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/*
* Copyright 2014 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "GrLayerCache.h"
#include "GrLayerHoister.h"
#include "SkCanvas.h"
#include "SkRecordDraw.h"
#include "GrRecordReplaceDraw.h"
#include "SkGrPixelRef.h"
#include "SkSurface.h"
// Return true if any layers are suitable for hoisting
bool GrLayerHoister::FindLayersToHoist(const SkPicture* topLevelPicture,
const SkRect& query,
SkTDArray<HoistedLayer>* atlased,
SkTDArray<HoistedLayer>* nonAtlased,
GrLayerCache* layerCache) {
bool anyHoisted = false;
SkPicture::AccelData::Key key = GrAccelData::ComputeAccelDataKey();
const SkPicture::AccelData* topLevelData = topLevelPicture->EXPERIMENTAL_getAccelData(key);
if (NULL == topLevelData) {
return false;
}
const GrAccelData *topLevelGPUData = static_cast<const GrAccelData*>(topLevelData);
if (0 == topLevelGPUData->numSaveLayers()) {
return false;
}
// Layer hoisting pre-renders the entire layer since it will be cached and potentially
// reused with different clips (e.g., in different tiles). Because of this the
// clip will not be limiting the size of the pre-rendered layer. kSaveLayerMaxSize
// is used to limit which clips are pre-rendered.
static const int kSaveLayerMaxSize = 256;
SkAutoTArray<bool> pullForward(topLevelGPUData->numSaveLayers());
// Pre-render all the layers that intersect the query rect
for (int i = 0; i < topLevelGPUData->numSaveLayers(); ++i) {
pullForward[i] = false;
const GrAccelData::SaveLayerInfo& info = topLevelGPUData->saveLayerInfo(i);
SkRect layerRect = SkRect::MakeXYWH(SkIntToScalar(info.fOffset.fX),
SkIntToScalar(info.fOffset.fY),
SkIntToScalar(info.fSize.fWidth),
SkIntToScalar(info.fSize.fHeight));
if (!SkRect::Intersects(query, layerRect)) {
continue;
}
// TODO: once this code is more stable unsuitable layers can
// just be omitted during the optimization stage
if (!info.fValid ||
kSaveLayerMaxSize < info.fSize.fWidth ||
kSaveLayerMaxSize < info.fSize.fHeight ||
info.fIsNested) {
continue;
}
pullForward[i] = true;
anyHoisted = true;
}
if (!anyHoisted) {
return false;
}
atlased->setReserve(atlased->reserved() + topLevelGPUData->numSaveLayers());
// Generate the layer and/or ensure it is locked
for (int i = 0; i < topLevelGPUData->numSaveLayers(); ++i) {
if (pullForward[i]) {
const GrAccelData::SaveLayerInfo& info = topLevelGPUData->saveLayerInfo(i);
const SkPicture* pict = info.fPicture ? info.fPicture : topLevelPicture;
GrCachedLayer* layer = layerCache->findLayerOrCreate(pict->uniqueID(),
info.fSaveLayerOpID,
info.fRestoreOpID,
info.fOffset,
info.fOriginXform,
info.fPaint);
GrTextureDesc desc;
desc.fFlags = kRenderTarget_GrTextureFlagBit;
desc.fWidth = info.fSize.fWidth;
desc.fHeight = info.fSize.fHeight;
desc.fConfig = kSkia8888_GrPixelConfig;
// TODO: need to deal with sample count
bool needsRendering = layerCache->lock(layer, desc,
info.fHasNestedLayers || info.fIsNested);
if (NULL == layer->texture()) {
continue;
}
if (needsRendering) {
HoistedLayer* info;
if (layer->isAtlased()) {
info = atlased->append();
} else {
info = nonAtlased->append();
}
info->fLayer = layer;
info->fPicture = pict;
}
}
}
return anyHoisted;
}
static void wrap_texture(GrTexture* texture, int width, int height, SkBitmap* result) {
SkImageInfo info = SkImageInfo::MakeN32Premul(width, height);
result->setInfo(info);
result->setPixelRef(SkNEW_ARGS(SkGrPixelRef, (info, texture)))->unref();
}
static void convert_layers_to_replacements(const SkTDArray<GrLayerHoister::HoistedLayer>& layers,
GrReplacements* replacements) {
// TODO: just replace GrReplacements::ReplacementInfo with GrCachedLayer?
for (int i = 0; i < layers.count(); ++i) {
GrReplacements::ReplacementInfo* layerInfo = replacements->push();
layerInfo->fStart = layers[i].fLayer->start();
layerInfo->fStop = layers[i].fLayer->stop();
layerInfo->fPos = layers[i].fLayer->offset();;
SkBitmap bm;
wrap_texture(layers[i].fLayer->texture(),
!layers[i].fLayer->isAtlased() ? layers[i].fLayer->rect().width()
: layers[i].fLayer->texture()->width(),
!layers[i].fLayer->isAtlased() ? layers[i].fLayer->rect().height()
: layers[i].fLayer->texture()->height(),
&bm);
layerInfo->fImage = SkImage::NewTexture(bm);
layerInfo->fPaint = layers[i].fLayer->paint()
? SkNEW_ARGS(SkPaint, (*layers[i].fLayer->paint()))
: NULL;
layerInfo->fSrcRect = SkIRect::MakeXYWH(layers[i].fLayer->rect().fLeft,
layers[i].fLayer->rect().fTop,
layers[i].fLayer->rect().width(),
layers[i].fLayer->rect().height());
}
}
void GrLayerHoister::DrawLayers(const SkTDArray<HoistedLayer>& atlased,
const SkTDArray<HoistedLayer>& nonAtlased,
GrReplacements* replacements) {
// Render the atlased layers that require it
if (atlased.count() > 0) {
// All the atlased layers are rendered into the same GrTexture
SkAutoTUnref<SkSurface> surface(SkSurface::NewRenderTargetDirect(
atlased[0].fLayer->texture()->asRenderTarget(), NULL));
SkCanvas* atlasCanvas = surface->getCanvas();
SkPaint paint;
paint.setColor(SK_ColorTRANSPARENT);
paint.setXfermode(SkXfermode::Create(SkXfermode::kSrc_Mode))->unref();
for (int i = 0; i < atlased.count(); ++i) {
GrCachedLayer* layer = atlased[i].fLayer;
const SkPicture* pict = atlased[i].fPicture;
atlasCanvas->save();
// Add a rect clip to make sure the rendering doesn't
// extend beyond the boundaries of the atlased sub-rect
SkRect bound = SkRect::MakeXYWH(SkIntToScalar(layer->rect().fLeft),
SkIntToScalar(layer->rect().fTop),
SkIntToScalar(layer->rect().width()),
SkIntToScalar(layer->rect().height()));
atlasCanvas->clipRect(bound);
// Since 'clear' doesn't respect the clip we need to draw a rect
// TODO: ensure none of the atlased layers contain a clear call!
atlasCanvas->drawRect(bound, paint);
// info.fCTM maps the layer's top/left to the origin.
// Since this layer is atlased, the top/left corner needs
// to be offset to the correct location in the backing texture.
SkMatrix initialCTM;
initialCTM.setTranslate(SkIntToScalar(-layer->offset().fX),
SkIntToScalar(-layer->offset().fY));
initialCTM.postTranslate(bound.fLeft, bound.fTop);
atlasCanvas->translate(SkIntToScalar(-layer->offset().fX),
SkIntToScalar(-layer->offset().fY));
atlasCanvas->translate(bound.fLeft, bound.fTop);
atlasCanvas->concat(layer->ctm());
SkRecordPartialDraw(*pict->fRecord.get(), atlasCanvas, bound,
layer->start()+1, layer->stop(), initialCTM);
atlasCanvas->restore();
}
atlasCanvas->flush();
}
// Render the non-atlased layers that require it
for (int i = 0; i < nonAtlased.count(); ++i) {
GrCachedLayer* layer = nonAtlased[i].fLayer;
const SkPicture* pict = nonAtlased[i].fPicture;
// Each non-atlased layer has its own GrTexture
SkAutoTUnref<SkSurface> surface(SkSurface::NewRenderTargetDirect(
layer->texture()->asRenderTarget(), NULL));
SkCanvas* layerCanvas = surface->getCanvas();
// Add a rect clip to make sure the rendering doesn't
// extend beyond the boundaries of the atlased sub-rect
SkRect bound = SkRect::MakeXYWH(SkIntToScalar(layer->rect().fLeft),
SkIntToScalar(layer->rect().fTop),
SkIntToScalar(layer->rect().width()),
SkIntToScalar(layer->rect().height()));
layerCanvas->clipRect(bound); // TODO: still useful?
layerCanvas->clear(SK_ColorTRANSPARENT);
SkMatrix initialCTM;
initialCTM.setTranslate(SkIntToScalar(-layer->offset().fX),
SkIntToScalar(-layer->offset().fY));
layerCanvas->translate(SkIntToScalar(-layer->offset().fX),
SkIntToScalar(-layer->offset().fY));
layerCanvas->concat(layer->ctm());
SkRecordPartialDraw(*pict->fRecord.get(), layerCanvas, bound,
layer->start()+1, layer->stop(), initialCTM);
layerCanvas->flush();
}
convert_layers_to_replacements(atlased, replacements);
convert_layers_to_replacements(nonAtlased, replacements);
}
static void unlock_layer_in_cache(GrLayerCache* layerCache,
const SkPicture* picture,
GrCachedLayer* layer) {
layerCache->unlock(layer);
#if DISABLE_CACHING
// This code completely clears out the atlas. It is required when
// caching is disabled so the atlas doesn't fill up and force more
// free floating layers
layerCache->purge(picture->uniqueID());
#endif
}
void GrLayerHoister::UnlockLayers(GrLayerCache* layerCache,
const SkTDArray<HoistedLayer>& atlased,
const SkTDArray<HoistedLayer>& nonAtlased) {
for (int i = 0; i < atlased.count(); ++i) {
unlock_layer_in_cache(layerCache, atlased[i].fPicture, atlased[i].fLayer);
}
for (int i = 0; i < nonAtlased.count(); ++i) {
unlock_layer_in_cache(layerCache, nonAtlased[i].fPicture, nonAtlased[i].fLayer);
}
#if DISABLE_CACHING
// This code completely clears out the atlas. It is required when
// caching is disabled so the atlas doesn't fill up and force more
// free floating layers
layerCache->purgeAll();
#endif
}