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clang
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odr
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b.h
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struct
Y
{
int
m
;
double
f
;
}
y2
;
enum
E
{
e2
};
template
<
typename
T
>
struct
F
{
int
n
;
friend
bool
operator
==(
const
F
&
a
,
const
F
&
b
)
{
return
a
.
n
==
b
.
n
;
}
};
int
g
()
{
return
y2
.
m
+
e2
+
y2
.
f
+
(
F
<int>
{
0
}
==
F
<int>
{
1
});
}