| // Copyright 2014 The Crashpad Authors. All rights reserved. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef CRASHPAD_UTIL_NUMERIC_INT128_H_ |
| #define CRASHPAD_UTIL_NUMERIC_INT128_H_ |
| |
| #include <stdint.h> |
| |
| #include "build/build_config.h" |
| |
| namespace crashpad { |
| |
| //! \brief Stores a 128-bit quantity. |
| //! |
| //! This structure is organized so that 128-bit quantities are laid out in |
| //! memory according to the system’s natural byte order. If a system offers a |
| //! native 128-bit type, it should be possible to bit_cast<> between that type |
| //! and this one. |
| //! |
| //! This structure is designed to have the same layout, although not the same |
| //! field names, as the Windows SDK’s `M128A` type from `<winnt.h>`. It is |
| //! provided here instead of in `compat` because it is useful outside of the |
| //! scope of data structures defined by the Windows SDK. |
| struct uint128_struct { |
| #if defined(ARCH_CPU_LITTLE_ENDIAN) || DOXYGEN |
| //! \brief The low 64 bits of the 128-bit quantity. |
| uint64_t lo; |
| |
| //! \brief The high 64 bits of the 128-bit quantity. |
| uint64_t hi; |
| #else |
| uint64_t hi; |
| uint64_t lo; |
| #endif |
| }; |
| |
| static_assert(sizeof(uint128_struct) == 16, "uint128 must be 16 bytes"); |
| |
| } // namespace crashpad |
| |
| #endif // CRASHPAD_UTIL_NUMERIC_INT128_H_ |