| // Copyright 2016 The Cobalt Authors. All Rights Reserved. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| // The Starboard configuration for a stub implementation designed to be |
| // built on Desktop Linux. Other devices will have real Starboard |
| // implementations. |
| |
| // Other source files should never include this header directly, but should |
| // include the generic "starboard/configuration.h" instead. |
| |
| #ifndef STARBOARD_STUB_CONFIGURATION_PUBLIC_H_ |
| #define STARBOARD_STUB_CONFIGURATION_PUBLIC_H_ |
| |
| // --- Architecture Configuration -------------------------------------------- |
| |
| // Some platforms will not align variables on the stack with an alignment |
| // greater than 16 bytes. Platforms where this is the case should define the |
| // following quirk. |
| #undef SB_HAS_QUIRK_DOES_NOT_STACK_ALIGN_OVER_16_BYTES |
| |
| // Some platforms do not have thread affinity support. Platforms where this is |
| // the case should define the following quirk. |
| #undef SB_HAS_QUIRK_THREAD_AFFINITY_UNSUPPORTED |
| |
| // --- System Header Configuration ------------------------------------------- |
| |
| // Any system headers listed here that are not provided by the platform will be |
| // emulated in starboard/types.h. |
| |
| // Whether the current platform provides the standard header sys/types.h. |
| #define SB_HAS_SYS_TYPES_H 0 |
| |
| // Whether the current platform provides ssize_t. |
| #define SB_HAS_SSIZE_T 1 |
| |
| // Type detection for wchar_t. |
| #if defined(__WCHAR_MAX__) && \ |
| (__WCHAR_MAX__ == 0x7fffffff || __WCHAR_MAX__ == 0xffffffff) |
| #define SB_IS_WCHAR_T_UTF32 1 |
| #elif defined(__WCHAR_MAX__) && \ |
| (__WCHAR_MAX__ == 0x7fff || __WCHAR_MAX__ == 0xffff) |
| #define SB_IS_WCHAR_T_UTF16 1 |
| #endif |
| |
| // Chrome only defines this for ARMEL. |
| #if defined(__ARMEL__) |
| // Chrome has an exclusion for iOS here, we should too when we support iOS. |
| #define SB_IS_WCHAR_T_UNSIGNED 1 |
| #endif |
| |
| // This quirk is used to switch the headers included in |
| // starboard/shared/linux/socket_get_interface_address.cc for darwin system |
| // headers. It may be removed at some point in favor of a different solution. |
| #undef SB_HAS_QUIRK_SOCKET_BSD_HEADERS |
| |
| // Some platforms don't support gmtime_r. Platforms where this is the case |
| // should define the following quirk. |
| #undef SB_HAS_QUIRK_NO_GMTIME_R |
| |
| // --- Compiler Configuration ------------------------------------------------ |
| |
| // The platform's annotation for forcing a C function to be inlined. |
| #define SB_C_FORCE_INLINE __inline__ __attribute__((always_inline)) |
| |
| // The platform's annotation for marking a C function as suggested to be |
| // inlined. |
| #define SB_C_INLINE inline |
| |
| // The platform's annotation for marking a C function as forcibly not |
| // inlined. |
| #define SB_C_NOINLINE __attribute__((noinline)) |
| |
| // The platform's annotation for marking a symbol as exported outside of the |
| // current shared library. |
| #define SB_EXPORT_PLATFORM __attribute__((visibility("default"))) |
| |
| // The platform's annotation for marking a symbol as imported from outside of |
| // the current linking unit. |
| #define SB_IMPORT_PLATFORM |
| |
| // --- Extensions Configuration ---------------------------------------------- |
| |
| // Do not use <unordered_map> and <unordered_set> for the hash table types. |
| #define SB_HAS_STD_UNORDERED_HASH 0 |
| |
| // GCC/Clang doesn't define a long long hash function, except for Android and |
| // Game consoles. |
| #define SB_HAS_LONG_LONG_HASH 0 |
| |
| // GCC/Clang doesn't define a string hash function, except for Game Consoles. |
| #define SB_HAS_STRING_HASH 0 |
| |
| // Desktop Linux needs a using statement for the hash functions. |
| #define SB_HAS_HASH_USING 0 |
| |
| // Set this to 1 if hash functions for custom types can be defined as a |
| // hash_value() function. Otherwise, they need to be placed inside a |
| // partially-specified hash struct template with an operator(). |
| #define SB_HAS_HASH_VALUE 0 |
| |
| // Set this to 1 if use of hash_map or hash_set causes a deprecation warning |
| // (which then breaks the build). |
| #define SB_HAS_HASH_WARNING 1 |
| |
| // The location to include hash_map on this platform. |
| #define SB_HASH_MAP_INCLUDE <ext/hash_map> |
| |
| // C++'s hash_map and hash_set are often found in different namespaces depending |
| // on the compiler. |
| #define SB_HASH_NAMESPACE __gnu_cxx |
| |
| // The location to include hash_set on this platform. |
| #define SB_HASH_SET_INCLUDE <ext/hash_set> |
| |
| // --- Filesystem Configuration ---------------------------------------------- |
| |
| // Some operating systems constantly return zero values for creation, access |
| // and modification time for files and directories. When this quirk is defined, |
| // we need to ignore corresponded time values in applications as well as take |
| // this fact into account in unit tests. |
| #undef SB_HAS_QUIRK_FILESYSTEM_ZERO_FILEINFO_TIME |
| |
| // On some platforms the file system stores access times at a coarser |
| // granularity than other times. When this quirk is defined, we assume the |
| // access time is of 1 day precision. |
| #undef SB_HAS_QUIRK_FILESYSTEM_COARSE_ACCESS_TIME |
| |
| // On some platforms the file system cannot access extremely long file names. |
| // We do not need this feature on stub. |
| #undef SB_HAS_QUIRK_HASH_FILE_NAME |
| |
| // --- Graphics Configuration ------------------------------------------------ |
| |
| // Specifies whether this platform supports a performant accelerated blitter |
| // API. The basic requirement is a scaled, clipped, alpha-blended blit. |
| #define SB_HAS_BLITTER 0 |
| |
| // Indicates whether or not the given platform supports bilinear filtering. |
| // This can be checked to enable/disable renderer tests that verify that this is |
| // working properly. |
| #define SB_HAS_BILINEAR_FILTERING_SUPPORT 1 |
| |
| // Indicates whether or not the given platform supports rendering of NV12 |
| // textures. These textures typically originate from video decoders. |
| #define SB_HAS_NV12_TEXTURE_SUPPORT 0 |
| |
| #define SB_HAS_VIRTUAL_REALITY 1 |
| |
| // --- I/O Configuration ----------------------------------------------------- |
| |
| // Whether the current platform implements the on screen keyboard interface. |
| #define SB_HAS_ON_SCREEN_KEYBOARD 0 |
| |
| // Whether the current platform has speech recognizer. |
| #define SB_HAS_SPEECH_RECOGNIZER 1 |
| |
| // Whether the current platform has speech synthesis. |
| #define SB_HAS_SPEECH_SYNTHESIS 1 |
| |
| // --- Media Configuration --------------------------------------------------- |
| |
| // After a seek is triggered, the default behavior is to append video frames |
| // from the last key frame before the seek time and append audio frames from the |
| // seek time because usually all audio frames are key frames. On platforms that |
| // cannot decode video frames without displaying them, this will cause the video |
| // being played without audio for several seconds after seeking. When the |
| // following macro is defined, the app will append audio frames start from the |
| // timestamp that is before the timestamp of the video key frame being appended. |
| // |
| // This quirk has been deprecated in Starboard version 12 or later. Please see |
| // `configuration_public.md` for more details. |
| #if SB_API_VERSION < 12 |
| #undef SB_HAS_QUIRK_SEEK_TO_KEYFRAME |
| #endif // SB_API_VERSION < 12 |
| |
| // The implementation is allowed to support kSbMediaAudioSampleTypeInt16 only |
| // when this macro is defined. |
| #undef SB_HAS_QUIRK_SUPPORT_INT16_AUDIO_SAMPLES |
| |
| // --- Decoder-only Params --- |
| |
| // --- Memory Configuration -------------------------------------------------- |
| |
| // Whether this platform has and should use an MMAP function to map physical |
| // memory to the virtual address space. |
| #if SB_API_VERSION < 12 |
| #define SB_HAS_MMAP 1 |
| #endif |
| |
| // Whether this platform can map executable memory. Implies SB_HAS_MMAP. This is |
| // required for platforms that want to JIT. |
| #define SB_CAN_MAP_EXECUTABLE_MEMORY 1 |
| |
| // --- Network Configuration ------------------------------------------------- |
| |
| // Specifies whether this platform supports IPV6. |
| #define SB_HAS_IPV6 1 |
| |
| // Specifies whether this platform supports pipe. |
| #define SB_HAS_PIPE 1 |
| |
| // --- Thread Configuration -------------------------------------------------- |
| |
| // --- Timing API ------------------------------------------------------------ |
| |
| // Whether this platform has an API to retrieve how long the current thread |
| // has spent in the executing state. |
| #define SB_HAS_TIME_THREAD_NOW 1 |
| |
| // --- Tuneable Parameters --------------------------------------------------- |
| |
| // --- User Configuration ---------------------------------------------------- |
| |
| // --- Platform Specific Audits ---------------------------------------------- |
| |
| #if !defined(__GNUC__) |
| #error "Stub builds need a GCC-like compiler (for the moment)." |
| #endif |
| |
| #endif // STARBOARD_STUB_CONFIGURATION_PUBLIC_H_ |