blob: 1c822b6d397b16351fb2ca519ff0731a428dca01 [file] [log] [blame] [edit]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// THREAD SAFETY
//
// AlsaPcmOutputStream object is *not* thread-safe and should only be used
// from the audio thread. We DCHECK on this assumption whenever we can.
//
// SEMANTICS OF Close()
//
// Close() is responsible for cleaning up any resources that were acquired after
// a successful Open(). Close() will nullify any scheduled outstanding runnable
// methods.
//
//
// SEMANTICS OF ERROR STATES
//
// The object has two distinct error states: |state_| == kInError
// and |stop_stream_|. The |stop_stream_| variable is used to indicate
// that the playback_handle should no longer be used either because of a
// hardware/low-level event.
//
// When |state_| == kInError, all public API functions will fail with an error
// (Start() will call the OnError() function on the callback immediately), or
// no-op themselves with the exception of Close(). Even if an error state has
// been entered, if Open() has previously returned successfully, Close() must be
// called to cleanup the ALSA devices and release resources.
//
// When |stop_stream_| is set, no more commands will be made against the
// ALSA device, and playback will effectively stop. From the client's point of
// view, it will seem that the device has just clogged and stopped requesting
// data.
#include "media/audio/linux/alsa_output.h"
#include <algorithm>
#include "base/bind.h"
#include "base/debug/trace_event.h"
#include "base/logging.h"
#include "base/message_loop.h"
#include "base/stl_util.h"
#include "base/time.h"
#include "media/audio/audio_util.h"
#include "media/audio/linux/alsa_util.h"
#include "media/audio/linux/alsa_wrapper.h"
#include "media/audio/linux/audio_manager_linux.h"
#include "media/base/channel_mixer.h"
#include "media/base/data_buffer.h"
#include "media/base/seekable_buffer.h"
namespace media {
// Amount of time to wait if we've exhausted the data source. This is to avoid
// busy looping.
static const uint32 kNoDataSleepMilliseconds = 10;
// Mininum interval between OnMoreData() calls. This is to avoid glitches for
// WebAudio which needs time to generate new data.
static const uint32 kMinIntervalBetweenOnMoreDataCallsInMs = 5;
// According to the linux nanosleep manpage, nanosleep on linux can miss the
// deadline by up to 10ms because the kernel timeslice is 10ms. This should be
// enough to compensate for the timeslice, and any additional slowdowns.
static const uint32 kSleepErrorMilliseconds = 10;
// Set to 0 during debugging if you want error messages due to underrun
// events or other recoverable errors.
#if defined(NDEBUG)
static const int kPcmRecoverIsSilent = 1;
#else
static const int kPcmRecoverIsSilent = 0;
#endif
// While the "default" device may support multi-channel audio, in Alsa, only
// the device names surround40, surround41, surround50, etc, have a defined
// channel mapping according to Lennart:
//
// http://0pointer.de/blog/projects/guide-to-sound-apis.html
//
// This function makes a best guess at the specific > 2 channel device name
// based on the number of channels requested. NULL is returned if no device
// can be found to match the channel numbers. In this case, using
// kDefaultDevice is probably the best bet.
//
// A five channel source is assumed to be surround50 instead of surround41
// (which is also 5 channels).
//
// TODO(ajwong): The source data should have enough info to tell us if we want
// surround41 versus surround51, etc., instead of needing us to guess based on
// channel number. Fix API to pass that data down.
static const char* GuessSpecificDeviceName(uint32 channels) {
switch (channels) {
case 8:
return "surround71";
case 7:
return "surround70";
case 6:
return "surround51";
case 5:
return "surround50";
case 4:
return "surround40";
default:
return NULL;
}
}
std::ostream& operator<<(std::ostream& os,
AlsaPcmOutputStream::InternalState state) {
switch (state) {
case AlsaPcmOutputStream::kInError:
os << "kInError";
break;
case AlsaPcmOutputStream::kCreated:
os << "kCreated";
break;
case AlsaPcmOutputStream::kIsOpened:
os << "kIsOpened";
break;
case AlsaPcmOutputStream::kIsPlaying:
os << "kIsPlaying";
break;
case AlsaPcmOutputStream::kIsStopped:
os << "kIsStopped";
break;
case AlsaPcmOutputStream::kIsClosed:
os << "kIsClosed";
break;
};
return os;
}
const char AlsaPcmOutputStream::kDefaultDevice[] = "default";
const char AlsaPcmOutputStream::kAutoSelectDevice[] = "";
const char AlsaPcmOutputStream::kPlugPrefix[] = "plug:";
// We use 40ms as our minimum required latency. If it is needed, we may be able
// to get it down to 20ms.
const uint32 AlsaPcmOutputStream::kMinLatencyMicros = 40 * 1000;
AlsaPcmOutputStream::AlsaPcmOutputStream(const std::string& device_name,
const AudioParameters& params,
AlsaWrapper* wrapper,
AudioManagerLinux* manager)
: requested_device_name_(device_name),
pcm_format_(alsa_util::BitsToFormat(params.bits_per_sample())),
channels_(params.channels()),
channel_layout_(params.channel_layout()),
sample_rate_(params.sample_rate()),
bytes_per_sample_(params.bits_per_sample() / 8),
bytes_per_frame_(channels_ * params.bits_per_sample() / 8),
packet_size_(params.GetBytesPerBuffer()),
micros_per_packet_(FramesToMicros(
params.frames_per_buffer(), sample_rate_)),
latency_micros_(std::max(AlsaPcmOutputStream::kMinLatencyMicros,
micros_per_packet_ * 2)),
bytes_per_output_frame_(bytes_per_frame_),
alsa_buffer_frames_(0),
stop_stream_(false),
wrapper_(wrapper),
manager_(manager),
message_loop_(MessageLoop::current()),
playback_handle_(NULL),
frames_per_packet_(packet_size_ / bytes_per_frame_),
ALLOW_THIS_IN_INITIALIZER_LIST(weak_factory_(this)),
state_(kCreated),
volume_(1.0f),
source_callback_(NULL),
audio_bus_(AudioBus::Create(params)) {
DCHECK(manager_->GetMessageLoop()->BelongsToCurrentThread());
DCHECK_EQ(audio_bus_->frames() * bytes_per_frame_, packet_size_);
// Sanity check input values.
if (!params.IsValid()) {
LOG(WARNING) << "Unsupported audio parameters.";
TransitionTo(kInError);
}
if (pcm_format_ == SND_PCM_FORMAT_UNKNOWN) {
LOG(WARNING) << "Unsupported bits per sample: " << params.bits_per_sample();
TransitionTo(kInError);
}
}
AlsaPcmOutputStream::~AlsaPcmOutputStream() {
InternalState current_state = state();
DCHECK(current_state == kCreated ||
current_state == kIsClosed ||
current_state == kInError);
DCHECK(!playback_handle_);
}
bool AlsaPcmOutputStream::Open() {
DCHECK(IsOnAudioThread());
if (state() == kInError)
return false;
if (!CanTransitionTo(kIsOpened)) {
NOTREACHED() << "Invalid state: " << state();
return false;
}
// We do not need to check if the transition was successful because
// CanTransitionTo() was checked above, and it is assumed that this
// object's public API is only called on one thread so the state cannot
// transition out from under us.
TransitionTo(kIsOpened);
// Try to open the device.
if (requested_device_name_ == kAutoSelectDevice) {
playback_handle_ = AutoSelectDevice(latency_micros_);
if (playback_handle_)
DVLOG(1) << "Auto-selected device: " << device_name_;
} else {
device_name_ = requested_device_name_;
playback_handle_ = alsa_util::OpenPlaybackDevice(
wrapper_, device_name_.c_str(), channels_, sample_rate_,
pcm_format_, latency_micros_);
}
// Finish initializing the stream if the device was opened successfully.
if (playback_handle_ == NULL) {
stop_stream_ = true;
TransitionTo(kInError);
return false;
} else {
bytes_per_output_frame_ = channel_mixer_ ?
mixed_audio_bus_->channels() * bytes_per_sample_ : bytes_per_frame_;
uint32 output_packet_size = frames_per_packet_ * bytes_per_output_frame_;
buffer_.reset(new media::SeekableBuffer(0, output_packet_size));
// Get alsa buffer size.
snd_pcm_uframes_t buffer_size;
snd_pcm_uframes_t period_size;
int error = wrapper_->PcmGetParams(playback_handle_, &buffer_size,
&period_size);
if (error < 0) {
LOG(ERROR) << "Failed to get playback buffer size from ALSA: "
<< wrapper_->StrError(error);
// Buffer size is at least twice of packet size.
alsa_buffer_frames_ = frames_per_packet_ * 2;
} else {
alsa_buffer_frames_ = buffer_size;
}
}
return true;
}
void AlsaPcmOutputStream::Close() {
DCHECK(IsOnAudioThread());
if (state() != kIsClosed)
TransitionTo(kIsClosed);
// Shutdown the audio device.
if (playback_handle_) {
if (alsa_util::CloseDevice(wrapper_, playback_handle_) < 0) {
LOG(WARNING) << "Unable to close audio device. Leaking handle.";
}
playback_handle_ = NULL;
// Release the buffer.
buffer_.reset();
// Signal anything that might already be scheduled to stop.
stop_stream_ = true; // Not necessary in production, but unit tests
// uses the flag to verify that stream was closed.
}
weak_factory_.InvalidateWeakPtrs();
// Signal to the manager that we're closed and can be removed.
// Should be last call in the method as it deletes "this".
manager_->ReleaseOutputStream(this);
}
void AlsaPcmOutputStream::Start(AudioSourceCallback* callback) {
DCHECK(IsOnAudioThread());
CHECK(callback);
if (stop_stream_)
return;
set_source_callback(callback);
// Only post the task if we can enter the playing state.
if (TransitionTo(kIsPlaying) == kIsPlaying) {
// Before starting, the buffer might have audio from previous user of this
// device.
buffer_->Clear();
// When starting again, drop all packets in the device and prepare it again
// in case we are restarting from a pause state and need to flush old data.
int error = wrapper_->PcmDrop(playback_handle_);
if (error < 0 && error != -EAGAIN) {
LOG(ERROR) << "Failure clearing playback device ("
<< wrapper_->PcmName(playback_handle_) << "): "
<< wrapper_->StrError(error);
stop_stream_ = true;
} else {
error = wrapper_->PcmPrepare(playback_handle_);
if (error < 0 && error != -EAGAIN) {
LOG(ERROR) << "Failure preparing stream ("
<< wrapper_->PcmName(playback_handle_) << "): "
<< wrapper_->StrError(error);
stop_stream_ = true;
}
}
if (!stop_stream_)
WriteTask();
}
}
void AlsaPcmOutputStream::Stop() {
DCHECK(IsOnAudioThread());
// Reset the callback, so that it is not called anymore.
set_source_callback(NULL);
TransitionTo(kIsStopped);
}
void AlsaPcmOutputStream::SetVolume(double volume) {
DCHECK(IsOnAudioThread());
volume_ = static_cast<float>(volume);
}
void AlsaPcmOutputStream::GetVolume(double* volume) {
DCHECK(IsOnAudioThread());
*volume = volume_;
}
void AlsaPcmOutputStream::BufferPacket(bool* source_exhausted) {
DCHECK(IsOnAudioThread());
// If stopped, simulate a 0-length packet.
if (stop_stream_) {
buffer_->Clear();
*source_exhausted = true;
return;
}
*source_exhausted = false;
// Request more data only when we run out of data in the buffer, because
// WritePacket() comsumes only the current chunk of data.
if (!buffer_->forward_bytes()) {
// Before making a request to source for data we need to determine the
// delay (in bytes) for the requested data to be played.
uint32 buffer_delay = buffer_->forward_bytes() * bytes_per_frame_ /
bytes_per_output_frame_;
uint32 hardware_delay = GetCurrentDelay() * bytes_per_frame_;
scoped_refptr<media::DataBuffer> packet =
new media::DataBuffer(packet_size_);
int frames_filled = RunDataCallback(
audio_bus_.get(), AudioBuffersState(buffer_delay, hardware_delay));
size_t packet_size = frames_filled * bytes_per_frame_;
DCHECK_LE(packet_size, packet_size_);
// Reset the |last_fill_time| to avoid back to back RunDataCallback().
last_fill_time_ = base::Time::Now();
// TODO(dalecurtis): Channel downmixing, upmixing, should be done in mixer;
// volume adjust should use SSE optimized vector_fmul() prior to interleave.
AudioBus* output_bus = audio_bus_.get();
if (channel_mixer_) {
output_bus = mixed_audio_bus_.get();
channel_mixer_->Transform(audio_bus_.get(), output_bus);
// Adjust packet size for downmix.
packet_size = packet_size / bytes_per_frame_ * bytes_per_output_frame_;
}
// Note: If this ever changes to output raw float the data must be clipped
// and sanitized since it may come from an untrusted source such as NaCl.
output_bus->ToInterleaved(
frames_filled, bytes_per_sample_, packet->GetWritableData());
media::AdjustVolume(packet->GetWritableData(),
packet_size,
output_bus->channels(),
bytes_per_sample_,
volume_);
if (packet_size > 0) {
packet->SetDataSize(packet_size);
// Add the packet to the buffer.
buffer_->Append(packet);
} else {
*source_exhausted = true;
}
}
}
void AlsaPcmOutputStream::WritePacket() {
DCHECK(IsOnAudioThread());
// If the device is in error, just eat the bytes.
if (stop_stream_) {
buffer_->Clear();
return;
}
if (state() != kIsPlaying)
return;
CHECK_EQ(buffer_->forward_bytes() % bytes_per_output_frame_, 0u);
const uint8* buffer_data;
int buffer_size;
if (buffer_->GetCurrentChunk(&buffer_data, &buffer_size)) {
buffer_size = buffer_size - (buffer_size % bytes_per_output_frame_);
snd_pcm_sframes_t frames = std::min(
static_cast<snd_pcm_sframes_t>(buffer_size / bytes_per_output_frame_),
GetAvailableFrames());
snd_pcm_sframes_t frames_written =
wrapper_->PcmWritei(playback_handle_, buffer_data, frames);
if (frames_written < 0) {
// Attempt once to immediately recover from EINTR,
// EPIPE (overrun/underrun), ESTRPIPE (stream suspended). WritePacket
// will eventually be called again, so eventual recovery will happen if
// muliple retries are required.
frames_written = wrapper_->PcmRecover(playback_handle_,
frames_written,
kPcmRecoverIsSilent);
if (frames_written < 0) {
if (frames_written != -EAGAIN) {
LOG(ERROR) << "Failed to write to pcm device: "
<< wrapper_->StrError(frames_written);
RunErrorCallback(frames_written);
stop_stream_ = true;
}
}
} else {
DCHECK_EQ(frames_written, frames);
// Seek forward in the buffer after we've written some data to ALSA.
buffer_->Seek(frames_written * bytes_per_output_frame_);
}
} else {
// If nothing left to write and playback hasn't started yet, start it now.
// This ensures that shorter sounds will still play.
if (playback_handle_ &&
(wrapper_->PcmState(playback_handle_) == SND_PCM_STATE_PREPARED) &&
GetCurrentDelay() > 0) {
wrapper_->PcmStart(playback_handle_);
}
}
}
void AlsaPcmOutputStream::WriteTask() {
DCHECK(IsOnAudioThread());
if (stop_stream_)
return;
if (state() == kIsStopped)
return;
bool source_exhausted;
BufferPacket(&source_exhausted);
WritePacket();
ScheduleNextWrite(source_exhausted);
}
void AlsaPcmOutputStream::ScheduleNextWrite(bool source_exhausted) {
DCHECK(IsOnAudioThread());
if (stop_stream_)
return;
const uint32 kTargetFramesAvailable = alsa_buffer_frames_ / 2;
uint32 available_frames = GetAvailableFrames();
uint32 frames_in_buffer = buffer_->forward_bytes() / bytes_per_output_frame_;
// Next write is initially scheduled for the moment when half of a packet
// has been played out.
uint32 next_fill_time_ms =
FramesToMillis(frames_per_packet_ / 2, sample_rate_);
if (frames_in_buffer && available_frames) {
// There is data in the current buffer, consume them immediately once we
// have enough space in the soundcard.
if (frames_in_buffer <= available_frames)
next_fill_time_ms = 0;
} else {
// Otherwise schedule the next write for the moment when the available
// buffer of the soundcards hits the |kTargetFramesAvailable|.
if (available_frames < kTargetFramesAvailable) {
uint32 frames_until_empty_enough =
kTargetFramesAvailable - available_frames;
next_fill_time_ms =
FramesToMillis(frames_until_empty_enough, sample_rate_);
// Adjust for the kernel timeslice and any additional slowdown.
// TODO(xians): Remove this adjustment if it is not required by
// low performance machines any more.
if (next_fill_time_ms > kSleepErrorMilliseconds)
next_fill_time_ms -= kSleepErrorMilliseconds;
else
next_fill_time_ms = 0;
} else {
// The sound card has |kTargetFramesAvailable| or more frames available.
// Invoke the next write immediately to avoid underrun.
next_fill_time_ms = 0;
}
// Avoid back-to-back writing.
base::TimeDelta delay = base::Time::Now() - last_fill_time_;
if (delay.InMilliseconds() < kMinIntervalBetweenOnMoreDataCallsInMs &&
next_fill_time_ms < kMinIntervalBetweenOnMoreDataCallsInMs)
next_fill_time_ms = kMinIntervalBetweenOnMoreDataCallsInMs;
}
// Avoid busy looping if the data source is exhausted.
if (source_exhausted)
next_fill_time_ms = std::max(next_fill_time_ms, kNoDataSleepMilliseconds);
// Only schedule more reads/writes if we are still in the playing state.
if (state() == kIsPlaying) {
message_loop_->PostDelayedTask(
FROM_HERE,
base::Bind(&AlsaPcmOutputStream::WriteTask,
weak_factory_.GetWeakPtr()),
base::TimeDelta::FromMilliseconds(next_fill_time_ms));
}
}
uint32 AlsaPcmOutputStream::FramesToMicros(uint32 frames,
uint32 sample_rate) {
return frames * base::Time::kMicrosecondsPerSecond / sample_rate;
}
uint32 AlsaPcmOutputStream::FramesToMillis(uint32 frames,
uint32 sample_rate) {
return frames * base::Time::kMillisecondsPerSecond / sample_rate;
}
std::string AlsaPcmOutputStream::FindDeviceForChannels(uint32 channels) {
// Constants specified by the ALSA API for device hints.
static const int kGetAllDevices = -1;
static const char kPcmInterfaceName[] = "pcm";
static const char kIoHintName[] = "IOID";
static const char kNameHintName[] = "NAME";
const char* wanted_device = GuessSpecificDeviceName(channels);
if (!wanted_device)
return "";
std::string guessed_device;
void** hints = NULL;
int error = wrapper_->DeviceNameHint(kGetAllDevices,
kPcmInterfaceName,
&hints);
if (error == 0) {
// NOTE: Do not early return from inside this if statement. The
// hints above need to be freed.
for (void** hint_iter = hints; *hint_iter != NULL; hint_iter++) {
// Only examine devices that are output capable.. Valid values are
// "Input", "Output", and NULL which means both input and output.
scoped_ptr_malloc<char> io(
wrapper_->DeviceNameGetHint(*hint_iter, kIoHintName));
if (io != NULL && strcmp(io.get(), "Input") == 0)
continue;
// Attempt to select the closest device for number of channels.
scoped_ptr_malloc<char> name(
wrapper_->DeviceNameGetHint(*hint_iter, kNameHintName));
if (strncmp(wanted_device, name.get(), strlen(wanted_device)) == 0) {
guessed_device = name.get();
break;
}
}
// Destroy the hint now that we're done with it.
wrapper_->DeviceNameFreeHint(hints);
hints = NULL;
} else {
LOG(ERROR) << "Unable to get hints for devices: "
<< wrapper_->StrError(error);
}
return guessed_device;
}
snd_pcm_sframes_t AlsaPcmOutputStream::GetCurrentDelay() {
snd_pcm_sframes_t delay = -1;
// Don't query ALSA's delay if we have underrun since it'll be jammed at some
// non-zero value and potentially even negative!
//
// Also, if we're in the prepared state, don't query because that seems to
// cause an I/O error when we do query the delay.
snd_pcm_state_t pcm_state = wrapper_->PcmState(playback_handle_);
if (pcm_state != SND_PCM_STATE_XRUN &&
pcm_state != SND_PCM_STATE_PREPARED) {
int error = wrapper_->PcmDelay(playback_handle_, &delay);
if (error < 0) {
// Assume a delay of zero and attempt to recover the device.
delay = -1;
error = wrapper_->PcmRecover(playback_handle_,
error,
kPcmRecoverIsSilent);
if (error < 0) {
LOG(ERROR) << "Failed querying delay: " << wrapper_->StrError(error);
}
}
}
// snd_pcm_delay() sometimes returns crazy values. In this case return delay
// of data we know currently is in ALSA's buffer.
if (delay < 0 || static_cast<snd_pcm_uframes_t>(delay) > alsa_buffer_frames_)
delay = alsa_buffer_frames_ - GetAvailableFrames();
return delay;
}
snd_pcm_sframes_t AlsaPcmOutputStream::GetAvailableFrames() {
DCHECK(IsOnAudioThread());
if (stop_stream_)
return 0;
// Find the number of frames queued in the sound device.
snd_pcm_sframes_t available_frames =
wrapper_->PcmAvailUpdate(playback_handle_);
if (available_frames < 0) {
available_frames = wrapper_->PcmRecover(playback_handle_,
available_frames,
kPcmRecoverIsSilent);
}
if (available_frames < 0) {
LOG(ERROR) << "Failed querying available frames. Assuming 0: "
<< wrapper_->StrError(available_frames);
return 0;
}
if (static_cast<uint32>(available_frames) > alsa_buffer_frames_) {
LOG(ERROR) << "ALSA returned " << available_frames << " of "
<< alsa_buffer_frames_ << " frames available.";
return alsa_buffer_frames_;
}
return available_frames;
}
snd_pcm_t* AlsaPcmOutputStream::AutoSelectDevice(unsigned int latency) {
// For auto-selection:
// 1) Attempt to open a device that best matches the number of channels
// requested.
// 2) If that fails, attempt the "plug:" version of it in case ALSA can
// remap do some software conversion to make it work.
// 3) Fallback to kDefaultDevice.
// 4) If that fails too, try the "plug:" version of kDefaultDevice.
// 5) Give up.
snd_pcm_t* handle = NULL;
device_name_ = FindDeviceForChannels(channels_);
// Step 1.
if (!device_name_.empty()) {
if ((handle = alsa_util::OpenPlaybackDevice(wrapper_, device_name_.c_str(),
channels_, sample_rate_,
pcm_format_,
latency)) != NULL) {
return handle;
}
// Step 2.
device_name_ = kPlugPrefix + device_name_;
if ((handle = alsa_util::OpenPlaybackDevice(wrapper_, device_name_.c_str(),
channels_, sample_rate_,
pcm_format_,
latency)) != NULL) {
return handle;
}
}
// For the kDefaultDevice device, we can only reliably depend on 2-channel
// output to have the correct ordering according to Lennart. For the channel
// formats that we know how to downmix from (3 channel to 8 channel), setup
// downmixing.
uint32 default_channels = channels_;
if (default_channels > 2) {
channel_mixer_.reset(new ChannelMixer(
channel_layout_, CHANNEL_LAYOUT_STEREO));
default_channels = 2;
mixed_audio_bus_ = AudioBus::Create(
default_channels, audio_bus_->frames());
}
// Step 3.
device_name_ = kDefaultDevice;
if ((handle = alsa_util::OpenPlaybackDevice(
wrapper_, device_name_.c_str(), default_channels, sample_rate_,
pcm_format_, latency)) != NULL) {
return handle;
}
// Step 4.
device_name_ = kPlugPrefix + device_name_;
if ((handle = alsa_util::OpenPlaybackDevice(
wrapper_, device_name_.c_str(), default_channels, sample_rate_,
pcm_format_, latency)) != NULL) {
return handle;
}
// Unable to open any device.
device_name_.clear();
return NULL;
}
bool AlsaPcmOutputStream::CanTransitionTo(InternalState to) {
switch (state_) {
case kCreated:
return to == kIsOpened || to == kIsClosed || to == kInError;
case kIsOpened:
return to == kIsPlaying || to == kIsStopped ||
to == kIsClosed || to == kInError;
case kIsPlaying:
return to == kIsPlaying || to == kIsStopped ||
to == kIsClosed || to == kInError;
case kIsStopped:
return to == kIsPlaying || to == kIsStopped ||
to == kIsClosed || to == kInError;
case kInError:
return to == kIsClosed || to == kInError;
case kIsClosed:
default:
return false;
}
}
AlsaPcmOutputStream::InternalState
AlsaPcmOutputStream::TransitionTo(InternalState to) {
DCHECK(IsOnAudioThread());
if (!CanTransitionTo(to)) {
NOTREACHED() << "Cannot transition from: " << state_ << " to: " << to;
state_ = kInError;
} else {
state_ = to;
}
return state_;
}
AlsaPcmOutputStream::InternalState AlsaPcmOutputStream::state() {
return state_;
}
bool AlsaPcmOutputStream::IsOnAudioThread() const {
return message_loop_ && message_loop_ == MessageLoop::current();
}
int AlsaPcmOutputStream::RunDataCallback(AudioBus* audio_bus,
AudioBuffersState buffers_state) {
TRACE_EVENT0("audio", "AlsaPcmOutputStream::RunDataCallback");
if (source_callback_)
return source_callback_->OnMoreData(audio_bus, buffers_state);
return 0;
}
void AlsaPcmOutputStream::RunErrorCallback(int code) {
if (source_callback_)
source_callback_->OnError(this, code);
}
// Changes the AudioSourceCallback to proxy calls to. Pass in NULL to
// release ownership of the currently registered callback.
void AlsaPcmOutputStream::set_source_callback(AudioSourceCallback* callback) {
DCHECK(IsOnAudioThread());
source_callback_ = callback;
}
} // namespace media