blob: 4f2f9bd04fb84a4619766597777c75665b5641c6 [file] [log] [blame]
David Ghandehari9e5b5872016-07-28 09:50:04 -07001// Copyright (c) 2012 The Chromium Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#include "media/audio/virtual_audio_input_stream.h"
6
7#include <algorithm>
8#include <utility>
9
10#include "base/bind.h"
11#include "base/message_loop.h"
12#include "media/audio/virtual_audio_output_stream.h"
13
14namespace media {
15
16// LoopbackAudioConverter works similar to AudioConverter and converts input
17// streams to different audio parameters. Then, the LoopbackAudioConverter can
18// be used as an input to another AudioConverter. This allows us to
19// use converted audio from AudioOutputStreams as input to an AudioConverter.
20// For example, this allows converting multiple streams into a common format and
21// using the converted audio as input to another AudioConverter (i.e. a mixer).
22class LoopbackAudioConverter : public AudioConverter::InputCallback {
23 public:
24 LoopbackAudioConverter(const AudioParameters& input_params,
25 const AudioParameters& output_params)
26 : audio_converter_(input_params, output_params, false) {}
27
28 virtual ~LoopbackAudioConverter() {}
29
30 void AddInput(AudioConverter::InputCallback* input) {
31 audio_converter_.AddInput(input);
32 }
33
34 void RemoveInput(AudioConverter::InputCallback* input) {
35 audio_converter_.RemoveInput(input);
36 }
37
38 private:
39 virtual double ProvideInput(AudioBus* audio_bus,
40 base::TimeDelta buffer_delay) OVERRIDE {
41 audio_converter_.Convert(audio_bus);
42 return 1.0;
43 }
44
45 AudioConverter audio_converter_;
46
47 DISALLOW_COPY_AND_ASSIGN(LoopbackAudioConverter);
48};
49
50VirtualAudioInputStream* VirtualAudioInputStream::MakeStream(
51 AudioManagerBase* manager, const AudioParameters& params,
52 base::MessageLoopProxy* message_loop) {
53 return new VirtualAudioInputStream(manager, params, message_loop);
54}
55
56VirtualAudioInputStream::VirtualAudioInputStream(
57 AudioManagerBase* manager, const AudioParameters& params,
58 base::MessageLoopProxy* message_loop)
59 : audio_manager_(manager),
60 message_loop_(message_loop),
61 callback_(NULL),
62 buffer_duration_ms_(base::TimeDelta::FromMilliseconds(
63 params.frames_per_buffer() * base::Time::kMillisecondsPerSecond /
64 static_cast<float>(params.sample_rate()))),
65 buffer_(new uint8[params.GetBytesPerBuffer()]),
66 params_(params),
67 audio_bus_(AudioBus::Create(params_)),
68 mixer_(params_, params_, false),
69 num_attached_outputs_streams_(0) {
70}
71
72VirtualAudioInputStream::~VirtualAudioInputStream() {
73 for (AudioConvertersMap::iterator it = converters_.begin();
74 it != converters_.end(); ++it)
75 delete it->second;
76
77 DCHECK_EQ(0, num_attached_outputs_streams_);
78}
79
80bool VirtualAudioInputStream::Open() {
81 memset(buffer_.get(), 0, params_.GetBytesPerBuffer());
82 return true;
83}
84
85void VirtualAudioInputStream::Start(AudioInputCallback* callback) {
86 DCHECK(message_loop_->BelongsToCurrentThread());
87 callback_ = callback;
88 on_more_data_cb_.Reset(base::Bind(&VirtualAudioInputStream::ReadAudio,
89 base::Unretained(this)));
90 audio_manager_->GetMessageLoop()->PostTask(FROM_HERE,
91 on_more_data_cb_.callback());
92}
93
94void VirtualAudioInputStream::Stop() {
95 DCHECK(message_loop_->BelongsToCurrentThread());
96 on_more_data_cb_.Cancel();
97}
98
99void VirtualAudioInputStream::AddOutputStream(
100 VirtualAudioOutputStream* stream, const AudioParameters& output_params) {
101 DCHECK(message_loop_->BelongsToCurrentThread());
102
103 AudioConvertersMap::iterator converter = converters_.find(output_params);
104 if (converter == converters_.end()) {
105 std::pair<AudioConvertersMap::iterator, bool> result = converters_.insert(
106 std::make_pair(output_params,
107 new LoopbackAudioConverter(output_params, params_)));
108 converter = result.first;
109
110 // Add to main mixer if we just added a new AudioTransform.
111 mixer_.AddInput(converter->second);
112 }
113 converter->second->AddInput(stream);
114 ++num_attached_outputs_streams_;
115}
116
117void VirtualAudioInputStream::RemoveOutputStream(
118 VirtualAudioOutputStream* stream, const AudioParameters& output_params) {
119 DCHECK(message_loop_->BelongsToCurrentThread());
120
121 DCHECK(converters_.find(output_params) != converters_.end());
122 converters_[output_params]->RemoveInput(stream);
123
124 --num_attached_outputs_streams_;
125}
126
127void VirtualAudioInputStream::ReadAudio() {
128 DCHECK(message_loop_->BelongsToCurrentThread());
129 DCHECK(callback_);
130
131 mixer_.Convert(audio_bus_.get());
132 audio_bus_->ToInterleaved(params_.frames_per_buffer(),
133 params_.bits_per_sample() / 8,
134 buffer_.get());
135
136 callback_->OnData(this,
137 buffer_.get(),
138 params_.GetBytesPerBuffer(),
139 params_.GetBytesPerBuffer(),
140 1.0);
141
142 message_loop_->PostDelayedTask(FROM_HERE,
143 on_more_data_cb_.callback(),
144 buffer_duration_ms_);
145}
146
147void VirtualAudioInputStream::Close() {
148 DCHECK(message_loop_->BelongsToCurrentThread());
149 if (callback_) {
150 DCHECK(on_more_data_cb_.IsCancelled());
151 callback_->OnClose(this);
152 callback_ = NULL;
153 }
154 audio_manager_->ReleaseInputStream(this);
155}
156
157double VirtualAudioInputStream::GetMaxVolume() {
158 return 1.0;
159}
160
161void VirtualAudioInputStream::SetVolume(double volume) {}
162
163double VirtualAudioInputStream::GetVolume() {
164 return 1.0;
165}
166
167void VirtualAudioInputStream::SetAutomaticGainControl(bool enabled) {}
168
169bool VirtualAudioInputStream::GetAutomaticGainControl() {
170 return false;
171}
172
173} // namespace media