| /* | |
| * Copyright 2013 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #ifndef SkLua_DEFINED | |
| #define SkLua_DEFINED | |
| #include "SkClipStack.h" | |
| #include "SkColor.h" | |
| #include "SkPathEffect.h" | |
| #include "SkScalar.h" | |
| #include "SkString.h" | |
| struct lua_State; | |
| class SkCanvas; | |
| class SkMatrix; | |
| class SkPaint; | |
| class SkPath; | |
| struct SkRect; | |
| class SkRRect; | |
| class SkTextBlob; | |
| #define SkScalarToLua(x) SkScalarToDouble(x) | |
| #define SkLuaToScalar(x) SkDoubleToScalar(x) | |
| class SkLua { | |
| public: | |
| static void Load(lua_State*); | |
| SkLua(const char termCode[] = NULL); // creates a new L, will close it | |
| SkLua(lua_State*); // uses L, will not close it | |
| ~SkLua(); | |
| lua_State* get() const { return fL; } | |
| lua_State* operator*() const { return fL; } | |
| lua_State* operator->() const { return fL; } | |
| bool runCode(const char code[]); | |
| bool runCode(const void* code, size_t size); | |
| void pushBool(bool, const char tableKey[] = NULL); | |
| void pushString(const char[], const char tableKey[] = NULL); | |
| void pushString(const char[], size_t len, const char tableKey[] = NULL); | |
| void pushString(const SkString&, const char tableKey[] = NULL); | |
| void pushArrayU16(const uint16_t[], int count, const char tableKey[] = NULL); | |
| void pushArrayPoint(const SkPoint[], int count, const char key[] = NULL); | |
| void pushArrayScalar(const SkScalar[], int count, const char key[] = NULL); | |
| void pushColor(SkColor, const char tableKey[] = NULL); | |
| void pushU32(uint32_t, const char tableKey[] = NULL); | |
| void pushScalar(SkScalar, const char tableKey[] = NULL); | |
| void pushRect(const SkRect&, const char tableKey[] = NULL); | |
| void pushRRect(const SkRRect&, const char tableKey[] = NULL); | |
| void pushDash(const SkPathEffect::DashInfo&, const char tableKey[] = NULL); | |
| void pushMatrix(const SkMatrix&, const char tableKey[] = NULL); | |
| void pushPaint(const SkPaint&, const char tableKey[] = NULL); | |
| void pushPath(const SkPath&, const char tableKey[] = NULL); | |
| void pushCanvas(SkCanvas*, const char tableKey[] = NULL); | |
| void pushClipStack(const SkClipStack&, const char tableKey[] = NULL); | |
| void pushClipStackElement(const SkClipStack::Element& element, const char tableKey[] = NULL); | |
| void pushTextBlob(const SkTextBlob*, const char tableKey[] = NULL); | |
| // This SkCanvas lua methods is declared here to benefit from SkLua's friendship with SkCanvas. | |
| static int lcanvas_getReducedClipStack(lua_State* L); | |
| private: | |
| lua_State* fL; | |
| SkString fTermCode; | |
| bool fWeOwnL; | |
| }; | |
| #endif |