| // Copyright 2014 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "media/renderers/default_renderer_factory.h" |
| |
| #include <memory> |
| #include <utility> |
| |
| #include "base/bind.h" |
| #include "build/build_config.h" |
| #include "media/base/audio_buffer.h" |
| #include "media/base/decoder_factory.h" |
| #include "media/renderers/audio_renderer_impl.h" |
| #include "media/renderers/renderer_impl.h" |
| #include "media/renderers/video_renderer_impl.h" |
| #include "media/video/gpu_memory_buffer_video_frame_pool.h" |
| #include "media/video/gpu_video_accelerator_factories.h" |
| |
| namespace media { |
| |
| #if defined(OS_ANDROID) |
| DefaultRendererFactory::DefaultRendererFactory( |
| MediaLog* media_log, |
| DecoderFactory* decoder_factory, |
| const GetGpuFactoriesCB& get_gpu_factories_cb) |
| : media_log_(media_log), |
| decoder_factory_(decoder_factory), |
| get_gpu_factories_cb_(get_gpu_factories_cb) { |
| DCHECK(decoder_factory_); |
| } |
| #else |
| DefaultRendererFactory::DefaultRendererFactory( |
| MediaLog* media_log, |
| DecoderFactory* decoder_factory, |
| const GetGpuFactoriesCB& get_gpu_factories_cb, |
| std::unique_ptr<SpeechRecognitionClient> speech_recognition_client) |
| : media_log_(media_log), |
| decoder_factory_(decoder_factory), |
| get_gpu_factories_cb_(get_gpu_factories_cb), |
| speech_recognition_client_(std::move(speech_recognition_client)) { |
| DCHECK(decoder_factory_); |
| } |
| #endif |
| |
| DefaultRendererFactory::~DefaultRendererFactory() = default; |
| |
| std::vector<std::unique_ptr<AudioDecoder>> |
| DefaultRendererFactory::CreateAudioDecoders( |
| const scoped_refptr<base::SingleThreadTaskRunner>& media_task_runner) { |
| // Create our audio decoders and renderer. |
| std::vector<std::unique_ptr<AudioDecoder>> audio_decoders; |
| |
| decoder_factory_->CreateAudioDecoders(media_task_runner, media_log_, |
| &audio_decoders); |
| return audio_decoders; |
| } |
| |
| std::vector<std::unique_ptr<VideoDecoder>> |
| DefaultRendererFactory::CreateVideoDecoders( |
| const scoped_refptr<base::SingleThreadTaskRunner>& media_task_runner, |
| RequestOverlayInfoCB request_overlay_info_cb, |
| const gfx::ColorSpace& target_color_space, |
| GpuVideoAcceleratorFactories* gpu_factories) { |
| // Create our video decoders and renderer. |
| std::vector<std::unique_ptr<VideoDecoder>> video_decoders; |
| |
| decoder_factory_->CreateVideoDecoders( |
| media_task_runner, gpu_factories, media_log_, |
| std::move(request_overlay_info_cb), target_color_space, &video_decoders); |
| |
| return video_decoders; |
| } |
| |
| std::unique_ptr<Renderer> DefaultRendererFactory::CreateRenderer( |
| const scoped_refptr<base::SingleThreadTaskRunner>& media_task_runner, |
| const scoped_refptr<base::TaskRunner>& worker_task_runner, |
| AudioRendererSink* audio_renderer_sink, |
| VideoRendererSink* video_renderer_sink, |
| RequestOverlayInfoCB request_overlay_info_cb, |
| const gfx::ColorSpace& target_color_space) { |
| DCHECK(audio_renderer_sink); |
| |
| std::unique_ptr<AudioRenderer> audio_renderer(new AudioRendererImpl( |
| media_task_runner, audio_renderer_sink, |
| // Unretained is safe here, because the RendererFactory is guaranteed to |
| // outlive the RendererImpl. The RendererImpl is destroyed when WMPI |
| // destructor calls pipeline_controller_.Stop() -> PipelineImpl::Stop() -> |
| // RendererWrapper::Stop -> RendererWrapper::DestroyRenderer(). And the |
| // RendererFactory is owned by WMPI and gets called after WMPI destructor |
| // finishes. |
| base::BindRepeating(&DefaultRendererFactory::CreateAudioDecoders, |
| base::Unretained(this), media_task_runner), |
| #if defined(OS_ANDROID) |
| media_log_)); |
| #else |
| media_log_, speech_recognition_client_.get())); |
| #endif |
| |
| GpuVideoAcceleratorFactories* gpu_factories = nullptr; |
| if (get_gpu_factories_cb_) |
| gpu_factories = get_gpu_factories_cb_.Run(); |
| |
| std::unique_ptr<GpuMemoryBufferVideoFramePool> gmb_pool; |
| if (gpu_factories && gpu_factories->ShouldUseGpuMemoryBuffersForVideoFrames( |
| false /* for_media_stream */)) { |
| gmb_pool = std::make_unique<GpuMemoryBufferVideoFramePool>( |
| media_task_runner, std::move(worker_task_runner), gpu_factories); |
| } |
| |
| std::unique_ptr<VideoRenderer> video_renderer(new VideoRendererImpl( |
| media_task_runner, video_renderer_sink, |
| // Unretained is safe here, because the RendererFactory is guaranteed to |
| // outlive the RendererImpl. The RendererImpl is destroyed when WMPI |
| // destructor calls pipeline_controller_.Stop() -> PipelineImpl::Stop() -> |
| // RendererWrapper::Stop -> RendererWrapper::DestroyRenderer(). And the |
| // RendererFactory is owned by WMPI and gets called after WMPI destructor |
| // finishes. |
| base::BindRepeating(&DefaultRendererFactory::CreateVideoDecoders, |
| base::Unretained(this), media_task_runner, |
| std::move(request_overlay_info_cb), |
| target_color_space, gpu_factories), |
| true, media_log_, std::move(gmb_pool))); |
| |
| return std::make_unique<RendererImpl>( |
| media_task_runner, std::move(audio_renderer), std::move(video_renderer)); |
| } |
| |
| } // namespace media |