| { |
| "description": [ |
| "Copyright 2019 The ANGLE Project Authors. All rights reserved.", |
| "Use of this source code is governed by a BSD-style license that can be", |
| "found in the LICENSE file.", |
| "", |
| "entry_point_packed_gl_enums.json: Metadata for packing entry point params.", |
| "", |
| "Note that all entry points have their suffixes stripped in this file.", |
| "See gen_packed_gl_enums.py for the generator that uses this data." |
| ], |
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| "texture": "TextureID" |
| }, |
| "glGetTextureParameterfv": { |
| "texture": "TextureID" |
| }, |
| "glGetTextureParameterIiv": { |
| "texture": "TextureID" |
| }, |
| "glGetTextureParameterIuiv": { |
| "texture": "TextureID" |
| }, |
| "glGetTextureParameteriv": { |
| "texture": "TextureID" |
| }, |
| "glGetTextureSubImage": { |
| "texture": "TextureID" |
| }, |
| "glGetTransformFeedbackVarying": { |
| "program": "ShaderProgramID" |
| }, |
| "glGetTranslatedShaderSource": { |
| "shader": "ShaderProgramID" |
| }, |
| "glGetUniformBlockIndex": { |
| "program": "ShaderProgramID" |
| }, |
| "glGetUniformdv": { |
| "program": "ShaderProgramID" |
| }, |
| "glGetUniformfv": { |
| "program": "ShaderProgramID" |
| }, |
| "glGetUniformfvRobust": { |
| "program": "ShaderProgramID" |
| }, |
| "glGetUniformIndices": { |
| "program": "ShaderProgramID" |
| }, |
| "glGetUniformiv": { |
| "program": "ShaderProgramID" |
| }, |
| "glGetUniformivRobust": { |
| "program": "ShaderProgramID" |
| }, |
| "glGetUniformLocation": { |
| "program": "ShaderProgramID" |
| }, |
| "glGetUniformuiv": { |
| "program": "ShaderProgramID" |
| }, |
| "glGetUniformuivRobust": { |
| "program": "ShaderProgramID" |
| }, |
| "glGetVertexArrayIndexed64iv": { |
| "vaobj": "VertexArrayID" |
| }, |
| "glGetVertexArrayIndexediv": { |
| "vaobj": "VertexArrayID" |
| }, |
| "glGetVertexArrayiv": { |
| "vaobj": "VertexArrayID" |
| }, |
| "glImportMemoryFd": { |
| "handleType": "HandleType", |
| "memory": "MemoryObjectID" |
| }, |
| "glImportSemaphoreFd": { |
| "handleType": "HandleType", |
| "semaphore": "SemaphoreID" |
| }, |
| "glInterpolatePaths": { |
| "pathA": "PathID", |
| "pathB": "PathID" |
| }, |
| "glInvalidateBufferData": { |
| "buffer": "BufferID" |
| }, |
| "glInvalidateBufferSubData": { |
| "buffer": "BufferID" |
| }, |
| "glInvalidateNamedFramebufferData": { |
| "framebuffer": "FramebufferID" |
| }, |
| "glInvalidateNamedFramebufferSubData": { |
| "framebuffer": "FramebufferID" |
| }, |
| "glInvalidateTexImage": { |
| "texture": "TextureID" |
| }, |
| "glInvalidateTexSubImage": { |
| "texture": "TextureID" |
| }, |
| "glInvalidateTexture": { |
| "target": "TextureType" |
| }, |
| "glIsBuffer": { |
| "buffer": "BufferID" |
| }, |
| "glIsFenceNV": { |
| "fence": "FenceNVID" |
| }, |
| "glIsFramebuffer": { |
| "framebuffer": "FramebufferID" |
| }, |
| "glIsMemoryObject": { |
| "memoryObject": "MemoryObjectID" |
| }, |
| "glIsPath": { |
| "path": "PathID" |
| }, |
| "glIsPointInFillPath": { |
| "path": "PathID" |
| }, |
| "glIsPointInStrokePath": { |
| "path": "PathID" |
| }, |
| "glIsProgram": { |
| "program": "ShaderProgramID" |
| }, |
| "glIsProgramPipeline": { |
| "pipeline": "ProgramPipelineID" |
| }, |
| "glIsQuery": { |
| "id": "QueryID" |
| }, |
| "glIsRenderbuffer": { |
| "renderbuffer": "RenderbufferID" |
| }, |
| "glIsSampler": { |
| "sampler": "SamplerID" |
| }, |
| "glIsSemaphore": { |
| "semaphore": "SemaphoreID" |
| }, |
| "glIsShader": { |
| "shader": "ShaderProgramID" |
| }, |
| "glIsTexture": { |
| "texture": "TextureID" |
| }, |
| "glIsTransformFeedback": { |
| "id": "TransformFeedbackID" |
| }, |
| "glIsVertexArray": { |
| "array": "VertexArrayID" |
| }, |
| "glLightf": { |
| "pname": "LightParameter" |
| }, |
| "glLightfv": { |
| "pname": "LightParameter" |
| }, |
| "glLightx": { |
| "pname": "LightParameter" |
| }, |
| "glLightxv": { |
| "pname": "LightParameter" |
| }, |
| "glLinkProgram": { |
| "program": "ShaderProgramID" |
| }, |
| "glLogicOp": { |
| "opcode": "LogicalOperation" |
| }, |
| "glLoseContext": { |
| "current": "GraphicsResetStatus", |
| "other": "GraphicsResetStatus" |
| }, |
| "glMapBuffer": { |
| "target": "BufferBinding" |
| }, |
| "glMapBufferRange": { |
| "target": "BufferBinding" |
| }, |
| "glMapNamedBuffer": { |
| "buffer": "BufferID" |
| }, |
| "glMapNamedBufferRange": { |
| "buffer": "BufferID" |
| }, |
| "glMaterialf": { |
| "pname": "MaterialParameter" |
| }, |
| "glMaterialfv": { |
| "pname": "MaterialParameter" |
| }, |
| "glMaterialx": { |
| "pname": "MaterialParameter" |
| }, |
| "glMaterialxv": { |
| "pname": "MaterialParameter" |
| }, |
| "glMatrixMode": { |
| "mode": "MatrixType" |
| }, |
| "glMemoryObjectParameteriv": { |
| "memoryObject": "MemoryObjectID" |
| }, |
| "glMultiDrawArrays": { |
| "mode": "PrimitiveMode" |
| }, |
| "glMultiDrawArraysInstanced": { |
| "mode": "PrimitiveMode" |
| }, |
| "glMultiDrawArraysInstancedBaseInstance": { |
| "mode": "PrimitiveMode" |
| }, |
| "glMultiDrawElements": { |
| "mode": "PrimitiveMode", |
| "type": "DrawElementsType" |
| }, |
| "glMultiDrawElementsBaseVertex": { |
| "mode": "PrimitiveMode", |
| "type": "DrawElementsType" |
| }, |
| "glMultiDrawElementsInstanced": { |
| "mode": "PrimitiveMode", |
| "type": "DrawElementsType" |
| }, |
| "glMultiDrawElementsInstancedBaseVertexBaseInstance": { |
| "mode": "PrimitiveMode", |
| "type": "DrawElementsType" |
| }, |
| "glNamedBufferData": { |
| "buffer": "BufferID" |
| }, |
| "glNamedBufferStorage": { |
| "buffer": "BufferID" |
| }, |
| "glNamedBufferSubData": { |
| "buffer": "BufferID" |
| }, |
| "glNamedFramebufferDrawBuffer": { |
| "framebuffer": "FramebufferID" |
| }, |
| "glNamedFramebufferDrawBuffers": { |
| "framebuffer": "FramebufferID" |
| }, |
| "glNamedFramebufferParameteri": { |
| "framebuffer": "FramebufferID" |
| }, |
| "glNamedFramebufferReadBuffer": { |
| "framebuffer": "FramebufferID" |
| }, |
| "glNamedFramebufferRenderbuffer": { |
| "framebuffer": "FramebufferID", |
| "renderbuffer": "RenderbufferID" |
| }, |
| "glNamedFramebufferTexture": { |
| "framebuffer": "FramebufferID", |
| "texture": "TextureID" |
| }, |
| "glNamedFramebufferTextureLayer": { |
| "framebuffer": "FramebufferID", |
| "texture": "TextureID" |
| }, |
| "glNamedRenderbufferStorage": { |
| "renderbuffer": "RenderbufferID" |
| }, |
| "glNamedRenderbufferStorageMultisample": { |
| "renderbuffer": "RenderbufferID" |
| }, |
| "glNormalPointer": { |
| "type": "VertexAttribType" |
| }, |
| "glPathCommands": { |
| "path": "PathID" |
| }, |
| "glPathCoords": { |
| "path": "PathID" |
| }, |
| "glPathDashArray": { |
| "path": "PathID" |
| }, |
| "glPathGlyphIndexArray": { |
| "path": "PathID" |
| }, |
| "glPathGlyphIndexRange": { |
| "path": "PathID" |
| }, |
| "glPathGlyphRange": { |
| "pathParameterTemplate": "PathID" |
| }, |
| "glPathGlyphs": { |
| "pathParameterTemplate": "PathID" |
| }, |
| "glPathMemoryGlyphIndexArray": { |
| "path": "PathID" |
| }, |
| "glPathParameterf": { |
| "path": "PathID" |
| }, |
| "glPathParameterfv": { |
| "path": "PathID" |
| }, |
| "glPathParameteri": { |
| "path": "PathID" |
| }, |
| "glPathParameteriv": { |
| "path": "PathID" |
| }, |
| "glPathString": { |
| "path": "PathID" |
| }, |
| "glPathSubCommands": { |
| "path": "PathID" |
| }, |
| "glPathSubCoords": { |
| "path": "PathID" |
| }, |
| "glPointAlongPath": { |
| "path": "PathID" |
| }, |
| "glPointParameterf": { |
| "pname": "PointParameter" |
| }, |
| "glPointParameterfv": { |
| "pname": "PointParameter" |
| }, |
| "glPointParameterx": { |
| "pname": "PointParameter" |
| }, |
| "glPointParameterxv": { |
| "pname": "PointParameter" |
| }, |
| "glPointSizePointer": { |
| "type": "VertexAttribType" |
| }, |
| "glProgramBinary": { |
| "program": "ShaderProgramID" |
| }, |
| "glProgramParameteri": { |
| "program": "ShaderProgramID" |
| }, |
| "glProgramPathFragmentInputGen": { |
| "program": "ShaderProgramID" |
| }, |
| "glProgramUniform1d": { |
| "program": "ShaderProgramID" |
| }, |
| "glProgramUniform1dv": { |
| "program": "ShaderProgramID" |
| }, |
| "glProgramUniform1f": { |
| "program": "ShaderProgramID" |
| }, |
| "glProgramUniform1fv": { |
| "program": "ShaderProgramID" |
| }, |
| "glProgramUniform1i": { |
| "program": "ShaderProgramID" |
| }, |
| "glProgramUniform1iv": { |
| "program": "ShaderProgramID" |
| }, |
| "glProgramUniform1ui": { |
| "program": "ShaderProgramID" |
| }, |
| "glProgramUniform1uiv": { |
| "program": "ShaderProgramID" |
| }, |
| "glProgramUniform2d": { |
| "program": "ShaderProgramID" |
| }, |
| "glProgramUniform2dv": { |
| "program": "ShaderProgramID" |
| }, |
| "glProgramUniform2f": { |
| "program": "ShaderProgramID" |
| }, |
| "glProgramUniform2fv": { |
| "program": "ShaderProgramID" |
| }, |
| "glProgramUniform2i": { |
| "program": "ShaderProgramID" |
| }, |
| "glProgramUniform2iv": { |
| "program": "ShaderProgramID" |
| }, |
| "glProgramUniform2ui": { |
| "program": "ShaderProgramID" |
| }, |
| "glProgramUniform2uiv": { |
| "program": "ShaderProgramID" |
| }, |
| "glProgramUniform3d": { |
| "program": "ShaderProgramID" |
| }, |
| "glProgramUniform3dv": { |
| "program": "ShaderProgramID" |
| }, |
| "glProgramUniform3f": { |
| "program": "ShaderProgramID" |
| }, |
| "glProgramUniform3fv": { |
| "program": "ShaderProgramID" |
| }, |
| "glProgramUniform3i": { |
| "program": "ShaderProgramID" |
| }, |
| "glProgramUniform3iv": { |
| "program": "ShaderProgramID" |
| }, |
| "glProgramUniform3ui": { |
| "program": "ShaderProgramID" |
| }, |
| "glProgramUniform3uiv": { |
| "program": "ShaderProgramID" |
| }, |
| "glProgramUniform4d": { |
| "program": "ShaderProgramID" |
| }, |
| "glProgramUniform4dv": { |
| "program": "ShaderProgramID" |
| }, |
| "glProgramUniform4f": { |
| "program": "ShaderProgramID" |
| }, |
| "glProgramUniform4fv": { |
| "program": "ShaderProgramID" |
| }, |
| "glProgramUniform4i": { |
| "program": "ShaderProgramID" |
| }, |
| "glProgramUniform4iv": { |
| "program": "ShaderProgramID" |
| }, |
| "glProgramUniform4ui": { |
| "program": "ShaderProgramID" |
| }, |
| "glProgramUniform4uiv": { |
| "program": "ShaderProgramID" |
| }, |
| "glProgramUniformMatrix2dv": { |
| "program": "ShaderProgramID" |
| }, |
| "glProgramUniformMatrix2fv": { |
| "program": "ShaderProgramID" |
| }, |
| "glProgramUniformMatrix2x3dv": { |
| "program": "ShaderProgramID" |
| }, |
| "glProgramUniformMatrix2x3fv": { |
| "program": "ShaderProgramID" |
| }, |
| "glProgramUniformMatrix2x4dv": { |
| "program": "ShaderProgramID" |
| }, |
| "glProgramUniformMatrix2x4fv": { |
| "program": "ShaderProgramID" |
| }, |
| "glProgramUniformMatrix3dv": { |
| "program": "ShaderProgramID" |
| }, |
| "glProgramUniformMatrix3fv": { |
| "program": "ShaderProgramID" |
| }, |
| "glProgramUniformMatrix3x2dv": { |
| "program": "ShaderProgramID" |
| }, |
| "glProgramUniformMatrix3x2fv": { |
| "program": "ShaderProgramID" |
| }, |
| "glProgramUniformMatrix3x4dv": { |
| "program": "ShaderProgramID" |
| }, |
| "glProgramUniformMatrix3x4fv": { |
| "program": "ShaderProgramID" |
| }, |
| "glProgramUniformMatrix4dv": { |
| "program": "ShaderProgramID" |
| }, |
| "glProgramUniformMatrix4fv": { |
| "program": "ShaderProgramID" |
| }, |
| "glProgramUniformMatrix4x2dv": { |
| "program": "ShaderProgramID" |
| }, |
| "glProgramUniformMatrix4x2fv": { |
| "program": "ShaderProgramID" |
| }, |
| "glProgramUniformMatrix4x3dv": { |
| "program": "ShaderProgramID" |
| }, |
| "glProgramUniformMatrix4x3fv": { |
| "program": "ShaderProgramID" |
| }, |
| "glProvokingVertex": { |
| "mode": "ProvokingVertexConvention" |
| }, |
| "glQueryCounter": { |
| "id": "QueryID", |
| "target": "QueryType" |
| }, |
| "glSamplerParameterf": { |
| "sampler": "SamplerID" |
| }, |
| "glSamplerParameterfv": { |
| "sampler": "SamplerID" |
| }, |
| "glSamplerParameterfvRobust": { |
| "sampler": "SamplerID" |
| }, |
| "glSamplerParameteri": { |
| "sampler": "SamplerID" |
| }, |
| "glSamplerParameterIiv": { |
| "sampler": "SamplerID" |
| }, |
| "glSamplerParameterIivRobust": { |
| "sampler": "SamplerID" |
| }, |
| "glSamplerParameterIuiv": { |
| "sampler": "SamplerID" |
| }, |
| "glSamplerParameterIuivRobust": { |
| "sampler": "SamplerID" |
| }, |
| "glSamplerParameteriv": { |
| "sampler": "SamplerID" |
| }, |
| "glSamplerParameterivRobust": { |
| "sampler": "SamplerID" |
| }, |
| "glSemaphoreParameterui64v": { |
| "semaphore": "SemaphoreID" |
| }, |
| "glSetFenceNV": { |
| "fence": "FenceNVID" |
| }, |
| "glShadeModel": { |
| "mode": "ShadingModel" |
| }, |
| "glShaderBinary": { |
| "shaders": "const ShaderProgramID *" |
| }, |
| "glShaderSource": { |
| "shader": "ShaderProgramID" |
| }, |
| "glShaderStorageBlockBinding": { |
| "program": "ShaderProgramID" |
| }, |
| "glSignalSemaphore": { |
| "buffers": "const BufferID *", |
| "semaphore": "SemaphoreID", |
| "textures": "const TextureID *" |
| }, |
| "glStencilFillPath": { |
| "path": "PathID" |
| }, |
| "glStencilFillPathInstanced": { |
| "pathBase": "PathID" |
| }, |
| "glStencilStrokePath": { |
| "path": "PathID" |
| }, |
| "glStencilStrokePathInstanced": { |
| "pathBase": "PathID" |
| }, |
| "glStencilThenCoverFillPath": { |
| "path": "PathID" |
| }, |
| "glStencilThenCoverFillPathInstanced": { |
| "pathBase": "PathID" |
| }, |
| "glStencilThenCoverStrokePath": { |
| "path": "PathID" |
| }, |
| "glStencilThenCoverStrokePathInstanced": { |
| "pathBase": "PathID" |
| }, |
| "glTestFenceNV": { |
| "fence": "FenceNVID" |
| }, |
| "glTexBuffer": { |
| "buffer": "BufferID" |
| }, |
| "glTexBufferRange": { |
| "buffer": "BufferID" |
| }, |
| "glTexCoordPointer": { |
| "type": "VertexAttribType" |
| }, |
| "glTexEnvf": { |
| "pname": "TextureEnvParameter", |
| "target": "TextureEnvTarget" |
| }, |
| "glTexEnvfv": { |
| "pname": "TextureEnvParameter", |
| "target": "TextureEnvTarget" |
| }, |
| "glTexEnvi": { |
| "pname": "TextureEnvParameter", |
| "target": "TextureEnvTarget" |
| }, |
| "glTexEnviv": { |
| "pname": "TextureEnvParameter", |
| "target": "TextureEnvTarget" |
| }, |
| "glTexEnvx": { |
| "pname": "TextureEnvParameter", |
| "target": "TextureEnvTarget" |
| }, |
| "glTexEnvxv": { |
| "pname": "TextureEnvParameter", |
| "target": "TextureEnvTarget" |
| }, |
| "glTexImage2D": { |
| "target": "TextureTarget" |
| }, |
| "glTexImage2DExternal": { |
| "target": "TextureTarget" |
| }, |
| "glTexImage2DRobust": { |
| "target": "TextureTarget" |
| }, |
| "glTexImage3D": { |
| "target": "TextureTarget" |
| }, |
| "glTexImage3DRobust": { |
| "target": "TextureTarget" |
| }, |
| "glTexParameterf": { |
| "target": "TextureType" |
| }, |
| "glTexParameterfv": { |
| "target": "TextureType" |
| }, |
| "glTexParameterfvRobust": { |
| "target": "TextureType" |
| }, |
| "glTexParameteri": { |
| "target": "TextureType" |
| }, |
| "glTexParameterIiv": { |
| "target": "TextureType" |
| }, |
| "glTexParameterIivRobust": { |
| "target": "TextureType" |
| }, |
| "glTexParameterIuiv": { |
| "target": "TextureType" |
| }, |
| "glTexParameterIuivRobust": { |
| "target": "TextureType" |
| }, |
| "glTexParameteriv": { |
| "target": "TextureType" |
| }, |
| "glTexParameterivRobust": { |
| "target": "TextureType" |
| }, |
| "glTexParameterx": { |
| "target": "TextureType" |
| }, |
| "glTexParameterxv": { |
| "target": "TextureType" |
| }, |
| "glTexStorage2D": { |
| "target": "TextureType" |
| }, |
| "glTexStorage2DMultisample": { |
| "target": "TextureType" |
| }, |
| "glTexStorage3D": { |
| "target": "TextureType" |
| }, |
| "glTexStorage3DMultisample": { |
| "target": "TextureType" |
| }, |
| "glTexStorageMem2D": { |
| "memory": "MemoryObjectID", |
| "target": "TextureType" |
| }, |
| "glTexStorageMem2DMultisample": { |
| "memory": "MemoryObjectID", |
| "target": "TextureType" |
| }, |
| "glTexStorageMem3D": { |
| "memory": "MemoryObjectID", |
| "target": "TextureType" |
| }, |
| "glTexStorageMem3DMultisample": { |
| "memory": "MemoryObjectID", |
| "target": "TextureType" |
| }, |
| "glTexSubImage2D": { |
| "target": "TextureTarget" |
| }, |
| "glTexSubImage2DRobust": { |
| "target": "TextureTarget" |
| }, |
| "glTexSubImage3D": { |
| "target": "TextureTarget" |
| }, |
| "glTexSubImage3DRobust": { |
| "target": "TextureTarget" |
| }, |
| "glTextureBuffer": { |
| "buffer": "BufferID", |
| "texture": "TextureID" |
| }, |
| "glTextureBufferRange": { |
| "buffer": "BufferID", |
| "texture": "TextureID" |
| }, |
| "glTextureParameterf": { |
| "texture": "TextureID" |
| }, |
| "glTextureParameterfv": { |
| "texture": "TextureID" |
| }, |
| "glTextureParameteri": { |
| "texture": "TextureID" |
| }, |
| "glTextureParameterIiv": { |
| "texture": "TextureID" |
| }, |
| "glTextureParameterIuiv": { |
| "texture": "TextureID" |
| }, |
| "glTextureParameteriv": { |
| "texture": "TextureID" |
| }, |
| "glTextureStorage1D": { |
| "texture": "TextureID" |
| }, |
| "glTextureStorage2D": { |
| "texture": "TextureID" |
| }, |
| "glTextureStorage2DMultisample": { |
| "texture": "TextureID" |
| }, |
| "glTextureStorage3D": { |
| "texture": "TextureID" |
| }, |
| "glTextureStorage3DMultisample": { |
| "texture": "TextureID" |
| }, |
| "glTextureSubImage1D": { |
| "texture": "TextureID" |
| }, |
| "glTextureSubImage2D": { |
| "texture": "TextureID" |
| }, |
| "glTextureSubImage3D": { |
| "texture": "TextureID" |
| }, |
| "glTextureView": { |
| "texture": "TextureID" |
| }, |
| "glTransformFeedbackBufferBase": { |
| "buffer": "BufferID" |
| }, |
| "glTransformFeedbackBufferRange": { |
| "buffer": "BufferID" |
| }, |
| "glTransformFeedbackVaryings": { |
| "program": "ShaderProgramID" |
| }, |
| "glUniformBlockBinding": { |
| "program": "ShaderProgramID" |
| }, |
| "glUnmapBuffer": { |
| "target": "BufferBinding" |
| }, |
| "glUnmapNamedBuffer": { |
| "buffer": "BufferID" |
| }, |
| "glUseProgram": { |
| "program": "ShaderProgramID" |
| }, |
| "glUseProgramStages": { |
| "pipeline": "ProgramPipelineID", |
| "program": "ShaderProgramID" |
| }, |
| "glValidateProgram": { |
| "program": "ShaderProgramID" |
| }, |
| "glValidateProgramPipeline": { |
| "pipeline": "ProgramPipelineID" |
| }, |
| "glVertexArrayAttribBinding": { |
| "vaobj": "VertexArrayID" |
| }, |
| "glVertexArrayAttribFormat": { |
| "vaobj": "VertexArrayID" |
| }, |
| "glVertexArrayAttribIFormat": { |
| "vaobj": "VertexArrayID" |
| }, |
| "glVertexArrayAttribLFormat": { |
| "vaobj": "VertexArrayID" |
| }, |
| "glVertexArrayBindingDivisor": { |
| "vaobj": "VertexArrayID" |
| }, |
| "glVertexArrayElementBuffer": { |
| "buffer": "BufferID", |
| "vaobj": "VertexArrayID" |
| }, |
| "glVertexArrayVertexBuffer": { |
| "buffer": "BufferID", |
| "vaobj": "VertexArrayID" |
| }, |
| "glVertexArrayVertexBuffers": { |
| "buffers": "const BufferID *", |
| "vaobj": "VertexArrayID" |
| }, |
| "glVertexAttribFormat": { |
| "type": "VertexAttribType" |
| }, |
| "glVertexAttribIFormat": { |
| "type": "VertexAttribType" |
| }, |
| "glVertexAttribIPointer": { |
| "type": "VertexAttribType" |
| }, |
| "glVertexAttribPointer": { |
| "type": "VertexAttribType" |
| }, |
| "glVertexPointer": { |
| "type": "VertexAttribType" |
| }, |
| "glWaitSemaphore": { |
| "buffers": "const BufferID *", |
| "semaphore": "SemaphoreID", |
| "textures": "const TextureID *" |
| } |
| } |