| /* |
| * Copyright 2015 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef GrTextBlob_DEFINED |
| #define GrTextBlob_DEFINED |
| |
| #include "include/core/SkPathEffect.h" |
| #include "include/core/SkPoint3.h" |
| #include "include/core/SkSurfaceProps.h" |
| #include "src/core/SkDescriptor.h" |
| #include "src/core/SkMaskFilterBase.h" |
| #include "src/core/SkOpts.h" |
| #include "src/core/SkRectPriv.h" |
| #include "src/core/SkStrikeCache.h" |
| #include "src/core/SkStrikeSpec.h" |
| #include "src/core/SkTInternalLList.h" |
| #include "src/gpu/GrColor.h" |
| #include "src/gpu/GrDrawOpAtlas.h" |
| #include "src/gpu/text/GrStrikeCache.h" |
| #include "src/gpu/text/GrTextContext.h" |
| #include "src/gpu/text/GrTextTarget.h" |
| |
| class GrAtlasManager; |
| class GrAtlasTextOp; |
| struct GrDistanceFieldAdjustTable; |
| struct GrGlyph; |
| |
| class SkTextBlob; |
| class SkTextBlobRunIterator; |
| |
| // With this flag enabled, the GrTextContext will, as a sanity check, regenerate every blob |
| // that comes in to verify the integrity of its cache |
| // This is of dubious value, and maybe should be removed. I checked it on 11/21/2019, and many |
| // tests failed. |
| #define CACHE_SANITY_CHECK 0 |
| |
| /* |
| * A GrTextBlob contains a fully processed SkTextBlob, suitable for nearly immediate drawing |
| * on the GPU. These are initially created with valid positions and colors, but invalid |
| * texture coordinates. The GrTextBlob itself has a few Blob-wide properties, and also |
| * consists of a number of runs. Runs inside a blob are flushed individually so they can be |
| * reordered. |
| * |
| * The only thing(aside from a memcopy) required to flush a GrTextBlob is to ensure that |
| * the GrAtlas will not evict anything the Blob needs. |
| * |
| * *WARNING* If you add new fields to this struct, then you may need to to update AssertEqual |
| */ |
| class GrTextBlob : public SkNVRefCnt<GrTextBlob>, public SkGlyphRunPainterInterface { |
| public: |
| class SubRun; |
| SK_DECLARE_INTERNAL_LLIST_INTERFACE(GrTextBlob); |
| using SubRunBufferSpec = std::tuple<uint32_t, uint32_t, size_t, size_t>; |
| |
| class VertexRegenerator; |
| |
| void generateFromGlyphRunList(const GrShaderCaps& shaderCaps, |
| const GrTextContext::Options& options, |
| const SkPaint& paint, |
| const SkMatrix& viewMatrix, |
| const SkSurfaceProps& props, |
| const SkGlyphRunList& glyphRunList, |
| SkGlyphRunListPainter* glyphPainter); |
| |
| // Make an empty GrTextBlob, with all the invariants set to make the right decisions when |
| // adding SubRuns. |
| static sk_sp<GrTextBlob> Make(int glyphCount, |
| GrStrikeCache* strikeCache, |
| const SkMatrix& viewMatrix, |
| SkPoint origin, |
| GrColor color, |
| bool forceWForDistanceFields); |
| |
| struct Key { |
| Key() { |
| sk_bzero(this, sizeof(Key)); |
| } |
| uint32_t fUniqueID; |
| // Color may affect the gamma of the mask we generate, but in a fairly limited way. |
| // Each color is assigned to on of a fixed number of buckets based on its |
| // luminance. For each luminance bucket there is a "canonical color" that |
| // represents the bucket. This functionality is currently only supported for A8 |
| SkColor fCanonicalColor; |
| SkPaint::Style fStyle; |
| SkPixelGeometry fPixelGeometry; |
| bool fHasBlur; |
| uint32_t fScalerContextFlags; |
| |
| bool operator==(const Key& other) const { |
| return 0 == memcmp(this, &other, sizeof(Key)); |
| } |
| }; |
| |
| void setupKey(const GrTextBlob::Key& key, |
| const SkMaskFilterBase::BlurRec& blurRec, |
| const SkPaint& paint) { |
| fKey = key; |
| if (key.fHasBlur) { |
| fBlurRec = blurRec; |
| } |
| if (key.fStyle != SkPaint::kFill_Style) { |
| fStrokeInfo.fFrameWidth = paint.getStrokeWidth(); |
| fStrokeInfo.fMiterLimit = paint.getStrokeMiter(); |
| fStrokeInfo.fJoin = paint.getStrokeJoin(); |
| } |
| } |
| |
| static const Key& GetKey(const GrTextBlob& blob) { |
| return blob.fKey; |
| } |
| |
| static uint32_t Hash(const Key& key) { |
| return SkOpts::hash(&key, sizeof(Key)); |
| } |
| |
| void operator delete(void* p) { |
| ::operator delete(p); |
| } |
| |
| void* operator new(size_t) { |
| SK_ABORT("All blobs are created by placement new."); |
| } |
| |
| void* operator new(size_t, void* p) { return p; } |
| |
| bool hasDistanceField() const { return SkToBool(fTextType & kHasDistanceField_TextType); } |
| bool hasBitmap() const { return SkToBool(fTextType & kHasBitmap_TextType); } |
| void setHasDistanceField() { fTextType |= kHasDistanceField_TextType; } |
| void setHasBitmap() { fTextType |= kHasBitmap_TextType; } |
| |
| void setMinAndMaxScale(SkScalar scaledMin, SkScalar scaledMax) { |
| // we init fMaxMinScale and fMinMaxScale in the constructor |
| fMaxMinScale = SkMaxScalar(scaledMin, fMaxMinScale); |
| fMinMaxScale = SkMinScalar(scaledMax, fMinMaxScale); |
| } |
| |
| bool hasPerspective() const { |
| return fInitialViewMatrix.hasPerspective(); |
| } |
| |
| static size_t GetVertexStride(GrMaskFormat maskFormat, bool hasWCoord) { |
| switch (maskFormat) { |
| case kA8_GrMaskFormat: |
| return hasWCoord ? kGrayTextDFPerspectiveVASize : kGrayTextVASize; |
| case kARGB_GrMaskFormat: |
| return hasWCoord ? kColorTextPerspectiveVASize : kColorTextVASize; |
| default: |
| SkASSERT(!hasWCoord); |
| return kLCDTextVASize; |
| } |
| } |
| |
| bool mustRegenerate(const SkPaint&, bool, const SkMaskFilterBase::BlurRec& blurRec, |
| const SkMatrix& viewMatrix, SkScalar x, SkScalar y); |
| |
| void flush(GrTextTarget*, const SkSurfaceProps& props, |
| const GrDistanceFieldAdjustTable* distanceAdjustTable, |
| const SkPaint& paint, const SkPMColor4f& filteredColor, const GrClip& clip, |
| const SkMatrix& viewMatrix, SkScalar x, SkScalar y); |
| |
| void computeSubRunBounds(SkRect* outBounds, const SubRun& subRun, |
| const SkMatrix& viewMatrix, SkScalar x, SkScalar y, |
| bool needsGlyphTransform); |
| |
| // position + local coord |
| static const size_t kColorTextVASize = sizeof(SkPoint) + sizeof(SkIPoint16); |
| static const size_t kColorTextPerspectiveVASize = sizeof(SkPoint3) + sizeof(SkIPoint16); |
| static const size_t kGrayTextVASize = sizeof(SkPoint) + sizeof(GrColor) + sizeof(SkIPoint16); |
| static const size_t kGrayTextDFPerspectiveVASize = |
| sizeof(SkPoint3) + sizeof(GrColor) + sizeof(SkIPoint16); |
| static const size_t kLCDTextVASize = kGrayTextVASize; |
| static const size_t kMaxVASize = kGrayTextDFPerspectiveVASize; |
| static const int kVerticesPerGlyph = 4; |
| |
| static void AssertEqual(const GrTextBlob&, const GrTextBlob&); |
| |
| // This function will only be called when we are generating a blob from scratch. |
| // The color here is the GrPaint color, and it is used to determine whether we |
| // have to regenerate LCD text blobs. |
| // We use this color vs the SkPaint color because it has the color filter applied. |
| void initReusableBlob(SkColor luminanceColor) { |
| fLuminanceColor = luminanceColor; |
| } |
| |
| const Key& key() const { return fKey; } |
| |
| size_t size() const { return fSize; } |
| |
| ~GrTextBlob() override { } |
| |
| //////////////////////////////////////////////////////////////////////////////////////////////// |
| // Internal test methods |
| std::unique_ptr<GrDrawOp> test_makeOp(int glyphCount, |
| const SkMatrix& viewMatrix, SkScalar x, SkScalar y, |
| const SkPaint& paint, const SkPMColor4f& filteredColor, |
| const SkSurfaceProps&, const GrDistanceFieldAdjustTable*, |
| GrTextTarget*); |
| |
| public: |
| // Any glyphs that can't be rendered with the base or override descriptor |
| // are rendered as paths |
| struct PathGlyph { |
| PathGlyph(const SkPath& path, SkPoint origin) |
| : fPath(path) |
| , fOrigin(origin) {} |
| SkPath fPath; |
| SkPoint fOrigin; |
| }; |
| |
| enum SubRunType { |
| kDirectMask, |
| kTransformedMask, |
| kTransformedPath, |
| kTransformedSDFT |
| }; |
| |
| bool hasW(SubRunType type) const { |
| if (type == kTransformedSDFT) { |
| return this->hasPerspective() || fForceWForDistanceFields; |
| } else if (type == kTransformedMask || type == kTransformedPath) { |
| return this->hasPerspective(); |
| } |
| |
| // The viewMatrix is implicitly SkMatrix::I when drawing kDirectMask, because it is not |
| // used. |
| return false; |
| } |
| |
| // Hold data to draw the different types of sub run. SubRuns are produced knowing all the |
| // glyphs that are included in them. |
| class SubRun { |
| public: |
| // SubRun for masks |
| SubRun(SubRunType type, |
| GrTextBlob* textBlob, |
| const SkStrikeSpec& strikeSpec, |
| GrMaskFormat format, |
| const SubRunBufferSpec& bufferSpec, |
| sk_sp<GrTextStrike>&& grStrike); |
| |
| // SubRun for paths |
| SubRun(GrTextBlob* textBlob, const SkStrikeSpec& strikeSpec); |
| |
| void appendGlyphs(const SkZip<SkGlyphVariant, SkPoint>& drawables); |
| |
| // TODO when this object is more internal, drop the privacy |
| void resetBulkUseToken() { fBulkUseToken.reset(); } |
| GrDrawOpAtlas::BulkUseTokenUpdater* bulkUseToken() { return &fBulkUseToken; } |
| void setStrike(sk_sp<GrTextStrike> strike) { fStrike = std::move(strike); } |
| GrTextStrike* strike() const { return fStrike.get(); } |
| sk_sp<GrTextStrike> refStrike() const { return fStrike; } |
| |
| void setAtlasGeneration(uint64_t atlasGeneration) { fAtlasGeneration = atlasGeneration;} |
| uint64_t atlasGeneration() const { return fAtlasGeneration; } |
| |
| size_t vertexStartIndex() const { return fVertexStartIndex; } |
| uint32_t glyphCount() const { return fGlyphEndIndex - fGlyphStartIndex; } |
| uint32_t glyphStartIndex() const { return fGlyphStartIndex; } |
| |
| void setColor(GrColor color) { fColor = color; } |
| GrColor color() const { return fColor; } |
| |
| GrMaskFormat maskFormat() const { return fMaskFormat; } |
| |
| const SkRect& vertexBounds() const { return fVertexBounds; } |
| void joinGlyphBounds(const SkRect& glyphBounds) { |
| fVertexBounds.joinNonEmptyArg(glyphBounds); |
| } |
| |
| void init(const SkMatrix& viewMatrix, SkScalar x, SkScalar y) { |
| fCurrentViewMatrix = viewMatrix; |
| fX = x; |
| fY = y; |
| } |
| |
| // This function assumes the translation will be applied before it is called again |
| void computeTranslation(const SkMatrix& viewMatrix, SkScalar x, SkScalar y, |
| SkScalar* transX, SkScalar* transY); |
| |
| bool drawAsDistanceFields() const { return fType == kTransformedSDFT; } |
| bool drawAsPaths() const { return fType == kTransformedPath; } |
| bool needsTransform() const { |
| return fType == kTransformedPath |
| || fType == kTransformedMask |
| || fType == kTransformedSDFT; |
| } |
| bool hasW() const { |
| return fBlob->hasW(fType); |
| } |
| |
| // df properties |
| void setUseLCDText(bool useLCDText) { fFlags.useLCDText = useLCDText; } |
| bool hasUseLCDText() const { return fFlags.useLCDText; } |
| void setAntiAliased(bool antiAliased) { fFlags.antiAliased = antiAliased; } |
| bool isAntiAliased() const { return fFlags.antiAliased; } |
| |
| const SkStrikeSpec& strikeSpec() const { return fStrikeSpec; } |
| |
| const SubRunType fType; |
| GrTextBlob* const fBlob; |
| const GrMaskFormat fMaskFormat; |
| const uint32_t fGlyphStartIndex; |
| const uint32_t fGlyphEndIndex; |
| const size_t fVertexStartIndex; |
| const size_t fVertexEndIndex; |
| const SkStrikeSpec fStrikeSpec; |
| sk_sp<GrTextStrike> fStrike; |
| struct { |
| bool useLCDText:1; |
| bool antiAliased:1; |
| } fFlags{false, false}; |
| GrColor fColor; |
| GrDrawOpAtlas::BulkUseTokenUpdater fBulkUseToken; |
| SkRect fVertexBounds = SkRectPriv::MakeLargestInverted(); |
| uint64_t fAtlasGeneration{GrDrawOpAtlas::kInvalidAtlasGeneration}; |
| SkScalar fX; |
| SkScalar fY; |
| SkMatrix fCurrentViewMatrix; |
| std::vector<PathGlyph> fPaths; |
| }; // SubRun |
| |
| SubRun* makeSubRun(SubRunType type, |
| const SkZip<SkGlyphVariant, SkPoint>& drawables, |
| const SkStrikeSpec& strikeSpec, |
| GrMaskFormat format); |
| |
| void addSingleMaskFormat( |
| SubRunType type, |
| const SkZip<SkGlyphVariant, SkPoint>& drawables, |
| const SkStrikeSpec& strikeSpec, |
| GrMaskFormat format); |
| |
| void addMultiMaskFormat( |
| SubRunType type, |
| const SkZip<SkGlyphVariant, SkPoint>& drawables, |
| const SkStrikeSpec& strikeSpec); |
| |
| void addSDFT(const SkZip<SkGlyphVariant, SkPoint>& drawables, |
| const SkStrikeSpec& strikeSpec, |
| const SkFont& runFont, |
| SkScalar minScale, |
| SkScalar maxScale); |
| |
| private: |
| GrTextBlob(size_t size, |
| GrStrikeCache* strikeCache, |
| const SkMatrix& viewMatrix, |
| SkPoint origin, |
| GrColor color, |
| bool forceWForDistanceFields); |
| |
| struct StrokeInfo { |
| SkScalar fFrameWidth; |
| SkScalar fMiterLimit; |
| SkPaint::Join fJoin; |
| }; |
| |
| enum TextType { |
| kHasDistanceField_TextType = 0x1, |
| kHasBitmap_TextType = 0x2, |
| }; |
| |
| std::unique_ptr<GrAtlasTextOp> makeOp( |
| SubRun& info, int glyphCount, |
| const SkMatrix& viewMatrix, SkScalar x, SkScalar y, const SkIRect& clipRect, |
| const SkPaint& paint, const SkPMColor4f& filteredColor, const SkSurfaceProps&, |
| const GrDistanceFieldAdjustTable*, GrTextTarget*); |
| |
| void processDeviceMasks(const SkZip<SkGlyphVariant, SkPoint>& drawables, |
| const SkStrikeSpec& strikeSpec) override; |
| |
| void processSourcePaths(const SkZip<SkGlyphVariant, SkPoint>& drawables, |
| const SkFont& runFont, |
| const SkStrikeSpec& strikeSpec) override; |
| |
| void processSourceSDFT(const SkZip<SkGlyphVariant, SkPoint>& drawables, |
| const SkStrikeSpec& strikeSpec, |
| const SkFont& runFont, |
| SkScalar minScale, |
| SkScalar maxScale) override; |
| |
| void processSourceMasks(const SkZip<SkGlyphVariant, SkPoint>& drawables, |
| const SkStrikeSpec& strikeSpec) override; |
| |
| // Overall size of this struct plus vertices and glyphs at the end. |
| const size_t fSize; |
| |
| // Lifetime: The GrStrikeCache is owned by and has the same lifetime as the GrRecordingContext. |
| // The GrRecordingContext also owns the GrTextBlob cache which owns this GrTextBlob. |
| GrStrikeCache* const fStrikeCache; |
| |
| // The initial view matrix and its inverse. This is used for moving additional draws of this |
| // same text blob. We record the initial view matrix and initial offsets(x,y), because we |
| // record vertex bounds relative to these numbers. When blobs are reused with new matrices, |
| // we need to return to source space so we can update the vertex bounds appropriately. |
| const SkMatrix fInitialViewMatrix; |
| const SkMatrix fInitialViewMatrixInverse; |
| |
| // Initial position of this blob. Used for calculating position differences when reusing this |
| // blob. |
| const SkPoint fInitialOrigin; |
| |
| // From the distance field options to force distance fields to have a W coordinate. |
| const bool fForceWForDistanceFields; |
| |
| // The color of the text to draw for solid colors. |
| const GrColor fColor; |
| |
| // Pool of bytes for vertex data. |
| char* fVertices; |
| // How much (in bytes) of the vertex data is used while accumulating SubRuns. |
| size_t fVerticesCursor{0}; |
| // Pointers to every glyph that will be drawn. |
| GrGlyph** fGlyphs; |
| // Number of glyphs stored in fGlyphs while accumulating SubRuns. |
| uint32_t fGlyphsCursor{0}; |
| |
| // Assume one run per text blob. |
| SkSTArray<1, SubRun> fSubRuns; |
| |
| SkMaskFilterBase::BlurRec fBlurRec; |
| StrokeInfo fStrokeInfo; |
| Key fKey; |
| SkColor fLuminanceColor; |
| |
| |
| // We can reuse distance field text, but only if the new view matrix would not result in |
| // a mip change. Because there can be multiple runs in a blob, we track the overall |
| // maximum minimum scale, and minimum maximum scale, we can support before we need to regen |
| SkScalar fMaxMinScale{-SK_ScalarMax}; |
| SkScalar fMinMaxScale{SK_ScalarMax}; |
| |
| uint8_t fTextType{0}; |
| }; |
| |
| /** |
| * Used to produce vertices for a subrun of a blob. The vertices are cached in the blob itself. |
| * This is invoked each time a sub run is drawn. It regenerates the vertex data as required either |
| * because of changes to the atlas or because of different draw parameters (e.g. color change). In |
| * rare cases the draw may have to interrupted and flushed in the middle of the sub run in order to |
| * free up atlas space. Thus, this generator is stateful and should be invoked in a loop until the |
| * entire sub run has been completed. |
| */ |
| class GrTextBlob::VertexRegenerator { |
| public: |
| /** |
| * Consecutive VertexRegenerators often use the same SkGlyphCache. If the same instance of |
| * SkAutoGlyphCache is reused then it can save the cost of multiple detach/attach operations of |
| * SkGlyphCache. |
| */ |
| VertexRegenerator(GrResourceProvider*, GrTextBlob*, |
| GrTextBlob::SubRun* subRun, |
| const SkMatrix& viewMatrix, SkScalar x, SkScalar y, GrColor color, |
| GrDeferredUploadTarget*, GrStrikeCache*, GrAtlasManager*); |
| |
| struct Result { |
| /** |
| * Was regenerate() able to draw all the glyphs from the sub run? If not flush all glyph |
| * draws and call regenerate() again. |
| */ |
| bool fFinished = true; |
| |
| /** |
| * How many glyphs were regenerated. Will be equal to the sub run's glyph count if |
| * fType is kFinished. |
| */ |
| int fGlyphsRegenerated = 0; |
| |
| /** |
| * Pointer where the caller finds the first regenerated vertex. |
| */ |
| const char* fFirstVertex; |
| }; |
| |
| bool regenerate(Result*); |
| |
| private: |
| bool doRegen(Result*, bool regenPos, bool regenCol, bool regenTexCoords, bool regenGlyphs); |
| |
| GrResourceProvider* fResourceProvider; |
| const SkMatrix& fViewMatrix; |
| GrTextBlob* fBlob; |
| GrDeferredUploadTarget* fUploadTarget; |
| GrStrikeCache* fGrStrikeCache; |
| GrAtlasManager* fFullAtlasManager; |
| SkTLazy<SkBulkGlyphMetricsAndImages> fMetricsAndImages; |
| SubRun* fSubRun; |
| GrColor fColor; |
| SkScalar fTransX; |
| SkScalar fTransY; |
| |
| uint32_t fRegenFlags = 0; |
| int fCurrGlyph = 0; |
| bool fBrokenRun = false; |
| }; |
| |
| #endif // GrTextBlob_DEFINED |