| /* | 
 |  * Copyright 2019 Google Inc. | 
 |  * | 
 |  * Use of this source code is governed by a BSD-style license that can be | 
 |  * found in the LICENSE file. | 
 |  */ | 
 |  | 
 | #include "gm/gm.h" | 
 | #include "include/core/SkCanvas.h" | 
 | #include "include/core/SkColor.h" | 
 | #include "include/core/SkPaint.h" | 
 | #include "include/core/SkPath.h" | 
 |  | 
 | /* | 
 |  * Canvas example. Expected large blue stroked circle, white middle, small red circle. | 
 |  * GPU-accelerated canvas produces large blue stroked circle, white middle, NO red circle. | 
 |  * | 
 |  * 1:  var c = document.getElementById("myCanvas"); | 
 |  * 2:  var ctx = c.getContext("2d"); | 
 |  * 3:  ctx.beginPath(); | 
 |  * 4:  ctx.scale(203.20, 203.20); | 
 |  * 5:  ctx.translate(-14.55, -711.51); | 
 |  * 6:  ctx.fillStyle = "red"; | 
 |  * 7:  ctx.strokeStyle = "blue"; | 
 |  * 8:  //ctx.lineWidth = 1/203.20; | 
 |  * 9:  ctx.arc(19.221, 720-6.76,0.0295275590551181,0,2*Math.PI); | 
 |  * 10: ctx.stroke(); | 
 |  * 11: ctx.fill(); | 
 |  * 12: ctx.closePath(); | 
 | */ | 
 | DEF_SIMPLE_GM_BG(crbug_996140, canvas, 300, 300, SK_ColorWHITE) { | 
 |     // Specific parameters taken from the canvas minimum working example | 
 |     SkScalar cx = 19.221f; | 
 |     SkScalar cy = 720-6.76f; | 
 |     SkScalar radius = 0.0295275590551181f; | 
 |  | 
 |     SkScalar s = 203.20f; | 
 |     SkScalar tx = -14.55f; | 
 |     SkScalar ty = -711.51f; | 
 |  | 
 |     // 0: The test canvas was 1920x574 and the circle was located in the bottom left, but that's | 
 |     // not necessary to reproduce the problem, so translate to make a smaller GM. | 
 |     canvas->translate(-800, -200); | 
 |  | 
 |     // 3: ctx.beginPath(); | 
 |     SkPath path; | 
 |  | 
 |     // 4: ctx.scale(203.20, 203.20); | 
 |     canvas->scale(s, s); | 
 |     // 5: ctx.translate(-14.55, -711.51); | 
 |     canvas->translate(tx, ty); | 
 |  | 
 |     // 6: ctx.fillStyle = "red"; | 
 |     SkPaint fill; | 
 |     fill.setColor(SK_ColorRED); | 
 |     fill.setStyle(SkPaint::kFill_Style); | 
 |     fill.setAntiAlias(true); | 
 |  | 
 |     // 7: ctx.strokeStyle = "blue"; | 
 |     SkPaint stroke; | 
 |     stroke.setColor(SK_ColorBLUE); | 
 |     stroke.setStrokeWidth(1.f); | 
 |     stroke.setStyle(SkPaint::kStroke_Style); | 
 |     stroke.setAntiAlias(true); | 
 |  | 
 |     // 9: ctx.arc(19.221, 720-6.76,0.0295275590551181,0,2*Math.PI); | 
 |     // This matches how Canvas prepares an arc(x, y, radius, 0, 2pi) call | 
 |     SkRect boundingBox = SkRect::MakeLTRB(cx - radius, cy - radius, cx + radius, cy + radius); | 
 |     path.arcTo(boundingBox, 0, 180.f, false); | 
 |     path.arcTo(boundingBox, 180.f, 180.f, false); | 
 |  | 
 |     // 12: ctx.closePath(); | 
 |     // path.close(); | 
 |  | 
 |     // 10: ctx.stroke(); (NOT NEEDED TO REPRODUCE FAILING RED CIRCLE) | 
 |     canvas->drawPath(path, stroke); | 
 |     // 11: ctx.fill() | 
 |     canvas->drawPath(path, fill); | 
 | } |