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// Copyright 2020 The Cobalt Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "starboard/nplb/drm_helpers.h"
#include "starboard/nplb/player_creation_param_helpers.h"
#include "starboard/nplb/player_test_fixture.h"
#include "starboard/nplb/player_test_util.h"
#include "starboard/nplb/thread_helpers.h"
#include "starboard/string.h"
#include "starboard/testing/fake_graphics_context_provider.h"
#include "testing/gtest/include/gtest/gtest.h"
namespace starboard {
namespace nplb {
namespace {
using ::testing::ValuesIn;
typedef SbPlayerTestFixture::GroupedSamples GroupedSamples;
typedef testing::FakeGraphicsContextProvider FakeGraphicsContextProvider;
class SbPlayerWriteSampleTest
: public ::testing::TestWithParam<SbPlayerTestConfig> {
protected:
FakeGraphicsContextProvider fake_graphics_context_provider_;
};
TEST_P(SbPlayerWriteSampleTest, SeekAndDestroy) {
SbPlayerTestFixture player_fixture(GetParam(),
&fake_graphics_context_provider_);
if (HasFatalFailure()) {
return;
}
ASSERT_NO_FATAL_FAILURE(player_fixture.Seek(kSbTimeSecond));
}
TEST_P(SbPlayerWriteSampleTest, NoInput) {
SbPlayerTestFixture player_fixture(GetParam(),
&fake_graphics_context_provider_);
if (HasFatalFailure()) {
return;
}
GroupedSamples samples;
if (player_fixture.HasAudio()) {
samples.AddAudioEOS();
}
if (player_fixture.HasVideo()) {
samples.AddVideoEOS();
}
ASSERT_NO_FATAL_FAILURE(player_fixture.Write(samples));
ASSERT_NO_FATAL_FAILURE(player_fixture.WaitForPlayerEndOfStream());
}
TEST_P(SbPlayerWriteSampleTest, WriteSingleBatch) {
SbPlayerTestFixture player_fixture(GetParam(),
&fake_graphics_context_provider_);
if (HasFatalFailure()) {
return;
}
GroupedSamples samples;
if (player_fixture.HasAudio()) {
int samples_to_write = SbPlayerGetMaximumNumberOfSamplesPerWrite(
player_fixture.GetPlayer(), kSbMediaTypeAudio);
samples.AddAudioSamples(0, samples_to_write);
samples.AddAudioEOS();
}
if (player_fixture.HasVideo()) {
int samples_to_write = SbPlayerGetMaximumNumberOfSamplesPerWrite(
player_fixture.GetPlayer(), kSbMediaTypeVideo);
samples.AddVideoSamples(0, samples_to_write);
samples.AddVideoEOS();
}
ASSERT_NO_FATAL_FAILURE(player_fixture.Write(samples));
ASSERT_NO_FATAL_FAILURE(player_fixture.WaitForPlayerEndOfStream());
}
TEST_P(SbPlayerWriteSampleTest, WriteMultipleBatches) {
SbPlayerTestFixture player_fixture(GetParam(),
&fake_graphics_context_provider_);
if (HasFatalFailure()) {
return;
}
int samples_to_write = 0;
// Try to write multiple batches for both audio and video.
if (player_fixture.HasAudio()) {
samples_to_write = SbPlayerGetMaximumNumberOfSamplesPerWrite(
player_fixture.GetPlayer(), kSbMediaTypeAudio) +
1;
}
if (player_fixture.HasVideo()) {
samples_to_write = std::max(
samples_to_write, SbPlayerGetMaximumNumberOfSamplesPerWrite(
player_fixture.GetPlayer(), kSbMediaTypeVideo) +
1);
}
// TODO(b/283533109): We'd better to align the written audio and video samples
// to a same timestamp. Currently, we simply cap the batch size to 8 samples.
samples_to_write = std::min(samples_to_write, 8);
GroupedSamples samples;
if (player_fixture.HasAudio()) {
samples.AddAudioSamples(0, samples_to_write);
samples.AddAudioEOS();
}
if (player_fixture.HasVideo()) {
samples.AddVideoSamples(0, samples_to_write);
samples.AddVideoEOS();
}
ASSERT_NO_FATAL_FAILURE(player_fixture.Write(samples));
ASSERT_NO_FATAL_FAILURE(player_fixture.WaitForPlayerEndOfStream());
}
TEST_P(SbPlayerWriteSampleTest, LimitedAudioInput) {
SbPlayerTestFixture player_fixture(GetParam(),
&fake_graphics_context_provider_);
if (HasFatalFailure()) {
return;
}
// TODO: we simply set audio write duration to 0.5 second. Ideally, we should
// set the audio write duration to 10 seconds if audio connectors are remote.
player_fixture.SetAudioWriteDuration(kSbTimeSecond / 2);
GroupedSamples samples;
if (player_fixture.HasAudio()) {
samples.AddAudioSamples(
0, player_fixture.ConvertDurationToAudioBufferCount(kSbTimeSecond));
samples.AddAudioEOS();
}
if (player_fixture.HasVideo()) {
samples.AddVideoSamples(
0, player_fixture.ConvertDurationToVideoBufferCount(kSbTimeSecond));
samples.AddVideoEOS();
}
ASSERT_NO_FATAL_FAILURE(player_fixture.Write(samples));
ASSERT_NO_FATAL_FAILURE(player_fixture.WaitForPlayerEndOfStream());
}
TEST_P(SbPlayerWriteSampleTest, PartialAudio) {
if (!IsPartialAudioSupported()) {
// TODO: Use GTEST_SKIP when we have a newer version of gtest.
SB_LOG(INFO)
<< "The platform doesn't support partial audio. Skip the tests.";
return;
}
SbPlayerTestFixture player_fixture(GetParam(),
&fake_graphics_context_provider_);
if (HasFatalFailure()) {
return;
}
if (!player_fixture.HasAudio()) {
// TODO: Use GTEST_SKIP when we have a newer version of gtest.
SB_LOG(INFO) << "Skip PartialAudio test for audioless content.";
return;
}
const SbTime kDurationToPlay = kSbTimeSecond;
const float kSegmentSize = 0.1f;
GroupedSamples samples;
if (player_fixture.HasVideo()) {
samples.AddVideoSamples(
0, player_fixture.ConvertDurationToVideoBufferCount(kDurationToPlay));
samples.AddVideoEOS();
}
int total_buffers_to_write =
player_fixture.ConvertDurationToAudioBufferCount(kDurationToPlay);
for (int i = 0; i < total_buffers_to_write; i++) {
SbTime current_timestamp = player_fixture.GetAudioSampleTimestamp(i);
SbTime next_timestamp = player_fixture.GetAudioSampleTimestamp(i + 1);
SbTime buffer_duration = next_timestamp - current_timestamp;
SbTime segment_duration = buffer_duration * kSegmentSize;
SbTime written_duration = 0;
while (written_duration < buffer_duration) {
samples.AddAudioSamples(
i, 1, written_duration, written_duration,
std::max<int64_t>(
0, buffer_duration - written_duration - segment_duration));
written_duration += segment_duration;
}
}
samples.AddAudioEOS();
ASSERT_NO_FATAL_FAILURE(player_fixture.Write(samples));
ASSERT_NO_FATAL_FAILURE(player_fixture.WaitForPlayerPresenting());
SbTime start_system_time = SbTimeGetMonotonicNow();
SbTime start_media_time = player_fixture.GetCurrentMediaTime();
ASSERT_NO_FATAL_FAILURE(player_fixture.WaitForPlayerEndOfStream());
SbTime end_system_time = SbTimeGetMonotonicNow();
SbTime end_media_time = player_fixture.GetCurrentMediaTime();
const SbTime kDurationDifferenceAllowance = 500 * kSbTimeMillisecond;
EXPECT_NEAR(end_media_time, kDurationToPlay, kDurationDifferenceAllowance);
EXPECT_NEAR(end_system_time - start_system_time + start_media_time,
kDurationToPlay, kDurationDifferenceAllowance);
SB_DLOG(INFO) << "The expected media time should be " << kDurationToPlay
<< ", the actual media time is " << end_media_time
<< ", with difference "
<< std::abs(end_media_time - kDurationToPlay) << ".";
SB_DLOG(INFO) << "The expected total playing time should be "
<< kDurationToPlay << ", the actual playing time is "
<< end_system_time - start_system_time + start_media_time
<< ", with difference "
<< std::abs(end_system_time - start_system_time +
start_media_time - kDurationToPlay)
<< ".";
}
TEST_P(SbPlayerWriteSampleTest, PartialAudioDiscardAll) {
if (!IsPartialAudioSupported()) {
// TODO: Use GTEST_SKIP when we have a newer version of gtest.
SB_LOG(INFO)
<< "The platform doesn't support partial audio. Skip the tests.";
return;
}
SbPlayerTestFixture player_fixture(GetParam(),
&fake_graphics_context_provider_);
if (HasFatalFailure()) {
return;
}
if (!player_fixture.HasAudio()) {
// TODO: Use GTEST_SKIP when we have a newer version of gtest.
SB_LOG(INFO) << "Skip PartialAudio test for audioless content.";
return;
}
const SbTime kDurationToPlay = kSbTimeSecond;
const SbTime kDurationPerWrite = 100 * kSbTimeMillisecond;
const SbTime kNumberOfBuffersToDiscard = 20;
GroupedSamples samples;
if (player_fixture.HasVideo()) {
samples.AddVideoSamples(
0, player_fixture.ConvertDurationToVideoBufferCount(kDurationToPlay));
samples.AddVideoEOS();
}
int written_buffer_index = 0;
SbTime current_time_offset = 0;
int num_of_buffers_per_write =
player_fixture.ConvertDurationToAudioBufferCount(kDurationPerWrite);
int count = 0;
while (current_time_offset < kDurationToPlay) {
const SbTime kDurationToDiscard =
count % 2 == 0 ? kSbTimeSecond : kSbTimeMax;
count++;
// Discard from front.
for (int i = 0; i < kNumberOfBuffersToDiscard; i++) {
samples.AddAudioSamples(written_buffer_index, 1, current_time_offset,
kDurationToDiscard, 0);
}
samples.AddAudioSamples(written_buffer_index, num_of_buffers_per_write);
written_buffer_index += num_of_buffers_per_write;
current_time_offset += kDurationPerWrite;
// Discard from back.
for (int i = 0; i < kNumberOfBuffersToDiscard; i++) {
samples.AddAudioSamples(written_buffer_index, 1, current_time_offset, 0,
kDurationToDiscard);
}
}
samples.AddAudioEOS();
ASSERT_NO_FATAL_FAILURE(player_fixture.Write(samples));
ASSERT_NO_FATAL_FAILURE(player_fixture.WaitForPlayerPresenting());
SbTime start_system_time = SbTimeGetMonotonicNow();
SbTime start_media_time = player_fixture.GetCurrentMediaTime();
ASSERT_NO_FATAL_FAILURE(player_fixture.WaitForPlayerEndOfStream());
SbTime end_system_time = SbTimeGetMonotonicNow();
SbTime end_media_time = player_fixture.GetCurrentMediaTime();
const SbTime kDurationDifferenceAllowance = 500 * kSbTimeMillisecond;
SbTime total_written_duration =
player_fixture.GetAudioSampleTimestamp(written_buffer_index);
EXPECT_NEAR(end_media_time, total_written_duration,
kDurationDifferenceAllowance);
EXPECT_NEAR(end_system_time - start_system_time + start_media_time,
total_written_duration, kDurationDifferenceAllowance);
SB_DLOG(INFO) << "The expected media time should be "
<< total_written_duration << ", the actual media time is "
<< end_media_time << ", with difference "
<< std::abs(end_media_time - total_written_duration) << ".";
SB_DLOG(INFO) << "The expected total playing time should be "
<< total_written_duration << ", the actual playing time is "
<< end_system_time - start_system_time + start_media_time
<< ", with difference "
<< std::abs(end_system_time - start_system_time +
start_media_time - total_written_duration)
<< ".";
}
class SecondaryPlayerTestThread : public AbstractTestThread {
public:
SecondaryPlayerTestThread(
const SbPlayerTestConfig& config,
FakeGraphicsContextProvider* fake_graphics_context_provider)
: config_(config),
fake_graphics_context_provider_(fake_graphics_context_provider) {}
void Run() override {
SbPlayerTestFixture player_fixture(config_,
fake_graphics_context_provider_);
if (::testing::Test::HasFatalFailure()) {
return;
}
const SbTime kDurationToPlay = kSbTimeMillisecond * 200;
GroupedSamples samples;
if (player_fixture.HasAudio()) {
samples.AddAudioSamples(
0, player_fixture.ConvertDurationToAudioBufferCount(kDurationToPlay));
samples.AddAudioEOS();
}
if (player_fixture.HasVideo()) {
samples.AddVideoSamples(
0, player_fixture.ConvertDurationToVideoBufferCount(kDurationToPlay));
samples.AddVideoEOS();
}
ASSERT_NO_FATAL_FAILURE(player_fixture.Write(samples));
ASSERT_NO_FATAL_FAILURE(player_fixture.WaitForPlayerEndOfStream());
}
private:
const SbPlayerTestConfig config_;
FakeGraphicsContextProvider* fake_graphics_context_provider_;
};
TEST_P(SbPlayerWriteSampleTest, SecondaryPlayerTest) {
// The secondary player should at least support h264 at 480p, 30fps and with
// a drm system.
const char* kMaxVideoCapabilities = "width=640; height=480; framerate=30;";
const char* kSecondaryTestFile = "beneath_the_canopy_135_avc.dmp";
const char* key_system = GetParam().key_system;
SbPlayerTestConfig secondary_player_config(nullptr, kSecondaryTestFile,
kSbPlayerOutputModeInvalid,
key_system, kMaxVideoCapabilities);
PlayerCreationParam creation_param =
CreatePlayerCreationParam(secondary_player_config);
secondary_player_config.output_mode = GetPreferredOutputMode(creation_param);
ASSERT_NE(secondary_player_config.output_mode, kSbPlayerOutputModeInvalid);
SecondaryPlayerTestThread primary_player_thread(
GetParam(), &fake_graphics_context_provider_);
SecondaryPlayerTestThread secondary_player_thread(
secondary_player_config, &fake_graphics_context_provider_);
primary_player_thread.Start();
secondary_player_thread.Start();
primary_player_thread.Join();
secondary_player_thread.Join();
}
std::vector<SbPlayerTestConfig> GetSupportedTestConfigs() {
static std::vector<SbPlayerTestConfig> supported_configs;
if (supported_configs.size() > 0) {
return supported_configs;
}
const std::vector<const char*>& key_systems = GetKeySystems();
for (auto key_system : key_systems) {
std::vector<SbPlayerTestConfig> configs =
GetSupportedSbPlayerTestConfigs(key_system);
supported_configs.insert(supported_configs.end(), configs.begin(),
configs.end());
}
return supported_configs;
}
INSTANTIATE_TEST_CASE_P(SbPlayerWriteSampleTests,
SbPlayerWriteSampleTest,
ValuesIn(GetSupportedTestConfigs()),
GetSbPlayerTestConfigName);
} // namespace
} // namespace nplb
} // namespace starboard