blob: 15b6173aa148ea19c5d477286ec35bd8861a790a [file] [log] [blame]
David Ghandehari9e5b5872016-07-28 09:50:04 -07001/*
2 * Copyright 2012 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#include "Timer.h"
9#include "PictureBenchmark.h"
10#include "SkCanvas.h"
11#include "SkPicture.h"
12#include "SkString.h"
13#include "picture_utils.h"
14
15namespace sk_tools {
16
17PictureBenchmark::PictureBenchmark()
18: fRepeats(1)
19, fRenderer(NULL)
20, fTimerResult(TimerData::kAvg_Result)
21, fTimerTypes(0)
22, fTimeIndividualTiles(false)
23, fPurgeDecodedTex(false)
24, fPreprocess(false)
25, fWriter(NULL)
26{}
27
28PictureBenchmark::~PictureBenchmark() {
29 SkSafeUnref(fRenderer);
30}
31
32void PictureBenchmark::setTimersToShow(bool wall,
33 bool truncatedWall,
34 bool cpu,
35 bool truncatedCpu,
36 bool gpu) {
37 fTimerTypes = 0;
38 fTimerTypes |= wall ? TimerData::kWall_Flag : 0;
39 fTimerTypes |= truncatedWall ? TimerData::kTruncatedWall_Flag : 0;
40 fTimerTypes |= cpu ? TimerData::kCpu_Flag : 0;
41 fTimerTypes |= truncatedCpu ? TimerData::kTruncatedCpu_Flag : 0;
42 fTimerTypes |= gpu ? TimerData::kGpu_Flag : 0;
43}
44
45Timer* PictureBenchmark::setupTimer(bool useGLTimer) {
46#if SK_SUPPORT_GPU
47 if (useGLTimer && fRenderer != NULL && fRenderer->isUsingGpuDevice()) {
48 return SkNEW_ARGS(Timer, (fRenderer->getGLContext()));
49 }
50#endif
51 return SkNEW_ARGS(Timer, (NULL));
52}
53
54PictureRenderer* PictureBenchmark::setRenderer(sk_tools::PictureRenderer* renderer) {
55 SkRefCnt_SafeAssign(fRenderer, renderer);
56 return renderer;
57}
58
59void PictureBenchmark::run(SkPicture* pict) {
60 SkASSERT(pict);
61 if (NULL == pict) {
62 return;
63 }
64
65 SkASSERT(fRenderer != NULL);
66 if (NULL == fRenderer) {
67 return;
68 }
69
70 fRenderer->init(pict, NULL, NULL, NULL, false);
71
72 // We throw this away to remove first time effects (such as paging in this program)
73 fRenderer->setup();
74
75 if (fPreprocess) {
76 if (fRenderer->getCanvas()) {
77 fRenderer->getCanvas()->EXPERIMENTAL_optimize(fRenderer->getPicture());
78 }
79 }
80
81 fRenderer->render(NULL);
82 fRenderer->resetState(true); // flush, swapBuffers and Finish
83
84 if (fPurgeDecodedTex) {
85 fRenderer->purgeTextures();
86 }
87
88 bool usingGpu = false;
89#if SK_SUPPORT_GPU
90 usingGpu = fRenderer->isUsingGpuDevice();
91#endif
92
93 uint32_t timerTypes = fTimerTypes;
94 if (!usingGpu) {
95 timerTypes &= ~TimerData::kGpu_Flag;
96 }
97
98 SkString timeFormat;
99 if (TimerData::kPerIter_Result == fTimerResult) {
100 timeFormat = fRenderer->getPerIterTimeFormat();
101 } else {
102 timeFormat = fRenderer->getNormalTimeFormat();
103 }
104
105 static const int kNumInnerLoops = 10;
106 int numOuterLoops = 1;
107 int numInnerLoops = fRepeats;
108
109 if (TimerData::kPerIter_Result == fTimerResult && fRepeats > 1) {
110 // interpret this flag combination to mean: generate 'fRepeats'
111 // numbers by averaging each rendering 'kNumInnerLoops' times
112 numOuterLoops = fRepeats;
113 numInnerLoops = kNumInnerLoops;
114 }
115
116 if (fTimeIndividualTiles) {
117 TiledPictureRenderer* tiledRenderer = fRenderer->getTiledRenderer();
118 SkASSERT(tiledRenderer && tiledRenderer->supportsTimingIndividualTiles());
119 if (NULL == tiledRenderer || !tiledRenderer->supportsTimingIndividualTiles()) {
120 return;
121 }
122 int xTiles, yTiles;
123 if (!tiledRenderer->tileDimensions(xTiles, yTiles)) {
124 return;
125 }
126
127 int x, y;
128 while (tiledRenderer->nextTile(x, y)) {
129 // There are two timers, which will behave slightly differently:
130 // 1) longRunningTimer, along with perTileTimerData, will time how long it takes to draw
131 // one tile fRepeats times, and take the average. As such, it will not respect the
132 // logPerIter or printMin options, since it does not know the time per iteration. It
133 // will also be unable to call flush() for each tile.
134 // The goal of this timer is to make up for a system timer that is not precise enough to
135 // measure the small amount of time it takes to draw one tile once.
136 //
137 // 2) perTileTimer, along with perTileTimerData, will record each run separately, and
138 // then take the average. As such, it supports logPerIter and printMin options.
139 //
140 // Although "legal", having two gpu timers running at the same time
141 // seems to cause problems (i.e., INVALID_OPERATIONs) on several
142 // platforms. To work around this, we disable the gpu timer on the
143 // long running timer.
144 SkAutoTDelete<Timer> longRunningTimer(this->setupTimer());
145 TimerData longRunningTimerData(numOuterLoops);
146
147 for (int outer = 0; outer < numOuterLoops; ++outer) {
148 SkAutoTDelete<Timer> perTileTimer(this->setupTimer(false));
149 TimerData perTileTimerData(numInnerLoops);
150
151 longRunningTimer->start();
152 for (int inner = 0; inner < numInnerLoops; ++inner) {
153 perTileTimer->start();
154 tiledRenderer->drawCurrentTile();
155 perTileTimer->truncatedEnd();
156 tiledRenderer->resetState(false); // flush & swapBuffers, but don't Finish
157 perTileTimer->end();
158 SkAssertResult(perTileTimerData.appendTimes(perTileTimer.get()));
159
160 if (fPurgeDecodedTex) {
161 fRenderer->purgeTextures();
162 }
163 }
164 longRunningTimer->truncatedEnd();
165 tiledRenderer->resetState(true); // flush, swapBuffers and Finish
166 longRunningTimer->end();
167 SkAssertResult(longRunningTimerData.appendTimes(longRunningTimer.get()));
168 }
169
170 fWriter->logRenderer(tiledRenderer);
171 fWriter->tileMeta(x, y, xTiles, yTiles);
172
173 // TODO(borenet): Turn off per-iteration tile time reporting for now.
174 // Avoiding logging the time for every iteration for each tile cuts
175 // down on data file size by a significant amount. Re-enable this once
176 // we're loading the bench data directly into a data store and are no
177 // longer generating SVG graphs.
178#if 0
179 fWriter->tileData(
180 &perTileTimerData,
181 timeFormat.c_str(),
182 fTimerResult,
183 timerTypes);
184#endif
185
186 if (fPurgeDecodedTex) {
187 fWriter->addTileFlag(PictureResultsWriter::kPurging);
188 }
189 fWriter->addTileFlag(PictureResultsWriter::kAvg);
190 fWriter->tileData(
191 &longRunningTimerData,
192 tiledRenderer->getNormalTimeFormat().c_str(),
193 TimerData::kAvg_Result,
194 timerTypes,
195 numInnerLoops);
196 }
197 } else {
198 SkAutoTDelete<Timer> longRunningTimer(this->setupTimer());
199 TimerData longRunningTimerData(numOuterLoops);
200
201 for (int outer = 0; outer < numOuterLoops; ++outer) {
202 SkAutoTDelete<Timer> perRunTimer(this->setupTimer(false));
203 TimerData perRunTimerData(numInnerLoops);
204
205 longRunningTimer->start();
206 for (int inner = 0; inner < numInnerLoops; ++inner) {
207 fRenderer->setup();
208
209 perRunTimer->start();
210 fRenderer->render(NULL);
211 perRunTimer->truncatedEnd();
212 fRenderer->resetState(false); // flush & swapBuffers, but don't Finish
213 perRunTimer->end();
214
215 SkAssertResult(perRunTimerData.appendTimes(perRunTimer.get()));
216
217 if (fPurgeDecodedTex) {
218 fRenderer->purgeTextures();
219 }
220 }
221 longRunningTimer->truncatedEnd();
222 fRenderer->resetState(true); // flush, swapBuffers and Finish
223 longRunningTimer->end();
224 SkAssertResult(longRunningTimerData.appendTimes(longRunningTimer.get()));
225 }
226
227 fWriter->logRenderer(fRenderer);
228 if (fPurgeDecodedTex) {
229 fWriter->addTileFlag(PictureResultsWriter::kPurging);
230 }
231
232 // Beware - since the per-run-timer doesn't ever include a glFinish it can
233 // report a lower time then the long-running-timer
234#if 0
235 fWriter->tileData(
236 &perRunTimerData,
237 timeFormat.c_str(),
238 fTimerResult,
239 timerTypes);
240#else
241 fWriter->tileData(
242 &longRunningTimerData,
243 timeFormat.c_str(),
244 fTimerResult,
245 timerTypes,
246 numInnerLoops);
247#endif
248 }
249
250 fRenderer->end();
251}
252
253}