| // Copyright 2018 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef MEDIA_GPU_WINDOWS_D3D11_VIDEO_DECODER_CLIENT_H_ |
| #define MEDIA_GPU_WINDOWS_D3D11_VIDEO_DECODER_CLIENT_H_ |
| |
| #include "base/callback.h" |
| #include "media/base/video_color_space.h" |
| #include "media/gpu/windows/d3d11_com_defs.h" |
| |
| namespace media { |
| |
| class CodecPicture; |
| class D3D11PictureBuffer; |
| |
| // Acts as a parent class for the D3D11VideoDecoder to expose |
| // required methods to D3D11VideoAccelerators. |
| class D3D11VideoDecoderClient { |
| public: |
| using SetAcceleratorDecoderCB = |
| base::RepeatingCallback<void(ComD3D11VideoDecoder)>; |
| |
| virtual D3D11PictureBuffer* GetPicture() = 0; |
| virtual void UpdateTimestamp(D3D11PictureBuffer* picture_buffer) = 0; |
| virtual bool OutputResult(const CodecPicture* picture, |
| D3D11PictureBuffer* picture_buffer) = 0; |
| |
| // Called by the accelerator to provide a callback that can be used to give |
| // the accelerator a D3D11VideoDecoder object. Must be called during |
| // construction of the accelerator. |
| virtual void SetDecoderCB(const SetAcceleratorDecoderCB&) = 0; |
| |
| protected: |
| virtual ~D3D11VideoDecoderClient() = default; |
| }; |
| |
| } // namespace media |
| |
| #endif // MEDIA_GPU_WINDOWS_D3D11_VIDEO_DECODER_CLIENT_H_ |