blob: d8e9ee24965129f6e5dc7c0bc0cb5378df54fef8 [file] [log] [blame]
// Copyright 2016 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "src/objects/contexts.h"
#include "src/snapshot/serializer.h"
#include "src/utils/address-map.h"
namespace v8 {
namespace internal {
class StartupSerializer;
class V8_EXPORT_PRIVATE PartialSerializer : public Serializer {
PartialSerializer(Isolate* isolate, StartupSerializer* startup_serializer,
v8::SerializeEmbedderFieldsCallback callback);
~PartialSerializer() override;
// Serialize the objects reachable from a single object pointer.
void Serialize(Context* o, bool include_global_proxy);
bool can_be_rehashed() const { return can_be_rehashed_; }
void SerializeObject(HeapObject o) override;
bool ShouldBeInThePartialSnapshotCache(HeapObject o);
bool SerializeJSObjectWithEmbedderFields(Object obj);
void CheckRehashability(HeapObject obj);
StartupSerializer* startup_serializer_;
v8::SerializeEmbedderFieldsCallback serialize_embedder_fields_;
// Indicates whether we only serialized hash tables that we can rehash.
// TODO(yangguo): generalize rehashing, and remove this flag.
bool can_be_rehashed_;
Context context_;
// Used to store serialized data for embedder fields.
SnapshotByteSink embedder_fields_sink_;
} // namespace internal
} // namespace v8