| /* |
| * Copyright 2019 Google LLC |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef ParticlesSlide_DEFINED |
| #define ParticlesSlide_DEFINED |
| |
| #include "tools/viewer/Slide.h" |
| |
| #include "include/core/SkPath.h" |
| #include "include/private/SkTArray.h" |
| #include "include/utils/SkRandom.h" |
| |
| class SkParticleEffect; |
| class SkParticleEffectParams; |
| |
| class ParticlesSlide : public Slide { |
| public: |
| ParticlesSlide(); |
| |
| // TODO: We need a way for primarily interactive slides to always be as large as the window |
| SkISize getDimensions() const override { return SkISize::MakeEmpty(); } |
| |
| void load(SkScalar winWidth, SkScalar winHeight) override; |
| void draw(SkCanvas* canvas) override; |
| bool animate(double) override; |
| |
| bool onMouse(SkScalar x, SkScalar y, skui::InputState state, |
| skui::ModifierKey modifiers) override; |
| |
| private: |
| void loadEffects(const char* dirname); |
| |
| SkRandom fRandom; |
| bool fAnimated = false; |
| double fAnimationTime = 0; |
| SkPoint fPlayPosition; |
| |
| struct LoadedEffect { |
| SkString fName; |
| sk_sp<SkParticleEffectParams> fParams; |
| }; |
| SkTArray<LoadedEffect> fLoaded; |
| |
| struct RunningEffect { |
| SkPoint fPosition; |
| SkString fName; |
| sk_sp<SkParticleEffect> fEffect; |
| bool fTrackMouse; |
| }; |
| SkTArray<RunningEffect> fRunning; |
| }; |
| |
| #endif |