| /* |
| * Copyright 2016 Google Inc. All Rights Reserved. |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef GLIMP_GLES_VERTEX_ATTRIBUTE_H_ |
| #define GLIMP_GLES_VERTEX_ATTRIBUTE_H_ |
| |
| namespace glimp { |
| namespace gles { |
| |
| // An enum for the type of data stored for a specific vertex attribute. |
| enum VertexAttributeType { |
| kVertexAttributeTypeByte, |
| kVertexAttributeTypeUnsignedByte, |
| kVertexAttributeTypeShort, |
| kVertexAttributeTypeUnsignedShort, |
| kVertexAttributeTypeHalfFloat, |
| kVertexAttributeTypeFloat, |
| kVertexAttributeTypeFixed, |
| kVertexAttributeTypeInvalid, |
| }; |
| |
| // Stores all information that can be set about a vertex attribute through |
| // a call to VertexAttribPointer(). |
| // https://www.khronos.org/opengles/sdk/docs/man/xhtml/glVertexAttribPointer.xml |
| struct VertexAttributeArray { |
| // Initialize with default values defined by the specification for |
| // glVertexAttribPointer(). |
| VertexAttributeArray() |
| : size(4), |
| type(kVertexAttributeTypeFloat), |
| normalized(false), |
| stride_in_bytes(0), |
| offset(0) {} |
| |
| VertexAttributeArray(int size, |
| VertexAttributeType type, |
| bool normalized, |
| int stride_in_bytes, |
| int offset) |
| : size(size), |
| type(type), |
| normalized(normalized), |
| stride_in_bytes(stride_in_bytes), |
| offset(offset) {} |
| |
| // Number of components per vertex |
| int size; |
| |
| // The data type of each component. |
| VertexAttributeType type; |
| |
| // Whether each component should be normalized from their type's min/max range |
| // to the range [-1, 1] for signed values and [0, 1] for unsigned values. |
| bool normalized; |
| |
| // Number of bytes between subsequent vertices. |
| int stride_in_bytes; |
| |
| // Derived from the void* ptr parameter of glVertexAttribPointer(), but stored |
| // as an integer as only offsets into array buffers are supported in glimp. |
| int offset; |
| }; |
| |
| // Constant vertex attributes are specified through the glVertexAttribXfv() |
| // functions. When set for a specific attribute location, all vertices will |
| // be passed this constant attribute value. Constant vertex attributes are |
| // enabled whenever vertex attribute arrays are disabled. |
| struct VertexAttributeConstant { |
| VertexAttributeConstant() : type(kVertexAttributeTypeInvalid), size(0) {} |
| |
| VertexAttributeType type; |
| int size; |
| |
| // We currently only support floating point constant vertex attributes, |
| // but if needed this can be modified to be an arbitrary data store, and |
| // methods added to convert to the specified type. |
| float data[4]; |
| }; |
| |
| } // namespace gles |
| } // namespace glimp |
| |
| #endif // GLIMP_GLES_VERTEX_ATTRIBUTE_H_ |