| // Copyright 2016 the V8 project authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| // Flags: --allow-natives-syntax |
| |
| var m = (function m() { |
| "use asm" |
| var i32 = new Int32Array(4); |
| var f64 = new Float64Array(4); |
| |
| function init() { |
| i32[0] = 1; |
| f64[0] = 0.1; |
| } |
| |
| function load(b) { |
| return (b ? 0 : i32[0]) + i32[0]; |
| } |
| |
| function store(b) { |
| if (b|0) { |
| } else { |
| f64[0] = 42; |
| } |
| return f64[0]; |
| } |
| |
| return { init : init, load : load, store : store }; |
| })(); |
| |
| m.init(); |
| |
| %PrepareFunctionForOptimization(m.load); |
| %OptimizeFunctionOnNextCall(m.load); |
| assertEquals(2, m.load()); |
| |
| %PrepareFunctionForOptimization(m.store); |
| %OptimizeFunctionOnNextCall(m.store); |
| assertEquals(0.1, m.store(1)); |