| // Copyright 2020 The Cobalt Authors. All Rights Reserved. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef STARBOARD_LOADER_APP_SLOT_MANAGEMENT_H_ |
| #define STARBOARD_LOADER_APP_SLOT_MANAGEMENT_H_ |
| |
| #include <string> |
| |
| namespace starboard { |
| namespace loader_app { |
| |
| // Interface for loading a library. |
| class LibraryLoader { |
| public: |
| virtual ~LibraryLoader() {} |
| |
| // Load the library with the provided full path to |library_path| and |
| // |content_path|. |
| virtual bool Load(const std::string& library_path, |
| const std::string& content_path) = 0; |
| |
| // Resolve a symbol by name. |
| virtual void* Resolve(const std::string& symbol) = 0; |
| }; |
| |
| // Load the library for the app specified by |app_key| and manage the |
| // current slot selection by rolling forward or back based on the slot status. |
| // The actual loading from the slot is performed by the |library_loader|. |
| // An alternative content can be used by specifying non-empty |
| // |alternative_content_path| with the full path to the content. |
| // Returns a pointer to the |SbEventHandle| symbol in the library. |
| void* LoadSlotManagedLibrary(const std::string& app_key, |
| const std::string& alternative_content_path, |
| LibraryLoader* library_loader); |
| |
| } // namespace loader_app |
| } // namespace starboard |
| |
| #endif // STARBOARD_LOADER_APP_SLOT_MANAGEMENT_H_ |