blob: 5b0d4d80e2513d669f1aa45b32628568e063bc2c [file] [log] [blame]
/*
* Copyright (C) 2006 Alexey Proskuryakov <ap@webkit.org>
* Copyright (C) 2010 Patrick Gansterer <paroga@paroga.com>
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef Base64_h
#define Base64_h
#include <wtf/Vector.h>
#include <wtf/text/CString.h>
#include <wtf/text/WTFString.h>
namespace WTF {
enum Base64EncodePolicy {
Base64DoNotInsertLFs,
Base64InsertLFs
};
enum Base64DecodePolicy {
Base64FailOnInvalidCharacter,
Base64IgnoreWhitespace,
Base64IgnoreInvalidCharacters
};
WTF_EXPORT_PRIVATE void base64Encode(const char*, unsigned, Vector<char>&, Base64EncodePolicy = Base64DoNotInsertLFs);
WTF_EXPORT_PRIVATE void base64Encode(const Vector<char>&, Vector<char>&, Base64EncodePolicy = Base64DoNotInsertLFs);
WTF_EXPORT_PRIVATE void base64Encode(const CString&, Vector<char>&, Base64EncodePolicy = Base64DoNotInsertLFs);
WTF_EXPORT_PRIVATE String base64Encode(const char*, unsigned, Base64EncodePolicy = Base64DoNotInsertLFs);
WTF_EXPORT_PRIVATE String base64Encode(const Vector<char>&, Base64EncodePolicy = Base64DoNotInsertLFs);
WTF_EXPORT_PRIVATE String base64Encode(const CString&, Base64EncodePolicy = Base64DoNotInsertLFs);
WTF_EXPORT_PRIVATE bool base64Decode(const String&, Vector<char>&, Base64DecodePolicy = Base64FailOnInvalidCharacter);
WTF_EXPORT_PRIVATE bool base64Decode(const Vector<char>&, Vector<char>&, Base64DecodePolicy = Base64FailOnInvalidCharacter);
WTF_EXPORT_PRIVATE bool base64Decode(const char*, unsigned, Vector<char>&, Base64DecodePolicy = Base64FailOnInvalidCharacter);
inline void base64Encode(const Vector<char>& in, Vector<char>& out, Base64EncodePolicy policy)
{
base64Encode(in.data(), in.size(), out, policy);
}
inline void base64Encode(const CString& in, Vector<char>& out, Base64EncodePolicy policy)
{
base64Encode(in.data(), in.length(), out, policy);
}
inline String base64Encode(const Vector<char>& in, Base64EncodePolicy policy)
{
return base64Encode(in.data(), in.size(), policy);
}
inline String base64Encode(const CString& in, Base64EncodePolicy policy)
{
return base64Encode(in.data(), in.length(), policy);
}
} // namespace WTF
using WTF::Base64EncodePolicy;
using WTF::Base64DoNotInsertLFs;
using WTF::Base64InsertLFs;
using WTF::Base64DecodePolicy;
using WTF::Base64FailOnInvalidCharacter;
using WTF::Base64IgnoreWhitespace;
using WTF::Base64IgnoreInvalidCharacters;
using WTF::base64Encode;
using WTF::base64Decode;
#endif // Base64_h