blob: 2a5fecc6aab6801cdf62fb0a310e520cccedb9f4 [file] [log] [blame]
// Copyright 2017 The Cobalt Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "starboard/shared/starboard/player/filter/player_components.h"
#include "starboard/common/log.h"
#include "starboard/common/ref_counted.h"
#include "starboard/common/scoped_ptr.h"
#include "starboard/shared/opus/opus_audio_decoder.h"
#include "starboard/shared/starboard/media/media_util.h"
#include "starboard/shared/starboard/player/filter/adaptive_audio_decoder_internal.h"
#include "starboard/shared/starboard/player/filter/audio_decoder_internal.h"
#include "starboard/shared/starboard/player/filter/audio_renderer_sink_impl.h"
#include "starboard/shared/starboard/player/filter/video_decoder_internal.h"
#include "starboard/shared/starboard/player/filter/video_render_algorithm.h"
#include "starboard/shared/starboard/player/filter/video_render_algorithm_impl.h"
#include "starboard/shared/starboard/player/filter/video_renderer_sink.h"
#include "starboard/shared/win32/audio_decoder.h"
#include "starboard/shared/win32/video_decoder.h"
namespace starboard {
namespace shared {
namespace starboard {
namespace player {
namespace filter {
namespace {
class PlayerComponentsFactory : public PlayerComponents::Factory {
bool CreateSubComponents(
const CreationParameters& creation_parameters,
scoped_ptr<AudioDecoder>* audio_decoder,
scoped_ptr<AudioRendererSink>* audio_renderer_sink,
scoped_ptr<VideoDecoder>* video_decoder,
scoped_ptr<VideoRenderAlgorithm>* video_render_algorithm,
scoped_refptr<VideoRendererSink>* video_renderer_sink,
std::string* error_message) override {
SB_DCHECK(error_message);
if (creation_parameters.audio_codec() != kSbMediaAudioCodecNone) {
SB_DCHECK(audio_decoder);
SB_DCHECK(audio_renderer_sink);
auto decoder_creator = [](const media::AudioStreamInfo& audio_stream_info,
SbDrmSystem drm_system) {
using AacAudioDecoderImpl = ::starboard::shared::win32::AudioDecoder;
using OpusAudioDecoderImpl =
::starboard::shared::opus::OpusAudioDecoder;
if (audio_stream_info.codec == kSbMediaAudioCodecAac) {
return scoped_ptr<AudioDecoder>(
new AacAudioDecoderImpl(audio_stream_info, drm_system));
} else if (audio_stream_info.codec == kSbMediaAudioCodecOpus) {
return scoped_ptr<AudioDecoder>(
new OpusAudioDecoderImpl(audio_stream_info));
} else {
SB_NOTREACHED();
}
return scoped_ptr<AudioDecoder>();
};
audio_decoder->reset(new AdaptiveAudioDecoder(
creation_parameters.audio_stream_info(),
creation_parameters.drm_system(), decoder_creator));
audio_renderer_sink->reset(new AudioRendererSinkImpl);
}
if (creation_parameters.video_codec() != kSbMediaVideoCodecNone) {
using VideoDecoderImpl = ::starboard::shared::win32::VideoDecoder;
SB_DCHECK(video_decoder);
SB_DCHECK(video_render_algorithm);
SB_DCHECK(video_renderer_sink);
scoped_ptr<VideoDecoderImpl> video_decoder_impl(new VideoDecoderImpl(
creation_parameters.video_codec(), creation_parameters.output_mode(),
creation_parameters.decode_target_graphics_context_provider(),
creation_parameters.drm_system()));
*video_renderer_sink = NULL;
video_decoder->reset(video_decoder_impl.release());
video_render_algorithm->reset(new VideoRenderAlgorithmImpl);
}
return true;
}
};
} // namespace
// static
scoped_ptr<PlayerComponents::Factory> PlayerComponents::Factory::Create() {
return make_scoped_ptr<PlayerComponents::Factory>(
new PlayerComponentsFactory);
}
// static
bool PlayerComponents::Factory::OutputModeSupported(
SbPlayerOutputMode output_mode,
SbMediaVideoCodec codec,
SbDrmSystem drm_system) {
return output_mode == kSbPlayerOutputModeDecodeToTexture;
}
} // namespace filter
} // namespace player
} // namespace starboard
} // namespace shared
} // namespace starboard