| // Copyright 2015 The Crashpad Authors. All rights reserved. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef CRASHPAD_UTIL_THREAD_THREAD_H_ |
| #define CRASHPAD_UTIL_THREAD_THREAD_H_ |
| |
| #include "base/macros.h" |
| #include "build/build_config.h" |
| |
| #if defined(OS_POSIX) |
| #include <pthread.h> |
| #elif defined(OS_WIN) |
| #include <windows.h> |
| #endif // OS_POSIX |
| |
| namespace crashpad { |
| |
| //! \brief Basic thread abstraction. Users should derive from this |
| //! class and implement ThreadMain(). |
| class Thread { |
| public: |
| Thread(); |
| virtual ~Thread(); |
| |
| //! \brief Create a platform thread, and run ThreadMain() on that thread. Must |
| //! be paired with a call to Join(). |
| void Start(); |
| |
| //! \brief Block until ThreadMain() exits. This may be called from any thread. |
| //! Must paired with a call to Start(). |
| void Join(); |
| |
| private: |
| //! \brief The thread entry point to be implemented by the subclass. |
| virtual void ThreadMain() = 0; |
| |
| static |
| #if defined(OS_POSIX) |
| void* |
| #elif defined(OS_WIN) |
| DWORD WINAPI |
| #endif // OS_POSIX |
| ThreadEntryThunk(void* argument); |
| |
| #if defined(OS_POSIX) |
| pthread_t platform_thread_; |
| #elif defined(OS_WIN) |
| HANDLE platform_thread_; |
| #endif |
| |
| DISALLOW_COPY_AND_ASSIGN(Thread); |
| }; |
| |
| } // namespace crashpad |
| |
| #endif // CRASHPAD_UTIL_THREAD_THREAD_H_ |