| //===- InputChunks.h --------------------------------------------*- C++ -*-===// |
| // |
| // The LLVM Linker |
| // |
| // This file is distributed under the University of Illinois Open Source |
| // License. See LICENSE.TXT for details. |
| // |
| //===----------------------------------------------------------------------===// |
| // |
| // An InputChunks represents an indivisible opaque region of a input wasm file. |
| // i.e. a single wasm data segment or a single wasm function. |
| // |
| // They are written directly to the mmap'd output file after which relocations |
| // are applied. Because each Chunk is independent they can be written in |
| // parallel. |
| // |
| // Chunks are also unit on which garbage collection (--gc-sections) operates. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #ifndef LLD_WASM_INPUT_CHUNKS_H |
| #define LLD_WASM_INPUT_CHUNKS_H |
| |
| #include "Config.h" |
| #include "InputFiles.h" |
| #include "lld/Common/ErrorHandler.h" |
| #include "llvm/Object/Wasm.h" |
| |
| using llvm::object::WasmSection; |
| using llvm::object::WasmSegment; |
| using llvm::wasm::WasmFunction; |
| using llvm::wasm::WasmRelocation; |
| using llvm::wasm::WasmSignature; |
| |
| namespace llvm { |
| class raw_ostream; |
| } |
| |
| namespace lld { |
| namespace wasm { |
| |
| class ObjFile; |
| class OutputSegment; |
| |
| class InputChunk { |
| public: |
| enum Kind { DataSegment, Function, SyntheticFunction, Section }; |
| |
| Kind kind() const { return SectionKind; } |
| |
| virtual uint32_t getSize() const { return data().size(); } |
| |
| void copyRelocations(const WasmSection &Section); |
| |
| virtual void writeTo(uint8_t *SectionStart) const; |
| |
| ArrayRef<WasmRelocation> getRelocations() const { return Relocations; } |
| |
| virtual StringRef getName() const = 0; |
| virtual StringRef getDebugName() const = 0; |
| virtual uint32_t getComdat() const = 0; |
| StringRef getComdatName() const; |
| |
| size_t NumRelocations() const { return Relocations.size(); } |
| void writeRelocations(llvm::raw_ostream &OS) const; |
| |
| ObjFile *File; |
| int32_t OutputOffset = 0; |
| |
| // Signals that the section is part of the output. The garbage collector, |
| // and COMDAT handling can set a sections' Live bit. |
| // If GC is disabled, all sections start out as live by default. |
| unsigned Live : 1; |
| |
| protected: |
| InputChunk(ObjFile *F, Kind K) |
| : File(F), Live(!Config->GcSections), SectionKind(K) {} |
| virtual ~InputChunk() = default; |
| virtual ArrayRef<uint8_t> data() const = 0; |
| virtual uint32_t getInputSectionOffset() const = 0; |
| virtual uint32_t getInputSize() const { return getSize(); }; |
| |
| // Verifies the existing data at relocation targets matches our expectations. |
| // This is performed only debug builds as an extra sanity check. |
| void verifyRelocTargets() const; |
| |
| std::vector<WasmRelocation> Relocations; |
| Kind SectionKind; |
| }; |
| |
| // Represents a WebAssembly data segment which can be included as part of |
| // an output data segments. Note that in WebAssembly, unlike ELF and other |
| // formats, used the term "data segment" to refer to the continous regions of |
| // memory that make on the data section. See: |
| // https://webassembly.github.io/spec/syntax/modules.html#syntax-data |
| // |
| // For example, by default, clang will produce a separate data section for |
| // each global variable. |
| class InputSegment : public InputChunk { |
| public: |
| InputSegment(const WasmSegment &Seg, ObjFile *F) |
| : InputChunk(F, InputChunk::DataSegment), Segment(Seg) {} |
| |
| static bool classof(const InputChunk *C) { return C->kind() == DataSegment; } |
| |
| uint32_t getAlignment() const { return Segment.Data.Alignment; } |
| StringRef getName() const override { return Segment.Data.Name; } |
| StringRef getDebugName() const override { return StringRef(); } |
| uint32_t getComdat() const override { return Segment.Data.Comdat; } |
| |
| const OutputSegment *OutputSeg = nullptr; |
| int32_t OutputSegmentOffset = 0; |
| |
| protected: |
| ArrayRef<uint8_t> data() const override { return Segment.Data.Content; } |
| uint32_t getInputSectionOffset() const override { |
| return Segment.SectionOffset; |
| } |
| |
| const WasmSegment &Segment; |
| }; |
| |
| // Represents a single wasm function within and input file. These are |
| // combined to create the final output CODE section. |
| class InputFunction : public InputChunk { |
| public: |
| InputFunction(const WasmSignature &S, const WasmFunction *Func, ObjFile *F) |
| : InputChunk(F, InputChunk::Function), Signature(S), Function(Func) {} |
| |
| static bool classof(const InputChunk *C) { |
| return C->kind() == InputChunk::Function || |
| C->kind() == InputChunk::SyntheticFunction; |
| } |
| |
| void writeTo(uint8_t *SectionStart) const override; |
| StringRef getName() const override { return Function->SymbolName; } |
| StringRef getDebugName() const override { return Function->DebugName; } |
| uint32_t getComdat() const override { return Function->Comdat; } |
| uint32_t getFunctionInputOffset() const { return getInputSectionOffset(); } |
| uint32_t getFunctionCodeOffset() const { return Function->CodeOffset; } |
| uint32_t getSize() const override { |
| if (Config->CompressRelocTargets && File) { |
| assert(CompressedSize); |
| return CompressedSize; |
| } |
| return data().size(); |
| } |
| uint32_t getFunctionIndex() const { return FunctionIndex.getValue(); } |
| bool hasFunctionIndex() const { return FunctionIndex.hasValue(); } |
| void setFunctionIndex(uint32_t Index); |
| uint32_t getTableIndex() const { return TableIndex.getValue(); } |
| bool hasTableIndex() const { return TableIndex.hasValue(); } |
| void setTableIndex(uint32_t Index); |
| |
| // The size of a given input function can depend on the values of the |
| // LEB relocations within it. This finalizeContents method is called after |
| // all the symbol values have be calcualted but before getSize() is ever |
| // called. |
| void calculateSize(); |
| |
| const WasmSignature &Signature; |
| |
| protected: |
| ArrayRef<uint8_t> data() const override { |
| assert(!Config->CompressRelocTargets); |
| return File->CodeSection->Content.slice(getInputSectionOffset(), |
| Function->Size); |
| } |
| |
| uint32_t getInputSize() const override { return Function->Size; } |
| |
| uint32_t getInputSectionOffset() const override { |
| return Function->CodeSectionOffset; |
| } |
| |
| const WasmFunction *Function; |
| llvm::Optional<uint32_t> FunctionIndex; |
| llvm::Optional<uint32_t> TableIndex; |
| uint32_t CompressedFuncSize = 0; |
| uint32_t CompressedSize = 0; |
| }; |
| |
| class SyntheticFunction : public InputFunction { |
| public: |
| SyntheticFunction(const WasmSignature &S, StringRef Name, |
| StringRef DebugName = {}) |
| : InputFunction(S, nullptr, nullptr), Name(Name), DebugName(DebugName) { |
| SectionKind = InputChunk::SyntheticFunction; |
| } |
| |
| static bool classof(const InputChunk *C) { |
| return C->kind() == InputChunk::SyntheticFunction; |
| } |
| |
| StringRef getName() const override { return Name; } |
| StringRef getDebugName() const override { return DebugName; } |
| uint32_t getComdat() const override { return UINT32_MAX; } |
| |
| void setBody(ArrayRef<uint8_t> Body_) { Body = Body_; } |
| |
| protected: |
| ArrayRef<uint8_t> data() const override { return Body; } |
| |
| StringRef Name; |
| StringRef DebugName; |
| ArrayRef<uint8_t> Body; |
| }; |
| |
| // Represents a single Wasm Section within an input file. |
| class InputSection : public InputChunk { |
| public: |
| InputSection(const WasmSection &S, ObjFile *F) |
| : InputChunk(F, InputChunk::Section), Section(S) { |
| assert(Section.Type == llvm::wasm::WASM_SEC_CUSTOM); |
| } |
| |
| StringRef getName() const override { return Section.Name; } |
| StringRef getDebugName() const override { return StringRef(); } |
| uint32_t getComdat() const override { return UINT32_MAX; } |
| |
| protected: |
| ArrayRef<uint8_t> data() const override { return Section.Content; } |
| |
| // Offset within the input section. This is only zero since this chunk |
| // type represents an entire input section, not part of one. |
| uint32_t getInputSectionOffset() const override { return 0; } |
| |
| const WasmSection &Section; |
| }; |
| |
| } // namespace wasm |
| |
| std::string toString(const wasm::InputChunk *); |
| } // namespace lld |
| |
| #endif // LLD_WASM_INPUT_CHUNKS_H |