blob: ed2196d8d7ac1658c1900dbd61c7f3f2e7ae9720 [file] [log] [blame]
/*
* Copyright 2012 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "GrSurface.h"
#include "SkBitmap.h"
#include "SkGr.h"
#include "SkImageEncoder.h"
#if defined(SK_BUILD_FOR_STARBOARD)
#include "starboard/file.h"
#define remove SbFileDelete
#else
#include <stdio.h>
#endif
SkImageInfo GrSurface::info() const {
SkColorType colorType;
if (!GrPixelConfig2ColorType(this->config(), &colorType)) {
sk_throw();
}
return SkImageInfo::Make(this->width(), this->height(), colorType, kPremul_SkAlphaType);
}
bool GrSurface::savePixels(const char* filename) {
SkBitmap bm;
if (!bm.tryAllocPixels(SkImageInfo::MakeN32Premul(this->width(), this->height()))) {
return false;
}
bool result = readPixels(0, 0, this->width(), this->height(), kSkia8888_GrPixelConfig,
bm.getPixels());
if (!result) {
SkDebugf("------ failed to read pixels for %s\n", filename);
return false;
}
// remove any previous version of this file
remove(filename);
if (!SkImageEncoder::EncodeFile(filename, bm, SkImageEncoder::kPNG_Type, 100)) {
SkDebugf("------ failed to encode %s\n", filename);
remove(filename); // remove any partial file
return false;
}
return true;
}
bool GrSurface::hasPendingRead() const {
const GrTexture* thisTex = this->asTexture();
if (thisTex && thisTex->internalHasPendingRead()) {
return true;
}
const GrRenderTarget* thisRT = this->asRenderTarget();
if (thisRT && thisRT->internalHasPendingRead()) {
return true;
}
return false;
}
bool GrSurface::hasPendingWrite() const {
const GrTexture* thisTex = this->asTexture();
if (thisTex && thisTex->internalHasPendingWrite()) {
return true;
}
const GrRenderTarget* thisRT = this->asRenderTarget();
if (thisRT && thisRT->internalHasPendingWrite()) {
return true;
}
return false;
}
bool GrSurface::hasPendingIO() const {
const GrTexture* thisTex = this->asTexture();
if (thisTex && thisTex->internalHasPendingIO()) {
return true;
}
const GrRenderTarget* thisRT = this->asRenderTarget();
if (thisRT && thisRT->internalHasPendingIO()) {
return true;
}
return false;
}