| // Copyright 2018 The Chromium Authors. All rights reserved. | 
 | // Use of this source code is governed by a BSD-style license that can be | 
 | // found in the LICENSE file. | 
 |  | 
 | #ifndef BASE_TASK_SEQUENCE_MANAGER_TASK_QUEUE_H_ | 
 | #define BASE_TASK_SEQUENCE_MANAGER_TASK_QUEUE_H_ | 
 |  | 
 | #include <memory> | 
 |  | 
 | #include "base/macros.h" | 
 | #include "base/memory/weak_ptr.h" | 
 | #include "base/message_loop/message_loop.h" | 
 | #include "base/optional.h" | 
 | #include "base/single_thread_task_runner.h" | 
 | #include "base/synchronization/lock.h" | 
 | #include "base/task/sequence_manager/lazy_now.h" | 
 | #include "base/task/sequence_manager/moveable_auto_lock.h" | 
 | #include "base/task/sequence_manager/tasks.h" | 
 | #include "base/threading/platform_thread.h" | 
 | #include "base/time/time.h" | 
 |  | 
 | namespace base { | 
 |  | 
 | namespace trace_event { | 
 | class BlameContext; | 
 | } | 
 |  | 
 | namespace sequence_manager { | 
 |  | 
 | namespace internal { | 
 | struct AssociatedThreadId; | 
 | class GracefulQueueShutdownHelper; | 
 | class SequenceManagerImpl; | 
 | class TaskQueueImpl; | 
 | }  // namespace internal | 
 |  | 
 | class TimeDomain; | 
 |  | 
 | // TODO(kraynov): Make TaskQueue to actually be an interface for TaskQueueImpl | 
 | // and stop using ref-counting because we're no longer tied to task runner | 
 | // lifecycle and there's no other need for ref-counting either. | 
 | // NOTE: When TaskQueue gets automatically deleted on zero ref-count, | 
 | // TaskQueueImpl gets gracefully shutdown. It means that it doesn't get | 
 | // unregistered immediately and might accept some last minute tasks until | 
 | // SequenceManager will unregister it at some point. It's done to ensure that | 
 | // task queue always gets unregistered on the main thread. | 
 | class BASE_EXPORT TaskQueue : public RefCountedThreadSafe<TaskQueue> { | 
 |  public: | 
 |   class Observer { | 
 |    public: | 
 |     virtual ~Observer() = default; | 
 |  | 
 |     // Notify observer that the time at which this queue wants to run | 
 |     // the next task has changed. |next_wakeup| can be in the past | 
 |     // (e.g. TimeTicks() can be used to notify about immediate work). | 
 |     // Can be called on any thread | 
 |     // All methods but SetObserver, SetTimeDomain and GetTimeDomain can be | 
 |     // called on |queue|. | 
 |     // | 
 |     // TODO(altimin): Make it Optional<TimeTicks> to tell | 
 |     // observer about cancellations. | 
 |     virtual void OnQueueNextWakeUpChanged(TaskQueue* queue, | 
 |                                           TimeTicks next_wake_up) = 0; | 
 |   }; | 
 |  | 
 |   // Prepare the task queue to get released. | 
 |   // All tasks posted after this call will be discarded. | 
 |   virtual void ShutdownTaskQueue(); | 
 |  | 
 |   // TODO(scheduler-dev): Could we define a more clear list of priorities? | 
 |   // See https://crbug.com/847858. | 
 |   enum QueuePriority { | 
 |     // Queues with control priority will run before any other queue, and will | 
 |     // explicitly starve other queues. Typically this should only be used for | 
 |     // private queues which perform control operations. | 
 |     kControlPriority = 0, | 
 |  | 
 |     // The selector will prioritize highest over high, normal and low; and | 
 |     // high over normal and low; and normal over low. However it will ensure | 
 |     // neither of the lower priority queues can be completely starved by higher | 
 |     // priority tasks. All three of these queues will always take priority over | 
 |     // and can starve the best effort queue. | 
 |     kHighestPriority = 1, | 
 |  | 
 |     kHighPriority = 2, | 
 |  | 
 |     // Queues with normal priority are the default. | 
 |     kNormalPriority = 3, | 
 |     kLowPriority = 4, | 
 |  | 
 |     // Queues with best effort priority will only be run if all other queues are | 
 |     // empty. They can be starved by the other queues. | 
 |     kBestEffortPriority = 5, | 
 |     // Must be the last entry. | 
 |     kQueuePriorityCount = 6, | 
 |     kFirstQueuePriority = kControlPriority, | 
 |   }; | 
 |  | 
 |   // Can be called on any thread. | 
 |   static const char* PriorityToString(QueuePriority priority); | 
 |  | 
 |   // Options for constructing a TaskQueue. | 
 |   struct Spec { | 
 |     explicit Spec(const char* name) | 
 |         : name(name), | 
 |           should_monitor_quiescence(false), | 
 |           time_domain(nullptr), | 
 |           should_notify_observers(true) {} | 
 |  | 
 |     Spec SetShouldMonitorQuiescence(bool should_monitor) { | 
 |       should_monitor_quiescence = should_monitor; | 
 |       return *this; | 
 |     } | 
 |  | 
 |     Spec SetShouldNotifyObservers(bool run_observers) { | 
 |       should_notify_observers = run_observers; | 
 |       return *this; | 
 |     } | 
 |  | 
 |     Spec SetTimeDomain(TimeDomain* domain) { | 
 |       time_domain = domain; | 
 |       return *this; | 
 |     } | 
 |  | 
 |     const char* name; | 
 |     bool should_monitor_quiescence; | 
 |     TimeDomain* time_domain; | 
 |     bool should_notify_observers; | 
 |   }; | 
 |  | 
 |   // Information about task execution. | 
 |   // | 
 |   // Wall-time related methods (start_time, end_time, wall_duration) can be | 
 |   // called only when |has_wall_time()| is true. | 
 |   // Thread-time related mehtods (start_thread_time, end_thread_time, | 
 |   // thread_duration) can be called only when |has_thread_time()| is true. | 
 |   // | 
 |   // start_* should be called after RecordTaskStart. | 
 |   // end_* and *_duration should be called after RecordTaskEnd. | 
 |   class BASE_EXPORT TaskTiming { | 
 |    public: | 
 |     TaskTiming(bool has_wall_time, bool has_thread_time); | 
 |  | 
 |     bool has_wall_time() const { return has_wall_time_; } | 
 |     bool has_thread_time() const { return has_thread_time_; } | 
 |  | 
 |     base::TimeTicks start_time() const { | 
 |       DCHECK(has_wall_time()); | 
 |       return start_time_; | 
 |     } | 
 |     base::TimeTicks end_time() const { | 
 |       DCHECK(has_wall_time()); | 
 |       return end_time_; | 
 |     } | 
 |     base::TimeDelta wall_duration() const { | 
 |       DCHECK(has_wall_time()); | 
 |       return end_time_ - start_time_; | 
 |     } | 
 |     base::ThreadTicks start_thread_time() const { | 
 |       DCHECK(has_thread_time()); | 
 |       return start_thread_time_; | 
 |     } | 
 |     base::ThreadTicks end_thread_time() const { | 
 |       DCHECK(has_thread_time()); | 
 |       return end_thread_time_; | 
 |     } | 
 |     base::TimeDelta thread_duration() const { | 
 |       DCHECK(has_thread_time()); | 
 |       return end_thread_time_ - start_thread_time_; | 
 |     } | 
 |  | 
 |     void RecordTaskStart(LazyNow* now); | 
 |     void RecordTaskEnd(LazyNow* now); | 
 |  | 
 |     // Protected for tests. | 
 |    protected: | 
 |     bool has_wall_time_; | 
 |     bool has_thread_time_; | 
 |  | 
 |     base::TimeTicks start_time_; | 
 |     base::TimeTicks end_time_; | 
 |     base::ThreadTicks start_thread_time_; | 
 |     base::ThreadTicks end_thread_time_; | 
 |   }; | 
 |  | 
 |   // An interface that lets the owner vote on whether or not the associated | 
 |   // TaskQueue should be enabled. | 
 |   class QueueEnabledVoter { | 
 |    public: | 
 |     QueueEnabledVoter() = default; | 
 |     virtual ~QueueEnabledVoter() = default; | 
 |  | 
 |     // Votes to enable or disable the associated TaskQueue. The TaskQueue will | 
 |     // only be enabled if all the voters agree it should be enabled, or if there | 
 |     // are no voters. | 
 |     // NOTE this must be called on the thread the associated TaskQueue was | 
 |     // created on. | 
 |     virtual void SetQueueEnabled(bool enabled) = 0; | 
 |  | 
 |    private: | 
 |     DISALLOW_COPY_AND_ASSIGN(QueueEnabledVoter); | 
 |   }; | 
 |  | 
 |   // Returns an interface that allows the caller to vote on whether or not this | 
 |   // TaskQueue is enabled. The TaskQueue will be enabled if there are no voters | 
 |   // or if all agree it should be enabled. | 
 |   // NOTE this must be called on the thread this TaskQueue was created by. | 
 |   std::unique_ptr<QueueEnabledVoter> CreateQueueEnabledVoter(); | 
 |  | 
 |   // NOTE this must be called on the thread this TaskQueue was created by. | 
 |   bool IsQueueEnabled() const; | 
 |  | 
 |   // Returns true if the queue is completely empty. | 
 |   bool IsEmpty() const; | 
 |  | 
 |   // Returns the number of pending tasks in the queue. | 
 |   size_t GetNumberOfPendingTasks() const; | 
 |  | 
 |   // Returns true if the queue has work that's ready to execute now. | 
 |   // NOTE: this must be called on the thread this TaskQueue was created by. | 
 |   bool HasTaskToRunImmediately() const; | 
 |  | 
 |   // Returns requested run time of next scheduled wake-up for a delayed task | 
 |   // which is not ready to run. If there are no such tasks (immediate tasks | 
 |   // don't count) or the queue is disabled it returns nullopt. | 
 |   // NOTE: this must be called on the thread this TaskQueue was created by. | 
 |   Optional<TimeTicks> GetNextScheduledWakeUp(); | 
 |  | 
 |   // Can be called on any thread. | 
 |   virtual const char* GetName() const; | 
 |  | 
 |   // Set the priority of the queue to |priority|. NOTE this must be called on | 
 |   // the thread this TaskQueue was created by. | 
 |   void SetQueuePriority(QueuePriority priority); | 
 |  | 
 |   // Returns the current queue priority. | 
 |   QueuePriority GetQueuePriority() const; | 
 |  | 
 |   // These functions can only be called on the same thread that the task queue | 
 |   // manager executes its tasks on. | 
 |   void AddTaskObserver(MessageLoop::TaskObserver* task_observer); | 
 |   void RemoveTaskObserver(MessageLoop::TaskObserver* task_observer); | 
 |  | 
 |   // Set the blame context which is entered and left while executing tasks from | 
 |   // this task queue. |blame_context| must be null or outlive this task queue. | 
 |   // Must be called on the thread this TaskQueue was created by. | 
 |   void SetBlameContext(trace_event::BlameContext* blame_context); | 
 |  | 
 |   // Removes the task queue from the previous TimeDomain and adds it to | 
 |   // |domain|.  This is a moderately expensive operation. | 
 |   void SetTimeDomain(TimeDomain* domain); | 
 |  | 
 |   // Returns the queue's current TimeDomain.  Can be called from any thread. | 
 |   TimeDomain* GetTimeDomain() const; | 
 |  | 
 |   enum class InsertFencePosition { | 
 |     kNow,  // Tasks posted on the queue up till this point further may run. | 
 |            // All further tasks are blocked. | 
 |     kBeginningOfTime,  // No tasks posted on this queue may run. | 
 |   }; | 
 |  | 
 |   // Inserts a barrier into the task queue which prevents tasks with an enqueue | 
 |   // order greater than the fence from running until either the fence has been | 
 |   // removed or a subsequent fence has unblocked some tasks within the queue. | 
 |   // Note: delayed tasks get their enqueue order set once their delay has | 
 |   // expired, and non-delayed tasks get their enqueue order set when posted. | 
 |   // | 
 |   // Fences come in three flavours: | 
 |   // - Regular (InsertFence(NOW)) - all tasks posted after this moment | 
 |   //   are blocked. | 
 |   // - Fully blocking (InsertFence(kBeginningOfTime)) - all tasks including | 
 |   //   already posted are blocked. | 
 |   // - Delayed (InsertFenceAt(timestamp)) - blocks all tasks posted after given | 
 |   //   point in time (must be in the future). | 
 |   // | 
 |   // Only one fence can be scheduled at a time. Inserting a new fence | 
 |   // will automatically remove the previous one, regardless of fence type. | 
 |   void InsertFence(InsertFencePosition position); | 
 |   void InsertFenceAt(TimeTicks time); | 
 |  | 
 |   // Removes any previously added fence and unblocks execution of any tasks | 
 |   // blocked by it. | 
 |   void RemoveFence(); | 
 |  | 
 |   // Returns true if the queue has a fence but it isn't necessarily blocking | 
 |   // execution of tasks (it may be the case if tasks enqueue order hasn't | 
 |   // reached the number set for a fence). | 
 |   bool HasActiveFence(); | 
 |  | 
 |   // Returns true if the queue has a fence which is blocking execution of tasks. | 
 |   bool BlockedByFence() const; | 
 |  | 
 |   void SetObserver(Observer* observer); | 
 |  | 
 |   // Create a task runner for this TaskQueue which will annotate all | 
 |   // posted tasks with the given task type. | 
 |   // May be called on any thread. | 
 |   // NOTE: Task runners don't hold a reference to a TaskQueue, hence, | 
 |   // it's required to retain that reference to prevent automatic graceful | 
 |   // shutdown. Unique ownership of task queues will fix this issue soon. | 
 |   scoped_refptr<SingleThreadTaskRunner> CreateTaskRunner(int task_type); | 
 |  | 
 |   // Default task runner which doesn't annotate tasks with a task type. | 
 |   scoped_refptr<SingleThreadTaskRunner> task_runner() const { | 
 |     return default_task_runner_; | 
 |   } | 
 |  | 
 |  protected: | 
 |   TaskQueue(std::unique_ptr<internal::TaskQueueImpl> impl, | 
 |             const TaskQueue::Spec& spec); | 
 |   virtual ~TaskQueue(); | 
 |  | 
 |   internal::TaskQueueImpl* GetTaskQueueImpl() const { return impl_.get(); } | 
 |  | 
 |  private: | 
 |   friend class RefCountedThreadSafe<TaskQueue>; | 
 |   friend class internal::SequenceManagerImpl; | 
 |   friend class internal::TaskQueueImpl; | 
 |  | 
 |   bool IsOnMainThread() const; | 
 |  | 
 |   Optional<MoveableAutoLock> AcquireImplReadLockIfNeeded() const; | 
 |  | 
 |   // TaskQueue has ownership of an underlying implementation but in certain | 
 |   // cases (e.g. detached frames) their lifetime may diverge. | 
 |   // This method should be used to take away the impl for graceful shutdown. | 
 |   // TaskQueue will disregard any calls or posting tasks thereafter. | 
 |   std::unique_ptr<internal::TaskQueueImpl> TakeTaskQueueImpl(); | 
 |  | 
 |   // |impl_| can be written to on the main thread but can be read from | 
 |   // any thread. | 
 |   // |impl_lock_| must be acquired when writing to |impl_| or when accessing | 
 |   // it from non-main thread. Reading from the main thread does not require | 
 |   // a lock. | 
 |   mutable Lock impl_lock_; | 
 |   std::unique_ptr<internal::TaskQueueImpl> impl_; | 
 |  | 
 |   const WeakPtr<internal::SequenceManagerImpl> sequence_manager_; | 
 |  | 
 |   const scoped_refptr<internal::GracefulQueueShutdownHelper> | 
 |       graceful_queue_shutdown_helper_; | 
 |  | 
 |   scoped_refptr<internal::AssociatedThreadId> associated_thread_; | 
 |   scoped_refptr<SingleThreadTaskRunner> default_task_runner_; | 
 |  | 
 |   DISALLOW_COPY_AND_ASSIGN(TaskQueue); | 
 | }; | 
 |  | 
 | }  // namespace sequence_manager | 
 | }  // namespace base | 
 |  | 
 | #endif  // BASE_TASK_SEQUENCE_MANAGER_TASK_QUEUE_H_ |