| /* -*- mode: c; c-basic-offset: 4; indent-tabs-mode: nil; tab-width: 4 -*- */ |
| /* vi: set expandtab shiftwidth=4 tabstop=4: */ |
| |
| /** |
| * \file |
| * <PRE> |
| * High performance base64 encoder / decoder |
| * Version 1.3 -- 17-Mar-2006 |
| * |
| * Copyright © 2005, 2006, Nick Galbreath -- nickg [at] modp [dot] com |
| * All rights reserved. |
| * |
| * http://modp.com/release/base64 |
| * |
| * Released under bsd license. See modp_b64.c for details. |
| * </pre> |
| * |
| * The default implementation is the standard b64 encoding with padding. |
| * It's easy to change this to use "URL safe" characters and to remove |
| * padding. See the modp_b64.c source code for details. |
| * |
| */ |
| |
| #ifndef MODP_B64 |
| #define MODP_B64 |
| |
| #ifdef __cplusplus |
| extern "C" { |
| #endif |
| |
| /** |
| * Encode a raw binary string into base 64. |
| * src contains the bytes |
| * len contains the number of bytes in the src |
| * dest should be allocated by the caller to contain |
| * at least modp_b64_encode_len(len) bytes (see below) |
| * This will contain the null-terminated b64 encoded result |
| * returns length of the destination string plus the ending null byte |
| * i.e. the result will be equal to strlen(dest) + 1 |
| * |
| * Example |
| * |
| * \code |
| * char* src = ...; |
| * int srclen = ...; //the length of number of bytes in src |
| * char* dest = (char*) malloc(modp_b64_encode_len); |
| * int len = modp_b64_encode(dest, src, sourcelen); |
| * if (len == -1) { |
| * printf("Error\n"); |
| * } else { |
| * printf("b64 = %s\n", dest); |
| * } |
| * \endcode |
| * |
| */ |
| int modp_b64_encode(char* dest, const char* str, int len); |
| |
| /** |
| * Decode a base64 encoded string |
| * |
| * src should contain exactly len bytes of b64 characters. |
| * if src contains -any- non-base characters (such as white |
| * space, -1 is returned. |
| * |
| * dest should be allocated by the caller to contain at least |
| * len * 3 / 4 bytes. |
| * |
| * Returns the length (strlen) of the output, or -1 if unable to |
| * decode |
| * |
| * \code |
| * char* src = ...; |
| * int srclen = ...; // or if you don't know use strlen(src) |
| * char* dest = (char*) malloc(modp_b64_decode_len(srclen)); |
| * int len = modp_b64_decode(dest, src, sourcelen); |
| * if (len == -1) { error } |
| * \endcode |
| */ |
| int modp_b64_decode(char* dest, const char* src, int len); |
| |
| /** |
| * Given a source string of length len, this returns the amount of |
| * memory the destination string should have. |
| * |
| * remember, this is integer math |
| * 3 bytes turn into 4 chars |
| * ceiling[len / 3] * 4 + 1 |
| * |
| * +1 is for any extra null. |
| */ |
| #define modp_b64_encode_len(A) ((A+2)/3 * 4 + 1) |
| |
| /** |
| * Given a base64 string of length len, |
| * this returns the amount of memory required for output string |
| * It maybe be more than the actual number of bytes written. |
| * NOTE: remember this is integer math |
| * this allocates a bit more memory than traditional versions of b64 |
| * decode 4 chars turn into 3 bytes |
| * floor[len * 3/4] + 2 |
| */ |
| #define modp_b64_decode_len(A) (A / 4 * 3 + 2) |
| |
| /** |
| * Will return the strlen of the output from encoding. |
| * This may be less than the required number of bytes allocated. |
| * |
| * This allows you to 'deserialized' a struct |
| * \code |
| * char* b64encoded = "..."; |
| * int len = strlen(b64encoded); |
| * |
| * struct datastuff foo; |
| * if (modp_b64_encode_strlen(sizeof(struct datastuff)) != len) { |
| * // wrong size |
| * return false; |
| * } else { |
| * // safe to do; |
| * if (modp_b64_decode((char*) &foo, b64encoded, len) == -1) { |
| * // bad characters |
| * return false; |
| * } |
| * } |
| * // foo is filled out now |
| * \endcode |
| */ |
| #define modp_b64_encode_strlen(A) ((A + 2)/ 3 * 4) |
| |
| #ifdef __cplusplus |
| } |
| |
| #include <string> |
| |
| inline std::string& modp_b64_encode(std::string& s) |
| { |
| std::string x(modp_b64_encode_len(s.size()), '\0'); |
| int d = modp_b64_encode(const_cast<char*>(x.data()), s.data(), s.size()); |
| x.erase(d, std::string::npos); |
| s.swap(x); |
| return s; |
| } |
| |
| /** |
| * base 64 decode a string (self-modifing) |
| * On failure, the string is empty. |
| * |
| * This function is for C++ only (duh) |
| * |
| * \param[in,out] s the string to be decoded |
| * \return a reference to the input string |
| */ |
| inline std::string& modp_b64_decode(std::string& s) |
| { |
| std::string x(modp_b64_decode_len(s.size()), '\0'); |
| int d = modp_b64_decode(const_cast<char*>(x.data()), s.data(), s.size()); |
| if (d < 0) { |
| x.clear(); |
| } else { |
| x.erase(d, std::string::npos); |
| } |
| s.swap(x); |
| return s; |
| } |
| |
| #endif /* __cplusplus */ |
| |
| #endif /* MODP_B64 */ |