| // Copyright 2020 the V8 project authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| // Empty objects are not manipulated. |
| a = {}; |
| a = {}; |
| a = {}; |
| a = {}; |
| a = {}; |
| a = {}; |
| |
| // Small objects only get some mutations. |
| a = {1: 0}; |
| a = {a: 0}; |
| a = {"s": 0}; |
| a = {1: 0}; |
| a = {a: 0}; |
| a = {"s": 0}; |
| |
| // Larger objects get all mutations. |
| a = {1: "a", 2: "b", 3: "c"}; |
| a = {1: "a", 2: "b", 3: "c"}; |
| a = {1: "a", 2: "b", 3: "c"}; |
| a = {1: "a", 2: "b", 3: "c"}; |
| a = {1: "a", 2: "b", 3: "c"}; |
| a = {1: "a", 2: "b", 3: "c"}; |
| a = {1: "a", 2: "b", 3: "c"}; |
| a = {1: "a", 2: "b", 3: "c"}; |
| a = {1: "a", 2: "b", 3: "c"}; |
| a = {1: "a", 2: "b", 3: "c"}; |
| |
| // Getters and setters are ignored. |
| a = {get bar() { return 0 }, 1: 0, set bar(t) {}}; |
| a = {get bar() { return 0 }, 1: 0, set bar(t) {}}; |
| a = {get bar() { return 0 }, 1: 0, set bar(t) {}}; |
| |
| // Recursive. |
| a = {1: {4: "4", 5: "5", 6: "6"}, 2: {3: "3"}}; |
| a = {1: {4: "4", 5: "5", 6: "6"}, 2: {3: "3"}}; |
| a = {1: {4: "4", 5: "5", 6: "6"}, 2: {3: "3"}}; |