blob: 121f8c855dae6c757a5bc73028c1e004cd02e709 [file] [log] [blame]
David Ghandehari9e5b5872016-07-28 09:50:04 -07001// Copyright (c) 2012 The Chromium Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#include <algorithm>
Andrew Top0d1858f2019-05-15 22:01:47 -07006#include <limits>
David Ghandehari9e5b5872016-07-28 09:50:04 -07007#include <vector>
8
Andrew Top0d1858f2019-05-15 22:01:47 -07009#include "base/debug/activity_tracker.h"
David Ghandehari9e5b5872016-07-28 09:50:04 -070010#include "base/logging.h"
David Ghandehari9e5b5872016-07-28 09:50:04 -070011#include "base/synchronization/condition_variable.h"
12#include "base/synchronization/lock.h"
Andrew Top0d1858f2019-05-15 22:01:47 -070013#include "base/synchronization/waitable_event.h"
14#include "base/threading/scoped_blocking_call.h"
David Ghandehari9e5b5872016-07-28 09:50:04 -070015#include "base/threading/thread_restrictions.h"
Andrew Top0d1858f2019-05-15 22:01:47 -070016#include "starboard/types.h"
David Ghandehari9e5b5872016-07-28 09:50:04 -070017
18// -----------------------------------------------------------------------------
19// A WaitableEvent on POSIX is implemented as a wait-list. Currently we don't
20// support cross-process events (where one process can signal an event which
21// others are waiting on). Because of this, we can avoid having one thread per
22// listener in several cases.
23//
24// The WaitableEvent maintains a list of waiters, protected by a lock. Each
25// waiter is either an async wait, in which case we have a Task and the
26// MessageLoop to run it on, or a blocking wait, in which case we have the
27// condition variable to signal.
28//
29// Waiting involves grabbing the lock and adding oneself to the wait list. Async
30// waits can be canceled, which means grabbing the lock and removing oneself
31// from the list.
32//
33// Waiting on multiple events is handled by adding a single, synchronous wait to
34// the wait-list of many events. An event passes a pointer to itself when
35// firing a waiter and so we can store that pointer to find out which event
36// triggered.
37// -----------------------------------------------------------------------------
38
39namespace base {
40
41// -----------------------------------------------------------------------------
42// This is just an abstract base class for waking the two types of waiters
43// -----------------------------------------------------------------------------
Andrew Top0d1858f2019-05-15 22:01:47 -070044WaitableEvent::WaitableEvent(ResetPolicy reset_policy,
45 InitialState initial_state)
46 : kernel_(new WaitableEventKernel(reset_policy, initial_state)) {}
David Ghandehari9e5b5872016-07-28 09:50:04 -070047
Andrew Top0d1858f2019-05-15 22:01:47 -070048WaitableEvent::~WaitableEvent() = default;
David Ghandehari9e5b5872016-07-28 09:50:04 -070049
50void WaitableEvent::Reset() {
51 base::AutoLock locked(kernel_->lock_);
52 kernel_->signaled_ = false;
53}
54
55void WaitableEvent::Signal() {
56 base::AutoLock locked(kernel_->lock_);
57
58 if (kernel_->signaled_)
59 return;
60
61 if (kernel_->manual_reset_) {
62 SignalAll();
63 kernel_->signaled_ = true;
64 } else {
65 // In the case of auto reset, if no waiters were woken, we remain
66 // signaled.
67 if (!SignalOne())
68 kernel_->signaled_ = true;
69 }
70}
71
72bool WaitableEvent::IsSignaled() {
73 base::AutoLock locked(kernel_->lock_);
74
75 const bool result = kernel_->signaled_;
76 if (result && !kernel_->manual_reset_)
77 kernel_->signaled_ = false;
78 return result;
79}
80
81// -----------------------------------------------------------------------------
82// Synchronous waits
83
84// -----------------------------------------------------------------------------
85// This is a synchronous waiter. The thread is waiting on the given condition
86// variable and the fired flag in this object.
87// -----------------------------------------------------------------------------
88class SyncWaiter : public WaitableEvent::Waiter {
89 public:
90 SyncWaiter()
Andrew Top0d1858f2019-05-15 22:01:47 -070091 : fired_(false), signaling_event_(nullptr), lock_(), cv_(&lock_) {}
David Ghandehari9e5b5872016-07-28 09:50:04 -070092
Andrew Top0d1858f2019-05-15 22:01:47 -070093 bool Fire(WaitableEvent* signaling_event) override {
David Ghandehari9e5b5872016-07-28 09:50:04 -070094 base::AutoLock locked(lock_);
95
96 if (fired_)
97 return false;
98
99 fired_ = true;
100 signaling_event_ = signaling_event;
101
102 cv_.Broadcast();
103
104 // Unlike AsyncWaiter objects, SyncWaiter objects are stack-allocated on
105 // the blocking thread's stack. There is no |delete this;| in Fire. The
106 // SyncWaiter object is destroyed when it goes out of scope.
107
108 return true;
109 }
110
111 WaitableEvent* signaling_event() const {
112 return signaling_event_;
113 }
114
115 // ---------------------------------------------------------------------------
116 // These waiters are always stack allocated and don't delete themselves. Thus
117 // there's no problem and the ABA tag is the same as the object pointer.
118 // ---------------------------------------------------------------------------
Andrew Top0d1858f2019-05-15 22:01:47 -0700119 bool Compare(void* tag) override { return this == tag; }
David Ghandehari9e5b5872016-07-28 09:50:04 -0700120
121 // ---------------------------------------------------------------------------
122 // Called with lock held.
123 // ---------------------------------------------------------------------------
124 bool fired() const {
125 return fired_;
126 }
127
128 // ---------------------------------------------------------------------------
129 // During a TimedWait, we need a way to make sure that an auto-reset
130 // WaitableEvent doesn't think that this event has been signaled between
131 // unlocking it and removing it from the wait-list. Called with lock held.
132 // ---------------------------------------------------------------------------
133 void Disable() {
134 fired_ = true;
135 }
136
137 base::Lock* lock() {
138 return &lock_;
139 }
140
141 base::ConditionVariable* cv() {
142 return &cv_;
143 }
144
145 private:
146 bool fired_;
147 WaitableEvent* signaling_event_; // The WaitableEvent which woke us
148 base::Lock lock_;
149 base::ConditionVariable cv_;
150};
151
152void WaitableEvent::Wait() {
Andrew Top0d1858f2019-05-15 22:01:47 -0700153 bool result = TimedWaitUntil(TimeTicks::Max());
David Ghandehari9e5b5872016-07-28 09:50:04 -0700154 DCHECK(result) << "TimedWait() should never fail with infinite timeout";
155}
156
Andrew Top0d1858f2019-05-15 22:01:47 -0700157bool WaitableEvent::TimedWait(const TimeDelta& wait_delta) {
158 // TimeTicks takes care of overflow including the cases when wait_delta
159 // is a maximum value.
160 return TimedWaitUntil(TimeTicks::Now() + wait_delta);
161}
162
163bool WaitableEvent::TimedWaitUntil(const TimeTicks& end_time) {
164#if !defined(STARBOARD)
165 internal::ScopedBlockingCallWithBaseSyncPrimitives scoped_blocking_call(
166 BlockingType::MAY_BLOCK);
167
168 // Record the event that this thread is blocking upon (for hang diagnosis).
169 base::debug::ScopedEventWaitActivity event_activity(this);
170#endif
171
172 const bool finite_time = !end_time.is_max();
David Ghandehari9e5b5872016-07-28 09:50:04 -0700173
174 kernel_->lock_.Acquire();
175 if (kernel_->signaled_) {
176 if (!kernel_->manual_reset_) {
177 // In this case we were signaled when we had no waiters. Now that
178 // someone has waited upon us, we can automatically reset.
179 kernel_->signaled_ = false;
180 }
181
182 kernel_->lock_.Release();
183 return true;
184 }
185
186 SyncWaiter sw;
187 sw.lock()->Acquire();
188
189 Enqueue(&sw);
190 kernel_->lock_.Release();
191 // We are violating locking order here by holding the SyncWaiter lock but not
192 // the WaitableEvent lock. However, this is safe because we don't lock @lock_
193 // again before unlocking it.
194
195 for (;;) {
Andrew Top200ce4b2018-01-29 13:43:50 -0800196 const TimeTicks current_time(TimeTicks::Now());
David Ghandehari9e5b5872016-07-28 09:50:04 -0700197
198 if (sw.fired() || (finite_time && current_time >= end_time)) {
199 const bool return_value = sw.fired();
200
201 // We can't acquire @lock_ before releasing the SyncWaiter lock (because
202 // of locking order), however, in between the two a signal could be fired
203 // and @sw would accept it, however we will still return false, so the
204 // signal would be lost on an auto-reset WaitableEvent. Thus we call
205 // Disable which makes sw::Fire return false.
206 sw.Disable();
207 sw.lock()->Release();
208
Andrew Top0d1858f2019-05-15 22:01:47 -0700209 // This is a bug that has been enshrined in the interface of
210 // WaitableEvent now: |Dequeue| is called even when |sw.fired()| is true,
211 // even though it'll always return false in that case. However, taking
212 // the lock ensures that |Signal| has completed before we return and
213 // means that a WaitableEvent can synchronise its own destruction.
David Ghandehari9e5b5872016-07-28 09:50:04 -0700214 kernel_->lock_.Acquire();
215 kernel_->Dequeue(&sw, &sw);
216 kernel_->lock_.Release();
217
218 return return_value;
219 }
220
221 if (finite_time) {
222 const TimeDelta max_wait(end_time - current_time);
223 sw.cv()->TimedWait(max_wait);
224 } else {
225 sw.cv()->Wait();
226 }
227 }
228}
229
230// -----------------------------------------------------------------------------
231// Synchronous waiting on multiple objects.
232
Andrew Top0d1858f2019-05-15 22:01:47 -0700233#if defined(STARBOARD)
234struct EventComparator
235{
236 bool operator()(const std::pair<WaitableEvent*, size_t> &a,
David Ghandehari9e5b5872016-07-28 09:50:04 -0700237 const std::pair<WaitableEvent*, size_t> &b) {
Andrew Top0d1858f2019-05-15 22:01:47 -0700238 return a.first < b.first;
239 }
240};
241#else
242static bool // StrictWeakOrdering
243cmp_fst_addr(const std::pair<WaitableEvent*, unsigned> &a,
244 const std::pair<WaitableEvent*, unsigned> &b) {
David Ghandehari9e5b5872016-07-28 09:50:04 -0700245 return a.first < b.first;
246}
Andrew Top0d1858f2019-05-15 22:01:47 -0700247#endif
David Ghandehari9e5b5872016-07-28 09:50:04 -0700248
249// static
250size_t WaitableEvent::WaitMany(WaitableEvent** raw_waitables,
251 size_t count) {
David Ghandehari9e5b5872016-07-28 09:50:04 -0700252 DCHECK(count) << "Cannot wait on no events";
Andrew Top0d1858f2019-05-15 22:01:47 -0700253#if !defined(STARBOARD)
254 internal::ScopedBlockingCallWithBaseSyncPrimitives scoped_blocking_call(
255 BlockingType::MAY_BLOCK);
256
257 // Record an event (the first) that this thread is blocking upon.
258 base::debug::ScopedEventWaitActivity event_activity(raw_waitables[0]);
259#endif // !defined(STARBOARD)
David Ghandehari9e5b5872016-07-28 09:50:04 -0700260
261 // We need to acquire the locks in a globally consistent order. Thus we sort
262 // the array of waitables by address. We actually sort a pairs so that we can
263 // map back to the original index values later.
264 std::vector<std::pair<WaitableEvent*, size_t> > waitables;
265 waitables.reserve(count);
266 for (size_t i = 0; i < count; ++i)
267 waitables.push_back(std::make_pair(raw_waitables[i], i));
268
269 DCHECK_EQ(count, waitables.size());
270
Andrew Top0d1858f2019-05-15 22:01:47 -0700271#if defined(STARBOARD)
272 sort(waitables.begin(), waitables.end(), EventComparator());
273#else
David Ghandehari9e5b5872016-07-28 09:50:04 -0700274 sort(waitables.begin(), waitables.end(), cmp_fst_addr);
Andrew Top0d1858f2019-05-15 22:01:47 -0700275#endif
David Ghandehari9e5b5872016-07-28 09:50:04 -0700276
277 // The set of waitables must be distinct. Since we have just sorted by
278 // address, we can check this cheaply by comparing pairs of consecutive
279 // elements.
280 for (size_t i = 0; i < waitables.size() - 1; ++i) {
281 DCHECK(waitables[i].first != waitables[i+1].first);
282 }
283
284 SyncWaiter sw;
285
286 const size_t r = EnqueueMany(&waitables[0], count, &sw);
Andrew Top0d1858f2019-05-15 22:01:47 -0700287 if (r < count) {
David Ghandehari9e5b5872016-07-28 09:50:04 -0700288 // One of the events is already signaled. The SyncWaiter has not been
Andrew Top0d1858f2019-05-15 22:01:47 -0700289 // enqueued anywhere.
290 return waitables[r].second;
David Ghandehari9e5b5872016-07-28 09:50:04 -0700291 }
292
293 // At this point, we hold the locks on all the WaitableEvents and we have
294 // enqueued our waiter in them all.
295 sw.lock()->Acquire();
296 // Release the WaitableEvent locks in the reverse order
297 for (size_t i = 0; i < count; ++i) {
298 waitables[count - (1 + i)].first->kernel_->lock_.Release();
299 }
300
301 for (;;) {
302 if (sw.fired())
303 break;
304
305 sw.cv()->Wait();
306 }
307 sw.lock()->Release();
308
309 // The address of the WaitableEvent which fired is stored in the SyncWaiter.
310 WaitableEvent *const signaled_event = sw.signaling_event();
311 // This will store the index of the raw_waitables which fired.
312 size_t signaled_index = 0;
313
314 // Take the locks of each WaitableEvent in turn (except the signaled one) and
315 // remove our SyncWaiter from the wait-list
316 for (size_t i = 0; i < count; ++i) {
317 if (raw_waitables[i] != signaled_event) {
318 raw_waitables[i]->kernel_->lock_.Acquire();
319 // There's no possible ABA issue with the address of the SyncWaiter here
320 // because it lives on the stack. Thus the tag value is just the pointer
321 // value again.
322 raw_waitables[i]->kernel_->Dequeue(&sw, &sw);
323 raw_waitables[i]->kernel_->lock_.Release();
324 } else {
Andrew Top0d1858f2019-05-15 22:01:47 -0700325 // By taking this lock here we ensure that |Signal| has completed by the
326 // time we return, because |Signal| holds this lock. This matches the
327 // behaviour of |Wait| and |TimedWait|.
328 raw_waitables[i]->kernel_->lock_.Acquire();
329 raw_waitables[i]->kernel_->lock_.Release();
David Ghandehari9e5b5872016-07-28 09:50:04 -0700330 signaled_index = i;
331 }
332 }
333
334 return signaled_index;
335}
336
337// -----------------------------------------------------------------------------
Andrew Top0d1858f2019-05-15 22:01:47 -0700338// If return value == count:
David Ghandehari9e5b5872016-07-28 09:50:04 -0700339// The locks of the WaitableEvents have been taken in order and the Waiter has
340// been enqueued in the wait-list of each. None of the WaitableEvents are
341// currently signaled
342// else:
343// None of the WaitableEvent locks are held. The Waiter has not been enqueued
Andrew Top0d1858f2019-05-15 22:01:47 -0700344// in any of them and the return value is the index of the WaitableEvent which
345// was signaled with the lowest input index from the original WaitMany call.
David Ghandehari9e5b5872016-07-28 09:50:04 -0700346// -----------------------------------------------------------------------------
347// static
Andrew Top0d1858f2019-05-15 22:01:47 -0700348size_t WaitableEvent::EnqueueMany(std::pair<WaitableEvent*, size_t>* waitables,
349 size_t count,
350 Waiter* waiter) {
351 size_t winner = count;
352 size_t winner_index = count;
353 for (size_t i = 0; i < count; ++i) {
354 auto& kernel = waitables[i].first->kernel_;
355 kernel->lock_.Acquire();
356 if (kernel->signaled_ && waitables[i].second < winner) {
357 winner = waitables[i].second;
358 winner_index = i;
David Ghandehari9e5b5872016-07-28 09:50:04 -0700359 }
Andrew Top0d1858f2019-05-15 22:01:47 -0700360 }
David Ghandehari9e5b5872016-07-28 09:50:04 -0700361
Andrew Top0d1858f2019-05-15 22:01:47 -0700362 // No events signaled. All locks acquired. Enqueue the Waiter on all of them
363 // and return.
364 if (winner == count) {
365 for (size_t i = 0; i < count; ++i)
366 waitables[i].first->Enqueue(waiter);
367 return count;
368 }
369
370 // Unlock in reverse order and possibly clear the chosen winner's signal
371 // before returning its index.
372 for (auto* w = waitables + count - 1; w >= waitables; --w) {
373 auto& kernel = w->first->kernel_;
374 if (w->second == winner) {
375 if (!kernel->manual_reset_)
376 kernel->signaled_ = false;
David Ghandehari9e5b5872016-07-28 09:50:04 -0700377 }
Andrew Top0d1858f2019-05-15 22:01:47 -0700378 kernel->lock_.Release();
379 }
David Ghandehari9e5b5872016-07-28 09:50:04 -0700380
Andrew Top0d1858f2019-05-15 22:01:47 -0700381 return winner_index;
David Ghandehari9e5b5872016-07-28 09:50:04 -0700382}
383
384// -----------------------------------------------------------------------------
385
386
387// -----------------------------------------------------------------------------
388// Private functions...
389
Andrew Top0d1858f2019-05-15 22:01:47 -0700390WaitableEvent::WaitableEventKernel::WaitableEventKernel(
391 ResetPolicy reset_policy,
392 InitialState initial_state)
393 : manual_reset_(reset_policy == ResetPolicy::MANUAL),
394 signaled_(initial_state == InitialState::SIGNALED) {}
David Ghandehari9e5b5872016-07-28 09:50:04 -0700395
Andrew Top0d1858f2019-05-15 22:01:47 -0700396WaitableEvent::WaitableEventKernel::~WaitableEventKernel() = default;
David Ghandehari9e5b5872016-07-28 09:50:04 -0700397
398// -----------------------------------------------------------------------------
399// Wake all waiting waiters. Called with lock held.
400// -----------------------------------------------------------------------------
401bool WaitableEvent::SignalAll() {
402 bool signaled_at_least_one = false;
Andrew Top0d1858f2019-05-15 22:01:47 -0700403
404 for (auto i = kernel_->waiters_.begin(); i != kernel_->waiters_.end(); ++i) {
David Ghandehari9e5b5872016-07-28 09:50:04 -0700405 if ((*i)->Fire(this))
406 signaled_at_least_one = true;
407 }
408
409 kernel_->waiters_.clear();
410 return signaled_at_least_one;
411}
412
413// ---------------------------------------------------------------------------
414// Try to wake a single waiter. Return true if one was woken. Called with lock
415// held.
416// ---------------------------------------------------------------------------
417bool WaitableEvent::SignalOne() {
418 for (;;) {
419 if (kernel_->waiters_.empty())
420 return false;
421
422 const bool r = (*kernel_->waiters_.begin())->Fire(this);
David Ghandehari9e5b5872016-07-28 09:50:04 -0700423 kernel_->waiters_.pop_front();
David Ghandehari9e5b5872016-07-28 09:50:04 -0700424 if (r)
425 return true;
426 }
427}
428
429// -----------------------------------------------------------------------------
430// Add a waiter to the list of those waiting. Called with lock held.
431// -----------------------------------------------------------------------------
432void WaitableEvent::Enqueue(Waiter* waiter) {
433 kernel_->waiters_.push_back(waiter);
434}
435
436// -----------------------------------------------------------------------------
437// Remove a waiter from the list of those waiting. Return true if the waiter was
438// actually removed. Called with lock held.
439// -----------------------------------------------------------------------------
440bool WaitableEvent::WaitableEventKernel::Dequeue(Waiter* waiter, void* tag) {
Andrew Top0d1858f2019-05-15 22:01:47 -0700441 for (auto i = waiters_.begin(); i != waiters_.end(); ++i) {
David Ghandehari9e5b5872016-07-28 09:50:04 -0700442 if (*i == waiter && (*i)->Compare(tag)) {
443 waiters_.erase(i);
444 return true;
445 }
446 }
447
448 return false;
449}
450
451// -----------------------------------------------------------------------------
452
453} // namespace base