| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "base/synchronization/waitable_event.h" |
| |
| #include <algorithm> |
| |
| #include "base/compiler_specific.h" |
| #include "base/threading/platform_thread.h" |
| #include "base/time/time.h" |
| #include "build/build_config.h" |
| #include "starboard/types.h" |
| #include "testing/gtest/include/gtest/gtest.h" |
| |
| namespace base { |
| |
| TEST(WaitableEventTest, ManualBasics) { |
| WaitableEvent event(WaitableEvent::ResetPolicy::MANUAL, |
| WaitableEvent::InitialState::NOT_SIGNALED); |
| |
| EXPECT_FALSE(event.IsSignaled()); |
| |
| event.Signal(); |
| EXPECT_TRUE(event.IsSignaled()); |
| EXPECT_TRUE(event.IsSignaled()); |
| |
| event.Reset(); |
| EXPECT_FALSE(event.IsSignaled()); |
| EXPECT_FALSE(event.TimedWait(TimeDelta::FromMilliseconds(10))); |
| |
| event.Signal(); |
| event.Wait(); |
| EXPECT_TRUE(event.TimedWait(TimeDelta::FromMilliseconds(10))); |
| } |
| |
| TEST(WaitableEventTest, ManualInitiallySignaled) { |
| WaitableEvent event(WaitableEvent::ResetPolicy::MANUAL, |
| WaitableEvent::InitialState::SIGNALED); |
| |
| EXPECT_TRUE(event.IsSignaled()); |
| EXPECT_TRUE(event.IsSignaled()); |
| |
| event.Reset(); |
| |
| EXPECT_FALSE(event.IsSignaled()); |
| EXPECT_FALSE(event.IsSignaled()); |
| |
| event.Signal(); |
| |
| event.Wait(); |
| EXPECT_TRUE(event.IsSignaled()); |
| EXPECT_TRUE(event.IsSignaled()); |
| } |
| |
| TEST(WaitableEventTest, AutoBasics) { |
| WaitableEvent event(WaitableEvent::ResetPolicy::AUTOMATIC, |
| WaitableEvent::InitialState::NOT_SIGNALED); |
| |
| EXPECT_FALSE(event.IsSignaled()); |
| |
| event.Signal(); |
| EXPECT_TRUE(event.IsSignaled()); |
| EXPECT_FALSE(event.IsSignaled()); |
| |
| event.Reset(); |
| EXPECT_FALSE(event.IsSignaled()); |
| EXPECT_FALSE(event.TimedWait(TimeDelta::FromMilliseconds(10))); |
| |
| event.Signal(); |
| event.Wait(); |
| EXPECT_FALSE(event.TimedWait(TimeDelta::FromMilliseconds(10))); |
| |
| event.Signal(); |
| EXPECT_TRUE(event.TimedWait(TimeDelta::FromMilliseconds(10))); |
| } |
| |
| TEST(WaitableEventTest, AutoInitiallySignaled) { |
| WaitableEvent event(WaitableEvent::ResetPolicy::AUTOMATIC, |
| WaitableEvent::InitialState::SIGNALED); |
| |
| EXPECT_TRUE(event.IsSignaled()); |
| EXPECT_FALSE(event.IsSignaled()); |
| |
| event.Signal(); |
| |
| EXPECT_TRUE(event.IsSignaled()); |
| EXPECT_FALSE(event.IsSignaled()); |
| } |
| |
| TEST(WaitableEventTest, WaitManyShortcut) { |
| WaitableEvent* ev[5]; |
| for (unsigned i = 0; i < 5; ++i) { |
| ev[i] = new WaitableEvent(WaitableEvent::ResetPolicy::AUTOMATIC, |
| WaitableEvent::InitialState::NOT_SIGNALED); |
| } |
| |
| ev[3]->Signal(); |
| EXPECT_EQ(WaitableEvent::WaitMany(ev, 5), 3u); |
| |
| ev[3]->Signal(); |
| EXPECT_EQ(WaitableEvent::WaitMany(ev, 5), 3u); |
| |
| ev[4]->Signal(); |
| EXPECT_EQ(WaitableEvent::WaitMany(ev, 5), 4u); |
| |
| ev[0]->Signal(); |
| EXPECT_EQ(WaitableEvent::WaitMany(ev, 5), 0u); |
| |
| for (unsigned i = 0; i < 5; ++i) |
| delete ev[i]; |
| } |
| |
| TEST(WaitableEventTest, WaitManyLeftToRight) { |
| WaitableEvent* ev[5]; |
| for (size_t i = 0; i < 5; ++i) { |
| ev[i] = new WaitableEvent(WaitableEvent::ResetPolicy::AUTOMATIC, |
| WaitableEvent::InitialState::NOT_SIGNALED); |
| } |
| |
| // Test for consistent left-to-right return behavior across all permutations |
| // of the input array. This is to verify that only the indices -- and not |
| // the WaitableEvents' addresses -- are relevant in determining who wins when |
| // multiple events are signaled. |
| |
| std::sort(ev, ev + 5); |
| do { |
| ev[0]->Signal(); |
| ev[1]->Signal(); |
| EXPECT_EQ(0u, WaitableEvent::WaitMany(ev, 5)); |
| |
| ev[2]->Signal(); |
| EXPECT_EQ(1u, WaitableEvent::WaitMany(ev, 5)); |
| EXPECT_EQ(2u, WaitableEvent::WaitMany(ev, 5)); |
| |
| ev[3]->Signal(); |
| ev[4]->Signal(); |
| ev[0]->Signal(); |
| EXPECT_EQ(0u, WaitableEvent::WaitMany(ev, 5)); |
| EXPECT_EQ(3u, WaitableEvent::WaitMany(ev, 5)); |
| ev[2]->Signal(); |
| EXPECT_EQ(2u, WaitableEvent::WaitMany(ev, 5)); |
| EXPECT_EQ(4u, WaitableEvent::WaitMany(ev, 5)); |
| } while (std::next_permutation(ev, ev + 5)); |
| |
| for (size_t i = 0; i < 5; ++i) |
| delete ev[i]; |
| } |
| |
| class WaitableEventSignaler : public PlatformThread::Delegate { |
| public: |
| WaitableEventSignaler(TimeDelta delay, WaitableEvent* event) |
| : delay_(delay), |
| event_(event) { |
| } |
| |
| void ThreadMain() override { |
| PlatformThread::Sleep(delay_); |
| event_->Signal(); |
| } |
| |
| private: |
| const TimeDelta delay_; |
| WaitableEvent* event_; |
| }; |
| |
| // Tests that a WaitableEvent can be safely deleted when |Wait| is done without |
| // additional synchronization. |
| TEST(WaitableEventTest, WaitAndDelete) { |
| WaitableEvent* ev = |
| new WaitableEvent(WaitableEvent::ResetPolicy::AUTOMATIC, |
| WaitableEvent::InitialState::NOT_SIGNALED); |
| |
| WaitableEventSignaler signaler(TimeDelta::FromMilliseconds(10), ev); |
| PlatformThreadHandle thread; |
| PlatformThread::Create(0, &signaler, &thread); |
| |
| ev->Wait(); |
| delete ev; |
| |
| PlatformThread::Join(thread); |
| } |
| |
| // Tests that a WaitableEvent can be safely deleted when |WaitMany| is done |
| // without additional synchronization. |
| TEST(WaitableEventTest, WaitMany) { |
| WaitableEvent* ev[5]; |
| for (unsigned i = 0; i < 5; ++i) { |
| ev[i] = new WaitableEvent(WaitableEvent::ResetPolicy::AUTOMATIC, |
| WaitableEvent::InitialState::NOT_SIGNALED); |
| } |
| |
| WaitableEventSignaler signaler(TimeDelta::FromMilliseconds(10), ev[2]); |
| PlatformThreadHandle thread; |
| PlatformThread::Create(0, &signaler, &thread); |
| |
| size_t index = WaitableEvent::WaitMany(ev, 5); |
| |
| for (unsigned i = 0; i < 5; ++i) |
| delete ev[i]; |
| |
| PlatformThread::Join(thread); |
| EXPECT_EQ(2u, index); |
| } |
| |
| // Tests that using TimeDelta::Max() on TimedWait() is not the same as passing |
| // a timeout of 0. (crbug.com/465948) |
| TEST(WaitableEventTest, TimedWait) { |
| WaitableEvent* ev = |
| new WaitableEvent(WaitableEvent::ResetPolicy::AUTOMATIC, |
| WaitableEvent::InitialState::NOT_SIGNALED); |
| |
| TimeDelta thread_delay = TimeDelta::FromMilliseconds(10); |
| WaitableEventSignaler signaler(thread_delay, ev); |
| PlatformThreadHandle thread; |
| TimeTicks start = TimeTicks::Now(); |
| PlatformThread::Create(0, &signaler, &thread); |
| |
| EXPECT_TRUE(ev->TimedWait(TimeDelta::Max())); |
| EXPECT_GE(TimeTicks::Now() - start, thread_delay); |
| delete ev; |
| |
| PlatformThread::Join(thread); |
| } |
| |
| // Tests that a sub-ms TimedWait doesn't time out promptly. |
| TEST(WaitableEventTest, SubMsTimedWait) { |
| WaitableEvent ev(WaitableEvent::ResetPolicy::AUTOMATIC, |
| WaitableEvent::InitialState::NOT_SIGNALED); |
| |
| TimeDelta delay = TimeDelta::FromMicroseconds(900); |
| TimeTicks start_time = TimeTicks::Now(); |
| ev.TimedWait(delay); |
| EXPECT_GE(TimeTicks::Now() - start_time, delay); |
| } |
| |
| // Tests that TimedWaitUntil can be safely used with various end_time deadline |
| // values. |
| TEST(WaitableEventTest, TimedWaitUntil) { |
| WaitableEvent ev(WaitableEvent::ResetPolicy::AUTOMATIC, |
| WaitableEvent::InitialState::NOT_SIGNALED); |
| |
| TimeTicks start_time(TimeTicks::Now()); |
| TimeDelta delay = TimeDelta::FromMilliseconds(10); |
| |
| // Should be OK to wait for the current time or time in the past. |
| // That should end promptly and be equivalent to IsSignalled. |
| EXPECT_FALSE(ev.TimedWaitUntil(start_time)); |
| EXPECT_FALSE(ev.TimedWaitUntil(start_time - delay)); |
| |
| // Should be OK to wait for zero TimeTicks(). |
| EXPECT_FALSE(ev.TimedWaitUntil(TimeTicks())); |
| |
| // Waiting for a time in the future shouldn't end before the deadline |
| // if the event isn't signalled. |
| EXPECT_FALSE(ev.TimedWaitUntil(start_time + delay)); |
| EXPECT_GE(TimeTicks::Now() - start_time, delay); |
| |
| // Test that passing TimeTicks::Max to TimedWaitUntil is valid and isn't |
| // the same as passing TimeTicks(). Also verifies that signaling event |
| // ends the wait promptly. |
| WaitableEventSignaler signaler(delay, &ev); |
| PlatformThreadHandle thread; |
| start_time = TimeTicks::Now(); |
| PlatformThread::Create(0, &signaler, &thread); |
| |
| EXPECT_TRUE(ev.TimedWaitUntil(TimeTicks::Max())); |
| EXPECT_GE(TimeTicks::Now() - start_time, delay); |
| |
| PlatformThread::Join(thread); |
| } |
| |
| } // namespace base |