blob: 1b9b07ab748b2a4cb57e6f3bbf191765a5e6c648 [file] [log] [blame]
// Copyright 2018 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Flags: --allow-natives-syntax
function Module(global, env, buffer) {
"use asm";
var HEAPF64 = new global.Float64Array(buffer);
var HEAPF32 = new global.Float32Array(buffer);
var Math_fround = global.Math.fround;
function main_d_f() {
HEAPF64[0] = Math_fround(+HEAPF64[0]);
}
function main_d_fq() {
HEAPF64[1] = HEAPF32[4096];
}
function main_f_dq() {
HEAPF32[4] = HEAPF64[4096];
}
return {main_d_f: main_d_f, main_d_fq: main_d_fq, main_f_dq: main_f_dq};
};
let buffer = new ArrayBuffer(4096);
let module = Module(this, undefined, buffer);
let view64 = new Float64Array(buffer);
let view32 = new Float32Array(buffer);
assertEquals(view64[0] = 2.3, view64[0]);
module.main_d_f();
module.main_d_fq();
module.main_f_dq();
assertTrue(%IsAsmWasmCode(Module));
assertEquals(Math.fround(2.3), view64[0]);
assertTrue(isNaN(view64[1]));
assertTrue(isNaN(view32[4]));