| // Copyright 2017 The Cobalt Authors. All Rights Reserved. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| // Other source files should never include this header directly, but should |
| // include the generic "starboard/configuration.h" instead. |
| |
| #ifndef STARBOARD_WIN_SHARED_CONFIGURATION_PUBLIC_H_ |
| #define STARBOARD_WIN_SHARED_CONFIGURATION_PUBLIC_H_ |
| |
| // --- Architecture Configuration -------------------------------------------- |
| |
| // --- System Header Configuration ------------------------------------------- |
| |
| // Any system headers listed here that are not provided by the platform will be |
| // emulated in starboard/types.h. |
| |
| // Whether the current platform provides the standard header sys/types.h. |
| #define SB_HAS_SYS_TYPES_H 0 |
| |
| // Whether the current platform provides ssize_t. |
| #define SB_HAS_SSIZE_T 0 |
| |
| #if !defined(__WCHAR_MAX__) |
| #include <wchar.h> |
| #define __WCHAR_MAX__ WCHAR_MAX |
| #endif |
| |
| // Type detection for wchar_t. |
| #if defined(__WCHAR_MAX__) && \ |
| (__WCHAR_MAX__ == 0x7fffffff || __WCHAR_MAX__ == 0xffffffff) |
| #define SB_IS_WCHAR_T_UTF32 1 |
| #elif defined(__WCHAR_MAX__) && \ |
| (__WCHAR_MAX__ == 0x7fff || __WCHAR_MAX__ == 0xffff) |
| #define SB_IS_WCHAR_T_UTF16 1 |
| #endif |
| |
| // Chrome only defines this for ARMEL. |
| #if defined(__ARMEL__) |
| // Chrome has an exclusion for iOS here, we should too when we support iOS. |
| #define SB_IS_WCHAR_T_UNSIGNED 1 |
| #endif |
| |
| // --- Compiler Configuration ------------------------------------------------ |
| |
| // The platform's annotation for forcing a C function to be inlined. |
| // https://msdn.microsoft.com/en-us/library/bw1hbe6y.aspx#Anchor_1 |
| #define SB_C_FORCE_INLINE __forceinline |
| |
| // The platform's annotation for marking a C function as suggested to be |
| // inlined. |
| #define SB_C_INLINE inline |
| |
| // The platform's annotation for marking a C function as forcibly not |
| // inlined. |
| #define SB_C_NOINLINE __declspec(noinline) |
| |
| // The platform's annotation for marking a symbol as exported outside of the |
| // current shared library. |
| #define SB_EXPORT_PLATFORM __declspec(dllexport) |
| |
| // The platform's annotation for marking a symbol as imported from outside of |
| // the current linking unit. |
| #define SB_IMPORT_PLATFORM |
| |
| // --- Extensions Configuration ---------------------------------------------- |
| |
| // Please use <unordered_map> and <unordered_set> for the hash table types. |
| #define SB_HAS_STD_UNORDERED_HASH 1 |
| |
| // GCC/Clang doesn't define a long long hash function, except for Android and |
| // Game consoles. |
| #define SB_HAS_LONG_LONG_HASH 1 |
| |
| // GCC/Clang doesn't define a string hash function, except for Game Consoles. |
| #define SB_HAS_STRING_HASH 1 |
| |
| // Desktop Linux needs a using statement for the hash functions. |
| #define SB_HAS_HASH_USING 1 |
| |
| // Set this to 1 if hash functions for custom types can be defined as a |
| // hash_value() function. Otherwise, they need to be placed inside a |
| // partially-specified hash struct template with an operator(). |
| #define SB_HAS_HASH_VALUE 1 |
| |
| // Set this to 1 if use of hash_map or hash_set causes a deprecation warning |
| // (which then breaks the build). |
| #define SB_HAS_HASH_WARNING 1 |
| #define _SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS |
| |
| // The location to include hash_map on this platform. |
| #define SB_HASH_MAP_INCLUDE <hash_map> |
| |
| // C++'s hash_map and hash_set are often found in different namespaces depending |
| // on the compiler. |
| #define SB_HASH_NAMESPACE stdext |
| |
| // The location to include hash_set on this platform. |
| #define SB_HASH_SET_INCLUDE <hash_set> |
| |
| // --- Filesystem Configuration ---------------------------------------------- |
| |
| // --- Graphics Configuration ------------------------------------------------ |
| |
| // Indicates whether or not the given platform supports rendering of NV12 |
| // textures. These textures typically originate from video decoders. |
| #define SB_HAS_NV12_TEXTURE_SUPPORT 0 |
| |
| #define SB_HAS_VIRTUAL_REALITY 0 |
| |
| // --- I/O Configuration ----------------------------------------------------- |
| |
| // Whether the current platform supports on screen keyboard. |
| #define SB_HAS_ON_SCREEN_KEYBOARD 0 |
| |
| // Whether the current platform has speech synthesis. |
| #define SB_HAS_SPEECH_SYNTHESIS 0 |
| |
| // --- Media Configuration --------------------------------------------------- |
| |
| // --- Memory Configuration -------------------------------------------------- |
| |
| // Whether this platform can map executable memory. Implies SB_HAS_MMAP. This is |
| // required for platforms that want to JIT. |
| #define SB_CAN_MAP_EXECUTABLE_MEMORY 1 |
| |
| // --- Network Configuration ------------------------------------------------- |
| |
| // Specifies whether this platform supports IPV6. |
| #define SB_HAS_IPV6 1 |
| |
| // Specifies whether this platform supports pipe. |
| #define SB_HAS_PIPE 1 |
| |
| // --- Thread Configuration -------------------------------------------------- |
| |
| // --- Timing API ------------------------------------------------------------ |
| |
| // Whether this platform has an API to retrieve how long the current thread |
| // has spent in the executing state. |
| #define SB_HAS_TIME_THREAD_NOW 0 |
| |
| // --- Tuneable Parameters --------------------------------------------------- |
| |
| // --- User Configuration ---------------------------------------------------- |
| |
| // --- Platform Specific Configuration --------------------------------------- |
| |
| // Whether or not the platform supports socket connection reset. |
| #define SB_HAS_SOCKET_ERROR_CONNECTION_RESET_SUPPORT 1 |
| |
| // --- Platform Specific Audits ---------------------------------------------- |
| |
| // --- Platform Specific Quirks ---------------------------------------------- |
| |
| #endif // STARBOARD_WIN_SHARED_CONFIGURATION_PUBLIC_H_ |