| // Copyright 2011 Google Inc. All Rights Reserved. |
| // |
| // Use of this source code is governed by a BSD-style license |
| // that can be found in the COPYING file in the root of the source |
| // tree. An additional intellectual property rights grant can be found |
| // in the file PATENTS. All contributing project authors may |
| // be found in the AUTHORS file in the root of the source tree. |
| // ----------------------------------------------------------------------------- |
| // |
| // Bit writing and boolean coder |
| // |
| // Author: Skal (pascal.massimino@gmail.com) |
| |
| #ifndef WEBP_UTILS_BIT_WRITER_H_ |
| #define WEBP_UTILS_BIT_WRITER_H_ |
| |
| #include "../webp/types.h" |
| |
| #if defined(__cplusplus) || defined(c_plusplus) |
| extern "C" { |
| #endif |
| |
| //------------------------------------------------------------------------------ |
| // Bit-writing |
| |
| typedef struct VP8BitWriter VP8BitWriter; |
| struct VP8BitWriter { |
| int32_t range_; // range-1 |
| int32_t value_; |
| int run_; // number of outstanding bits |
| int nb_bits_; // number of pending bits |
| uint8_t* buf_; // internal buffer. Re-allocated regularly. Not owned. |
| size_t pos_; |
| size_t max_pos_; |
| int error_; // true in case of error |
| }; |
| |
| // Initialize the object. Allocates some initial memory based on expected_size. |
| int VP8BitWriterInit(VP8BitWriter* const bw, size_t expected_size); |
| // Finalize the bitstream coding. Returns a pointer to the internal buffer. |
| uint8_t* VP8BitWriterFinish(VP8BitWriter* const bw); |
| // Release any pending memory and zeroes the object. Not a mandatory call. |
| // Only useful in case of error, when the internal buffer hasn't been grabbed! |
| void VP8BitWriterWipeOut(VP8BitWriter* const bw); |
| |
| int VP8PutBit(VP8BitWriter* const bw, int bit, int prob); |
| int VP8PutBitUniform(VP8BitWriter* const bw, int bit); |
| void VP8PutValue(VP8BitWriter* const bw, int value, int nb_bits); |
| void VP8PutSignedValue(VP8BitWriter* const bw, int value, int nb_bits); |
| |
| // Appends some bytes to the internal buffer. Data is copied. |
| int VP8BitWriterAppend(VP8BitWriter* const bw, |
| const uint8_t* data, size_t size); |
| |
| // return approximate write position (in bits) |
| static WEBP_INLINE uint64_t VP8BitWriterPos(const VP8BitWriter* const bw) { |
| return (uint64_t)(bw->pos_ + bw->run_) * 8 + 8 + bw->nb_bits_; |
| } |
| |
| // Returns a pointer to the internal buffer. |
| static WEBP_INLINE uint8_t* VP8BitWriterBuf(const VP8BitWriter* const bw) { |
| return bw->buf_; |
| } |
| // Returns the size of the internal buffer. |
| static WEBP_INLINE size_t VP8BitWriterSize(const VP8BitWriter* const bw) { |
| return bw->pos_; |
| } |
| |
| //------------------------------------------------------------------------------ |
| // VP8LBitWriter |
| // TODO(vikasa): VP8LBitWriter is copied as-is from lossless code. There's scope |
| // of re-using VP8BitWriter. Will evaluate once basic lossless encoder is |
| // implemented. |
| |
| typedef struct { |
| uint8_t* buf_; |
| size_t bit_pos_; |
| size_t max_bytes_; |
| |
| // After all bits are written, the caller must observe the state of |
| // error_. A value of 1 indicates that a memory allocation failure |
| // has happened during bit writing. A value of 0 indicates successful |
| // writing of bits. |
| int error_; |
| } VP8LBitWriter; |
| |
| static WEBP_INLINE size_t VP8LBitWriterNumBytes(VP8LBitWriter* const bw) { |
| return (bw->bit_pos_ + 7) >> 3; |
| } |
| |
| static WEBP_INLINE uint8_t* VP8LBitWriterFinish(VP8LBitWriter* const bw) { |
| return bw->buf_; |
| } |
| |
| // Returns 0 in case of memory allocation error. |
| int VP8LBitWriterInit(VP8LBitWriter* const bw, size_t expected_size); |
| |
| void VP8LBitWriterDestroy(VP8LBitWriter* const bw); |
| |
| // This function writes bits into bytes in increasing addresses, and within |
| // a byte least-significant-bit first. |
| // |
| // The function can write up to 16 bits in one go with WriteBits |
| // Example: let's assume that 3 bits (Rs below) have been written already: |
| // |
| // BYTE-0 BYTE+1 BYTE+2 |
| // |
| // 0000 0RRR 0000 0000 0000 0000 |
| // |
| // Now, we could write 5 or less bits in MSB by just sifting by 3 |
| // and OR'ing to BYTE-0. |
| // |
| // For n bits, we take the last 5 bytes, OR that with high bits in BYTE-0, |
| // and locate the rest in BYTE+1 and BYTE+2. |
| // |
| // VP8LBitWriter's error_ flag is set in case of memory allocation error. |
| void VP8LWriteBits(VP8LBitWriter* const bw, int n_bits, uint32_t bits); |
| |
| //------------------------------------------------------------------------------ |
| |
| #if defined(__cplusplus) || defined(c_plusplus) |
| } // extern "C" |
| #endif |
| |
| #endif /* WEBP_UTILS_BIT_WRITER_H_ */ |