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//===-- FileSpec.cpp --------------------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include "lldb/Utility/FileSpec.h"
#include "lldb/Utility/RegularExpression.h"
#include "lldb/Utility/Stream.h"
#include "lldb/Utility/TildeExpressionResolver.h"
#include "llvm/ADT/SmallString.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/ADT/StringRef.h"
#include "llvm/ADT/Triple.h"
#include "llvm/ADT/Twine.h"
#include "llvm/Support/ErrorOr.h"
#include "llvm/Support/FileSystem.h"
#include "llvm/Support/Program.h"
#include "llvm/Support/raw_ostream.h"
#include <algorithm> // for replace, min, unique
#include <system_error> // for error_code
#include <vector> // for vector
#include <assert.h> // for assert
#include <stdio.h> // for size_t, NULL, snpr...
#include <string.h> // for strcmp
using namespace lldb;
using namespace lldb_private;
namespace {
static constexpr FileSpec::Style GetNativeStyle() {
#if defined(_WIN32)
return FileSpec::Style::windows;
#else
return FileSpec::Style::posix;
#endif
}
bool PathStyleIsPosix(FileSpec::Style style) {
return (style == FileSpec::Style::posix ||
(style == FileSpec::Style::native &&
GetNativeStyle() == FileSpec::Style::posix));
}
const char *GetPathSeparators(FileSpec::Style style) {
return llvm::sys::path::get_separator(style).data();
}
char GetPreferredPathSeparator(FileSpec::Style style) {
return GetPathSeparators(style)[0];
}
void Denormalize(llvm::SmallVectorImpl<char> &path, FileSpec::Style style) {
if (PathStyleIsPosix(style))
return;
std::replace(path.begin(), path.end(), '/', '\\');
}
} // end anonymous namespace
void FileSpec::Resolve(llvm::SmallVectorImpl<char> &path) {
if (path.empty())
return;
llvm::SmallString<32> Source(path.begin(), path.end());
StandardTildeExpressionResolver Resolver;
Resolver.ResolveFullPath(Source, path);
// Save a copy of the original path that's passed in
llvm::SmallString<128> original_path(path.begin(), path.end());
llvm::sys::fs::make_absolute(path);
if (!llvm::sys::fs::exists(path)) {
path.clear();
path.append(original_path.begin(), original_path.end());
}
}
FileSpec::FileSpec() : m_style(GetNativeStyle()) {}
//------------------------------------------------------------------
// Default constructor that can take an optional full path to a file on disk.
//------------------------------------------------------------------
FileSpec::FileSpec(llvm::StringRef path, bool resolve_path, Style style)
: m_style(style) {
SetFile(path, resolve_path, style);
}
FileSpec::FileSpec(llvm::StringRef path, bool resolve_path,
const llvm::Triple &Triple)
: FileSpec{path, resolve_path,
Triple.isOSWindows() ? Style::windows : Style::posix} {}
//------------------------------------------------------------------
// Copy constructor
//------------------------------------------------------------------
FileSpec::FileSpec(const FileSpec &rhs)
: m_directory(rhs.m_directory), m_filename(rhs.m_filename),
m_is_resolved(rhs.m_is_resolved), m_style(rhs.m_style) {}
//------------------------------------------------------------------
// Copy constructor
//------------------------------------------------------------------
FileSpec::FileSpec(const FileSpec *rhs) : m_directory(), m_filename() {
if (rhs)
*this = *rhs;
}
//------------------------------------------------------------------
// Virtual destructor in case anyone inherits from this class.
//------------------------------------------------------------------
FileSpec::~FileSpec() {}
namespace {
//------------------------------------------------------------------
/// Safely get a character at the specified index.
///
/// @param[in] path
/// A full, partial, or relative path to a file.
///
/// @param[in] i
/// An index into path which may or may not be valid.
///
/// @return
/// The character at index \a i if the index is valid, or 0 if
/// the index is not valid.
//------------------------------------------------------------------
inline char safeCharAtIndex(const llvm::StringRef &path, size_t i) {
if (i < path.size())
return path[i];
return 0;
}
//------------------------------------------------------------------
/// Check if a path needs to be normalized.
///
/// Check if a path needs to be normalized. We currently consider a
/// path to need normalization if any of the following are true
/// - path contains "/./"
/// - path contains "/../"
/// - path contains "//"
/// - path ends with "/"
/// Paths that start with "./" or with "../" are not considered to
/// need normalization since we aren't trying to resolve the path,
/// we are just trying to remove redundant things from the path.
///
/// @param[in] path
/// A full, partial, or relative path to a file.
///
/// @return
/// Returns \b true if the path needs to be normalized.
//------------------------------------------------------------------
bool needsNormalization(const llvm::StringRef &path) {
if (path.empty())
return false;
// We strip off leading "." values so these paths need to be normalized
if (path[0] == '.')
return true;
for (auto i = path.find_first_of("\\/"); i != llvm::StringRef::npos;
i = path.find_first_of("\\/", i + 1)) {
const auto next = safeCharAtIndex(path, i+1);
switch (next) {
case 0:
// path separator char at the end of the string which should be
// stripped unless it is the one and only character
return i > 0;
case '/':
case '\\':
// two path separator chars in the middle of a path needs to be
// normalized
if (i > 0)
return true;
++i;
break;
case '.': {
const auto next_next = safeCharAtIndex(path, i+2);
switch (next_next) {
default: break;
case 0: return true; // ends with "/."
case '/':
case '\\':
return true; // contains "/./"
case '.': {
const auto next_next_next = safeCharAtIndex(path, i+3);
switch (next_next_next) {
default: break;
case 0: return true; // ends with "/.."
case '/':
case '\\':
return true; // contains "/../"
}
break;
}
}
}
break;
default:
break;
}
}
return false;
}
}
//------------------------------------------------------------------
// Assignment operator.
//------------------------------------------------------------------
const FileSpec &FileSpec::operator=(const FileSpec &rhs) {
if (this != &rhs) {
m_directory = rhs.m_directory;
m_filename = rhs.m_filename;
m_is_resolved = rhs.m_is_resolved;
m_style = rhs.m_style;
}
return *this;
}
void FileSpec::SetFile(llvm::StringRef pathname, bool resolve) {
SetFile(pathname, resolve, m_style);
}
//------------------------------------------------------------------
// Update the contents of this object with a new path. The path will be split
// up into a directory and filename and stored as uniqued string values for
// quick comparison and efficient memory usage.
//------------------------------------------------------------------
void FileSpec::SetFile(llvm::StringRef pathname, bool resolve, Style style) {
m_filename.Clear();
m_directory.Clear();
m_is_resolved = false;
m_style = (style == Style::native) ? GetNativeStyle() : style;
if (pathname.empty())
return;
llvm::SmallString<64> resolved(pathname);
if (resolve) {
FileSpec::Resolve(resolved);
m_is_resolved = true;
}
// Normalize the path by removing ".", ".." and other redundant components.
if (needsNormalization(resolved))
llvm::sys::path::remove_dots(resolved, true, m_style);
// Normalize back slashes to forward slashes
if (m_style == Style::windows)
std::replace(resolved.begin(), resolved.end(), '\\', '/');
if (resolved.empty()) {
// If we have no path after normalization set the path to the current
// directory. This matches what python does and also a few other path
// utilities.
m_filename.SetString(".");
return;
}
// Split path into filename and directory. We rely on the underlying char
// pointer to be nullptr when the components are empty.
llvm::StringRef filename = llvm::sys::path::filename(resolved, m_style);
if(!filename.empty())
m_filename.SetString(filename);
llvm::StringRef directory = llvm::sys::path::parent_path(resolved, m_style);
if(!directory.empty())
m_directory.SetString(directory);
}
void FileSpec::SetFile(llvm::StringRef path, bool resolve,
const llvm::Triple &Triple) {
return SetFile(path, resolve,
Triple.isOSWindows() ? Style::windows : Style::posix);
}
//----------------------------------------------------------------------
// Convert to pointer operator. This allows code to check any FileSpec objects
// to see if they contain anything valid using code such as:
//
// if (file_spec)
// {}
//----------------------------------------------------------------------
FileSpec::operator bool() const { return m_filename || m_directory; }
//----------------------------------------------------------------------
// Logical NOT operator. This allows code to check any FileSpec objects to see
// if they are invalid using code such as:
//
// if (!file_spec)
// {}
//----------------------------------------------------------------------
bool FileSpec::operator!() const { return !m_directory && !m_filename; }
bool FileSpec::DirectoryEquals(const FileSpec &rhs) const {
const bool case_sensitive = IsCaseSensitive() || rhs.IsCaseSensitive();
return ConstString::Equals(m_directory, rhs.m_directory, case_sensitive);
}
bool FileSpec::FileEquals(const FileSpec &rhs) const {
const bool case_sensitive = IsCaseSensitive() || rhs.IsCaseSensitive();
return ConstString::Equals(m_filename, rhs.m_filename, case_sensitive);
}
//------------------------------------------------------------------
// Equal to operator
//------------------------------------------------------------------
bool FileSpec::operator==(const FileSpec &rhs) const {
if (!FileEquals(rhs))
return false;
if (DirectoryEquals(rhs))
return true;
// TODO: determine if we want to keep this code in here.
// The code below was added to handle a case where we were trying to set a
// file and line breakpoint and one path was resolved, and the other not and
// the directory was in a mount point that resolved to a more complete path:
// "/tmp/a.c" == "/private/tmp/a.c". I might end up pulling this out...
if (IsResolved() && rhs.IsResolved()) {
// Both paths are resolved, no need to look further...
return false;
}
FileSpec resolved_lhs(*this);
// If "this" isn't resolved, resolve it
if (!IsResolved()) {
if (resolved_lhs.ResolvePath()) {
// This path wasn't resolved but now it is. Check if the resolved
// directory is the same as our unresolved directory, and if so, we can
// mark this object as resolved to avoid more future resolves
m_is_resolved = (m_directory == resolved_lhs.m_directory);
} else
return false;
}
FileSpec resolved_rhs(rhs);
if (!rhs.IsResolved()) {
if (resolved_rhs.ResolvePath()) {
// rhs's path wasn't resolved but now it is. Check if the resolved
// directory is the same as rhs's unresolved directory, and if so, we can
// mark this object as resolved to avoid more future resolves
rhs.m_is_resolved = (rhs.m_directory == resolved_rhs.m_directory);
} else
return false;
}
// If we reach this point in the code we were able to resolve both paths and
// since we only resolve the paths if the basenames are equal, then we can
// just check if both directories are equal...
return DirectoryEquals(rhs);
}
//------------------------------------------------------------------
// Not equal to operator
//------------------------------------------------------------------
bool FileSpec::operator!=(const FileSpec &rhs) const { return !(*this == rhs); }
//------------------------------------------------------------------
// Less than operator
//------------------------------------------------------------------
bool FileSpec::operator<(const FileSpec &rhs) const {
return FileSpec::Compare(*this, rhs, true) < 0;
}
//------------------------------------------------------------------
// Dump a FileSpec object to a stream
//------------------------------------------------------------------
Stream &lldb_private::operator<<(Stream &s, const FileSpec &f) {
f.Dump(&s);
return s;
}
//------------------------------------------------------------------
// Clear this object by releasing both the directory and filename string values
// and making them both the empty string.
//------------------------------------------------------------------
void FileSpec::Clear() {
m_directory.Clear();
m_filename.Clear();
}
//------------------------------------------------------------------
// Compare two FileSpec objects. If "full" is true, then both the directory and
// the filename must match. If "full" is false, then the directory names for
// "a" and "b" are only compared if they are both non-empty. This allows a
// FileSpec object to only contain a filename and it can match FileSpec objects
// that have matching filenames with different paths.
//
// Return -1 if the "a" is less than "b", 0 if "a" is equal to "b" and "1" if
// "a" is greater than "b".
//------------------------------------------------------------------
int FileSpec::Compare(const FileSpec &a, const FileSpec &b, bool full) {
int result = 0;
// case sensitivity of compare
const bool case_sensitive = a.IsCaseSensitive() || b.IsCaseSensitive();
// If full is true, then we must compare both the directory and filename.
// If full is false, then if either directory is empty, then we match on the
// basename only, and if both directories have valid values, we still do a
// full compare. This allows for matching when we just have a filename in one
// of the FileSpec objects.
if (full || (a.m_directory && b.m_directory)) {
result = ConstString::Compare(a.m_directory, b.m_directory, case_sensitive);
if (result)
return result;
}
return ConstString::Compare(a.m_filename, b.m_filename, case_sensitive);
}
bool FileSpec::Equal(const FileSpec &a, const FileSpec &b, bool full) {
// case sensitivity of equality test
const bool case_sensitive = a.IsCaseSensitive() || b.IsCaseSensitive();
const bool filenames_equal = ConstString::Equals(a.m_filename,
b.m_filename,
case_sensitive);
if (!filenames_equal)
return false;
if (!full && (a.GetDirectory().IsEmpty() || b.GetDirectory().IsEmpty()))
return filenames_equal;
return a == b;
}
//------------------------------------------------------------------
// Dump the object to the supplied stream. If the object contains a valid
// directory name, it will be displayed followed by a directory delimiter, and
// the filename.
//------------------------------------------------------------------
void FileSpec::Dump(Stream *s) const {
if (s) {
std::string path{GetPath(true)};
s->PutCString(path);
char path_separator = GetPreferredPathSeparator(m_style);
if (!m_filename && !path.empty() && path.back() != path_separator)
s->PutChar(path_separator);
}
}
//------------------------------------------------------------------
// Returns true if the file exists.
//------------------------------------------------------------------
bool FileSpec::Exists() const { return llvm::sys::fs::exists(GetPath()); }
bool FileSpec::Readable() const {
return GetPermissions() & llvm::sys::fs::perms::all_read;
}
bool FileSpec::ResolveExecutableLocation() {
// CLEANUP: Use StringRef for string handling.
if (!m_directory) {
const char *file_cstr = m_filename.GetCString();
if (file_cstr) {
const std::string file_str(file_cstr);
llvm::ErrorOr<std::string> error_or_path =
llvm::sys::findProgramByName(file_str);
if (!error_or_path)
return false;
std::string path = error_or_path.get();
llvm::StringRef dir_ref = llvm::sys::path::parent_path(path);
if (!dir_ref.empty()) {
// FindProgramByName returns "." if it can't find the file.
if (strcmp(".", dir_ref.data()) == 0)
return false;
m_directory.SetCString(dir_ref.data());
if (Exists())
return true;
else {
// If FindProgramByName found the file, it returns the directory +
// filename in its return results. We need to separate them.
FileSpec tmp_file(dir_ref.data(), false);
if (tmp_file.Exists()) {
m_directory = tmp_file.m_directory;
return true;
}
}
}
}
}
return false;
}
bool FileSpec::ResolvePath() {
if (m_is_resolved)
return true; // We have already resolved this path
// SetFile(...) will set m_is_resolved correctly if it can resolve the path
SetFile(GetPath(false), true);
return m_is_resolved;
}
uint64_t FileSpec::GetByteSize() const {
uint64_t Size = 0;
if (llvm::sys::fs::file_size(GetPath(), Size))
return 0;
return Size;
}
FileSpec::Style FileSpec::GetPathStyle() const { return m_style; }
uint32_t FileSpec::GetPermissions() const {
namespace fs = llvm::sys::fs;
fs::file_status st;
if (fs::status(GetPath(), st, false))
return fs::perms::perms_not_known;
return st.permissions();
}
//------------------------------------------------------------------
// Directory string get accessor.
//------------------------------------------------------------------
ConstString &FileSpec::GetDirectory() { return m_directory; }
//------------------------------------------------------------------
// Directory string const get accessor.
//------------------------------------------------------------------
const ConstString &FileSpec::GetDirectory() const { return m_directory; }
//------------------------------------------------------------------
// Filename string get accessor.
//------------------------------------------------------------------
ConstString &FileSpec::GetFilename() { return m_filename; }
//------------------------------------------------------------------
// Filename string const get accessor.
//------------------------------------------------------------------
const ConstString &FileSpec::GetFilename() const { return m_filename; }
//------------------------------------------------------------------
// Extract the directory and path into a fixed buffer. This is needed as the
// directory and path are stored in separate string values.
//------------------------------------------------------------------
size_t FileSpec::GetPath(char *path, size_t path_max_len,
bool denormalize) const {
if (!path)
return 0;
std::string result = GetPath(denormalize);
::snprintf(path, path_max_len, "%s", result.c_str());
return std::min(path_max_len - 1, result.length());
}
std::string FileSpec::GetPath(bool denormalize) const {
llvm::SmallString<64> result;
GetPath(result, denormalize);
return std::string(result.begin(), result.end());
}
const char *FileSpec::GetCString(bool denormalize) const {
return ConstString{GetPath(denormalize)}.AsCString(NULL);
}
void FileSpec::GetPath(llvm::SmallVectorImpl<char> &path,
bool denormalize) const {
path.append(m_directory.GetStringRef().begin(),
m_directory.GetStringRef().end());
// Since the path was normalized and all paths use '/' when stored in these
// objects, we don't need to look for the actual syntax specific path
// separator, we just look for and insert '/'.
if (m_directory && m_filename && m_directory.GetStringRef().back() != '/' &&
m_filename.GetStringRef().back() != '/')
path.insert(path.end(), '/');
path.append(m_filename.GetStringRef().begin(),
m_filename.GetStringRef().end());
if (denormalize && !path.empty())
Denormalize(path, m_style);
}
ConstString FileSpec::GetFileNameExtension() const {
return ConstString(
llvm::sys::path::extension(m_filename.GetStringRef(), m_style));
}
ConstString FileSpec::GetFileNameStrippingExtension() const {
return ConstString(llvm::sys::path::stem(m_filename.GetStringRef(), m_style));
}
//------------------------------------------------------------------
// Return the size in bytes that this object takes in memory. This returns the
// size in bytes of this object, not any shared string values it may refer to.
//------------------------------------------------------------------
size_t FileSpec::MemorySize() const {
return m_filename.MemorySize() + m_directory.MemorySize();
}
void FileSpec::EnumerateDirectory(llvm::StringRef dir_path,
bool find_directories, bool find_files,
bool find_other,
EnumerateDirectoryCallbackType callback,
void *callback_baton) {
namespace fs = llvm::sys::fs;
std::error_code EC;
fs::recursive_directory_iterator Iter(dir_path, EC);
fs::recursive_directory_iterator End;
for (; Iter != End && !EC; Iter.increment(EC)) {
const auto &Item = *Iter;
llvm::ErrorOr<fs::basic_file_status> Status = Item.status();
if (!Status)
break;
if (!find_files && fs::is_regular_file(*Status))
continue;
if (!find_directories && fs::is_directory(*Status))
continue;
if (!find_other && fs::is_other(*Status))
continue;
FileSpec Spec(Item.path(), false);
auto Result = callback(callback_baton, Status->type(), Spec);
if (Result == eEnumerateDirectoryResultQuit)
return;
if (Result == eEnumerateDirectoryResultNext) {
// Default behavior is to recurse. Opt out if the callback doesn't want
// this behavior.
Iter.no_push();
}
}
}
FileSpec
FileSpec::CopyByAppendingPathComponent(llvm::StringRef component) const {
FileSpec ret = *this;
ret.AppendPathComponent(component);
return ret;
}
FileSpec FileSpec::CopyByRemovingLastPathComponent() const {
llvm::SmallString<64> current_path;
GetPath(current_path, false);
if (llvm::sys::path::has_parent_path(current_path, m_style))
return FileSpec(llvm::sys::path::parent_path(current_path, m_style), false,
m_style);
return *this;
}
ConstString FileSpec::GetLastPathComponent() const {
llvm::SmallString<64> current_path;
GetPath(current_path, false);
return ConstString(llvm::sys::path::filename(current_path, m_style));
}
void FileSpec::PrependPathComponent(llvm::StringRef component) {
llvm::SmallString<64> new_path(component);
llvm::SmallString<64> current_path;
GetPath(current_path, false);
llvm::sys::path::append(new_path,
llvm::sys::path::begin(current_path, m_style),
llvm::sys::path::end(current_path), m_style);
SetFile(new_path, false, m_style);
}
void FileSpec::PrependPathComponent(const FileSpec &new_path) {
return PrependPathComponent(new_path.GetPath(false));
}
void FileSpec::AppendPathComponent(llvm::StringRef component) {
llvm::SmallString<64> current_path;
GetPath(current_path, false);
llvm::sys::path::append(current_path, m_style, component);
SetFile(current_path, false, m_style);
}
void FileSpec::AppendPathComponent(const FileSpec &new_path) {
return AppendPathComponent(new_path.GetPath(false));
}
bool FileSpec::RemoveLastPathComponent() {
llvm::SmallString<64> current_path;
GetPath(current_path, false);
if (llvm::sys::path::has_parent_path(current_path, m_style)) {
SetFile(llvm::sys::path::parent_path(current_path, m_style), false);
return true;
}
return false;
}
//------------------------------------------------------------------
/// Returns true if the filespec represents an implementation source
/// file (files with a ".c", ".cpp", ".m", ".mm" (many more)
/// extension).
///
/// @return
/// \b true if the filespec represents an implementation source
/// file, \b false otherwise.
//------------------------------------------------------------------
bool FileSpec::IsSourceImplementationFile() const {
ConstString extension(GetFileNameExtension());
if (!extension)
return false;
static RegularExpression g_source_file_regex(llvm::StringRef(
"^.([cC]|[mM]|[mM][mM]|[cC][pP][pP]|[cC]\\+\\+|[cC][xX][xX]|[cC][cC]|["
"cC][pP]|[sS]|[aA][sS][mM]|[fF]|[fF]77|[fF]90|[fF]95|[fF]03|[fF][oO]["
"rR]|[fF][tT][nN]|[fF][pP][pP]|[aA][dD][aA]|[aA][dD][bB]|[aA][dD][sS])"
"$"));
return g_source_file_regex.Execute(extension.GetStringRef());
}
bool FileSpec::IsRelative() const {
return !IsAbsolute();
}
bool FileSpec::IsAbsolute() const {
llvm::SmallString<64> current_path;
GetPath(current_path, false);
// Early return if the path is empty.
if (current_path.empty())
return false;
// We consider paths starting with ~ to be absolute.
if (current_path[0] == '~')
return true;
return llvm::sys::path::is_absolute(current_path, m_style);
}
void llvm::format_provider<FileSpec>::format(const FileSpec &F,
raw_ostream &Stream,
StringRef Style) {
assert(
(Style.empty() || Style.equals_lower("F") || Style.equals_lower("D")) &&
"Invalid FileSpec style!");
StringRef dir = F.GetDirectory().GetStringRef();
StringRef file = F.GetFilename().GetStringRef();
if (dir.empty() && file.empty()) {
Stream << "(empty)";
return;
}
if (Style.equals_lower("F")) {
Stream << (file.empty() ? "(empty)" : file);
return;
}
// Style is either D or empty, either way we need to print the directory.
if (!dir.empty()) {
// Directory is stored in normalized form, which might be different than
// preferred form. In order to handle this, we need to cut off the
// filename, then denormalize, then write the entire denorm'ed directory.
llvm::SmallString<64> denormalized_dir = dir;
Denormalize(denormalized_dir, F.GetPathStyle());
Stream << denormalized_dir;
Stream << GetPreferredPathSeparator(F.GetPathStyle());
}
if (Style.equals_lower("D")) {
// We only want to print the directory, so now just exit.
if (dir.empty())
Stream << "(empty)";
return;
}
if (!file.empty())
Stream << file;
}