blob: de908fef3403c19887b17c6e271bd107df76faa1 [file] [log] [blame]
David Ghandehari9e5b5872016-07-28 09:50:04 -07001/*
2 * Copyright 2011 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#include "gm.h"
9#include "SkCanvas.h"
10#include "SkColorPriv.h"
11#include "SkShader.h"
12
13/*
14 * Want to ensure that our bitmap sampler (in bitmap shader) keeps plenty of
15 * precision when scaling very large images (where the dx might get very small.
16 */
17
18#define W 257
19#define H 161
20
21class GiantBitmapGM : public skiagm::GM {
22 SkBitmap* fBM;
23 SkShader::TileMode fMode;
24 bool fDoFilter;
25 bool fDoRotate;
26
27 const SkBitmap& getBitmap() {
28 if (NULL == fBM) {
29 fBM = new SkBitmap;
30 fBM->allocN32Pixels(W, H);
31 fBM->eraseColor(SK_ColorWHITE);
32
33 const SkColor colors[] = {
34 SK_ColorBLUE, SK_ColorRED, SK_ColorBLACK, SK_ColorGREEN
35 };
36
37 SkCanvas canvas(*fBM);
38 SkPaint paint;
39 paint.setAntiAlias(true);
40 paint.setStrokeWidth(SkIntToScalar(20));
41
42#if 0
43 for (int y = -H*2; y < H; y += 50) {
44 SkScalar yy = SkIntToScalar(y);
45 paint.setColor(colors[y/50 & 0x3]);
46 canvas.drawLine(0, yy, SkIntToScalar(W), yy + SkIntToScalar(W),
47 paint);
48 }
49#else
50 for (int x = -W; x < W; x += 60) {
51 paint.setColor(colors[x/60 & 0x3]);
52
53 SkScalar xx = SkIntToScalar(x);
54 canvas.drawLine(xx, 0, xx, SkIntToScalar(H),
55 paint);
56 }
57#endif
58 }
59 return *fBM;
60 }
61
62public:
63 GiantBitmapGM(SkShader::TileMode mode, bool doFilter, bool doRotate) : fBM(NULL) {
64 fMode = mode;
65 fDoFilter = doFilter;
66 fDoRotate = doRotate;
67 }
68
69 virtual ~GiantBitmapGM() {
70 SkDELETE(fBM);
71 }
72
73protected:
74 virtual uint32_t onGetFlags() const SK_OVERRIDE {
75#ifdef SK_BUILD_FOR_ANDROID
76 return kSkipTiled_Flag;
77#else
78 if (fDoFilter && fDoRotate && fMode != SkShader::kClamp_TileMode) {
79 return kSkipTiled_Flag;
80 }
81 return 0;
82#endif
83 }
84
85 virtual SkString onShortName() {
86 SkString str("giantbitmap_");
87 switch (fMode) {
88 case SkShader::kClamp_TileMode:
89 str.append("clamp");
90 break;
91 case SkShader::kRepeat_TileMode:
92 str.append("repeat");
93 break;
94 case SkShader::kMirror_TileMode:
95 str.append("mirror");
96 break;
97 default:
98 break;
99 }
100 str.append(fDoFilter ? "_bilerp" : "_point");
101 str.append(fDoRotate ? "_rotate" : "_scale");
102 return str;
103 }
104
105 virtual SkISize onISize() { return SkISize::Make(640, 480); }
106
107 virtual void onDraw(SkCanvas* canvas) {
108 SkPaint paint;
109
110 SkMatrix m;
111 if (fDoRotate) {
112// m.setRotate(SkIntToScalar(30), 0, 0);
113 m.setSkew(SK_Scalar1, 0, 0, 0);
114// m.postScale(2*SK_Scalar1/3, 2*SK_Scalar1/3);
115 } else {
116 SkScalar scale = 11*SK_Scalar1/12;
117 m.setScale(scale, scale);
118 }
119 SkShader* s = SkShader::CreateBitmapShader(getBitmap(), fMode, fMode, &m);
120
121 paint.setShader(s)->unref();
122 paint.setFilterLevel(fDoFilter ? SkPaint::kLow_FilterLevel : SkPaint::kNone_FilterLevel);
123
124 canvas->translate(SkIntToScalar(50), SkIntToScalar(50));
125
126// SkRect r = SkRect::MakeXYWH(-50, -50, 32, 16);
127// canvas->drawRect(r, paint); return;
128 canvas->drawPaint(paint);
129 }
130
131private:
132 typedef GM INHERITED;
133};
134
135///////////////////////////////////////////////////////////////////////////////
136
137static skiagm::GM* G000(void*) { return new GiantBitmapGM(SkShader::kClamp_TileMode, false, false); }
138static skiagm::GM* G100(void*) { return new GiantBitmapGM(SkShader::kRepeat_TileMode, false, false); }
139static skiagm::GM* G200(void*) { return new GiantBitmapGM(SkShader::kMirror_TileMode, false, false); }
140static skiagm::GM* G010(void*) { return new GiantBitmapGM(SkShader::kClamp_TileMode, true, false); }
141static skiagm::GM* G110(void*) { return new GiantBitmapGM(SkShader::kRepeat_TileMode, true, false); }
142static skiagm::GM* G210(void*) { return new GiantBitmapGM(SkShader::kMirror_TileMode, true, false); }
143
144static skiagm::GM* G001(void*) { return new GiantBitmapGM(SkShader::kClamp_TileMode, false, true); }
145static skiagm::GM* G101(void*) { return new GiantBitmapGM(SkShader::kRepeat_TileMode, false, true); }
146static skiagm::GM* G201(void*) { return new GiantBitmapGM(SkShader::kMirror_TileMode, false, true); }
147static skiagm::GM* G011(void*) { return new GiantBitmapGM(SkShader::kClamp_TileMode, true, true); }
148static skiagm::GM* G111(void*) { return new GiantBitmapGM(SkShader::kRepeat_TileMode, true, true); }
149static skiagm::GM* G211(void*) { return new GiantBitmapGM(SkShader::kMirror_TileMode, true, true); }
150
151static skiagm::GMRegistry reg000(G000);
152static skiagm::GMRegistry reg100(G100);
153static skiagm::GMRegistry reg200(G200);
154static skiagm::GMRegistry reg010(G010);
155static skiagm::GMRegistry reg110(G110);
156static skiagm::GMRegistry reg210(G210);
157
158static skiagm::GMRegistry reg001(G001);
159static skiagm::GMRegistry reg101(G101);
160static skiagm::GMRegistry reg201(G201);
161static skiagm::GMRegistry reg011(G011);
162static skiagm::GMRegistry reg111(G111);
163static skiagm::GMRegistry reg211(G211);