| /* |
| * Copyright (c) 2014 The WebM project authors. All Rights Reserved. |
| * |
| * Use of this source code is governed by a BSD-style license |
| * that can be found in the LICENSE file in the root of the source |
| * tree. An additional intellectual property rights grant can be found |
| * in the file PATENTS. All contributing project authors may |
| * be found in the AUTHORS file in the root of the source tree. |
| */ |
| |
| #include <assert.h> |
| |
| #include "vp10/common/frame_buffers.h" |
| #include "vpx_mem/vpx_mem.h" |
| |
| int vp10_alloc_internal_frame_buffers(InternalFrameBufferList *list) { |
| assert(list != NULL); |
| vp10_free_internal_frame_buffers(list); |
| |
| list->num_internal_frame_buffers = |
| VP9_MAXIMUM_REF_BUFFERS + VPX_MAXIMUM_WORK_BUFFERS; |
| list->int_fb = |
| (InternalFrameBuffer *)vpx_calloc(list->num_internal_frame_buffers, |
| sizeof(*list->int_fb)); |
| return (list->int_fb == NULL); |
| } |
| |
| void vp10_free_internal_frame_buffers(InternalFrameBufferList *list) { |
| int i; |
| |
| assert(list != NULL); |
| |
| for (i = 0; i < list->num_internal_frame_buffers; ++i) { |
| vpx_free(list->int_fb[i].data); |
| list->int_fb[i].data = NULL; |
| } |
| vpx_free(list->int_fb); |
| list->int_fb = NULL; |
| } |
| |
| int vp10_get_frame_buffer(void *cb_priv, size_t min_size, |
| vpx_codec_frame_buffer_t *fb) { |
| int i; |
| InternalFrameBufferList *const int_fb_list = |
| (InternalFrameBufferList *)cb_priv; |
| if (int_fb_list == NULL) |
| return -1; |
| |
| // Find a free frame buffer. |
| for (i = 0; i < int_fb_list->num_internal_frame_buffers; ++i) { |
| if (!int_fb_list->int_fb[i].in_use) |
| break; |
| } |
| |
| if (i == int_fb_list->num_internal_frame_buffers) |
| return -1; |
| |
| if (int_fb_list->int_fb[i].size < min_size) { |
| int_fb_list->int_fb[i].data = |
| (uint8_t *)vpx_realloc(int_fb_list->int_fb[i].data, min_size); |
| if (!int_fb_list->int_fb[i].data) |
| return -1; |
| |
| // This memset is needed for fixing valgrind error from C loop filter |
| // due to access uninitialized memory in frame border. It could be |
| // removed if border is totally removed. |
| memset(int_fb_list->int_fb[i].data, 0, min_size); |
| int_fb_list->int_fb[i].size = min_size; |
| } |
| |
| fb->data = int_fb_list->int_fb[i].data; |
| fb->size = int_fb_list->int_fb[i].size; |
| int_fb_list->int_fb[i].in_use = 1; |
| |
| // Set the frame buffer's private data to point at the internal frame buffer. |
| fb->priv = &int_fb_list->int_fb[i]; |
| return 0; |
| } |
| |
| int vp10_release_frame_buffer(void *cb_priv, vpx_codec_frame_buffer_t *fb) { |
| InternalFrameBuffer *const int_fb = (InternalFrameBuffer *)fb->priv; |
| (void)cb_priv; |
| if (int_fb) |
| int_fb->in_use = 0; |
| return 0; |
| } |