blob: c160c183322572f830c9082b53c0a74f8337171f [file] [log] [blame]
import { Observable } from '../Observable';
import { Subscriber } from '../Subscriber';
import { identity } from '../util/identity';
import { SchedulerAction, SchedulerLike } from '../types';
import { isScheduler } from '../util/isScheduler';
export type ConditionFunc<S> = (state: S) => boolean;
export type IterateFunc<S> = (state: S) => S;
export type ResultFunc<S, T> = (state: S) => T;
interface SchedulerState<T, S> {
needIterate?: boolean;
state: S;
subscriber: Subscriber<T>;
condition?: ConditionFunc<S>;
iterate: IterateFunc<S>;
resultSelector: ResultFunc<S, T>;
}
export interface GenerateBaseOptions<S> {
/**
* Initial state.
*/
initialState: S;
/**
* Condition function that accepts state and returns boolean.
* When it returns false, the generator stops.
* If not specified, a generator never stops.
*/
condition?: ConditionFunc<S>;
/**
* Iterate function that accepts state and returns new state.
*/
iterate: IterateFunc<S>;
/**
* SchedulerLike to use for generation process.
* By default, a generator starts immediately.
*/
scheduler?: SchedulerLike;
}
export interface GenerateOptions<T, S> extends GenerateBaseOptions<S> {
/**
* Result selection function that accepts state and returns a value to emit.
*/
resultSelector: ResultFunc<S, T>;
}
/**
* Generates an observable sequence by running a state-driven loop
* producing the sequence's elements, using the specified scheduler
* to send out observer messages.
*
* ![](generate.png)
*
* @example <caption>Produces sequence of 0, 1, 2, ... 9, then completes.</caption>
* const res = generate(0, x => x < 10, x => x + 1, x => x);
*
* @example <caption>Using asap scheduler, produces sequence of 2, 3, 5, then completes.</caption>
* const res = generate(1, x => x < 5, x => x * 2, x => x + 1, asap);
*
* @see {@link from}
* @see {@link Observable}
*
* @param {S} initialState Initial state.
* @param {function (state: S): boolean} condition Condition to terminate generation (upon returning false).
* @param {function (state: S): S} iterate Iteration step function.
* @param {function (state: S): T} resultSelector Selector function for results produced in the sequence. (deprecated)
* @param {SchedulerLike} [scheduler] A {@link SchedulerLike} on which to run the generator loop. If not provided, defaults to emit immediately.
* @returns {Observable<T>} The generated sequence.
*/
export function generate<T, S>(initialState: S,
condition: ConditionFunc<S>,
iterate: IterateFunc<S>,
resultSelector: ResultFunc<S, T>,
scheduler?: SchedulerLike): Observable<T>;
/**
* Generates an Observable by running a state-driven loop
* that emits an element on each iteration.
*
* <span class="informal">Use it instead of nexting values in a for loop.</span>
*
* <img src="./img/generate.png" width="100%">
*
* `generate` allows you to create stream of values generated with a loop very similar to
* traditional for loop. First argument of `generate` is a beginning value. Second argument
* is a function that accepts this value and tests if some condition still holds. If it does,
* loop continues, if not, it stops. Third value is a function which takes previously defined
* value and modifies it in some way on each iteration. Note how these three parameters
* are direct equivalents of three expressions in regular for loop: first expression
* initializes some state (for example numeric index), second tests if loop can make next
* iteration (for example if index is lower than 10) and third states how defined value
* will be modified on every step (index will be incremented by one).
*
* Return value of a `generate` operator is an Observable that on each loop iteration
* emits a value. First, condition function is ran. If it returned true, Observable
* emits currently stored value (initial value at the first iteration) and then updates
* that value with iterate function. If at some point condition returned false, Observable
* completes at that moment.
*
* Optionally you can pass fourth parameter to `generate` - a result selector function which allows you
* to immediately map value that would normally be emitted by an Observable.
*
* If you find three anonymous functions in `generate` call hard to read, you can provide
* single object to the operator instead. That object has properties: `initialState`,
* `condition`, `iterate` and `resultSelector`, which should have respective values that you
* would normally pass to `generate`. `resultSelector` is still optional, but that form
* of calling `generate` allows you to omit `condition` as well. If you omit it, that means
* condition always holds, so output Observable will never complete.
*
* Both forms of `generate` can optionally accept a scheduler. In case of multi-parameter call,
* scheduler simply comes as a last argument (no matter if there is resultSelector
* function or not). In case of single-parameter call, you can provide it as a
* `scheduler` property on object passed to the operator. In both cases scheduler decides when
* next iteration of the loop will happen and therefore when next value will be emitted
* by the Observable. For example to ensure that each value is pushed to the observer
* on separate task in event loop, you could use `async` scheduler. Note that
* by default (when no scheduler is passed) values are simply emitted synchronously.
*
*
* @example <caption>Use with condition and iterate functions.</caption>
* const generated = generate(0, x => x < 3, x => x + 1);
*
* generated.subscribe(
* value => console.log(value),
* err => {},
* () => console.log('Yo!')
* );
*
* // Logs:
* // 0
* // 1
* // 2
* // "Yo!"
*
*
* @example <caption>Use with condition, iterate and resultSelector functions.</caption>
* const generated = generate(0, x => x < 3, x => x + 1, x => x * 1000);
*
* generated.subscribe(
* value => console.log(value),
* err => {},
* () => console.log('Yo!')
* );
*
* // Logs:
* // 0
* // 1000
* // 2000
* // "Yo!"
*
*
* @example <caption>Use with options object.</caption>
* const generated = generate({
* initialState: 0,
* condition(value) { return value < 3; },
* iterate(value) { return value + 1; },
* resultSelector(value) { return value * 1000; }
* });
*
* generated.subscribe(
* value => console.log(value),
* err => {},
* () => console.log('Yo!')
* );
*
* // Logs:
* // 0
* // 1000
* // 2000
* // "Yo!"
*
* @example <caption>Use options object without condition function.</caption>
* const generated = generate({
* initialState: 0,
* iterate(value) { return value + 1; },
* resultSelector(value) { return value * 1000; }
* });
*
* generated.subscribe(
* value => console.log(value),
* err => {},
* () => console.log('Yo!') // This will never run.
* );
*
* // Logs:
* // 0
* // 1000
* // 2000
* // 3000
* // ...and never stops.
*
*
* @see {@link from}
* @see {@link index/Observable.create}
*
* @param {S} initialState Initial state.
* @param {function (state: S): boolean} condition Condition to terminate generation (upon returning false).
* @param {function (state: S): S} iterate Iteration step function.
* @param {function (state: S): T} [resultSelector] Selector function for results produced in the sequence.
* @param {Scheduler} [scheduler] A {@link Scheduler} on which to run the generator loop. If not provided, defaults to emitting immediately.
* @return {Observable<T>} The generated sequence.
*/
export function generate<S>(initialState: S,
condition: ConditionFunc<S>,
iterate: IterateFunc<S>,
scheduler?: SchedulerLike): Observable<S>;
/**
* Generates an observable sequence by running a state-driven loop
* producing the sequence's elements, using the specified scheduler
* to send out observer messages.
* The overload accepts options object that might contain initial state, iterate,
* condition and scheduler.
*
* ![](generate.png)
*
* @example <caption>Produces sequence of 0, 1, 2, ... 9, then completes.</caption>
* const res = generate({
* initialState: 0,
* condition: x => x < 10,
* iterate: x => x + 1,
* });
*
* @see {@link from}
* @see {@link Observable}
*
* @param {GenerateBaseOptions<S>} options Object that must contain initialState, iterate and might contain condition and scheduler.
* @returns {Observable<S>} The generated sequence.
*/
export function generate<S>(options: GenerateBaseOptions<S>): Observable<S>;
/**
* Generates an observable sequence by running a state-driven loop
* producing the sequence's elements, using the specified scheduler
* to send out observer messages.
* The overload accepts options object that might contain initial state, iterate,
* condition, result selector and scheduler.
*
* ![](generate.png)
*
* @example <caption>Produces sequence of 0, 1, 2, ... 9, then completes.</caption>
* const res = generate({
* initialState: 0,
* condition: x => x < 10,
* iterate: x => x + 1,
* resultSelector: x => x,
* });
*
* @see {@link from}
* @see {@link Observable}
*
* @param {GenerateOptions<T, S>} options Object that must contain initialState, iterate, resultSelector and might contain condition and scheduler.
* @returns {Observable<T>} The generated sequence.
*/
export function generate<T, S>(options: GenerateOptions<T, S>): Observable<T>;
export function generate<T, S>(initialStateOrOptions: S | GenerateOptions<T, S>,
condition?: ConditionFunc<S>,
iterate?: IterateFunc<S>,
resultSelectorOrObservable?: (ResultFunc<S, T>) | SchedulerLike,
scheduler?: SchedulerLike): Observable<T> {
let resultSelector: ResultFunc<S, T>;
let initialState: S;
if (arguments.length == 1) {
const options = initialStateOrOptions as GenerateOptions<T, S>;
initialState = options.initialState;
condition = options.condition;
iterate = options.iterate;
resultSelector = options.resultSelector || identity as ResultFunc<S, T>;
scheduler = options.scheduler;
} else if (resultSelectorOrObservable === undefined || isScheduler(resultSelectorOrObservable)) {
initialState = initialStateOrOptions as S;
resultSelector = identity as ResultFunc<S, T>;
scheduler = resultSelectorOrObservable as SchedulerLike;
} else {
initialState = initialStateOrOptions as S;
resultSelector = resultSelectorOrObservable as ResultFunc<S, T>;
}
return new Observable<T>(subscriber => {
let state = initialState;
if (scheduler) {
return scheduler.schedule<SchedulerState<T, S>>(dispatch, 0, {
subscriber,
iterate,
condition,
resultSelector,
state
});
}
do {
if (condition) {
let conditionResult: boolean;
try {
conditionResult = condition(state);
} catch (err) {
subscriber.error(err);
return undefined;
}
if (!conditionResult) {
subscriber.complete();
break;
}
}
let value: T;
try {
value = resultSelector(state);
} catch (err) {
subscriber.error(err);
return undefined;
}
subscriber.next(value);
if (subscriber.closed) {
break;
}
try {
state = iterate(state);
} catch (err) {
subscriber.error(err);
return undefined;
}
} while (true);
return undefined;
});
}
function dispatch<T, S>(this: SchedulerAction<SchedulerState<T, S>>, state: SchedulerState<T, S>) {
const { subscriber, condition } = state;
if (subscriber.closed) {
return undefined;
}
if (state.needIterate) {
try {
state.state = state.iterate(state.state);
} catch (err) {
subscriber.error(err);
return undefined;
}
} else {
state.needIterate = true;
}
if (condition) {
let conditionResult: boolean;
try {
conditionResult = condition(state.state);
} catch (err) {
subscriber.error(err);
return undefined;
}
if (!conditionResult) {
subscriber.complete();
return undefined;
}
if (subscriber.closed) {
return undefined;
}
}
let value: T;
try {
value = state.resultSelector(state.state);
} catch (err) {
subscriber.error(err);
return undefined;
}
if (subscriber.closed) {
return undefined;
}
subscriber.next(value);
if (subscriber.closed) {
return undefined;
}
return this.schedule(state);
}