef GL_VIV_shader_binary |
| #define GL_VIV_shader_binary 1 |
| #define GL_SHADER_BINARY_VIV 0x8FC4 |
| #endif /* GL_VIV_shader_binary */ |
| |
| #ifdef __cplusplus |
| } |
| #endif |
| |
| #endif |