blob: ed9c14a50e90ec8b368f6b925c1e91486a118188 [file] [log] [blame]
// Copyright 2020 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Push all callee-saved registers to get them on the stack for conservative
// stack scanning.
//
// See asm/x64/push_registers_clang.cc for why the function is not generated
// using clang.
//
// Do not depend on V8_TARGET_OS_* defines as some embedders may override the
// GN toolchain (e.g. ChromeOS) and not provide them.
// We maintain 16-byte alignment at calls. There is an 4-byte return address
// on the stack and we push 28 bytes which maintains 16-byte stack alignment
// at the call.
//
// The following assumes cdecl calling convention.
// Source: https://en.wikipedia.org/wiki/X86_calling_conventions#cdecl
asm(
#ifdef _WIN32
".globl _PushAllRegistersAndIterateStack \n"
"_PushAllRegistersAndIterateStack: \n"
#else // !_WIN32
".globl PushAllRegistersAndIterateStack \n"
".type PushAllRegistersAndIterateStack, %function \n"
".hidden PushAllRegistersAndIterateStack \n"
"PushAllRegistersAndIterateStack: \n"
#endif // !_WIN32
// [ IterateStackCallback ]
// [ StackVisitor* ]
// [ Stack* ]
// [ ret ]
// ebp is callee-saved. Maintain proper frame pointer for debugging.
" push %ebp \n"
" movl %esp, %ebp \n"
" push %ebx \n"
" push %esi \n"
" push %edi \n"
// Save 3rd parameter (IterateStackCallback).
" movl 28(%esp), %ecx \n"
// Pass 3rd parameter as esp (stack pointer).
" push %esp \n"
// Pass 2nd parameter (StackVisitor*).
" push 28(%esp) \n"
// Pass 1st parameter (Stack*).
" push 28(%esp) \n"
" call *%ecx \n"
// Pop the callee-saved registers.
" addl $24, %esp \n"
// Restore rbp as it was used as frame pointer.
" pop %ebp \n"
" ret \n");